X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Ftape.c;h=f16e7ec9451a20ab68068add00155ed01870088a;hp=7403be0f042dd7af216ed8c226cff5c919713be3;hb=HEAD;hpb=aeffe316860a47217d9b5074ade03cebda8730c9 diff --git a/src/tape.c b/src/tape.c index 7403be0f..f16e7ec9 100644 --- a/src/tape.c +++ b/src/tape.c @@ -18,6 +18,8 @@ #include "files.h" #include "network.h" #include "anim.h" +#include "api.h" + #define DEBUG_TAPE_WHEN_PLAYING FALSE @@ -471,8 +473,44 @@ void TapeDeactivateDisplayOff(boolean redraw_display) // tape logging functions // ============================================================================ +struct AutoPlayInfo +{ + LevelDirTree *leveldir; + boolean all_levelsets; + int last_level_nr; + int level_nr; + int num_levels_played; + int num_levels_solved; + int num_tapes_patched; + int num_tape_missing; + boolean level_failed[MAX_TAPES_PER_SET]; + char *tape_filename; +}; + static char tape_patch_info[MAX_OUTPUT_LINESIZE]; +static void PrintTapeReplayHeader(struct AutoPlayInfo *autoplay) +{ + PrintLine("=", 79); + + if (global.autoplay_mode == AUTOPLAY_MODE_FIX) + Print("Automatically fixing level tapes\n"); + else if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD) + Print("Automatically uploading level tapes\n"); + else + Print("Automatically playing level tapes\n"); + + PrintLine("-", 79); + Print("Level series identifier: '%s'\n", autoplay->leveldir->identifier); + Print("Level series name: '%s'\n", autoplay->leveldir->name); + Print("Level series author: '%s'\n", autoplay->leveldir->author); + Print("Number of levels: %d\n", autoplay->leveldir->levels); + PrintLine("=", 79); + Print("\n"); + + DrawInitTextItem(autoplay->leveldir->name); +} + static void PrintTapeReplayProgress(boolean replay_finished) { static unsigned int counter_last = -1; @@ -513,6 +551,58 @@ static void PrintTapeReplayProgress(boolean replay_finished) } } +static void PrintTapeReplaySummary(struct AutoPlayInfo *autoplay) +{ + char *autoplay_status = + (autoplay->num_levels_played == autoplay->num_levels_solved && + autoplay->num_levels_played > 0 ? " OK " : "WARN"); + int autoplay_percent = + (autoplay->num_levels_played ? + autoplay->num_levels_solved * 100 / autoplay->num_levels_played : 0); + int i; + + Print("\n"); + PrintLine("=", 79); + Print("Number of levels played: %d\n", autoplay->num_levels_played); + Print("Number of levels solved: %d (%d%%)\n", autoplay->num_levels_solved, + (autoplay->num_levels_played ? + autoplay->num_levels_solved * 100 / autoplay->num_levels_played : 0)); + if (global.autoplay_mode == AUTOPLAY_MODE_FIX) + Print("Number of tapes fixed: %d\n", autoplay->num_tapes_patched); + PrintLine("-", 79); + Print("Summary (for automatic parsing by scripts):\n"); + + if (autoplay->tape_filename) + { + Print("TAPEFILE [%s] '%s', %d, %d, %d", + autoplay_status, + autoplay->leveldir->identifier, + autoplay->last_level_nr, + game.score_final, + game.score_time_final); + } + else + { + Print("LEVELDIR [%s] '%s', SOLVED %d/%d (%d%%)", + autoplay_status, + autoplay->leveldir->identifier, + autoplay->num_levels_solved, + autoplay->num_levels_played, + autoplay_percent); + + if (autoplay->num_levels_played != autoplay->num_levels_solved) + { + Print(", FAILED:"); + for (i = 0; i < MAX_TAPES_PER_SET; i++) + if (autoplay->level_failed[i]) + Print(" %03d", i); + } + } + + Print("\n"); + PrintLine("=", 79); +} + static FILE *tape_log_file; static void OpenTapeLogfile(void) @@ -574,6 +664,7 @@ void TapeErase(void) tape.level_nr = level_nr; tape.pos[tape.counter].delay = 0; tape.changed = TRUE; + tape.solved = FALSE; tape.random_seed = InitRND(level.random_seed); @@ -581,6 +672,8 @@ void TapeErase(void) tape.game_version = GAME_VERSION_ACTUAL; tape.engine_version = level.game_version; + tape.property_bits = TAPE_PROPERTY_NONE; + TapeSetDateFromNow(); for (i = 0; i < MAX_PLAYERS; i++) @@ -668,10 +761,13 @@ static void TapeAppendRecording(void) // start recording tape.recording = TRUE; tape.changed = TRUE; + tape.solved = FALSE; // set current delay (for last played move) tape.pos[tape.counter].delay = tape.delay_played; + tape.property_bits |= TAPE_PROPERTY_REPLAYED; + // set current date TapeSetDateFromNow(); @@ -683,7 +779,9 @@ static void TapeAppendRecording(void) void TapeHaltRecording(void) { - tape.counter++; + // only advance tape counter if any input events have been recorded + if (tape.pos[tape.counter].delay > 0) + tape.counter++; // initialize delay for next tape entry (to be able to continue recording) if (tape.counter < MAX_TAPE_LEN) @@ -738,6 +836,8 @@ boolean TapeAddAction(byte action[MAX_TAPE_ACTIONS]) tape.pos[tape.counter].delay++; } + tape.changed = TRUE; + return TRUE; } @@ -762,6 +862,12 @@ void TapeRecordAction(byte action_raw[MAX_TAPE_ACTIONS]) tape.set_centered_player = FALSE; } + if (GameFrameDelay != GAME_FRAME_DELAY) + tape.property_bits |= TAPE_PROPERTY_GAME_SPEED; + + if (setup.small_game_graphics || SCR_FIELDX >= 2 * SCR_FIELDX_DEFAULT) + tape.property_bits |= TAPE_PROPERTY_SMALL_GRAPHICS; + if (!TapeAddAction(action)) TapeStopRecording(); } @@ -783,6 +889,12 @@ void TapeTogglePause(boolean toggle_mode) if (tape.single_step && (toggle_mode & TAPE_TOGGLE_MANUAL)) tape.single_step = FALSE; + if (tape.single_step) + tape.property_bits |= TAPE_PROPERTY_SINGLE_STEP; + + if (tape.pausing) + tape.property_bits |= TAPE_PROPERTY_PAUSE_MODE; + DrawVideoDisplayCurrentState(); if (tape.deactivate_display) @@ -812,16 +924,22 @@ void TapeTogglePause(boolean toggle_mode) if (game_status == GAME_MODE_PLAYING) { - if (setup.show_snapshot_buttons && CheckEngineSnapshotList()) + if (setup.show_load_save_buttons && + setup.show_undo_redo_buttons && + CheckEngineSnapshotList()) { if (tape.pausing) MapUndoRedoButtons(); else if (!tape.single_step) - UnmapUndoRedoButtons(); + MapLoadSaveButtons(); } ModifyPauseButtons(); } + + // stop tape when leaving auto-pause after completely replaying tape + if (tape.playing && !tape.pausing && tape.counter >= tape.length) + TapeStop(); } void TapeStartPlaying(void) @@ -879,21 +997,27 @@ byte *TapePlayAction(void) if (tape.pause_before_end) // stop some seconds before end of tape { - if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH) + if (TapeTime > (int)tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH) { TapeStopWarpForward(); TapeTogglePause(TAPE_TOGGLE_MANUAL); + if (setup.autorecord_after_replay) + TapeAppendRecording(); + return NULL; } } if (tape.counter >= tape.length) // end of tape reached { - if (tape.warp_forward && !tape.auto_play) + if (!tape.auto_play) { TapeStopWarpForward(); TapeTogglePause(TAPE_TOGGLE_MANUAL); + + if (setup.autorecord_after_replay) + TapeAppendRecording(); } else { @@ -982,6 +1106,27 @@ void TapeStop(void) } } +static void TapeStopGameOrTape(boolean stop_game) +{ + if (score_info_tape_play || (!tape.playing && stop_game)) + RequestQuitGame(FALSE); + else + TapeStop(); +} + +void TapeStopGame(void) +{ + if (game_status == GAME_MODE_MAIN) + return; + + TapeStopGameOrTape(TRUE); +} + +void TapeStopTape(void) +{ + TapeStopGameOrTape(FALSE); +} + unsigned int GetTapeLengthFrames(void) { unsigned int tape_length_frames = 0; @@ -1048,26 +1193,31 @@ static void TapeSingleStep(void) void TapeQuickSave(void) { - if (game_status == GAME_MODE_MAIN) + if (game_status != GAME_MODE_PLAYING) { - Request("No game that can be saved!", REQ_CONFIRM); + Request("No game that could be saved!", REQ_CONFIRM); return; } - if (game_status != GAME_MODE_PLAYING) + if (!tape.recording) + { + Request("No recording that could be saved!", REQ_CONFIRM); + return; + } - if (tape.recording) - TapeHaltRecording(); // prepare tape for saving on-the-fly + TapeHaltRecording(); // prepare tape for saving on-the-fly if (TAPE_IS_EMPTY(tape)) { - Request("No tape that can be saved!", REQ_CONFIRM); + Request("No tape that could be saved!", REQ_CONFIRM); return; } + tape.property_bits |= TAPE_PROPERTY_SNAPSHOT; + if (SaveTapeChecked(tape.level_nr)) SaveEngineSnapshotSingle(); } @@ -1126,6 +1276,7 @@ void TapeQuickLoad(void) TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY); tape.quick_resume = TRUE; + tape.property_bits |= TAPE_PROPERTY_SNAPSHOT; } else // this should not happen (basically checked above) { @@ -1135,6 +1286,69 @@ void TapeQuickLoad(void) } } +static boolean checkRestartGame(char *message) +{ + if (game_status == GAME_MODE_MAIN) + return TRUE; + + if (!hasStartedNetworkGame()) + return FALSE; + + if (level_editor_test_game) + return TRUE; + + if (game.all_players_gone) + return TRUE; + + if (!setup.ask_on_quit_game) + return TRUE; + + if (Request(message, REQ_ASK | REQ_STAY_CLOSED)) + return TRUE; + + OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK); + + return FALSE; +} + +void TapeRestartGame(void) +{ + if (score_info_tape_play) + { + TapeStartGamePlaying(); + + return; + } + + if (!checkRestartGame("Restart game?")) + return; + + StartGameActions(network.enabled, setup.autorecord, level.random_seed); +} + +void TapeReplayAndPauseBeforeEnd(void) +{ + if (score_info_tape_play) + return; + + if (TAPE_IS_EMPTY(tape) && !tape.recording) + { + Request("No tape for this level!", REQ_CONFIRM); + + return; + } + + if (!checkRestartGame("Replay game and pause before end?")) + return; + + TapeStop(); + TapeStartGamePlaying(); + TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY); + + tape.pause_before_end = TRUE; + tape.quick_resume = TRUE; +} + boolean hasSolutionTape(void) { boolean tape_file_exists = fileExists(getSolutionTapeFilename(level_nr)); @@ -1183,6 +1397,93 @@ boolean PlaySolutionTape(void) return TRUE; } +static boolean PlayScoreTape_WaitForDownload(void) +{ + DelayCounter download_delay = { 10000 }; + + ResetDelayCounter(&download_delay); + + // wait for score tape to be successfully downloaded (and fail on timeout) + while (!server_scores.tape_downloaded) + { + if (DelayReached(&download_delay)) + return FALSE; + + UPDATE_BUSY_STATE_NOT_LOADING(); + + Delay(20); + } + + return TRUE; +} + +boolean PlayScoreTape(int entry_nr) +{ + struct ScoreEntry *entry = &scores.entry[entry_nr]; + char *tape_filename = + (entry->id == -1 ? + getScoreTapeFilename(entry->tape_basename, level_nr) : + getScoreCacheTapeFilename(entry->tape_basename, level_nr)); + boolean download_tape = (!fileExists(tape_filename)); + + if (download_tape && entry->id == -1) + { + FadeSkipNextFadeIn(); + + Request("Cannot find score tape!", REQ_CONFIRM); + + return FALSE; + } + + server_scores.tape_downloaded = FALSE; + + if (download_tape) + ApiGetScoreTapeAsThread(level_nr, entry->id, entry->tape_basename); + + SetGameStatus(GAME_MODE_PLAYING); + + FadeOut(REDRAW_FIELD); + + if (download_tape && !PlayScoreTape_WaitForDownload()) + { + SetGameStatus(GAME_MODE_SCOREINFO); + ClearField(); + + Request("Cannot download score tape from score server!", REQ_CONFIRM); + + return FALSE; + } + + if (!TAPE_IS_STOPPED(tape)) + TapeStop(); + + // if tape recorder already contains a tape, remove it without asking + TapeErase(); + + if (entry->id == -1) + LoadScoreTape(entry->tape_basename, level_nr); + else + LoadScoreCacheTape(entry->tape_basename, level_nr); + + if (TAPE_IS_EMPTY(tape)) + { + SetGameStatus(GAME_MODE_SCOREINFO); + ClearField(); + + Request("Cannot load score tape for this level!", REQ_CONFIRM); + + return FALSE; + } + + FadeSkipNextFadeOut(); + + TapeStartGamePlaying(); + + score_info_tape_play = TRUE; + + return TRUE; +} + static boolean checkTapesFromSameLevel(struct TapeInfo *t1, struct TapeInfo *t2) { return (strEqual(t1->level_identifier, t2->level_identifier) && @@ -1250,18 +1551,84 @@ void FixTape_ForceSinglePlayer(void) // tape autoplay functions // ---------------------------------------------------------------------------- -void AutoPlayTapes(void) +static TreeInfo *getNextValidAutoPlayEntry(TreeInfo *node) { - static LevelDirTree *autoplay_leveldir = NULL; - static boolean autoplay_initialized = FALSE; - static int autoplay_last_level_nr = -1; - static int autoplay_level_nr = -1; - static int num_levels_played = 0; - static int num_levels_solved = 0; - static int num_tapes_patched = 0; - static int num_tape_missing = 0; - static boolean level_failed[MAX_TAPES_PER_SET]; - static char *tape_filename = NULL; + node = getNextValidTreeInfoEntry(node); + + while (node && node->is_copy) + node = getNextValidTreeInfoEntry(node); + + return node; +} + +static TreeInfo *getFirstValidAutoPlayEntry(TreeInfo *node) +{ + node = getFirstValidTreeInfoEntry(node); + + if (node && node->is_copy) + return getNextValidAutoPlayEntry(node); + + return node; +} + +static void AutoPlayTapes_SetScoreEntry(int score, int time) +{ + char *name = (options.mytapes ? setup.player_name : options.player_name); + + // set unique basename for score tape (for uploading to score server) + strcpy(tape.score_tape_basename, getScoreTapeBasename(name)); + + // store score in first score entry + scores.last_added = 0; + + struct ScoreEntry *entry = &scores.entry[scores.last_added]; + + strncpy(entry->tape_basename, tape.score_tape_basename, MAX_FILENAME_LEN); + strncpy(entry->name, setup.player_name, MAX_PLAYER_NAME_LEN); + + entry->score = score; + entry->time = time; + + PrintNoLog("- uploading score tape to score server ... "); + + server_scores.uploaded = FALSE; +} + +static boolean AutoPlayTapes_WaitForUpload(void) +{ + DelayCounter upload_delay = { 10000 }; + + ResetDelayCounter(&upload_delay); + + // wait for score tape to be successfully uploaded (and fail on timeout) + while (!server_scores.uploaded) + { + if (DelayReached(&upload_delay)) + { + PrintNoLog("\r"); + Print("- uploading score tape to score server - TIMEOUT.\n"); + + if (program.headless) + Fail("cannot upload score tape to score server"); + + return FALSE; + } + + UPDATE_BUSY_STATE(); + + Delay(20); + } + + PrintNoLog("\r"); + Print("- uploading score tape to score server - uploaded.\n"); + + return TRUE; +} + +static int AutoPlayTapesExt(boolean initialize) +{ + static struct AutoPlayInfo autoplay; + static int num_tapes = 0; static int patch_nr = 0; static char *patch_name[] = { @@ -1295,9 +1662,12 @@ void AutoPlayTapes(void) -1 }; + LevelDirTree *leveldir_current_last = leveldir_current; + boolean init_level_set = FALSE; + int level_nr_last = level_nr; int i; - if (autoplay_initialized) + if (!initialize) { if (global.autoplay_mode == AUTOPLAY_MODE_FIX) { @@ -1316,7 +1686,7 @@ void AutoPlayTapes(void) SaveTapeToFilename(filename); tape.auto_play_level_fixed = TRUE; - num_tapes_patched++; + autoplay.num_tapes_patched++; } // continue with next tape @@ -1344,19 +1714,7 @@ void AutoPlayTapes(void) if (global.autoplay_mode == AUTOPLAY_MODE_SAVE && tape.auto_play_level_solved) { - // set unique basename for score tape (for uploading to score server) - strcpy(tape.score_tape_basename, getScoreTapeBasename(setup.player_name)); - - // store score in first score entry - scores.last_added = 0; - - struct ScoreEntry *entry = &scores.entry[scores.last_added]; - - strncpy(entry->tape_basename, tape.score_tape_basename, MAX_FILENAME_LEN); - strncpy(entry->name, setup.player_name, MAX_PLAYER_NAME_LEN); - - entry->score = game.score_final; - entry->time = game.score_time_final; + AutoPlayTapes_SetScoreEntry(game.score_final, game.score_time_final); if (leveldir_current) { @@ -1369,125 +1727,202 @@ void AutoPlayTapes(void) tape.level_nr = level_nr; } - PrintNoLog("- uploading score tape to score server ... "); - - server_scores.uploaded = FALSE; - // save score tape to upload to server; may be required for some reasons: // * level set identifier in solution tapes may differ from level set + // * level set identifier is missing (old-style tape without INFO chunk) // * solution tape may have native format (like Supaplex solution files) SaveScoreTape(level_nr); - SaveServerScore(level_nr); - - unsigned int upload_delay = 0; - unsigned int upload_delay_value = 10000; - - ResetDelayCounter(&upload_delay); + SaveServerScore(level_nr, TRUE); - // wait for score tape to be successfully uploaded (and fail on timeout) - while (!server_scores.uploaded) - { - if (DelayReached(&upload_delay, upload_delay_value)) - { - PrintNoLog("\r"); - Print("- uploading score tape to score server - TIMEOUT.\n"); - - Fail("cannot upload score tape to score server"); - } - - Delay(20); - } - - PrintNoLog("\r"); - Print("- uploading score tape to score server - uploaded.\n"); + AutoPlayTapes_WaitForUpload(); } if (patch_nr == 0) - num_levels_played++; + autoplay.num_levels_played++; if (tape.auto_play_level_solved) - num_levels_solved++; + autoplay.num_levels_solved++; if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET) - level_failed[level_nr] = !tape.auto_play_level_solved; + autoplay.level_failed[level_nr] = !tape.auto_play_level_solved; } else { - DrawCompleteVideoDisplay(); + if (strEqual(global.autoplay_leveldir, "ALL")) + { + autoplay.all_levelsets = TRUE; - audio.sound_enabled = FALSE; - setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF); + // tape mass-uploading only allowed for private tapes + if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD) + options.mytapes = TRUE; + } + + if ((global.autoplay_mode == AUTOPLAY_MODE_SAVE || + global.autoplay_mode == AUTOPLAY_MODE_UPLOAD) && + !options.mytapes && + options.player_name == NULL) + { + Fail("specify player name when uploading solution tapes"); + } + + if (global.autoplay_mode != AUTOPLAY_MODE_UPLOAD) + DrawCompleteVideoDisplay(); + + if (program.headless) + { + audio.sound_enabled = FALSE; + setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF); + } if (strSuffix(global.autoplay_leveldir, ".tape")) { - tape_filename = global.autoplay_leveldir; + autoplay.tape_filename = global.autoplay_leveldir; + + if (!fileExists(autoplay.tape_filename)) + Fail("tape file '%s' does not exist", autoplay.tape_filename); - LoadTapeFromFilename(tape_filename); + LoadTapeFromFilename(autoplay.tape_filename); if (tape.no_valid_file) - { - if (!fileExists(tape_filename)) - Fail("tape file '%s' does not exist", tape_filename); - else - Fail("cannot load tape file '%s'", tape_filename); - } + Fail("cannot load tape file '%s'", autoplay.tape_filename); + + if (tape.no_info_chunk && !options.identifier) + Fail("cannot get levelset from tape file '%s'", autoplay.tape_filename); + + if (tape.no_info_chunk && !options.level_nr) + Fail("cannot get level nr from tape file '%s'", autoplay.tape_filename); global.autoplay_leveldir = tape.level_identifier; + if (options.identifier != NULL) + global.autoplay_leveldir = options.identifier; + + if (options.level_nr != NULL) + tape.level_nr = atoi(options.level_nr); + if (tape.level_nr >= 0 && tape.level_nr < MAX_TAPES_PER_SET) global.autoplay_level[tape.level_nr] = TRUE; global.autoplay_all = FALSE; + options.mytapes = FALSE; } - autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first, - global.autoplay_leveldir); - - if (autoplay_leveldir == NULL) - Fail("no such level identifier: '%s'", global.autoplay_leveldir); - - leveldir_current = autoplay_leveldir; - - if (autoplay_leveldir->first_level < 0) - autoplay_leveldir->first_level = 0; - if (autoplay_leveldir->last_level >= MAX_TAPES_PER_SET) - autoplay_leveldir->last_level = MAX_TAPES_PER_SET - 1; - - autoplay_level_nr = autoplay_leveldir->first_level; - - PrintLine("=", 79); - if (global.autoplay_mode == AUTOPLAY_MODE_FIX) - Print("Automatically fixing level tapes\n"); - else if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD) - Print("Automatically uploading level tapes\n"); + if (autoplay.all_levelsets) + { + // start auto-playing first level set + autoplay.leveldir = getFirstValidAutoPlayEntry(leveldir_first); + } else - Print("Automatically playing level tapes\n"); - PrintLine("-", 79); - Print("Level series identifier: '%s'\n", autoplay_leveldir->identifier); - Print("Level series name: '%s'\n", autoplay_leveldir->name); - Print("Level series author: '%s'\n", autoplay_leveldir->author); - Print("Number of levels: %d\n", autoplay_leveldir->levels); - PrintLine("=", 79); - Print("\n"); + { + // auto-play selected level set + autoplay.leveldir = getTreeInfoFromIdentifier(leveldir_first, + global.autoplay_leveldir); + } - for (i = 0; i < MAX_TAPES_PER_SET; i++) - level_failed[i] = FALSE; + if (autoplay.leveldir == NULL) + Fail("no such level identifier: '%s'", global.autoplay_leveldir); // only private tapes may be modified if (global.autoplay_mode == AUTOPLAY_MODE_FIX) options.mytapes = TRUE; - autoplay_initialized = TRUE; + // set timestamp for batch tape upload + global.autoplay_time = time(NULL); + + num_tapes = 0; + + init_level_set = TRUE; } while (1) { + if (init_level_set) + { + leveldir_current = autoplay.leveldir; + + if (autoplay.leveldir->first_level < 0) + autoplay.leveldir->first_level = 0; + if (autoplay.leveldir->last_level >= MAX_TAPES_PER_SET) + autoplay.leveldir->last_level = MAX_TAPES_PER_SET - 1; + + autoplay.level_nr = autoplay.leveldir->first_level; + + autoplay.num_levels_played = 0; + autoplay.num_levels_solved = 0; + autoplay.num_tapes_patched = 0; + autoplay.num_tape_missing = 0; + + for (i = 0; i < MAX_TAPES_PER_SET; i++) + autoplay.level_failed[i] = FALSE; + + PrintTapeReplayHeader(&autoplay); + + init_level_set = FALSE; + } + + if (autoplay.all_levelsets && global.autoplay_mode == AUTOPLAY_MODE_UPLOAD) + { + boolean skip_levelset = FALSE; + + if (!directoryExists(getTapeDir(autoplay.leveldir->subdir))) + { + Print("No tape directory for this level set found -- skipping.\n"); + + skip_levelset = TRUE; + } + + if (CheckTapeDirectoryUploadsComplete(autoplay.leveldir->subdir)) + { + Print("All tapes for this level set already uploaded -- skipping.\n"); + + skip_levelset = TRUE; + } + + if (skip_levelset) + { + PrintTapeReplaySummary(&autoplay); + + // continue with next level set + autoplay.leveldir = getNextValidAutoPlayEntry(autoplay.leveldir); + + // all level sets processed + if (autoplay.leveldir == NULL) + break; + + init_level_set = TRUE; + + continue; + } + } + if (global.autoplay_mode != AUTOPLAY_MODE_FIX || patch_nr == 0) - level_nr = autoplay_level_nr++; + level_nr = autoplay.level_nr++; - if (level_nr > autoplay_leveldir->last_level) - break; + UPDATE_BUSY_STATE(); + + // check if all tapes for this level set have been processed + if (level_nr > autoplay.leveldir->last_level) + { + PrintTapeReplaySummary(&autoplay); + + if (!autoplay.all_levelsets) + break; + + if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD) + MarkTapeDirectoryUploadsAsComplete(autoplay.leveldir->subdir); + + // continue with next level set + autoplay.leveldir = getNextValidAutoPlayEntry(autoplay.leveldir); + + // all level sets processed + if (autoplay.leveldir == NULL) + break; + + init_level_set = TRUE; + + continue; + } // set patch info (required for progress output) strcpy(tape_patch_info, ""); @@ -1498,7 +1933,18 @@ void AutoPlayTapes(void) if (!global.autoplay_all && !global.autoplay_level[level_nr]) continue; + // speed things up in case of missing private tapes (skip loading level) + if (options.mytapes && !fileExists(getTapeFilename(level_nr))) + { + autoplay.num_tape_missing++; + + Print("Tape %03d: (no tape found)\n", level_nr); + + continue; + } + TapeErase(); + TapeRewind(); // needed to reset "tape.auto_play_level_solved" LoadLevel(level_nr); @@ -1515,8 +1961,8 @@ void AutoPlayTapes(void) continue; #endif - if (tape_filename) - LoadTapeFromFilename(tape_filename); + if (autoplay.tape_filename) + LoadTapeFromFilename(autoplay.tape_filename); else if (options.mytapes) LoadTape(level_nr); else @@ -1524,7 +1970,7 @@ void AutoPlayTapes(void) if (tape.no_valid_file) { - num_tape_missing++; + autoplay.num_tape_missing++; Print("Tape %03d: (no tape found)\n", level_nr); @@ -1588,58 +2034,49 @@ void AutoPlayTapes(void) } } + num_tapes++; + if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD) { - // set unique basename for score tape (for uploading to score server) - strcpy(tape.score_tape_basename, getScoreTapeBasename(setup.player_name)); + boolean use_temporary_tape_file = FALSE; - // store score in first score entry - scores.last_added = 0; - - struct ScoreEntry *entry = &scores.entry[scores.last_added]; + Print("Tape %03d:\n", level_nr); - strncpy(entry->tape_basename, tape.score_tape_basename, MAX_FILENAME_LEN); - strncpy(entry->name, setup.player_name, MAX_PLAYER_NAME_LEN); + AutoPlayTapes_SetScoreEntry(0, 0); - entry->score = 0; - entry->time = 0; + if (autoplay.tape_filename == NULL) + { + autoplay.tape_filename = (options.mytapes ? getTapeFilename(level_nr) : + getDefaultSolutionTapeFilename(level_nr)); - Print("Tape %03d:\n", level_nr); - PrintNoLog("- uploading score tape to score server ... "); + if (!fileExists(autoplay.tape_filename)) + { + // non-standard or incorrect solution tape -- save to temporary file + autoplay.tape_filename = getTemporaryTapeFilename(); - server_scores.uploaded = FALSE; + SaveTapeToFilename(autoplay.tape_filename); - if (tape_filename == NULL) - tape_filename = (options.mytapes ? getTapeFilename(level_nr) : - getSolutionTapeFilename(level_nr)); + use_temporary_tape_file = TRUE; + } + } - SaveServerScoreFromFile(level_nr, tape_filename); + SaveServerScoreFromFile(level_nr, TRUE, autoplay.tape_filename); - // required for uploading multiple tapes - tape_filename = NULL; + boolean success = AutoPlayTapes_WaitForUpload(); - unsigned int upload_delay = 0; - unsigned int upload_delay_value = 10000; + if (use_temporary_tape_file) + unlink(autoplay.tape_filename); - ResetDelayCounter(&upload_delay); + // required for uploading multiple tapes + autoplay.tape_filename = NULL; - // wait for score tape to be successfully uploaded (and fail on timeout) - while (!server_scores.uploaded) + if (!success) { - if (DelayReached(&upload_delay, upload_delay_value)) - { - PrintNoLog("\r"); - Print("- uploading score tape to score server - TIMEOUT.\n"); - - Fail("cannot upload score tape to score server"); - } + num_tapes = -num_tapes; - Delay(20); + break; } - PrintNoLog("\r"); - Print("- uploading score tape to score server - uploaded.\n"); - continue; } @@ -1651,57 +2088,46 @@ void AutoPlayTapes(void) TapeStartGamePlaying(); TapeStartWarpForward(global.autoplay_mode); - autoplay_last_level_nr = level_nr; + autoplay.last_level_nr = level_nr; - return; + return num_tapes; } - char *autoplay_status = (num_levels_played == num_levels_solved && - num_levels_played > 0 ? " OK " : "WARN"); - int autoplay_percent = (num_levels_played ? - num_levels_solved * 100 / num_levels_played : 0); + if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD) + { + Print("\n"); + PrintLine("=", 79); - Print("\n"); - PrintLine("=", 79); - Print("Number of levels played: %d\n", num_levels_played); - Print("Number of levels solved: %d (%d%%)\n", num_levels_solved, - (num_levels_played ? num_levels_solved * 100 / num_levels_played : 0)); - if (global.autoplay_mode == AUTOPLAY_MODE_FIX) - Print("Number of tapes fixed: %d\n", num_tapes_patched); - PrintLine("-", 79); - Print("Summary (for automatic parsing by scripts):\n"); + if (num_tapes >= 0) + Print("SUMMARY: %d tapes uploaded.\n", num_tapes); + else + Print("SUMMARY: Uploading tapes failed.\n"); - if (tape_filename) - { - Print("TAPEFILE [%s] '%s', %d, %d, %d", - autoplay_status, - autoplay_leveldir->identifier, - autoplay_last_level_nr, - game.score_final, - game.score_time_final); + PrintLine("=", 79); } - else - { - Print("LEVELDIR [%s] '%s', SOLVED %d/%d (%d%%)", - autoplay_status, - autoplay_leveldir->identifier, - num_levels_solved, - num_levels_played, - autoplay_percent); - if (num_levels_played != num_levels_solved) - { - Print(", FAILED:"); - for (i = 0; i < MAX_TAPES_PER_SET; i++) - if (level_failed[i]) - Print(" %03d", i); - } - } + // clear timestamp for batch tape upload (required after interactive upload) + global.autoplay_time = 0; - Print("\n"); - PrintLine("=", 79); + // exit if running headless or if visually auto-playing tapes + if (program.headless || global.autoplay_mode != AUTOPLAY_MODE_UPLOAD) + CloseAllAndExit(0); - CloseAllAndExit(0); + // when running interactively, restore last selected level set and number + leveldir_current = leveldir_current_last; + level_nr = level_nr_last; + + return num_tapes; +} + +int AutoPlayTapes(void) +{ + return AutoPlayTapesExt(TRUE); +} + +int AutoPlayTapesContinue(void) +{ + return AutoPlayTapesExt(FALSE); } @@ -2105,7 +2531,7 @@ static void HandleTapeButtonsExt(int id) break; case TAPE_CTRL_ID_STOP: - TapeStop(); + TapeStopTape(); break;