X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Ftape.c;h=43c3c30699807efed1332e53488ab6adbf02ae5a;hp=2ddd754ddbdfeb49c51b2336a2b22606233062d4;hb=feeeabcbf6696f27ddd68ad56d19db1660a6c4fe;hpb=d4034197ba4731eec935af5c7439e22df253110b diff --git a/src/tape.c b/src/tape.c index 2ddd754d..43c3c306 100644 --- a/src/tape.c +++ b/src/tape.c @@ -21,29 +21,32 @@ #define DEBUG_TAPE_WHEN_PLAYING FALSE -/* tape button identifiers */ +// tape button identifiers #define TAPE_CTRL_ID_EJECT 0 #define TAPE_CTRL_ID_EXTRA 1 #define TAPE_CTRL_ID_STOP 2 #define TAPE_CTRL_ID_PAUSE 3 #define TAPE_CTRL_ID_RECORD 4 #define TAPE_CTRL_ID_PLAY 5 +#define TAPE_CTRL_ID_INSERT_SOLUTION 6 +#define TAPE_CTRL_ID_PLAY_SOLUTION 7 -#define NUM_TAPE_BUTTONS 6 +#define NUM_TAPE_BUTTONS 8 -/* values for tape handling */ +// values for tape handling #define TAPE_PAUSE_SECONDS_BEFORE_DEATH 5 -/* forward declaration for internal use */ +// forward declaration for internal use static void HandleTapeButtons(struct GadgetInfo *); -static void TapeStopWarpForward(); +static void TapeStopWarpForward(void); +static float GetTapeLengthSecondsFloat(void); static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS]; -/* ========================================================================= */ -/* video tape definitions */ -/* ========================================================================= */ +// ============================================================================ +// video tape definitions +// ============================================================================ #define VIDEO_INFO_OFF (VIDEO_STATE_DATE_OFF | \ VIDEO_STATE_TIME_OFF | \ @@ -95,9 +98,9 @@ static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS]; #define NUM_TAPE_FUNCTION_STATES 2 -/* ========================================================================= */ -/* video display functions */ -/* ========================================================================= */ +// ============================================================================ +// video display functions +// ============================================================================ static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value) { @@ -131,7 +134,7 @@ static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value) { -1, NULL }, }, { - /* (no label for displaying optional frame) */ + // (no label for displaying optional frame) { -1, NULL }, { -1, NULL }, }, @@ -157,11 +160,11 @@ static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value) }, }; - for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) /* on or off states */ + for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) // on or off states { - for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) /* record, play, ... */ + for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) // record, play, ... { - for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++) /* label or symbol */ + for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++) // label or symbol { int graphic = video_pos[i][j].graphic; struct XY *pos = video_pos[i][j].pos; @@ -183,20 +186,20 @@ static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value) if (value == skip_value) continue; - if (k == 1) /* on */ + if (k == 1) // on { gd_bitmap = gfx->bitmap; gd_x = gfx->src_x; gd_y = gfx->src_y; } - else /* off */ + else // off { gd_bitmap = gfx_bg->bitmap; gd_x = gfx_bg->src_x + pos->x; gd_y = gfx_bg->src_y + pos->y; } - /* some tape graphics may be undefined -- only draw if defined */ + // some tape graphics may be undefined -- only draw if defined if (gd_bitmap != NULL) BlitBitmap(gd_bitmap, drawto, gd_x, gd_y, gfx->width, gfx->height, VX + pos->x, VY + pos->y); @@ -346,39 +349,48 @@ void DrawVideoDisplay(unsigned int state, unsigned int value) DrawVideoDisplay_DateTime(state, value); } -void DrawVideoDisplayLabel(unsigned int state) +static void DrawVideoDisplayLabel(unsigned int state) { DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY); } -void DrawVideoDisplaySymbol(unsigned int state) +static void DrawVideoDisplaySymbol(unsigned int state) { DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY); } -void DrawVideoDisplayPlayState() +static void DrawVideoDisplayCurrentState(void) { int state = 0; DrawVideoDisplay(VIDEO_STATE_OFF, 0); - state |= VIDEO_STATE_PLAY_ON; - if (tape.pausing) - { state |= VIDEO_STATE_PAUSE_ON; + + if (tape.recording) + { + state |= VIDEO_STATE_REC_ON; + + if (tape.single_step) + state |= VIDEO_STATE_1STEP_ON; } - else + else if (tape.playing) { - if (tape.deactivate_display) - state |= VIDEO_STATE_WARP2_ON; - else if (tape.warp_forward) - state |= VIDEO_STATE_WARP_ON; - else if (tape.fast_forward) - state |= VIDEO_STATE_FFWD_ON; + state |= VIDEO_STATE_PLAY_ON; - if (tape.pause_before_end) - state |= VIDEO_STATE_PBEND_ON; + if (!tape.pausing) + { + if (tape.deactivate_display) + state |= VIDEO_STATE_WARP2_ON; + else if (tape.warp_forward) + state |= VIDEO_STATE_WARP_ON; + else if (tape.fast_forward) + state |= VIDEO_STATE_FFWD_ON; + + if (tape.pause_before_end) + state |= VIDEO_STATE_PBEND_ON; + } } // draw labels and symbols separately to prevent labels overlapping symbols @@ -386,17 +398,16 @@ void DrawVideoDisplayPlayState() DrawVideoDisplaySymbol(state); } -void DrawCompleteVideoDisplay() +void DrawCompleteVideoDisplay(void) { struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE]; - /* draw tape background */ + // draw tape background BlitBitmap(g_tape->bitmap, drawto, g_tape->src_x, g_tape->src_y, gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy); - /* draw tape buttons (forced) */ - UnmapTapeButtons(); - MapTapeButtons(); + // draw tape buttons (forced) + RedrawOrRemapTapeButtons(); DrawVideoDisplay(VIDEO_ALL_OFF, 0); @@ -431,7 +442,7 @@ void DrawCompleteVideoDisplay() 0, 0); } -void TapeDeactivateDisplayOn() +void TapeDeactivateDisplayOn(void) { SetDrawDeactivationMask(REDRAW_FIELD); audio.sound_deactivated = TRUE; @@ -450,9 +461,49 @@ void TapeDeactivateDisplayOff(boolean redraw_display) } -/* ========================================================================= */ -/* tape control functions */ -/* ========================================================================= */ +// ============================================================================ +// tape logging functions +// ============================================================================ + +static void PrintTapeReplayProgress(boolean replay_finished) +{ + static unsigned int counter_last = -1; + unsigned int counter = Counter(); + unsigned int counter_seconds = counter / 1000; + + if (!replay_finished) + { + unsigned int counter_delay = 50; + + if (counter > counter_last + counter_delay) + { + PrintNoLog("\r"); + PrintNoLog("Level %03d [%02d:%02d]: [%02d:%02d] - playing tape ... ", + level_nr, tape.length_seconds / 60, tape.length_seconds % 60, + TapeTime / 60, TapeTime % 60); + + counter_last = counter; + } + } + else + { + float tape_length_seconds = GetTapeLengthSecondsFloat(); + + PrintNoLog("\r"); + Print("Level %03d [%02d:%02d]: (%02d:%02d.%03d / %.2f %%) - %s.\n", + level_nr, tape.length_seconds / 60, tape.length_seconds % 60, + counter_seconds / 60, counter_seconds % 60, counter % 1000, + (float)counter / tape_length_seconds / 10, + tape.auto_play_level_solved ? "solved" : "NOT SOLVED"); + + counter_last = -1; + } +} + + +// ============================================================================ +// tape control functions +// ============================================================================ void TapeSetDateFromEpochSeconds(time_t epoch_seconds) { @@ -461,12 +512,12 @@ void TapeSetDateFromEpochSeconds(time_t epoch_seconds) tape.date = 10000 * (lt->tm_year % 100) + 100 * lt->tm_mon + lt->tm_mday; } -void TapeSetDateFromNow() +void TapeSetDateFromNow(void) { TapeSetDateFromEpochSeconds(time(NULL)); } -void TapeErase() +void TapeErase(void) { int i; @@ -495,9 +546,11 @@ void TapeErase() tape.centered_player_nr_next = -1; tape.set_centered_player = FALSE; + + tape.use_mouse = (level.game_engine_type == GAME_ENGINE_TYPE_MM); } -static void TapeRewind() +static void TapeRewind(void) { tape.counter = 0; tape.delay_played = 0; @@ -543,25 +596,18 @@ void TapeStartRecording(int random_seed) SetDrawDeactivationMask(REDRAW_NONE); audio.sound_deactivated = FALSE; + + // required here to update video display if tape door is closed + if (GetDoorState() & DOOR_CLOSE_2) + OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW); } -static void TapeStartGameRecording() +static void TapeStartGameRecording(void) { - TapeStartRecording(level.random_seed); - -#if defined(NETWORK_AVALIABLE) - if (options.network) - { - SendToServer_StartPlaying(); - - return; - } -#endif - - InitGame(); + StartGameActions(network.enabled, TRUE, level.random_seed); } -static void TapeAppendRecording() +static void TapeAppendRecording(void) { if (!tape.playing || !tape.pausing) return; @@ -589,22 +635,23 @@ static void TapeAppendRecording() UpdateAndDisplayGameControlValues(); } -void TapeHaltRecording() +void TapeHaltRecording(void) { - if (!tape.recording) - return; - tape.counter++; - tape.pos[tape.counter].delay = 0; + + // initialize delay for next tape entry (to be able to continue recording) + if (tape.counter < MAX_TAPE_LEN) + tape.pos[tape.counter].delay = 0; tape.length = tape.counter; tape.length_frames = GetTapeLengthFrames(); tape.length_seconds = GetTapeLengthSeconds(); } -void TapeStopRecording() +void TapeStopRecording(void) { - TapeHaltRecording(); + if (tape.recording) + TapeHaltRecording(); tape.recording = FALSE; tape.pausing = FALSE; @@ -613,34 +660,11 @@ void TapeStopRecording() MapTapeEjectButton(); } -void TapeRecordAction(byte action_raw[MAX_PLAYERS]) +boolean TapeAddAction(byte action[MAX_PLAYERS]) { - byte action[MAX_PLAYERS]; int i; - if (!tape.recording) /* (record action even when tape is paused) */ - return; - - if (tape.counter >= MAX_TAPE_LEN - 1) - { - TapeStopRecording(); - return; - } - - for (i = 0; i < MAX_PLAYERS; i++) - action[i] = action_raw[i]; - - if (tape.set_centered_player) - { - for (i = 0; i < MAX_PLAYERS; i++) - if (tape.centered_player_nr_next == i || - tape.centered_player_nr_next == -1) - action[i] |= KEY_SET_FOCUS; - - tape.set_centered_player = FALSE; - } - - if (tape.pos[tape.counter].delay > 0) /* already stored action */ + if (tape.pos[tape.counter].delay > 0) // already stored action { boolean changed_events = FALSE; @@ -650,6 +674,9 @@ void TapeRecordAction(byte action_raw[MAX_PLAYERS]) if (changed_events || tape.pos[tape.counter].delay >= 255) { + if (tape.counter >= MAX_TAPE_LEN - 1) + return FALSE; + tape.counter++; tape.pos[tape.counter].delay = 0; } @@ -657,23 +684,60 @@ void TapeRecordAction(byte action_raw[MAX_PLAYERS]) tape.pos[tape.counter].delay++; } - if (tape.pos[tape.counter].delay == 0) /* store new action */ + if (tape.pos[tape.counter].delay == 0) // store new action { for (i = 0; i < MAX_PLAYERS; i++) tape.pos[tape.counter].action[i] = action[i]; tape.pos[tape.counter].delay++; } + + return TRUE; } -void TapeTogglePause(boolean toggle_manual) +void TapeRecordAction(byte action_raw[MAX_PLAYERS]) { + byte action[MAX_PLAYERS]; + int i; + + if (!tape.recording) // (record action even when tape is paused) + return; + + for (i = 0; i < MAX_PLAYERS; i++) + action[i] = action_raw[i]; + + if (!tape.use_mouse && tape.set_centered_player) + { + for (i = 0; i < MAX_PLAYERS; i++) + if (tape.centered_player_nr_next == i || + tape.centered_player_nr_next == -1) + action[i] |= KEY_SET_FOCUS; + + tape.set_centered_player = FALSE; + } + + if (!TapeAddAction(action)) + TapeStopRecording(); +} + +void TapeTogglePause(boolean toggle_mode) +{ + if (tape.playing && tape.pausing && (toggle_mode & TAPE_TOGGLE_PLAY_PAUSE)) + { + // continue playing in normal mode + tape.fast_forward = FALSE; + tape.warp_forward = FALSE; + tape.deactivate_display = FALSE; + + tape.pause_before_end = FALSE; + } + tape.pausing = !tape.pausing; - if (tape.single_step && toggle_manual) + if (tape.single_step && (toggle_mode & TAPE_TOGGLE_MANUAL)) tape.single_step = FALSE; - DrawVideoDisplayPlayState(); + DrawVideoDisplayCurrentState(); if (tape.deactivate_display) { @@ -695,20 +759,26 @@ void TapeTogglePause(boolean toggle_manual) // restart step/move snapshots after quick loading tape SaveEngineSnapshotToListInitial(); + + // do not map undo/redo buttons after quick loading tape + return; } - if (setup.show_snapshot_buttons && - game_status == GAME_MODE_PLAYING && - CheckEngineSnapshotList()) + if (game_status == GAME_MODE_PLAYING) { - if (tape.pausing) - MapUndoRedoButtons(); - else if (!tape.single_step) - UnmapUndoRedoButtons(); + if (setup.show_snapshot_buttons && CheckEngineSnapshotList()) + { + if (tape.pausing) + MapUndoRedoButtons(); + else if (!tape.single_step) + UnmapUndoRedoButtons(); + } + + ModifyPauseButtons(); } } -void TapeStartPlaying() +void TapeStartPlaying(void) { if (TAPE_IS_EMPTY(tape)) return; @@ -731,14 +801,14 @@ void TapeStartPlaying() audio.sound_deactivated = FALSE; } -static void TapeStartGamePlaying() +static void TapeStartGamePlaying(void) { TapeStartPlaying(); InitGame(); } -void TapeStopPlaying() +void TapeStopPlaying(void) { tape.playing = FALSE; tape.pausing = FALSE; @@ -750,7 +820,7 @@ void TapeStopPlaying() MapTapeEjectButton(); } -byte *TapePlayAction() +byte *TapePlayAction(void) { int update_delay = FRAMES_PER_SECOND / 2; boolean update_video_display = (FrameCounter % update_delay == 0); @@ -765,9 +835,6 @@ byte *TapePlayAction() { if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH) { - tape.fast_forward = FALSE; - tape.pause_before_end = FALSE; - TapeStopWarpForward(); TapeTogglePause(TAPE_TOGGLE_MANUAL); @@ -775,12 +842,17 @@ byte *TapePlayAction() } } - if (tape.counter >= tape.length) /* end of tape reached */ + if (tape.counter >= tape.length) // end of tape reached { if (tape.warp_forward && !tape.auto_play) + { + TapeStopWarpForward(); TapeTogglePause(TAPE_TOGGLE_MANUAL); + } else + { TapeStop(); + } return NULL; } @@ -815,16 +887,19 @@ byte *TapePlayAction() tape.set_centered_player = FALSE; tape.centered_player_nr_next = -999; - for (i = 0; i < MAX_PLAYERS; i++) + if (!tape.use_mouse) { - if (action[i] & KEY_SET_FOCUS) + for (i = 0; i < MAX_PLAYERS; i++) { - tape.set_centered_player = TRUE; - tape.centered_player_nr_next = - (tape.centered_player_nr_next == -999 ? i : -1); - } + if (action[i] & KEY_SET_FOCUS) + { + tape.set_centered_player = TRUE; + tape.centered_player_nr_next = + (tape.centered_player_nr_next == -999 ? i : -1); + } - action[i] &= ~KEY_SET_FOCUS; + action[i] &= ~KEY_SET_FOCUS; + } } tape.delay_played++; @@ -834,11 +909,17 @@ byte *TapePlayAction() tape.delay_played = 0; } + if (tape.auto_play) + PrintTapeReplayProgress(FALSE); + return action; } -void TapeStop() +void TapeStop(void) { + if (tape.pausing) + TapeTogglePause(TAPE_TOGGLE_MANUAL); + TapeStopRecording(); TapeStopPlaying(); @@ -852,7 +933,7 @@ void TapeStop() } } -unsigned int GetTapeLengthFrames() +unsigned int GetTapeLengthFrames(void) { unsigned int tape_length_frames = 0; int i; @@ -866,43 +947,46 @@ unsigned int GetTapeLengthFrames() return tape_length_frames; } -unsigned int GetTapeLengthSeconds() +unsigned int GetTapeLengthSeconds(void) { return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000); } -static void TapeStartWarpForward() +static float GetTapeLengthSecondsFloat(void) { - tape.warp_forward = TRUE; + return ((float)GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000); +} - if (!tape.fast_forward && !tape.pause_before_end) - { - tape.pausing = FALSE; - tape.pause_before_end = TRUE; - tape.deactivate_display = TRUE; +static void TapeStartWarpForward(int mode) +{ + tape.fast_forward = (mode & AUTOPLAY_FFWD); + tape.warp_forward = (mode & AUTOPLAY_WARP); + tape.deactivate_display = (mode & AUTOPLAY_WARP_NO_DISPLAY); + tape.pausing = FALSE; + + if (tape.deactivate_display) TapeDeactivateDisplayOn(); - } - DrawVideoDisplayPlayState(); + DrawVideoDisplayCurrentState(); } -static void TapeStopWarpForward() +static void TapeStopWarpForward(void) { - if (tape.deactivate_display) - tape.pause_before_end = FALSE; - + tape.fast_forward = FALSE; tape.warp_forward = FALSE; tape.deactivate_display = FALSE; + tape.pause_before_end = FALSE; + TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING); - DrawVideoDisplayPlayState(); + DrawVideoDisplayCurrentState(); } -static void TapeSingleStep() +static void TapeSingleStep(void) { - if (options.network) + if (network.enabled) return; if (!tape.pausing) @@ -913,7 +997,7 @@ static void TapeSingleStep() DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0); } -void TapeQuickSave() +void TapeQuickSave(void) { if (game_status == GAME_MODE_MAIN) { @@ -926,7 +1010,7 @@ void TapeQuickSave() return; if (tape.recording) - TapeHaltRecording(); /* prepare tape for saving on-the-fly */ + TapeHaltRecording(); // prepare tape for saving on-the-fly if (TAPE_IS_EMPTY(tape)) { @@ -939,7 +1023,7 @@ void TapeQuickSave() SaveEngineSnapshotSingle(); } -void TapeQuickLoad() +void TapeQuickLoad(void) { char *filename = getTapeFilename(level_nr); @@ -990,11 +1074,11 @@ void TapeQuickLoad() if (!TAPE_IS_EMPTY(tape)) { TapeStartGamePlaying(); - TapeStartWarpForward(); + TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY); tape.quick_resume = TRUE; } - else /* this should not happen (basically checked above) */ + else // this should not happen (basically checked above) { int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0); @@ -1002,25 +1086,60 @@ void TapeQuickLoad() } } -void InsertSolutionTape() +boolean hasSolutionTape(void) { - if (!TAPE_IS_EMPTY(tape)) - return; + boolean tape_file_exists = fileExists(getSolutionTapeFilename(level_nr)); + boolean level_has_tape = (level.game_engine_type == GAME_ENGINE_TYPE_SP && + level.native_sp_level->demo.is_available); - LoadSolutionTape(level_nr); + return (tape_file_exists || level_has_tape); +} - if (TAPE_IS_EMPTY(tape)) +boolean InsertSolutionTape(void) +{ + if (!hasSolutionTape()) + { Request("No solution tape for this level!", REQ_CONFIRM); + return FALSE; + } + + if (!TAPE_IS_STOPPED(tape)) + TapeStop(); + + // if tape recorder already contains a tape, remove it without asking + TapeErase(); + + LoadSolutionTape(level_nr); + DrawCompleteVideoDisplay(); + + if (TAPE_IS_EMPTY(tape)) + { + Request("Loading solution tape for this level failed!", REQ_CONFIRM); + + return FALSE; + } + + return TRUE; } +boolean PlaySolutionTape(void) +{ + if (!InsertSolutionTape()) + return FALSE; + + TapeStartGamePlaying(); -/* ------------------------------------------------------------------------- * - * tape autoplay functions - * ------------------------------------------------------------------------- */ + return TRUE; +} + + +// ---------------------------------------------------------------------------- +// tape autoplay functions +// ---------------------------------------------------------------------------- -void AutoPlayTape() +void AutoPlayTape(void) { static LevelDirTree *autoplay_leveldir = NULL; static boolean autoplay_initialized = FALSE; @@ -1033,8 +1152,8 @@ void AutoPlayTape() if (autoplay_initialized) { - /* just finished auto-playing tape */ - printf("%s.\n", tape.auto_play_level_solved ? "solved" : "NOT SOLVED"); + // just finished auto-playing tape + PrintTapeReplayProgress(TRUE); num_levels_played++; @@ -1066,15 +1185,15 @@ void AutoPlayTape() autoplay_level_nr = autoplay_leveldir->first_level; - printf_line("=", 79); - printf("Automatically playing level tapes\n"); - printf_line("-", 79); - printf("Level series identifier: '%s'\n", autoplay_leveldir->identifier); - printf("Level series name: '%s'\n", autoplay_leveldir->name); - printf("Level series author: '%s'\n", autoplay_leveldir->author); - printf("Number of levels: %d\n", autoplay_leveldir->levels); - printf_line("=", 79); - printf("\n"); + PrintLine("=", 79); + Print("Automatically playing level tapes\n"); + PrintLine("-", 79); + Print("Level series identifier: '%s'\n", autoplay_leveldir->identifier); + Print("Level series name: '%s'\n", autoplay_leveldir->name); + Print("Level series author: '%s'\n", autoplay_leveldir->author); + Print("Number of levels: %d\n", autoplay_leveldir->levels); + PrintLine("=", 79); + Print("\n"); for (i = 0; i < MAX_TAPES_PER_SET; i++) level_failed[i] = FALSE; @@ -1091,72 +1210,70 @@ void AutoPlayTape() TapeErase(); - printf("Level %03d: ", level_nr); - LoadLevel(level_nr); - if (level.no_valid_file) + + if (level.no_level_file || level.no_valid_file) { - printf("(no level)\n"); + Print("Level %03d: (no level)\n", level_nr); + continue; } #if 0 - /* ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY */ - printf("(only testing level)\n"); + // ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY + Print("Level %03d: (only testing level)\n", level_nr); continue; #endif - LoadSolutionTape(level_nr); + if (options.mytapes) + LoadTape(level_nr); + else + LoadSolutionTape(level_nr); if (tape.no_valid_file) { num_tape_missing++; - printf("(no tape)\n"); + Print("Level %03d: (no tape)\n", level_nr); continue; } - printf("playing tape ... "); + InitCounter(); TapeStartGamePlaying(); - - if (global.autoplay_mode == AUTOPLAY_FFWD) - tape.fast_forward = TRUE; - - if (global.autoplay_mode != AUTOPLAY_PLAY) - TapeStartWarpForward(); + TapeStartWarpForward(global.autoplay_mode); return; } - printf("\n"); - printf_line("=", 79); - printf("Number of levels played: %d\n", num_levels_played); - printf("Number of levels solved: %d (%d%%)\n", num_levels_solved, + Print("\n"); + PrintLine("=", 79); + Print("Number of levels played: %d\n", num_levels_played); + Print("Number of levels solved: %d (%d%%)\n", num_levels_solved, (num_levels_played ? num_levels_solved * 100 / num_levels_played :0)); - printf_line("-", 79); - printf("Summary (for automatic parsing by scripts):\n"); - printf("LEVELDIR '%s', SOLVED %d/%d (%d%%)", + PrintLine("-", 79); + Print("Summary (for automatic parsing by scripts):\n"); + Print("LEVELDIR '%s', SOLVED %d/%d (%d%%)", autoplay_leveldir->identifier, num_levels_solved, num_levels_played, (num_levels_played ? num_levels_solved * 100 / num_levels_played :0)); if (num_levels_played != num_levels_solved) { - printf(", FAILED:"); + Print(", FAILED:"); for (i = 0; i < MAX_TAPES_PER_SET; i++) if (level_failed[i]) - printf(" %03d", i); + Print(" %03d", i); } - printf("\n"); - printf_line("=", 79); + Print("\n"); + PrintLine("=", 79); CloseAllAndExit(0); } -/* ---------- new tape button stuff ---------------------------------------- */ +// ---------- new tape button stuff ------------------------------------------- static struct { @@ -1171,7 +1288,7 @@ static struct TAPE_CTRL_ID_EJECT, "eject tape" }, { - /* (same position as "eject" button) */ + // (same position as "eject" button) IMG_GFX_TAPE_BUTTON_EXTRA, &tape.button.eject, TAPE_CTRL_ID_EXTRA, "extra functions" }, @@ -1190,16 +1307,25 @@ static struct { IMG_GFX_TAPE_BUTTON_PLAY, &tape.button.play, TAPE_CTRL_ID_PLAY, "play tape" + }, + { + IMG_GFX_TAPE_BUTTON_INSERT_SOLUTION,&tape.button.insert_solution, + TAPE_CTRL_ID_INSERT_SOLUTION, "insert solution tape" + }, + { + IMG_GFX_TAPE_BUTTON_PLAY_SOLUTION, &tape.button.play_solution, + TAPE_CTRL_ID_PLAY_SOLUTION, "play solution tape" } }; -void CreateTapeButtons() +void CreateTapeButtons(void) { int i; for (i = 0; i < NUM_TAPE_BUTTONS; i++) { - struct GraphicInfo *gfx = &graphic_info[tapebutton_info[i].graphic]; + int graphic = tapebutton_info[i].graphic; + struct GraphicInfo *gfx = &graphic_info[graphic]; struct XY *pos = tapebutton_info[i].pos; struct GadgetInfo *gi; int gd_x = gfx->src_x; @@ -1209,6 +1335,7 @@ void CreateTapeButtons() int id = i; gi = CreateGadget(GDI_CUSTOM_ID, id, + GDI_IMAGE_ID, graphic, GDI_INFO_TEXT, tapebutton_info[i].infotext, GDI_X, VX + pos->x, GDI_Y, VY + pos->y, @@ -1230,7 +1357,7 @@ void CreateTapeButtons() } } -void FreeTapeButtons() +void FreeTapeButtons(void) { int i; @@ -1238,19 +1365,19 @@ void FreeTapeButtons() FreeGadget(tape_gadget[i]); } -void MapTapeEjectButton() +void MapTapeEjectButton(void) { UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]); MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]); } -void MapTapeWarpButton() +void MapTapeWarpButton(void) { UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]); MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]); } -void MapTapeButtons() +void MapTapeButtons(void) { int i; @@ -1262,10 +1389,10 @@ void MapTapeButtons() MapTapeWarpButton(); if (tape.show_game_buttons) - MapGameButtons(); + MapGameButtonsOnTape(); } -void UnmapTapeButtons() +void UnmapTapeButtons(void) { int i; @@ -1273,7 +1400,32 @@ void UnmapTapeButtons() UnmapGadget(tape_gadget[i]); if (tape.show_game_buttons) - UnmapGameButtons(); + UnmapGameButtonsOnTape(); +} + +void RedrawTapeButtons(void) +{ + int i; + + for (i = 0; i < NUM_TAPE_BUTTONS; i++) + RedrawGadget(tape_gadget[i]); + + if (tape.show_game_buttons) + RedrawGameButtonsOnTape(); +} + +void RedrawOrRemapTapeButtons(void) +{ + if (tape_gadget[TAPE_CTRL_ID_PLAY]->mapped) + { + // tape buttons already mapped + RedrawTapeButtons(); + } + else + { + UnmapTapeButtons(); + MapTapeButtons(); + } } static void HandleTapeButtonsExt(int id) @@ -1296,7 +1448,7 @@ static void HandleTapeButtonsExt(int id) else { if (tape.changed) - SaveTapeChecked(tape.level_nr); + SaveTapeChecked(level_nr); TapeErase(); } @@ -1307,46 +1459,44 @@ static void HandleTapeButtonsExt(int id) case TAPE_CTRL_ID_EXTRA: if (tape.playing) { - if (!tape.warp_forward) /* PLAY -> WARP FORWARD PLAY */ - { - TapeStartWarpForward(); - } - else if (tape.pausing) /* PAUSE -> WARP FORWARD PLAY */ - { - TapeTogglePause(TAPE_TOGGLE_MANUAL); - } - else /* WARP FORWARD PLAY -> PLAY */ - { - TapeStopWarpForward(); - } + tape.pause_before_end = !tape.pause_before_end; + + DrawVideoDisplayCurrentState(); } else if (tape.recording) + { TapeSingleStep(); + } break; case TAPE_CTRL_ID_STOP: TapeStop(); + break; case TAPE_CTRL_ID_PAUSE: TapeTogglePause(TAPE_TOGGLE_MANUAL); + break; case TAPE_CTRL_ID_RECORD: if (TAPE_IS_STOPPED(tape)) + { TapeStartGameRecording(); + } else if (tape.pausing) { - if (tape.playing) /* PLAY -> PAUSE -> RECORD */ + if (tape.playing) // PLAY -> PAUSE -> RECORD TapeAppendRecording(); else TapeTogglePause(TAPE_TOGGLE_MANUAL); } + break; case TAPE_CTRL_ID_PLAY: - if (tape.recording && tape.pausing) /* PAUSE -> RECORD */ + if (tape.recording && tape.pausing) // PAUSE -> RECORD { // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this) @@ -1362,47 +1512,46 @@ static void HandleTapeButtonsExt(int id) } else if (tape.playing) { - if (tape.pausing) /* PAUSE -> PLAY */ + if (tape.pausing) // PAUSE -> PLAY { - // continue playing in normal mode - tape.fast_forward = FALSE; - tape.warp_forward = FALSE; - tape.pause_before_end = FALSE; - tape.deactivate_display = FALSE; - - TapeTogglePause(TAPE_TOGGLE_MANUAL); + TapeTogglePause(TAPE_TOGGLE_MANUAL | TAPE_TOGGLE_PLAY_PAUSE); } - else if (tape.warp_forward && - !tape.fast_forward) /* WARP FORWARD PLAY -> PLAY */ + else if (!tape.fast_forward) // PLAY -> FFWD { - TapeStopWarpForward(); + tape.fast_forward = TRUE; } - else if (!tape.fast_forward) /* PLAY -> FAST FORWARD PLAY */ + else if (!tape.warp_forward) // FFWD -> WARP { - tape.fast_forward = TRUE; - - DrawVideoDisplay(VIDEO_STATE_FFWD_ON, 0); + tape.warp_forward = TRUE; } - else if (!tape.pause_before_end) /* FFWD PLAY -> AUTO PAUSE */ + else if (!tape.deactivate_display) // WARP -> WARP BLIND { - tape.pause_before_end = TRUE; + tape.deactivate_display = TRUE; - DrawVideoDisplay(VIDEO_STATE_FFWD_OFF | VIDEO_STATE_PBEND_ON, 0); - - if (tape.warp_forward) - DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON); + TapeDeactivateDisplayOn(); } - else /* AUTO PAUSE -> NORMAL PLAY */ + else // WARP BLIND -> PLAY { - if (tape.warp_forward) - TapeStopWarpForward(); - tape.fast_forward = FALSE; - tape.pause_before_end = FALSE; + tape.warp_forward = FALSE; + tape.deactivate_display = FALSE; - DrawVideoDisplay(VIDEO_STATE_PBEND_OFF | VIDEO_STATE_PLAY_ON, 0); + TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING); } + + DrawVideoDisplayCurrentState(); } + + break; + + case TAPE_CTRL_ID_INSERT_SOLUTION: + InsertSolutionTape(); + + break; + + case TAPE_CTRL_ID_PLAY_SOLUTION: + PlaySolutionTape(); + break; default: