X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Ftape.c;h=a8ac4cea12a6d9974f541302ac0f85fb3e782abc;hp=24adbca12074afb8ab928d583a0dc8f99e7827e6;hb=0d02210d139e2e889d91d80015d54c5186dc347b;hpb=19bc627960bdbec5e180e466b5956d3e1bb1a2a1 diff --git a/src/tape.c b/src/tape.c index 24adbca1..a8ac4cea 100644 --- a/src/tape.c +++ b/src/tape.c @@ -356,29 +356,38 @@ void DrawVideoDisplaySymbol(unsigned int state) DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY); } -void DrawVideoDisplayPlayState() +void DrawVideoDisplayCurrentState() { int state = 0; DrawVideoDisplay(VIDEO_STATE_OFF, 0); - state |= VIDEO_STATE_PLAY_ON; - if (tape.pausing) - { state |= VIDEO_STATE_PAUSE_ON; + + if (tape.recording) + { + state |= VIDEO_STATE_REC_ON; + + if (tape.single_step) + state |= VIDEO_STATE_1STEP_ON; } - else + else if (tape.playing) { - if (tape.deactivate_display) - state |= VIDEO_STATE_WARP2_ON; - else if (tape.warp_forward) - state |= VIDEO_STATE_WARP_ON; - else if (tape.fast_forward) - state |= VIDEO_STATE_FFWD_ON; + state |= VIDEO_STATE_PLAY_ON; - if (tape.pause_before_end) - state |= VIDEO_STATE_PBEND_ON; + if (!tape.pausing) + { + if (tape.deactivate_display) + state |= VIDEO_STATE_WARP2_ON; + else if (tape.warp_forward) + state |= VIDEO_STATE_WARP_ON; + else if (tape.fast_forward) + state |= VIDEO_STATE_FFWD_ON; + + if (tape.pause_before_end) + state |= VIDEO_STATE_PBEND_ON; + } } // draw labels and symbols separately to prevent labels overlapping symbols @@ -395,8 +404,7 @@ void DrawCompleteVideoDisplay() gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy); /* draw tape buttons (forced) */ - UnmapTapeButtons(); - MapTapeButtons(); + RedrawOrRemapTapeButtons(); DrawVideoDisplay(VIDEO_ALL_OFF, 0); @@ -450,6 +458,44 @@ void TapeDeactivateDisplayOff(boolean redraw_display) } +/* ========================================================================= */ +/* tape logging functions */ +/* ========================================================================= */ + +void PrintTapeReplayProgress(boolean replay_finished) +{ + static unsigned int counter_last = -1; + unsigned int counter = Counter(); + unsigned int counter_seconds = counter / 1000; + + if (!replay_finished) + { + unsigned int counter_delay = 50; + + if (counter > counter_last + counter_delay) + { + PrintNoLog("\r"); + PrintNoLog("Level %03d [%02d:%02d]: [%02d:%02d] - playing tape ... ", + level_nr, tape.length_seconds / 60, tape.length_seconds % 60, + TapeTime / 60, TapeTime % 60); + + counter_last = counter; + } + } + else + { + PrintNoLog("\r"); + Print("Level %03d [%02d:%02d]: (%02d:%02d.%03d / %.2f %%) - %s.\n", + level_nr, tape.length_seconds / 60, tape.length_seconds % 60, + counter_seconds / 60, counter_seconds % 60, counter % 1000, + (float)counter / tape.length_seconds / 10, + tape.auto_play_level_solved ? "solved" : "NOT SOLVED"); + + counter_last = -1; + } +} + + /* ========================================================================= */ /* tape control functions */ /* ========================================================================= */ @@ -666,14 +712,24 @@ void TapeRecordAction(byte action_raw[MAX_PLAYERS]) } } -void TapeTogglePause(boolean toggle_manual) +void TapeTogglePause(boolean toggle_mode) { + if (tape.playing && tape.pausing && (toggle_mode & TAPE_TOGGLE_PLAY_PAUSE)) + { + // continue playing in normal mode + tape.fast_forward = FALSE; + tape.warp_forward = FALSE; + tape.deactivate_display = FALSE; + + tape.pause_before_end = FALSE; + } + tape.pausing = !tape.pausing; - if (tape.single_step && toggle_manual) + if (tape.single_step && (toggle_mode & TAPE_TOGGLE_MANUAL)) tape.single_step = FALSE; - DrawVideoDisplayPlayState(); + DrawVideoDisplayCurrentState(); if (tape.deactivate_display) { @@ -695,6 +751,9 @@ void TapeTogglePause(boolean toggle_manual) // restart step/move snapshots after quick loading tape SaveEngineSnapshotToListInitial(); + + // do not map undo/redo buttons after quick loading tape + return; } if (setup.show_snapshot_buttons && @@ -765,9 +824,6 @@ byte *TapePlayAction() { if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH) { - tape.fast_forward = FALSE; - tape.pause_before_end = FALSE; - TapeStopWarpForward(); TapeTogglePause(TAPE_TOGGLE_MANUAL); @@ -778,22 +834,33 @@ byte *TapePlayAction() if (tape.counter >= tape.length) /* end of tape reached */ { if (tape.warp_forward && !tape.auto_play) + { + TapeStopWarpForward(); TapeTogglePause(TAPE_TOGGLE_MANUAL); + } else + { TapeStop(); + } return NULL; } if (update_video_display && !tape.deactivate_display) { - if (tape.pause_before_end) - DrawVideoDisplayLabel(VIDEO_STATE_PBEND(update_draw_label_on)); - else if (tape.fast_forward) - DrawVideoDisplayLabel(VIDEO_STATE_FFWD(update_draw_label_on)); + int state = 0; if (tape.warp_forward) - DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON); + state |= VIDEO_STATE_WARP(update_draw_label_on); + else if (tape.fast_forward) + state |= VIDEO_STATE_FFWD(update_draw_label_on); + + if (tape.pause_before_end) + state |= VIDEO_STATE_PBEND(update_draw_label_on); + + // draw labels and symbols separately to prevent labels overlapping symbols + DrawVideoDisplayLabel(state); + DrawVideoDisplaySymbol(state); } for (i = 0; i < MAX_PLAYERS; i++) @@ -828,6 +895,9 @@ byte *TapePlayAction() tape.delay_played = 0; } + if (tape.auto_play) + PrintTapeReplayProgress(FALSE); + return action; } @@ -865,45 +935,31 @@ unsigned int GetTapeLengthSeconds() return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000); } -static void TapeStartWarpForward() +static void TapeStartWarpForward(int mode) { - tape.warp_forward = TRUE; + tape.fast_forward = (mode & AUTOPLAY_FFWD); + tape.warp_forward = (mode & AUTOPLAY_WARP); + tape.deactivate_display = (mode & AUTOPLAY_WARP_NO_DISPLAY); - if (!tape.fast_forward && !tape.pause_before_end) - { - tape.pausing = FALSE; - tape.pause_before_end = TRUE; - tape.deactivate_display = TRUE; + tape.pausing = FALSE; + if (tape.deactivate_display) TapeDeactivateDisplayOn(); - DrawVideoDisplay(VIDEO_STATE_PBEND_ON, 0); - DrawVideoDisplaySymbol(VIDEO_STATE_WARP_ON); - } - else - { - DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON); - } + DrawVideoDisplayCurrentState(); } static void TapeStopWarpForward() { - int state = VIDEO_STATE_PAUSE(tape.pausing); - - if (tape.deactivate_display) - tape.pause_before_end = FALSE; - + tape.fast_forward = FALSE; tape.warp_forward = FALSE; tape.deactivate_display = FALSE; - TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING); + tape.pause_before_end = FALSE; - state |= VIDEO_STATE_WARP_OFF; - state |= (tape.pause_before_end ? VIDEO_STATE_PBEND_ON : - tape.fast_forward ? VIDEO_STATE_FFWD_ON : - VIDEO_STATE_PLAY_ON); + TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING); - DrawVideoDisplay(state, 0); + DrawVideoDisplayCurrentState(); } static void TapeSingleStep() @@ -996,7 +1052,7 @@ void TapeQuickLoad() if (!TAPE_IS_EMPTY(tape)) { TapeStartGamePlaying(); - TapeStartWarpForward(); + TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY); tape.quick_resume = TRUE; } @@ -1040,7 +1096,7 @@ void AutoPlayTape() if (autoplay_initialized) { /* just finished auto-playing tape */ - printf("%s.\n", tape.auto_play_level_solved ? "solved" : "NOT SOLVED"); + PrintTapeReplayProgress(TRUE); num_levels_played++; @@ -1072,15 +1128,15 @@ void AutoPlayTape() autoplay_level_nr = autoplay_leveldir->first_level; - printf_line("=", 79); - printf("Automatically playing level tapes\n"); - printf_line("-", 79); - printf("Level series identifier: '%s'\n", autoplay_leveldir->identifier); - printf("Level series name: '%s'\n", autoplay_leveldir->name); - printf("Level series author: '%s'\n", autoplay_leveldir->author); - printf("Number of levels: %d\n", autoplay_leveldir->levels); - printf_line("=", 79); - printf("\n"); + PrintLine("=", 79); + Print("Automatically playing level tapes\n"); + PrintLine("-", 79); + Print("Level series identifier: '%s'\n", autoplay_leveldir->identifier); + Print("Level series name: '%s'\n", autoplay_leveldir->name); + Print("Level series author: '%s'\n", autoplay_leveldir->author); + Print("Number of levels: %d\n", autoplay_leveldir->levels); + PrintLine("=", 79); + Print("\n"); for (i = 0; i < MAX_TAPES_PER_SET; i++) level_failed[i] = FALSE; @@ -1097,66 +1153,64 @@ void AutoPlayTape() TapeErase(); - printf("Level %03d: ", level_nr); - LoadLevel(level_nr); - if (level.no_valid_file) + + if (level.no_level_file || level.no_valid_file) { - printf("(no level)\n"); + Print("Level %03d: (no level)\n", level_nr); + continue; } #if 0 /* ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY */ - printf("(only testing level)\n"); + Print("Level %03d: (only testing level)\n", level_nr); continue; #endif - LoadSolutionTape(level_nr); + if (options.mytapes) + LoadTape(level_nr); + else + LoadSolutionTape(level_nr); if (tape.no_valid_file) { num_tape_missing++; - printf("(no tape)\n"); + Print("Level %03d: (no tape)\n", level_nr); continue; } - printf("playing tape ... "); + InitCounter(); TapeStartGamePlaying(); - - if (global.autoplay_mode == AUTOPLAY_FFWD) - tape.fast_forward = TRUE; - - if (global.autoplay_mode != AUTOPLAY_PLAY) - TapeStartWarpForward(); + TapeStartWarpForward(global.autoplay_mode); return; } - printf("\n"); - printf_line("=", 79); - printf("Number of levels played: %d\n", num_levels_played); - printf("Number of levels solved: %d (%d%%)\n", num_levels_solved, + Print("\n"); + PrintLine("=", 79); + Print("Number of levels played: %d\n", num_levels_played); + Print("Number of levels solved: %d (%d%%)\n", num_levels_solved, (num_levels_played ? num_levels_solved * 100 / num_levels_played :0)); - printf_line("-", 79); - printf("Summary (for automatic parsing by scripts):\n"); - printf("LEVELDIR '%s', SOLVED %d/%d (%d%%)", + PrintLine("-", 79); + Print("Summary (for automatic parsing by scripts):\n"); + Print("LEVELDIR '%s', SOLVED %d/%d (%d%%)", autoplay_leveldir->identifier, num_levels_solved, num_levels_played, (num_levels_played ? num_levels_solved * 100 / num_levels_played :0)); if (num_levels_played != num_levels_solved) { - printf(", FAILED:"); + Print(", FAILED:"); for (i = 0; i < MAX_TAPES_PER_SET; i++) if (level_failed[i]) - printf(" %03d", i); + Print(" %03d", i); } - printf("\n"); - printf_line("=", 79); + Print("\n"); + PrintLine("=", 79); CloseAllAndExit(0); } @@ -1282,6 +1336,34 @@ void UnmapTapeButtons() UnmapGameButtons(); } +void RedrawTapeButtons() +{ + int i; + + for (i = 0; i < NUM_TAPE_BUTTONS; i++) + RedrawGadget(tape_gadget[i]); + + if (tape.show_game_buttons) + RedrawGameButtons(); + + // RedrawGadget() may have set REDRAW_ALL if buttons are defined off-area + redraw_mask &= ~REDRAW_ALL; +} + +void RedrawOrRemapTapeButtons() +{ + if (tape_gadget[TAPE_CTRL_ID_PLAY]->mapped) + { + // tape buttons already mapped + RedrawTapeButtons(); + } + else + { + UnmapTapeButtons(); + MapTapeButtons(); + } +} + static void HandleTapeButtonsExt(int id) { if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING) @@ -1313,35 +1395,32 @@ static void HandleTapeButtonsExt(int id) case TAPE_CTRL_ID_EXTRA: if (tape.playing) { - if (!tape.warp_forward) /* PLAY -> WARP FORWARD PLAY */ - { - TapeStartWarpForward(); - } - else if (tape.pausing) /* PAUSE -> WARP FORWARD PLAY */ - { - TapeTogglePause(TAPE_TOGGLE_MANUAL); - } - else /* WARP FORWARD PLAY -> PLAY */ - { - TapeStopWarpForward(); - } + tape.pause_before_end = !tape.pause_before_end; + + DrawVideoDisplayCurrentState(); } else if (tape.recording) + { TapeSingleStep(); + } break; case TAPE_CTRL_ID_STOP: TapeStop(); + break; case TAPE_CTRL_ID_PAUSE: TapeTogglePause(TAPE_TOGGLE_MANUAL); + break; case TAPE_CTRL_ID_RECORD: if (TAPE_IS_STOPPED(tape)) + { TapeStartGameRecording(); + } else if (tape.pausing) { if (tape.playing) /* PLAY -> PAUSE -> RECORD */ @@ -1349,6 +1428,7 @@ static void HandleTapeButtonsExt(int id) else TapeTogglePause(TAPE_TOGGLE_MANUAL); } + break; case TAPE_CTRL_ID_PLAY: @@ -1370,45 +1450,34 @@ static void HandleTapeButtonsExt(int id) { if (tape.pausing) /* PAUSE -> PLAY */ { - // continue playing in normal mode - tape.fast_forward = FALSE; - tape.warp_forward = FALSE; - tape.pause_before_end = FALSE; - tape.deactivate_display = FALSE; - - TapeTogglePause(TAPE_TOGGLE_MANUAL); + TapeTogglePause(TAPE_TOGGLE_MANUAL | TAPE_TOGGLE_PLAY_PAUSE); } - else if (tape.warp_forward && - !tape.fast_forward) /* WARP FORWARD PLAY -> PLAY */ + else if (!tape.fast_forward) /* PLAY -> FFWD */ { - TapeStopWarpForward(); + tape.fast_forward = TRUE; } - else if (!tape.fast_forward) /* PLAY -> FAST FORWARD PLAY */ + else if (!tape.warp_forward) /* FFWD -> WARP */ { - tape.fast_forward = TRUE; - - DrawVideoDisplay(VIDEO_STATE_FFWD_ON, 0); + tape.warp_forward = TRUE; } - else if (!tape.pause_before_end) /* FFWD PLAY -> AUTO PAUSE */ + else if (!tape.deactivate_display) /* WARP -> WARP BLIND */ { - tape.pause_before_end = TRUE; - - DrawVideoDisplay(VIDEO_STATE_FFWD_OFF | VIDEO_STATE_PBEND_ON, 0); + tape.deactivate_display = TRUE; - if (tape.warp_forward) - DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON); + TapeDeactivateDisplayOn(); } - else /* AUTO PAUSE -> NORMAL PLAY */ + else /* WARP BLIND -> PLAY */ { - if (tape.warp_forward) - TapeStopWarpForward(); - tape.fast_forward = FALSE; - tape.pause_before_end = FALSE; + tape.warp_forward = FALSE; + tape.deactivate_display = FALSE; - DrawVideoDisplay(VIDEO_STATE_PBEND_OFF | VIDEO_STATE_PLAY_ON, 0); + TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING); } + + DrawVideoDisplayCurrentState(); } + break; default: