X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Ftools.c;h=a042e88fe91f7c84bcb914da569720cd63036612;hp=de19e464567463177202220a0734e57367be1607;hb=926cd5be;hpb=057b316dc37539f09126a785a664aacf85b99307 diff --git a/src/tools.c b/src/tools.c index de19e464..a042e88f 100644 --- a/src/tools.c +++ b/src/tools.c @@ -462,6 +462,11 @@ void SetDrawtoField(int mode) } } +int GetDrawtoField(void) +{ + return (drawto_field == fieldbuffer ? DRAW_TO_FIELDBUFFER : DRAW_TO_BACKBUFFER); +} + static void RedrawPlayfield_RND(void) { if (game.envelope_active) @@ -4212,6 +4217,7 @@ static int RequestHandleEvents(unsigned int req_state) { boolean game_just_ended = (game_status == GAME_MODE_PLAYING && checkGameEnded()); + int draw_buffer_last = GetDrawtoField(); int width = request.width; int height = request.height; int sx, sy; @@ -4234,9 +4240,7 @@ static int RequestHandleEvents(unsigned int req_state) { if (game_just_ended) { - // the MM game engine does not use a special (scrollable) field buffer - if (level.game_engine_type != GAME_ENGINE_TYPE_MM) - SetDrawtoField(DRAW_TO_FIELDBUFFER); + SetDrawtoField(draw_buffer_last); HandleGameActions(); @@ -4521,6 +4525,8 @@ static int RequestHandleEvents(unsigned int req_state) BackToFront(); } + SetDrawtoField(draw_buffer_last); + game.request_active = FALSE; return result;