X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Ftools.h;h=05f6ed307983cd7f70713ac19359b477e4e2b5f5;hp=9ec88df22fa971d6cea70d06cc3c13f1b08d8a8b;hb=86b0ea5594dc5a9db7ac5d71fa2b7487a4fc1f9d;hpb=20e58eb6573a45a41c25958e17e8d9c20f738edc diff --git a/src/tools.h b/src/tools.h index 9ec88df2..05f6ed30 100644 --- a/src/tools.h +++ b/src/tools.h @@ -1,20 +1,19 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * +* (c) 1995-2002 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* tools.h * +* tools.h * ***********************************************************/ #ifndef TOOLS_H #define TOOLS_H -#include #include "main.h" /* for SetDrawtoField */ @@ -46,6 +45,7 @@ #define DOOR_COPY_BACK (1 << 4) #define DOOR_NO_DELAY (1 << 5) #define DOOR_GET_STATE (1 << 6) +#define DOOR_SET_STATE (1 << 7) /* for Request */ #define REQ_ASK (1 << 0) @@ -59,29 +59,42 @@ #define REQUEST_WAIT_FOR (REQ_ASK | REQ_CONFIRM | REQ_PLAYER) void SetDrawtoField(int); +void RedrawPlayfield(boolean, int, int, int, int); void BackToFront(); void FadeToFront(); void ClearWindow(); -void DrawTextF(int, int, int, char *, ...); -void DrawTextFCentered(int, int, char *, ...); -void DrawText(int, int, char *, int, int); -void DrawTextExt(Drawable, GC, int, int, char *, int, int); +void SetMainBackgroundImage(int); +void SetDoorBackgroundImage(int); +void DrawBackground(int, int, int, int); + +void MarkTileDirty(int, int); +void SetBorderElement(); + +void SetRandomAnimationValue(int, int); +int getGraphicAnimationFrame(int, int); +void DrawGraphicAnimationExt(DrawBuffer *, int, int, int, int, int); +void DrawGraphicAnimation(int, int, int); +void DrawLevelGraphicAnimation(int, int, int); +void DrawLevelElementAnimation(int, int, int); +void DrawLevelGraphicAnimationIfNeeded(int, int, int); +void DrawLevelElementAnimationIfNeeded(int, int, int); + void DrawAllPlayers(void); void DrawPlayerField(int, int); void DrawPlayer(struct PlayerInfo *); -void DrawGraphicAnimationExt(int, int, int, int, int, int, int); -void DrawGraphicAnimation(int, int, int, int, int, int); -void DrawGraphicAnimationThruMask(int, int, int, int, int, int); -void getGraphicSource(int, int *, int *, int *); -void DrawGraphic(int, int, int); -void DrawGraphicExt(Drawable, GC, int, int, int); -void DrawGraphicThruMask(int, int, int); -void DrawGraphicThruMaskExt(Drawable, int, int, int); + +void getGraphicSource(int, int, Bitmap **, int *, int *); +void DrawGraphic(int, int, int, int); +void DrawGraphicExt(DrawBuffer *, int, int, int, int); +void DrawGraphicThruMask(int, int, int, int); +void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int, int); + void DrawMiniGraphic(int, int, int); -void getMiniGraphicSource(int, Pixmap *, int *, int *); -void DrawMiniGraphicExt(Drawable, GC, int, int, int); -void DrawGraphicShifted(int, int, int, int, int, int, int); -void DrawGraphicShiftedThruMask(int, int, int, int, int, int); +void getMiniGraphicSource(int, Bitmap **, int *, int *); +void DrawMiniGraphicExt(DrawBuffer *, int, int, int); + +void DrawGraphicShifted(int, int, int, int, int, int, int, int); +void DrawGraphicShiftedThruMask(int, int, int, int, int, int, int); void DrawScreenElementExt(int, int, int, int, int, int, int); void DrawLevelElementExt(int, int, int, int, int, int, int); void DrawScreenElementShifted(int, int, int, int, int, int); @@ -89,28 +102,43 @@ void DrawLevelElementShifted(int, int, int, int, int, int); void DrawScreenElementThruMask(int, int, int); void DrawLevelElementThruMask(int, int, int); void DrawLevelFieldThruMask(int, int); -void ErdreichAnbroeckeln(int, int); +void DrawLevelFieldCrumbledSand(int, int); +void DrawLevelFieldCrumbledSandDigging(int, int, int, int); +void DrawLevelFieldCrumbledSandNeighbours(int, int); void DrawScreenElement(int, int, int); void DrawLevelElement(int, int, int); void DrawScreenField(int, int); void DrawLevelField(int, int); + void DrawMiniElement(int, int, int); void DrawMiniElementOrWall(int, int, int, int); +void DrawEnvelopeBorder(int, int, int, int); + +void getMicroGraphicSource(int, Bitmap **, int *, int *); void DrawMicroElement(int, int, int); void DrawLevel(void); void DrawMiniLevel(int, int, int, int); void DrawMicroLevel(int, int, boolean); + boolean Request(char *, unsigned int); unsigned int OpenDoor(unsigned int); unsigned int CloseDoor(unsigned int); unsigned int GetDoorState(void); +unsigned int SetDoorState(unsigned int); unsigned int MoveDoor(unsigned int); + void DrawSpecialEditorDoor(); void UndrawSpecialEditorDoor(); -int ReadPixel(Drawable, int, int); void CreateToolButtons(); +void FreeToolButtons(); -int el2gfx(int); +int get_next_element(int); +int el_act_dir2img(int, int, int); +int el_act2img(int, int); +int el_dir2img(int, int); +int el2img(int); +int el2edimg(int); +int el2preimg(int); -#endif +#endif /* TOOLS_H */