X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Ftools.c;h=bbf81e33053eeda7654a7ab8b7020b01a196f332;hp=e020340b43dc2ac4c404d2826dc431ad20abc36d;hb=19b6c35938826bfd71478d7ddaf1a4729420d3b2;hpb=33df7a5ca87e883c2b718171fd7d05c22fc0353f diff --git a/src/tools.c b/src/tools.c index e020340b..bbf81e33 100644 --- a/src/tools.c +++ b/src/tools.c @@ -143,7 +143,7 @@ void BackToFront() int fx = FX + (PlayerMovDir & (MV_LEFT|MV_RIGHT) ? ScreenMovPos : 0); int fy = FY + (PlayerMovDir & (MV_UP|MV_DOWN) ? ScreenMovPos : 0); - if (game_status == PLAYING) + if (game_status == PLAYING && !(redraw_mask & REDRAW_FROM_BACKBUFFER)) { XCopyArea(display,buffer,window,gc, fx,fy, SXSIZE,SYSIZE, @@ -386,10 +386,16 @@ void DrawPlayerField() if (PlayerGone) return; + /* + printf("INFO: DrawPlayerField(): x = %d, y = %d\n",x,y); + */ + + #if DEBUG if (!IN_LEV_FIELD(x,y) || !IN_SCR_FIELD(sx,sy)) { printf("DrawPlayerField(): x = %d, y = %d\n",x,y); + printf("DrawPlayerField(): sx = %d, sy = %d\n",sx,sy); printf("DrawPlayerField(): This should never happen!\n"); return; } @@ -1126,7 +1132,12 @@ void DrawLevel() for(y=BY1; y<=BY2; y++) DrawScreenField(x,y); - redraw_mask |= REDRAW_FIELD; + if (soft_scrolling_on) + XCopyArea(display,fieldbuffer,backbuffer,gc, + FX,FY, SXSIZE,SYSIZE, + SX,SY); + + redraw_mask |= (REDRAW_FIELD | REDRAW_FROM_BACKBUFFER); } void DrawMiniLevel(int scroll_x, int scroll_y)