X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Ftape.c;h=f0a8f02dce18ea2ae838c46840d7c67a80e7a106;hp=5e8746df2384c48d23ad92fba19010b96c4a6eeb;hb=fe3ae8e4140bd166879acf4732ff5209d6b22268;hpb=79ee4446132fd0081c8d78c51c72d8620b5e1e2b diff --git a/src/tape.c b/src/tape.c index 5e8746df..f0a8f02d 100644 --- a/src/tape.c +++ b/src/tape.c @@ -455,6 +455,44 @@ void TapeDeactivateDisplayOff(boolean redraw_display) } +/* ========================================================================= */ +/* tape logging functions */ +/* ========================================================================= */ + +void PrintTapeReplayProgress(boolean replay_finished) +{ + static unsigned int counter_last = -1; + unsigned int counter = Counter(); + unsigned int counter_seconds = counter / 1000; + + if (!replay_finished) + { + unsigned int counter_delay = 50; + + if (counter > counter_last + counter_delay) + { + PrintNoLog("\r"); + PrintNoLog("Level %03d [%02d:%02d]: [%02d:%02d] - playing tape ... ", + level_nr, tape.length_seconds / 60, tape.length_seconds % 60, + TapeTime / 60, TapeTime % 60); + + counter_last = counter; + } + } + else + { + PrintNoLog("\r"); + Print("Level %03d [%02d:%02d]: (%02d:%02d.%03d / %.2f %%) - %s.\n", + level_nr, tape.length_seconds / 60, tape.length_seconds % 60, + counter_seconds / 60, counter_seconds % 60, counter % 1000, + (float)counter / tape.length_seconds / 10, + tape.auto_play_level_solved ? "solved" : "NOT SOLVED"); + + counter_last = -1; + } +} + + /* ========================================================================= */ /* tape control functions */ /* ========================================================================= */ @@ -710,6 +748,9 @@ void TapeTogglePause(boolean toggle_mode) // restart step/move snapshots after quick loading tape SaveEngineSnapshotToListInitial(); + + // do not map undo/redo buttons after quick loading tape + return; } if (setup.show_snapshot_buttons && @@ -851,6 +892,9 @@ byte *TapePlayAction() tape.delay_played = 0; } + if (tape.auto_play) + PrintTapeReplayProgress(FALSE); + return action; } @@ -1049,7 +1093,7 @@ void AutoPlayTape() if (autoplay_initialized) { /* just finished auto-playing tape */ - Print("%s.\n", tape.auto_play_level_solved ? "solved" : "NOT SOLVED"); + PrintTapeReplayProgress(TRUE); num_levels_played++; @@ -1106,18 +1150,18 @@ void AutoPlayTape() TapeErase(); - Print("Level %03d: ", level_nr); - LoadLevel(level_nr); - if (level.no_valid_file) + + if (level.no_level_file || level.no_valid_file) { - Print("(no level)\n"); + Print("Level %03d: (no level)\n", level_nr); + continue; } #if 0 /* ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY */ - Print("(only testing level)\n"); + Print("Level %03d: (only testing level)\n", level_nr); continue; #endif @@ -1130,12 +1174,12 @@ void AutoPlayTape() { num_tape_missing++; - Print("(no tape)\n"); + Print("Level %03d: (no tape)\n", level_nr); continue; } - Print("playing tape ... "); + InitCounter(); TapeStartGamePlaying(); TapeStartWarpForward(global.autoplay_mode);