X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Ftools.c;h=b87d7201018950e61db340d14f24b0838e83a7fb;hp=e1ff8140e3d56fbc44f8e30f050024072961a5d2;hb=c80e8f65b8f026f8b06673f06cea31cc2667351f;hpb=457e98ec0803cd9005a522018e7c255454d1e915 diff --git a/src/tools.c b/src/tools.c index e1ff8140..b87d7201 100644 --- a/src/tools.c +++ b/src/tools.c @@ -2486,12 +2486,14 @@ void DrawLevelField(int x, int y) } static void DrawSizedWallExt_MM(int dst_x, int dst_y, int element, int tilesize, - int (*el2img_function)(int), boolean masked) + int (*el2img_function)(int), boolean masked, + int element_bits_draw) { int element_base = map_mm_wall_element(element); int element_bits = (IS_DF_WALL(element) ? element - EL_DF_WALL_START : - element - EL_MM_WALL_START) & 0x000f; + IS_MM_WALL(element) ? + element - EL_MM_WALL_START : EL_EMPTY) & 0x000f; int graphic = el2img_function(element_base); int tilesize_draw = tilesize / 2; Bitmap *src_bitmap; @@ -2505,6 +2507,9 @@ static void DrawSizedWallExt_MM(int dst_x, int dst_y, int element, int tilesize, int dst_draw_x = dst_x + (i % 2) * tilesize_draw; int dst_draw_y = dst_y + (i / 2) * tilesize_draw; + if (!(element_bits_draw & (1 << i))) + continue; + if (element_bits & (1 << i)) { if (masked) @@ -2523,10 +2528,18 @@ static void DrawSizedWallExt_MM(int dst_x, int dst_y, int element, int tilesize, } } +void DrawSizedWallParts_MM(int x, int y, int element, int tilesize, + boolean masked, int element_bits_draw) +{ + DrawSizedWallExt_MM(SX + x * tilesize, SY + y * tilesize, + element, tilesize, el2edimg, masked, element_bits_draw); +} + void DrawSizedWall_MM(int dst_x, int dst_y, int element, int tilesize, int (*el2img_function)(int)) { - DrawSizedWallExt_MM(dst_x, dst_y, element, tilesize, el2img_function, FALSE); + DrawSizedWallExt_MM(dst_x, dst_y, element, tilesize, el2img_function, FALSE, + 0x000f); } void DrawSizedElementExt(int x, int y, int element, int tilesize, @@ -2535,7 +2548,7 @@ void DrawSizedElementExt(int x, int y, int element, int tilesize, if (IS_MM_WALL(element)) { DrawSizedWallExt_MM(SX + x * tilesize, SY + y * tilesize, - element, tilesize, el2edimg, masked); + element, tilesize, el2edimg, masked, 0x000f); } else { @@ -4849,9 +4862,23 @@ unsigned int MoveDoor(unsigned int door_state) { /* opening door sound has priority over simultaneously closing door */ if (door_state & (DOOR_OPEN_1 | DOOR_OPEN_2)) + { PlayMenuSoundStereo(SND_DOOR_OPENING, SOUND_MIDDLE); + + if (door_state & DOOR_OPEN_1) + PlayMenuSoundStereo(SND_DOOR_1_OPENING, SOUND_MIDDLE); + if (door_state & DOOR_OPEN_2) + PlayMenuSoundStereo(SND_DOOR_2_OPENING, SOUND_MIDDLE); + } else if (door_state & (DOOR_CLOSE_1 | DOOR_CLOSE_2)) + { PlayMenuSoundStereo(SND_DOOR_CLOSING, SOUND_MIDDLE); + + if (door_state & DOOR_CLOSE_1) + PlayMenuSoundStereo(SND_DOOR_1_CLOSING, SOUND_MIDDLE); + if (door_state & DOOR_CLOSE_2) + PlayMenuSoundStereo(SND_DOOR_2_CLOSING, SOUND_MIDDLE); + } } for (k = start; k < num_move_steps; k++) @@ -5028,6 +5055,17 @@ unsigned int MoveDoor(unsigned int door_state) if (door_part_done_all) break; } + + if (!(door_state & DOOR_NO_DELAY)) + { + /* wait for specified door action post delay */ + if (door_state & DOOR_ACTION_1 && door_state & DOOR_ACTION_2) + Delay(MAX(door_1.post_delay, door_2.post_delay)); + else if (door_state & DOOR_ACTION_1) + Delay(door_1.post_delay); + else if (door_state & DOOR_ACTION_2) + Delay(door_2.post_delay); + } } if (door_state & DOOR_ACTION_1) @@ -7409,6 +7447,9 @@ int map_sound_MM_to_RND(int sound_mm) case SND_MM_GAME_LEVELTIME_CHARGING: return SND_GAME_LEVELTIME_CHARGING; + case SND_MM_GAME_HEALTH_CHARGING: + return SND_GAME_HEALTH_CHARGING; + default: return SND_UNDEFINED; }