X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Ftape.c;h=f16e7ec9451a20ab68068add00155ed01870088a;hp=e9b7f4cc65e7018d43d4a08ae7c2799739b32164;hb=HEAD;hpb=13cd07af3c2a9378b6a89506ba869502a871877d diff --git a/src/tape.c b/src/tape.c index e9b7f4cc..f16e7ec9 100644 --- a/src/tape.c +++ b/src/tape.c @@ -664,6 +664,7 @@ void TapeErase(void) tape.level_nr = level_nr; tape.pos[tape.counter].delay = 0; tape.changed = TRUE; + tape.solved = FALSE; tape.random_seed = InitRND(level.random_seed); @@ -760,6 +761,7 @@ static void TapeAppendRecording(void) // start recording tape.recording = TRUE; tape.changed = TRUE; + tape.solved = FALSE; // set current delay (for last played move) tape.pos[tape.counter].delay = tape.delay_played; @@ -777,7 +779,9 @@ static void TapeAppendRecording(void) void TapeHaltRecording(void) { - tape.counter++; + // only advance tape counter if any input events have been recorded + if (tape.pos[tape.counter].delay > 0) + tape.counter++; // initialize delay for next tape entry (to be able to continue recording) if (tape.counter < MAX_TAPE_LEN) @@ -832,6 +836,8 @@ boolean TapeAddAction(byte action[MAX_TAPE_ACTIONS]) tape.pos[tape.counter].delay++; } + tape.changed = TRUE; + return TRUE; } @@ -930,6 +936,10 @@ void TapeTogglePause(boolean toggle_mode) ModifyPauseButtons(); } + + // stop tape when leaving auto-pause after completely replaying tape + if (tape.playing && !tape.pausing && tape.counter >= tape.length) + TapeStop(); } void TapeStartPlaying(void) @@ -992,16 +1002,22 @@ byte *TapePlayAction(void) TapeStopWarpForward(); TapeTogglePause(TAPE_TOGGLE_MANUAL); + if (setup.autorecord_after_replay) + TapeAppendRecording(); + return NULL; } } if (tape.counter >= tape.length) // end of tape reached { - if (tape.warp_forward && !tape.auto_play) + if (!tape.auto_play) { TapeStopWarpForward(); TapeTogglePause(TAPE_TOGGLE_MANUAL); + + if (setup.autorecord_after_replay) + TapeAppendRecording(); } else { @@ -1177,22 +1193,25 @@ static void TapeSingleStep(void) void TapeQuickSave(void) { - if (game_status == GAME_MODE_MAIN) + if (game_status != GAME_MODE_PLAYING) { - Request("No game that can be saved!", REQ_CONFIRM); + Request("No game that could be saved!", REQ_CONFIRM); return; } - if (game_status != GAME_MODE_PLAYING) + if (!tape.recording) + { + Request("No recording that could be saved!", REQ_CONFIRM); + return; + } - if (tape.recording) - TapeHaltRecording(); // prepare tape for saving on-the-fly + TapeHaltRecording(); // prepare tape for saving on-the-fly if (TAPE_IS_EMPTY(tape)) { - Request("No tape that can be saved!", REQ_CONFIRM); + Request("No tape that could be saved!", REQ_CONFIRM); return; } @@ -1380,15 +1399,14 @@ boolean PlaySolutionTape(void) static boolean PlayScoreTape_WaitForDownload(void) { - unsigned int download_delay = 0; - unsigned int download_delay_value = 10000; + DelayCounter download_delay = { 10000 }; ResetDelayCounter(&download_delay); // wait for score tape to be successfully downloaded (and fail on timeout) while (!server_scores.tape_downloaded) { - if (DelayReached(&download_delay, download_delay_value)) + if (DelayReached(&download_delay)) return FALSE; UPDATE_BUSY_STATE_NOT_LOADING(); @@ -1402,11 +1420,20 @@ static boolean PlayScoreTape_WaitForDownload(void) boolean PlayScoreTape(int entry_nr) { struct ScoreEntry *entry = &scores.entry[entry_nr]; - char *tape_filename = getScoreTapeFilename(entry->tape_basename, level_nr); + char *tape_filename = + (entry->id == -1 ? + getScoreTapeFilename(entry->tape_basename, level_nr) : + getScoreCacheTapeFilename(entry->tape_basename, level_nr)); boolean download_tape = (!fileExists(tape_filename)); if (download_tape && entry->id == -1) + { + FadeSkipNextFadeIn(); + + Request("Cannot find score tape!", REQ_CONFIRM); + return FALSE; + } server_scores.tape_downloaded = FALSE; @@ -1433,7 +1460,10 @@ boolean PlayScoreTape(int entry_nr) // if tape recorder already contains a tape, remove it without asking TapeErase(); - LoadScoreTape(entry->tape_basename, level_nr); + if (entry->id == -1) + LoadScoreTape(entry->tape_basename, level_nr); + else + LoadScoreCacheTape(entry->tape_basename, level_nr); if (TAPE_IS_EMPTY(tape)) { @@ -1566,15 +1596,14 @@ static void AutoPlayTapes_SetScoreEntry(int score, int time) static boolean AutoPlayTapes_WaitForUpload(void) { - unsigned int upload_delay = 0; - unsigned int upload_delay_value = 10000; + DelayCounter upload_delay = { 10000 }; ResetDelayCounter(&upload_delay); // wait for score tape to be successfully uploaded (and fail on timeout) while (!server_scores.uploaded) { - if (DelayReached(&upload_delay, upload_delay_value)) + if (DelayReached(&upload_delay)) { PrintNoLog("\r"); Print("- uploading score tape to score server - TIMEOUT.\n");