X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Ftape.c;h=85fd29030b61446c3af148f5fd48df9681e2313b;hp=9e8e39bc891acd6df9d205afa9844ca8251cabd6;hb=0d02210d139e2e889d91d80015d54c5186dc347b;hpb=684ddd785539f8e049791894a3246db5dc020766 diff --git a/src/tape.c b/src/tape.c index 9e8e39bc..a8ac4cea 100644 --- a/src/tape.c +++ b/src/tape.c @@ -1,247 +1,1510 @@ -/*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * -*----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * -*----------------------------------------------------------* -* tape.c * -***********************************************************/ +// ============================================================================ +// Rocks'n'Diamonds - McDuffin Strikes Back! +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// http://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// tape.c +// ============================================================================ + +#include "libgame/libgame.h" #include "tape.h" -#include "misc.h" +#include "init.h" #include "game.h" -#include "buttons.h" +#include "tools.h" +#include "files.h" +#include "network.h" +#include "anim.h" + +#define DEBUG_TAPE_WHEN_PLAYING FALSE + +/* tape button identifiers */ +#define TAPE_CTRL_ID_EJECT 0 +#define TAPE_CTRL_ID_EXTRA 1 +#define TAPE_CTRL_ID_STOP 2 +#define TAPE_CTRL_ID_PAUSE 3 +#define TAPE_CTRL_ID_RECORD 4 +#define TAPE_CTRL_ID_PLAY 5 + +#define NUM_TAPE_BUTTONS 6 + +/* values for tape handling */ +#define TAPE_PAUSE_SECONDS_BEFORE_DEATH 5 + +/* forward declaration for internal use */ +static void HandleTapeButtons(struct GadgetInfo *); +static void TapeStopWarpForward(); + +static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS]; + + +/* ========================================================================= */ +/* video tape definitions */ +/* ========================================================================= */ + +#define VIDEO_INFO_OFF (VIDEO_STATE_DATE_OFF | \ + VIDEO_STATE_TIME_OFF | \ + VIDEO_STATE_FRAME_OFF) +#define VIDEO_STATE_OFF (VIDEO_STATE_PLAY_OFF | \ + VIDEO_STATE_REC_OFF | \ + VIDEO_STATE_PAUSE_OFF | \ + VIDEO_STATE_FFWD_OFF | \ + VIDEO_STATE_WARP_OFF | \ + VIDEO_STATE_WARP2_OFF | \ + VIDEO_STATE_PBEND_OFF | \ + VIDEO_STATE_1STEP_OFF) +#define VIDEO_PRESS_OFF (VIDEO_PRESS_PLAY_OFF | \ + VIDEO_PRESS_REC_OFF | \ + VIDEO_PRESS_PAUSE_OFF | \ + VIDEO_PRESS_STOP_OFF | \ + VIDEO_PRESS_EJECT_OFF) +#define VIDEO_ALL_OFF (VIDEO_INFO_OFF | \ + VIDEO_STATE_OFF | \ + VIDEO_PRESS_OFF) + +#define VIDEO_INFO_ON (VIDEO_STATE_DATE_ON | \ + VIDEO_STATE_TIME_ON | \ + VIDEO_STATE_FRAME_ON) +#define VIDEO_STATE_ON (VIDEO_STATE_PLAY_ON | \ + VIDEO_STATE_REC_ON | \ + VIDEO_STATE_PAUSE_ON | \ + VIDEO_STATE_FFWD_ON | \ + VIDEO_STATE_WARP_ON | \ + VIDEO_STATE_WARP2_ON | \ + VIDEO_STATE_PBEND_ON | \ + VIDEO_STATE_1STEP_ON) +#define VIDEO_PRESS_ON (VIDEO_PRESS_PLAY_ON | \ + VIDEO_PRESS_REC_ON | \ + VIDEO_PRESS_PAUSE_ON | \ + VIDEO_PRESS_STOP_ON | \ + VIDEO_PRESS_EJECT_ON) +#define VIDEO_ALL_ON (VIDEO_INFO_ON | \ + VIDEO_STATE_ON | \ + VIDEO_PRESS_ON) + +#define VIDEO_INFO (VIDEO_INFO_ON | VIDEO_INFO_OFF) +#define VIDEO_STATE (VIDEO_STATE_ON | VIDEO_STATE_OFF) +#define VIDEO_PRESS (VIDEO_PRESS_ON | VIDEO_PRESS_OFF) +#define VIDEO_ALL (VIDEO_ALL_ON | VIDEO_ALL_OFF) + +#define NUM_TAPE_FUNCTIONS 11 +#define NUM_TAPE_FUNCTION_PARTS 2 +#define NUM_TAPE_FUNCTION_STATES 2 + + +/* ========================================================================= */ +/* video display functions */ +/* ========================================================================= */ + +static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value) +{ + int i, j, k; + + static struct + { + int graphic; + struct XY *pos; + } + video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] = + { + { + { IMG_GFX_TAPE_LABEL_PLAY, &tape.label.play }, + { IMG_GFX_TAPE_SYMBOL_PLAY, &tape.symbol.play }, + }, + { + { IMG_GFX_TAPE_LABEL_RECORD, &tape.label.record }, + { IMG_GFX_TAPE_SYMBOL_RECORD, &tape.symbol.record }, + }, + { + { IMG_GFX_TAPE_LABEL_PAUSE, &tape.label.pause }, + { IMG_GFX_TAPE_SYMBOL_PAUSE, &tape.symbol.pause }, + }, + { + { IMG_GFX_TAPE_LABEL_DATE, &tape.label.date }, + { -1, NULL }, + }, + { + { IMG_GFX_TAPE_LABEL_TIME, &tape.label.time }, + { -1, NULL }, + }, + { + /* (no label for displaying optional frame) */ + { -1, NULL }, + { -1, NULL }, + }, + { + { IMG_GFX_TAPE_LABEL_FAST_FORWARD, &tape.label.fast_forward }, + { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD, &tape.symbol.fast_forward }, + }, + { + { IMG_GFX_TAPE_LABEL_WARP_FORWARD, &tape.label.warp_forward }, + { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD, &tape.symbol.warp_forward }, + }, + { + { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind}, + { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind}, + }, + { + { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END, &tape.label.pause_before_end }, + { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END, &tape.symbol.pause_before_end }, + }, + { + { IMG_GFX_TAPE_LABEL_SINGLE_STEP, &tape.label.single_step }, + { IMG_GFX_TAPE_SYMBOL_SINGLE_STEP, &tape.symbol.single_step }, + }, + }; + + for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) /* on or off states */ + { + for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) /* record, play, ... */ + { + for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++) /* label or symbol */ + { + int graphic = video_pos[i][j].graphic; + struct XY *pos = video_pos[i][j].pos; + + if (graphic == -1 || + pos->x == -1 || + pos->y == -1) + continue; + + if (state & (1 << (i * 2 + k))) + { + struct GraphicInfo *gfx_bg = &graphic_info[IMG_BACKGROUND_TAPE]; + struct GraphicInfo *gfx = &graphic_info[graphic]; + Bitmap *gd_bitmap; + int gd_x, gd_y; + int skip_value = + (j == 0 ? VIDEO_DISPLAY_SYMBOL_ONLY : VIDEO_DISPLAY_LABEL_ONLY); + + if (value == skip_value) + continue; + + if (k == 1) /* on */ + { + gd_bitmap = gfx->bitmap; + gd_x = gfx->src_x; + gd_y = gfx->src_y; + } + else /* off */ + { + gd_bitmap = gfx_bg->bitmap; + gd_x = gfx_bg->src_x + pos->x; + gd_y = gfx_bg->src_y + pos->y; + } + + /* some tape graphics may be undefined -- only draw if defined */ + if (gd_bitmap != NULL) + BlitBitmap(gd_bitmap, drawto, gd_x, gd_y, gfx->width, gfx->height, + VX + pos->x, VY + pos->y); + + redraw_mask |= REDRAW_DOOR_2; + } + } + } + } +} + + +#define DATETIME_NONE (0) + +#define DATETIME_DATE_YYYY (1 << 0) +#define DATETIME_DATE_YY (1 << 1) +#define DATETIME_DATE_MON (1 << 2) +#define DATETIME_DATE_MM (1 << 3) +#define DATETIME_DATE_DD (1 << 4) + +#define DATETIME_TIME_HH (1 << 5) +#define DATETIME_TIME_MIN (1 << 6) +#define DATETIME_TIME_MM (1 << 7) +#define DATETIME_TIME_SS (1 << 8) + +#define DATETIME_FRAME (1 << 9) + +#define DATETIME_XOFFSET_1 (1 << 10) +#define DATETIME_XOFFSET_2 (1 << 11) + +#define DATETIME_DATE (DATETIME_DATE_YYYY | \ + DATETIME_DATE_YY | \ + DATETIME_DATE_MON | \ + DATETIME_DATE_MM | \ + DATETIME_DATE_DD) + +#define DATETIME_TIME (DATETIME_TIME_HH | \ + DATETIME_TIME_MIN | \ + DATETIME_TIME_MM | \ + DATETIME_TIME_SS) + +#define MAX_DATETIME_STRING_SIZE 32 + +static void DrawVideoDisplay_DateTime(unsigned int state, unsigned int value) +{ + int i; + + static char *month_shortnames[] = + { + "JAN", + "FEB", + "MAR", + "APR", + "MAY", + "JUN", + "JUL", + "AUG", + "SEP", + "OCT", + "NOV", + "DEC" + }; + + static struct + { + struct TextPosInfo *pos; + int type; + } + datetime_info[] = + { + { &tape.text.date, DATETIME_DATE_DD }, + { &tape.text.date, DATETIME_DATE_MON | DATETIME_XOFFSET_1 }, + { &tape.text.date, DATETIME_DATE_YY | DATETIME_XOFFSET_2 }, + { &tape.text.date_yyyy, DATETIME_DATE_YYYY }, + { &tape.text.date_yy, DATETIME_DATE_YY }, + { &tape.text.date_mon, DATETIME_DATE_MON }, + { &tape.text.date_mm, DATETIME_DATE_MM }, + { &tape.text.date_dd, DATETIME_DATE_DD }, + + { &tape.text.time, DATETIME_TIME_MIN }, + { &tape.text.time, DATETIME_TIME_SS | DATETIME_XOFFSET_1 }, + { &tape.text.time_hh, DATETIME_TIME_HH }, + { &tape.text.time_mm, DATETIME_TIME_MM }, + { &tape.text.time_ss, DATETIME_TIME_SS }, + + { &tape.text.frame, DATETIME_FRAME }, + + { NULL, DATETIME_NONE }, + }; + + for (i = 0; datetime_info[i].pos != NULL; i++) + { + struct TextPosInfo *pos = datetime_info[i].pos; + int type = datetime_info[i].type; + int xpos, ypos; + + if (pos->x == -1 && + pos->y == -1) + continue; + + xpos = VX + pos->x + (type & DATETIME_XOFFSET_1 ? pos->xoffset : + type & DATETIME_XOFFSET_2 ? pos->xoffset2 : 0); + ypos = VY + pos->y; + + if ((type & DATETIME_DATE) && (state & VIDEO_STATE_DATE_ON)) + { + char s[MAX_DATETIME_STRING_SIZE]; + int year2 = value / 10000; + int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2); + int month_index = (value / 100) % 100; + int month = month_index + 1; + int day = value % 100; + + strcpy(s, (type & DATETIME_DATE_YYYY ? int2str(year4, 4) : + type & DATETIME_DATE_YY ? int2str(year2, 2) : + type & DATETIME_DATE_MON ? month_shortnames[month_index] : + type & DATETIME_DATE_MM ? int2str(month, 2) : + type & DATETIME_DATE_DD ? int2str(day, 2) : "")); + + DrawText(xpos, ypos, s, pos->font); + } + else if ((type & DATETIME_TIME) && (state & VIDEO_STATE_TIME_ON)) + { + char s[MAX_DATETIME_STRING_SIZE]; + int hh = (value / 3600) % 100; + int min = value / 60; + int mm = (value / 60) % 60; + int ss = value % 60; + + strcpy(s, (type & DATETIME_TIME_HH ? int2str(hh, 2) : + type & DATETIME_TIME_MIN ? int2str(min, 2) : + type & DATETIME_TIME_MM ? int2str(mm, 2) : + type & DATETIME_TIME_SS ? int2str(ss, 2) : "")); + + DrawText(xpos, ypos, s, pos->font); + } + else if ((type & DATETIME_FRAME) && (state & VIDEO_STATE_FRAME_ON)) + { + DrawText(xpos, ypos, int2str(value, pos->size), pos->font); + } + } +} + +void DrawVideoDisplay(unsigned int state, unsigned int value) +{ + DrawVideoDisplay_Graphics(state, value); + DrawVideoDisplay_DateTime(state, value); +} + +void DrawVideoDisplayLabel(unsigned int state) +{ + DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY); +} + +void DrawVideoDisplaySymbol(unsigned int state) +{ + DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY); +} + +void DrawVideoDisplayCurrentState() +{ + int state = 0; + + DrawVideoDisplay(VIDEO_STATE_OFF, 0); + + if (tape.pausing) + state |= VIDEO_STATE_PAUSE_ON; + + if (tape.recording) + { + state |= VIDEO_STATE_REC_ON; + + if (tape.single_step) + state |= VIDEO_STATE_1STEP_ON; + } + else if (tape.playing) + { + state |= VIDEO_STATE_PLAY_ON; + + if (!tape.pausing) + { + if (tape.deactivate_display) + state |= VIDEO_STATE_WARP2_ON; + else if (tape.warp_forward) + state |= VIDEO_STATE_WARP_ON; + else if (tape.fast_forward) + state |= VIDEO_STATE_FFWD_ON; + + if (tape.pause_before_end) + state |= VIDEO_STATE_PBEND_ON; + } + } + + // draw labels and symbols separately to prevent labels overlapping symbols + DrawVideoDisplayLabel(state); + DrawVideoDisplaySymbol(state); +} + +void DrawCompleteVideoDisplay() +{ + struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE]; + + /* draw tape background */ + BlitBitmap(g_tape->bitmap, drawto, g_tape->src_x, g_tape->src_y, + gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy); + + /* draw tape buttons (forced) */ + RedrawOrRemapTapeButtons(); + + DrawVideoDisplay(VIDEO_ALL_OFF, 0); + + if (tape.recording) + { + DrawVideoDisplay(VIDEO_STATE_REC_ON, 0); + DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date); + DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds); + DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames); + + if (tape.pausing) + DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0); + } + else if (tape.playing) + { + DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0); + DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date); + DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0); + DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0); + + if (tape.pausing) + DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0); + } + else if (tape.date && tape.length) + { + DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date); + DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds); + DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames); + } + + BlitBitmap(drawto, bitmap_db_door_2, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize, + 0, 0); +} + +void TapeDeactivateDisplayOn() +{ + SetDrawDeactivationMask(REDRAW_FIELD); + audio.sound_deactivated = TRUE; +} + +void TapeDeactivateDisplayOff(boolean redraw_display) +{ + SetDrawDeactivationMask(REDRAW_NONE); + audio.sound_deactivated = FALSE; + + if (redraw_display) + { + RedrawPlayfield(); + DrawGameDoorValues(); + } +} + + +/* ========================================================================= */ +/* tape logging functions */ +/* ========================================================================= */ + +void PrintTapeReplayProgress(boolean replay_finished) +{ + static unsigned int counter_last = -1; + unsigned int counter = Counter(); + unsigned int counter_seconds = counter / 1000; + + if (!replay_finished) + { + unsigned int counter_delay = 50; + + if (counter > counter_last + counter_delay) + { + PrintNoLog("\r"); + PrintNoLog("Level %03d [%02d:%02d]: [%02d:%02d] - playing tape ... ", + level_nr, tape.length_seconds / 60, tape.length_seconds % 60, + TapeTime / 60, TapeTime % 60); + + counter_last = counter; + } + } + else + { + PrintNoLog("\r"); + Print("Level %03d [%02d:%02d]: (%02d:%02d.%03d / %.2f %%) - %s.\n", + level_nr, tape.length_seconds / 60, tape.length_seconds % 60, + counter_seconds / 60, counter_seconds % 60, counter % 1000, + (float)counter / tape.length_seconds / 10, + tape.auto_play_level_solved ? "solved" : "NOT SOLVED"); + + counter_last = -1; + } +} + + +/* ========================================================================= */ +/* tape control functions */ +/* ========================================================================= */ + +void TapeSetDateFromEpochSeconds(time_t epoch_seconds) +{ + struct tm *lt = localtime(&epoch_seconds); + + tape.date = 10000 * (lt->tm_year % 100) + 100 * lt->tm_mon + lt->tm_mday; +} + +void TapeSetDateFromNow() +{ + TapeSetDateFromEpochSeconds(time(NULL)); +} + +void TapeErase() +{ + int i; + + tape.counter = 0; + tape.length = 0; + tape.length_frames = 0; + tape.length_seconds = 0; + + if (leveldir_current) + setString(&tape.level_identifier, leveldir_current->identifier); + + tape.level_nr = level_nr; + tape.pos[tape.counter].delay = 0; + tape.changed = TRUE; + + tape.random_seed = InitRND(level.random_seed); + + tape.file_version = FILE_VERSION_ACTUAL; + tape.game_version = GAME_VERSION_ACTUAL; + tape.engine_version = level.game_version; + + TapeSetDateFromNow(); + + for (i = 0; i < MAX_PLAYERS; i++) + tape.player_participates[i] = FALSE; + + tape.centered_player_nr_next = -1; + tape.set_centered_player = FALSE; +} + +static void TapeRewind() +{ + tape.counter = 0; + tape.delay_played = 0; + tape.pause_before_end = FALSE; + tape.recording = FALSE; + tape.playing = FALSE; + tape.fast_forward = FALSE; + tape.warp_forward = FALSE; + tape.deactivate_display = FALSE; + tape.auto_play = (global.autoplay_leveldir != NULL); + tape.auto_play_level_solved = FALSE; + tape.quick_resume = FALSE; + tape.single_step = FALSE; + + tape.centered_player_nr_next = -1; + tape.set_centered_player = FALSE; + + InitRND(tape.random_seed); +} + +static void TapeSetRandomSeed(int random_seed) +{ + tape.random_seed = InitRND(random_seed); +} + +void TapeStartRecording(int random_seed) +{ + if (!TAPE_IS_STOPPED(tape)) + TapeStop(); + + TapeErase(); + TapeRewind(); + TapeSetRandomSeed(random_seed); + + tape.recording = TRUE; + + DrawVideoDisplay(VIDEO_STATE_REC_ON, 0); + DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date); + DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0); + DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0); + + MapTapeWarpButton(); + + SetDrawDeactivationMask(REDRAW_NONE); + audio.sound_deactivated = FALSE; +} + +static void TapeStartGameRecording() +{ + TapeStartRecording(level.random_seed); + +#if defined(NETWORK_AVALIABLE) + if (options.network) + { + SendToServer_StartPlaying(); + + return; + } +#endif + + InitGame(); +} + +static void TapeAppendRecording() +{ + if (!tape.playing || !tape.pausing) + return; + + // stop playing + tape.playing = FALSE; + tape.fast_forward = FALSE; + tape.warp_forward = FALSE; + tape.pause_before_end = FALSE; + tape.deactivate_display = FALSE; + + // start recording + tape.recording = TRUE; + tape.changed = TRUE; + + // set current delay (for last played move) + tape.pos[tape.counter].delay = tape.delay_played; + + // set current date + TapeSetDateFromNow(); + + DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date); + DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON, 0); + + UpdateAndDisplayGameControlValues(); +} + +void TapeHaltRecording() +{ + if (!tape.recording) + return; + + tape.counter++; + tape.pos[tape.counter].delay = 0; + + tape.length = tape.counter; + tape.length_frames = GetTapeLengthFrames(); + tape.length_seconds = GetTapeLengthSeconds(); +} + +void TapeStopRecording() +{ + TapeHaltRecording(); + + tape.recording = FALSE; + tape.pausing = FALSE; + + DrawVideoDisplay(VIDEO_STATE_REC_OFF, 0); + MapTapeEjectButton(); +} + +void TapeRecordAction(byte action_raw[MAX_PLAYERS]) +{ + byte action[MAX_PLAYERS]; + int i; + + if (!tape.recording) /* (record action even when tape is paused) */ + return; + + if (tape.counter >= MAX_TAPE_LEN - 1) + { + TapeStopRecording(); + return; + } + + for (i = 0; i < MAX_PLAYERS; i++) + action[i] = action_raw[i]; + + if (tape.set_centered_player) + { + for (i = 0; i < MAX_PLAYERS; i++) + if (tape.centered_player_nr_next == i || + tape.centered_player_nr_next == -1) + action[i] |= KEY_SET_FOCUS; + + tape.set_centered_player = FALSE; + } + + if (tape.pos[tape.counter].delay > 0) /* already stored action */ + { + boolean changed_events = FALSE; + + for (i = 0; i < MAX_PLAYERS; i++) + if (tape.pos[tape.counter].action[i] != action[i]) + changed_events = TRUE; + + if (changed_events || tape.pos[tape.counter].delay >= 255) + { + tape.counter++; + tape.pos[tape.counter].delay = 0; + } + else + tape.pos[tape.counter].delay++; + } + + if (tape.pos[tape.counter].delay == 0) /* store new action */ + { + for (i = 0; i < MAX_PLAYERS; i++) + tape.pos[tape.counter].action[i] = action[i]; + + tape.pos[tape.counter].delay++; + } +} + +void TapeTogglePause(boolean toggle_mode) +{ + if (tape.playing && tape.pausing && (toggle_mode & TAPE_TOGGLE_PLAY_PAUSE)) + { + // continue playing in normal mode + tape.fast_forward = FALSE; + tape.warp_forward = FALSE; + tape.deactivate_display = FALSE; + + tape.pause_before_end = FALSE; + } + + tape.pausing = !tape.pausing; + + if (tape.single_step && (toggle_mode & TAPE_TOGGLE_MANUAL)) + tape.single_step = FALSE; + + DrawVideoDisplayCurrentState(); + + if (tape.deactivate_display) + { + if (tape.pausing) + TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING); + else + TapeDeactivateDisplayOn(); + } + + if (tape.quick_resume) + { + tape.quick_resume = FALSE; + + TapeStopWarpForward(); + TapeAppendRecording(); + + if (!CheckEngineSnapshotSingle()) + SaveEngineSnapshotSingle(); + + // restart step/move snapshots after quick loading tape + SaveEngineSnapshotToListInitial(); + + // do not map undo/redo buttons after quick loading tape + return; + } + + if (setup.show_snapshot_buttons && + game_status == GAME_MODE_PLAYING && + CheckEngineSnapshotList()) + { + if (tape.pausing) + MapUndoRedoButtons(); + else if (!tape.single_step) + UnmapUndoRedoButtons(); + } +} + +void TapeStartPlaying() +{ + if (TAPE_IS_EMPTY(tape)) + return; + + if (!TAPE_IS_STOPPED(tape)) + TapeStop(); + + TapeRewind(); + + tape.playing = TRUE; + + DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0); + DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date); + DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0); + DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0); + + MapTapeWarpButton(); + + SetDrawDeactivationMask(REDRAW_NONE); + audio.sound_deactivated = FALSE; +} + +static void TapeStartGamePlaying() +{ + TapeStartPlaying(); + + InitGame(); +} + +void TapeStopPlaying() +{ + tape.playing = FALSE; + tape.pausing = FALSE; + + if (tape.warp_forward) + TapeStopWarpForward(); + + DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0); + MapTapeEjectButton(); +} + +byte *TapePlayAction() +{ + int update_delay = FRAMES_PER_SECOND / 2; + boolean update_video_display = (FrameCounter % update_delay == 0); + boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1); + static byte action[MAX_PLAYERS]; + int i; + + if (!tape.playing || tape.pausing) + return NULL; + + if (tape.pause_before_end) // stop some seconds before end of tape + { + if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH) + { + TapeStopWarpForward(); + TapeTogglePause(TAPE_TOGGLE_MANUAL); + + return NULL; + } + } + + if (tape.counter >= tape.length) /* end of tape reached */ + { + if (tape.warp_forward && !tape.auto_play) + { + TapeStopWarpForward(); + TapeTogglePause(TAPE_TOGGLE_MANUAL); + } + else + { + TapeStop(); + } + + return NULL; + } + + if (update_video_display && !tape.deactivate_display) + { + int state = 0; + + if (tape.warp_forward) + state |= VIDEO_STATE_WARP(update_draw_label_on); + else if (tape.fast_forward) + state |= VIDEO_STATE_FFWD(update_draw_label_on); + + if (tape.pause_before_end) + state |= VIDEO_STATE_PBEND(update_draw_label_on); + + // draw labels and symbols separately to prevent labels overlapping symbols + DrawVideoDisplayLabel(state); + DrawVideoDisplaySymbol(state); + } + + for (i = 0; i < MAX_PLAYERS; i++) + action[i] = tape.pos[tape.counter].action[i]; + +#if DEBUG_TAPE_WHEN_PLAYING + printf("%05d", FrameCounter); + for (i = 0; i < MAX_PLAYERS; i++) + printf(" %08x", action[i]); + printf("\n"); +#endif -void TapeStartRecording() -{ - time_t zeit1 = time(NULL); - struct tm *zeit2 = localtime(&zeit1); + tape.set_centered_player = FALSE; + tape.centered_player_nr_next = -999; - if (!TAPE_IS_STOPPED(tape)) - TapeStop(); + for (i = 0; i < MAX_PLAYERS; i++) + { + if (action[i] & KEY_SET_FOCUS) + { + tape.set_centered_player = TRUE; + tape.centered_player_nr_next = + (tape.centered_player_nr_next == -999 ? i : -1); + } - tape.level_nr = level_nr; - tape.length = 0; - tape.counter = 0; - tape.pos[tape.counter].delay = 0; - tape.recording = TRUE; - tape.playing = FALSE; - tape.pausing = FALSE; - tape.changed = TRUE; - tape.date = 10000*(zeit2->tm_year%100) + 100*zeit2->tm_mon + zeit2->tm_mday; - tape.random_seed = InitRND(NEW_RANDOMIZE); + action[i] &= ~KEY_SET_FOCUS; + } - DrawVideoDisplay(VIDEO_STATE_REC_ON, 0); - DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date); - DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0); + tape.delay_played++; + if (tape.delay_played >= tape.pos[tape.counter].delay) + { + tape.counter++; + tape.delay_played = 0; + } + + if (tape.auto_play) + PrintTapeReplayProgress(FALSE); + + return action; } -void TapeStopRecording() +void TapeStop() +{ + TapeStopRecording(); + TapeStopPlaying(); + + DrawVideoDisplay(VIDEO_STATE_OFF, 0); + + if (tape.date && tape.length) + { + DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date); + DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds); + DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames); + } +} + +unsigned int GetTapeLengthFrames() { + unsigned int tape_length_frames = 0; int i; - if (!tape.recording) - return; + if (TAPE_IS_EMPTY(tape)) + return(0); - for(i=0; i= MAX_TAPELEN-1) + if (!tape.pausing) + TapeTogglePause(TAPE_TOGGLE_MANUAL); + + tape.single_step = !tape.single_step; + + DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0); +} + +void TapeQuickSave() +{ + if (game_status == GAME_MODE_MAIN) { - TapeStopRecording(); + Request("No game that can be saved!", REQ_CONFIRM); + return; } - for(i=0; i= MAX_TAPELEN) + if (tape.recording && !Request("Stop recording and load tape?", + REQ_ASK | REQ_STAY_CLOSED)) { - TapeStopRecording(); + OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK); + return; } - tape.pos[tape.counter].delay++; + if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN) + return; - if (tape.pos[tape.counter].delay >= 255) + if (CheckEngineSnapshotSingle()) { - for(i=0; i 0) + return; } -} -void TapeTogglePause() -{ - if (!tape.recording && !tape.playing) - return; + TapeStop(); + TapeErase(); - tape.pausing = !tape.pausing; - tape.fast_forward = FALSE; - tape.pause_before_death = FALSE; - DrawVideoDisplay((tape.pausing ? - VIDEO_STATE_PAUSE_ON : - VIDEO_STATE_PAUSE_OFF), - 0); + LoadTape(level_nr); + + if (!TAPE_IS_EMPTY(tape)) + { + TapeStartGamePlaying(); + TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY); + + tape.quick_resume = TRUE; + } + else /* this should not happen (basically checked above) */ + { + int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0); + + Request("No tape for this level!", REQ_CONFIRM | reopen_door); + } } -void TapeStartPlaying() +void InsertSolutionTape() { - if (TAPE_IS_EMPTY(tape)) + if (!TAPE_IS_EMPTY(tape)) return; - if (!TAPE_IS_STOPPED(tape)) - TapeStop(); + LoadSolutionTape(level_nr); - tape.counter = 0; - tape.delay_played = 0; - tape.pause_before_death = FALSE; - tape.recording = FALSE; - tape.playing = TRUE; - tape.pausing = FALSE; - tape.fast_forward = FALSE; - InitRND(tape.random_seed); + if (TAPE_IS_EMPTY(tape)) + Request("No solution tape for this level!", REQ_CONFIRM); - DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0); - DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date); - DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0); + DrawCompleteVideoDisplay(); } -void TapeStopPlaying() -{ - if (!tape.playing) - return; - tape.playing = FALSE; - tape.pausing = FALSE; - DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0); -} +/* ------------------------------------------------------------------------- * + * tape autoplay functions + * ------------------------------------------------------------------------- */ -byte *TapePlayAction() +void AutoPlayTape() { - static byte joy[MAX_PLAYERS]; + static LevelDirTree *autoplay_leveldir = NULL; + static boolean autoplay_initialized = FALSE; + static int autoplay_level_nr = -1; + static int num_levels_played = 0; + static int num_levels_solved = 0; + static int num_tape_missing = 0; + static boolean level_failed[MAX_TAPES_PER_SET]; int i; - if (!tape.playing || tape.pausing) - return(NULL); - - if (tape.counter >= tape.length) + if (autoplay_initialized) { - TapeStop(); - return(NULL); - } + /* just finished auto-playing tape */ + PrintTapeReplayProgress(TRUE); + + num_levels_played++; - if (tape.delay_played == tape.pos[tape.counter].delay) + if (tape.auto_play_level_solved) + num_levels_solved++; + else if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET) + level_failed[level_nr] = TRUE; + } + else { - tape.delay_played = 0; - tape.counter++; + DrawCompleteVideoDisplay(); - for(i=0; ifirst_level < 0) + autoplay_leveldir->first_level = 0; + if (autoplay_leveldir->last_level >= MAX_TAPES_PER_SET) + autoplay_leveldir->last_level = MAX_TAPES_PER_SET - 1; + + autoplay_level_nr = autoplay_leveldir->first_level; + + PrintLine("=", 79); + Print("Automatically playing level tapes\n"); + PrintLine("-", 79); + Print("Level series identifier: '%s'\n", autoplay_leveldir->identifier); + Print("Level series name: '%s'\n", autoplay_leveldir->name); + Print("Level series author: '%s'\n", autoplay_leveldir->author); + Print("Number of levels: %d\n", autoplay_leveldir->levels); + PrintLine("=", 79); + Print("\n"); + + for (i = 0; i < MAX_TAPES_PER_SET; i++) + level_failed[i] = FALSE; - if (tape.pause_before_death) /* STOP 10s BEFORE PLAYER GETS KILLED... */ + autoplay_initialized = TRUE; + } + + while (autoplay_level_nr <= autoplay_leveldir->last_level) { - if (!(FrameCounter % 5)) + level_nr = autoplay_level_nr++; + + if (!global.autoplay_all && !global.autoplay_level[level_nr]) + continue; + + TapeErase(); + + LoadLevel(level_nr); + + if (level.no_level_file || level.no_valid_file) { - if (2*(FrameCounter/10) == FrameCounter/5) - DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, VIDEO_DISPLAY_LABEL_ONLY); - else - DrawVideoDisplay(VIDEO_STATE_PAUSE_OFF, VIDEO_DISPLAY_LABEL_ONLY); + Print("Level %03d: (no level)\n", level_nr); + + continue; } - if (level.time-TimeLeft > tape.length_seconds - PAUSE_SECONDS_BEFORE_DEATH) +#if 0 + /* ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY */ + Print("Level %03d: (only testing level)\n", level_nr); + continue; +#endif + + if (options.mytapes) + LoadTape(level_nr); + else + LoadSolutionTape(level_nr); + + if (tape.no_valid_file) { - TapeTogglePause(); - return(FALSE); + num_tape_missing++; + + Print("Level %03d: (no tape)\n", level_nr); + + continue; } + + InitCounter(); + + TapeStartGamePlaying(); + TapeStartWarpForward(global.autoplay_mode); + + return; } - if (tape.counter >= tape.length) + Print("\n"); + PrintLine("=", 79); + Print("Number of levels played: %d\n", num_levels_played); + Print("Number of levels solved: %d (%d%%)\n", num_levels_solved, + (num_levels_played ? num_levels_solved * 100 / num_levels_played :0)); + PrintLine("-", 79); + Print("Summary (for automatic parsing by scripts):\n"); + Print("LEVELDIR '%s', SOLVED %d/%d (%d%%)", + autoplay_leveldir->identifier, num_levels_solved, num_levels_played, + (num_levels_played ? num_levels_solved * 100 / num_levels_played :0)); + + if (num_levels_played != num_levels_solved) { - TapeStop(); - return(TRUE); + Print(", FAILED:"); + for (i = 0; i < MAX_TAPES_PER_SET; i++) + if (level_failed[i]) + Print(" %03d", i); } - if (tape.delay_played < tape.pos[tape.counter].delay) + Print("\n"); + PrintLine("=", 79); + + CloseAllAndExit(0); +} + + +/* ---------- new tape button stuff ---------------------------------------- */ + +static struct +{ + int graphic; + struct XY *pos; + int gadget_id; + char *infotext; +} tapebutton_info[NUM_TAPE_BUTTONS] = +{ + { + IMG_GFX_TAPE_BUTTON_EJECT, &tape.button.eject, + TAPE_CTRL_ID_EJECT, "eject tape" + }, + { + /* (same position as "eject" button) */ + IMG_GFX_TAPE_BUTTON_EXTRA, &tape.button.eject, + TAPE_CTRL_ID_EXTRA, "extra functions" + }, + { + IMG_GFX_TAPE_BUTTON_STOP, &tape.button.stop, + TAPE_CTRL_ID_STOP, "stop tape" + }, { - tape.delay_played++; - return(TRUE); + IMG_GFX_TAPE_BUTTON_PAUSE, &tape.button.pause, + TAPE_CTRL_ID_PAUSE, "pause tape" + }, + { + IMG_GFX_TAPE_BUTTON_RECORD, &tape.button.record, + TAPE_CTRL_ID_RECORD, "record tape" + }, + { + IMG_GFX_TAPE_BUTTON_PLAY, &tape.button.play, + TAPE_CTRL_ID_PLAY, "play tape" } - else - return(FALSE); -} +}; -void TapeStop() +void CreateTapeButtons() { - TapeStopRecording(); - TapeStopPlaying(); + int i; - DrawVideoDisplay(VIDEO_STATE_PAUSE_OFF,0); - if (tape.date && tape.length) + for (i = 0; i < NUM_TAPE_BUTTONS; i++) { - DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date); - DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds); + struct GraphicInfo *gfx = &graphic_info[tapebutton_info[i].graphic]; + struct XY *pos = tapebutton_info[i].pos; + struct GadgetInfo *gi; + int gd_x = gfx->src_x; + int gd_y = gfx->src_y; + int gd_xp = gfx->src_x + gfx->pressed_xoffset; + int gd_yp = gfx->src_y + gfx->pressed_yoffset; + int id = i; + + gi = CreateGadget(GDI_CUSTOM_ID, id, + GDI_INFO_TEXT, tapebutton_info[i].infotext, + GDI_X, VX + pos->x, + GDI_Y, VY + pos->y, + GDI_WIDTH, gfx->width, + GDI_HEIGHT, gfx->height, + GDI_TYPE, GD_TYPE_NORMAL_BUTTON, + GDI_STATE, GD_BUTTON_UNPRESSED, + GDI_DESIGN_UNPRESSED, gfx->bitmap, gd_x, gd_y, + GDI_DESIGN_PRESSED, gfx->bitmap, gd_xp, gd_yp, + GDI_DIRECT_DRAW, FALSE, + GDI_EVENT_MASK, GD_EVENT_RELEASED, + GDI_CALLBACK_ACTION, HandleTapeButtons, + GDI_END); + + if (gi == NULL) + Error(ERR_EXIT, "cannot create gadget"); + + tape_gadget[id] = gi; } } -void TapeErase() +void FreeTapeButtons() { - tape.length = 0; + int i; + + for (i = 0; i < NUM_TAPE_BUTTONS; i++) + FreeGadget(tape_gadget[i]); +} + +void MapTapeEjectButton() +{ + UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]); + MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]); +} + +void MapTapeWarpButton() +{ + UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]); + MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]); } -unsigned int GetTapeLength() +void MapTapeButtons() { - unsigned int tape_length = 0; int i; - if (TAPE_IS_EMPTY(tape)) - return(0); + for (i = 0; i < NUM_TAPE_BUTTONS; i++) + if (i != TAPE_CTRL_ID_EXTRA) + MapGadget(tape_gadget[i]); + + if (tape.recording || tape.playing) + MapTapeWarpButton(); + + if (tape.show_game_buttons) + MapGameButtons(); +} + +void UnmapTapeButtons() +{ + int i; + + for (i = 0; i < NUM_TAPE_BUTTONS; i++) + UnmapGadget(tape_gadget[i]); + + if (tape.show_game_buttons) + UnmapGameButtons(); +} + +void RedrawTapeButtons() +{ + int i; + + for (i = 0; i < NUM_TAPE_BUTTONS; i++) + RedrawGadget(tape_gadget[i]); + + if (tape.show_game_buttons) + RedrawGameButtons(); + + // RedrawGadget() may have set REDRAW_ALL if buttons are defined off-area + redraw_mask &= ~REDRAW_ALL; +} + +void RedrawOrRemapTapeButtons() +{ + if (tape_gadget[TAPE_CTRL_ID_PLAY]->mapped) + { + // tape buttons already mapped + RedrawTapeButtons(); + } + else + { + UnmapTapeButtons(); + MapTapeButtons(); + } +} + +static void HandleTapeButtonsExt(int id) +{ + if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING) + return; + + switch (id) + { + case TAPE_CTRL_ID_EJECT: + TapeStop(); + + if (TAPE_IS_EMPTY(tape)) + { + LoadTape(level_nr); + + if (TAPE_IS_EMPTY(tape)) + Request("No tape for this level!", REQ_CONFIRM); + } + else + { + if (tape.changed) + SaveTapeChecked(tape.level_nr); + + TapeErase(); + } + + DrawCompleteVideoDisplay(); + break; + + case TAPE_CTRL_ID_EXTRA: + if (tape.playing) + { + tape.pause_before_end = !tape.pause_before_end; + + DrawVideoDisplayCurrentState(); + } + else if (tape.recording) + { + TapeSingleStep(); + } + + break; + + case TAPE_CTRL_ID_STOP: + TapeStop(); + + break; + + case TAPE_CTRL_ID_PAUSE: + TapeTogglePause(TAPE_TOGGLE_MANUAL); + + break; + + case TAPE_CTRL_ID_RECORD: + if (TAPE_IS_STOPPED(tape)) + { + TapeStartGameRecording(); + } + else if (tape.pausing) + { + if (tape.playing) /* PLAY -> PAUSE -> RECORD */ + TapeAppendRecording(); + else + TapeTogglePause(TAPE_TOGGLE_MANUAL); + } - for(i=0;i RECORD */ + { + // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this) + + TapeTogglePause(TAPE_TOGGLE_MANUAL); + } + + if (TAPE_IS_EMPTY(tape)) + break; + + if (TAPE_IS_STOPPED(tape)) + { + TapeStartGamePlaying(); + } + else if (tape.playing) + { + if (tape.pausing) /* PAUSE -> PLAY */ + { + TapeTogglePause(TAPE_TOGGLE_MANUAL | TAPE_TOGGLE_PLAY_PAUSE); + } + else if (!tape.fast_forward) /* PLAY -> FFWD */ + { + tape.fast_forward = TRUE; + } + else if (!tape.warp_forward) /* FFWD -> WARP */ + { + tape.warp_forward = TRUE; + } + else if (!tape.deactivate_display) /* WARP -> WARP BLIND */ + { + tape.deactivate_display = TRUE; + + TapeDeactivateDisplayOn(); + } + else /* WARP BLIND -> PLAY */ + { + tape.fast_forward = FALSE; + tape.warp_forward = FALSE; + tape.deactivate_display = FALSE; + + TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING); + } + + DrawVideoDisplayCurrentState(); + } + + break; + + default: + break; + } +} + +static void HandleTapeButtons(struct GadgetInfo *gi) +{ + HandleTapeButtonsExt(gi->custom_id); +} + +void HandleTapeButtonKeys(Key key) +{ + boolean eject_button_is_active = TAPE_IS_STOPPED(tape); + boolean extra_button_is_active = !eject_button_is_active; - return(tape_length * GAME_FRAME_DELAY / 1000); + if (key == setup.shortcut.tape_eject && eject_button_is_active) + HandleTapeButtonsExt(TAPE_CTRL_ID_EJECT); + else if (key == setup.shortcut.tape_extra && extra_button_is_active) + HandleTapeButtonsExt(TAPE_CTRL_ID_EXTRA); + else if (key == setup.shortcut.tape_stop) + HandleTapeButtonsExt(TAPE_CTRL_ID_STOP); + else if (key == setup.shortcut.tape_pause) + HandleTapeButtonsExt(TAPE_CTRL_ID_PAUSE); + else if (key == setup.shortcut.tape_record) + HandleTapeButtonsExt(TAPE_CTRL_ID_RECORD); + else if (key == setup.shortcut.tape_play) + HandleTapeButtonsExt(TAPE_CTRL_ID_PLAY); }