X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Ftools.c;h=d3bfb74dd9385fde17716522aaf9555247ce42be;hp=187fb00c70a4bed5324972bf034bf742e55d89d7;hb=82bcb06cd720a1c893858af861cbddfaa607073a;hpb=eef017083272b7c0f3ceaa999edb7c33c263f432 diff --git a/src/tools.c b/src/tools.c index 187fb00c..d3bfb74d 100644 --- a/src/tools.c +++ b/src/tools.c @@ -208,10 +208,10 @@ int correctLevelPosY_EM(int ly) return ly; } -static int getFieldbufferOffsetX_RND(void) +int getFieldbufferOffsetX_RND(int dir, int pos) { int full_lev_fieldx = lev_fieldx + (BorderElement != EL_EMPTY ? 2 : 0); - int dx = (ScreenMovDir & (MV_LEFT | MV_RIGHT) ? ScreenGfxPos : 0); + int dx = (dir & MV_HORIZONTAL ? pos : 0); int dx_var = dx * TILESIZE_VAR / TILESIZE; int fx = FX; @@ -241,10 +241,10 @@ static int getFieldbufferOffsetX_RND(void) return fx; } -static int getFieldbufferOffsetY_RND(void) +int getFieldbufferOffsetY_RND(int dir, int pos) { int full_lev_fieldy = lev_fieldy + (BorderElement != EL_EMPTY ? 2 : 0); - int dy = (ScreenMovDir & (MV_UP | MV_DOWN) ? ScreenGfxPos : 0); + int dy = (dir & MV_VERTICAL ? pos : 0); int dy_var = dy * TILESIZE_VAR / TILESIZE; int fy = FY; @@ -276,7 +276,7 @@ static int getFieldbufferOffsetY_RND(void) static int getLevelFromScreenX_RND(int sx) { - int fx = getFieldbufferOffsetX_RND(); + int fx = getFieldbufferOffsetX_RND(ScreenMovDir, ScreenGfxPos); int dx = fx - FX; int px = sx - SX; int lx = LEVELX((px + dx) / TILESIZE_VAR); @@ -286,7 +286,7 @@ static int getLevelFromScreenX_RND(int sx) static int getLevelFromScreenY_RND(int sy) { - int fy = getFieldbufferOffsetY_RND(); + int fy = getFieldbufferOffsetY_RND(ScreenMovDir, ScreenGfxPos); int dy = fy - FY; int py = sy - SY; int ly = LEVELY((py + dy) / TILESIZE_VAR); @@ -691,12 +691,17 @@ void DrawTileCursor(int draw_target) dst_x, dst_y); } +void BlitScreenToBitmapExt_RND(Bitmap *target_bitmap, int fx, int fy) +{ + BlitBitmap(drawto_field, target_bitmap, fx, fy, SXSIZE, SYSIZE, SX, SY); +} + void BlitScreenToBitmap_RND(Bitmap *target_bitmap) { - int fx = getFieldbufferOffsetX_RND(); - int fy = getFieldbufferOffsetY_RND(); + int fx = getFieldbufferOffsetX_RND(ScreenMovDir, ScreenGfxPos); + int fy = getFieldbufferOffsetY_RND(ScreenMovDir, ScreenGfxPos); - BlitBitmap(drawto_field, target_bitmap, fx, fy, SXSIZE, SYSIZE, SX, SY); + BlitScreenToBitmapExt_RND(target_bitmap, fx, fy); } void BlitScreenToBitmap(Bitmap *target_bitmap) @@ -1059,7 +1064,8 @@ void FadeIn(int fade_mask) void FadeOut(int fade_mask) { // update screen if areas covered by "fade_mask" and "redraw_mask" differ - if (!equalRedrawMasks(fade_mask, redraw_mask)) + if (!equalRedrawMasks(fade_mask, redraw_mask) && + fade_type_skip != FADE_MODE_SKIP_FADE_OUT) BackToFront(); SetScreenStates_BeforeFadingOut(); @@ -4327,6 +4333,12 @@ static int RequestHandleEvents(unsigned int req_state) button_status = MB_RELEASED; } + if (HandleGlobalAnimClicks(mx, my, button_status, FALSE)) + { + // do not handle this button event anymore + continue; // force mouse event not to be handled at all + } + // this sets 'request_gadget_id' HandleGadgets(mx, my, button_status);