X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Ftape.c;h=2300f00b2d89b9f34015ca76998fbeac4de6e7e9;hp=831659b62cb881ac47353c1e37992d3917c8d57b;hb=580cc0293954391cf0cfd2f99638d8134f88f76c;hpb=3413f120c3ff15eeaa855d0efc586514a0b6dcd3 diff --git a/src/tape.c b/src/tape.c index 831659b6..2300f00b 100644 --- a/src/tape.c +++ b/src/tape.c @@ -4,7 +4,7 @@ // (c) 1995-2014 by Artsoft Entertainment // Holger Schemel // info@artsoft.org -// http://www.artsoft.org/ +// https://www.artsoft.org/ // ---------------------------------------------------------------------------- // tape.c // ============================================================================ @@ -21,29 +21,35 @@ #define DEBUG_TAPE_WHEN_PLAYING FALSE -/* tape button identifiers */ +// tape button identifiers #define TAPE_CTRL_ID_EJECT 0 #define TAPE_CTRL_ID_EXTRA 1 #define TAPE_CTRL_ID_STOP 2 #define TAPE_CTRL_ID_PAUSE 3 #define TAPE_CTRL_ID_RECORD 4 #define TAPE_CTRL_ID_PLAY 5 +#define TAPE_CTRL_ID_INSERT_SOLUTION 6 +#define TAPE_CTRL_ID_PLAY_SOLUTION 7 -#define NUM_TAPE_BUTTONS 6 +#define NUM_TAPE_BUTTONS 8 -/* values for tape handling */ +// values for tape handling #define TAPE_PAUSE_SECONDS_BEFORE_DEATH 5 +#define TAPE_MIN_SECONDS_FOR_UNDO_BUFFER 20 -/* forward declaration for internal use */ +// forward declaration for internal use static void HandleTapeButtons(struct GadgetInfo *); -static void TapeStopWarpForward(); +static void TapeStopWarpForward(void); +static float GetTapeLengthSecondsFloat(void); +static void CopyTapeToUndoBuffer(void); static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS]; +static struct TapeInfo tape_undo_buffer; -/* ========================================================================= */ -/* video tape definitions */ -/* ========================================================================= */ +// ============================================================================ +// video tape definitions +// ============================================================================ #define VIDEO_INFO_OFF (VIDEO_STATE_DATE_OFF | \ VIDEO_STATE_TIME_OFF | \ @@ -95,9 +101,9 @@ static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS]; #define NUM_TAPE_FUNCTION_STATES 2 -/* ========================================================================= */ -/* video display functions */ -/* ========================================================================= */ +// ============================================================================ +// video display functions +// ============================================================================ static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value) { @@ -131,7 +137,7 @@ static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value) { -1, NULL }, }, { - /* (no label for displaying optional frame) */ + // (no label for displaying optional frame) { -1, NULL }, { -1, NULL }, }, @@ -157,11 +163,11 @@ static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value) }, }; - for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) /* on or off states */ + for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) // on or off states { - for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) /* record, play, ... */ + for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) // record, play, ... { - for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++) /* label or symbol */ + for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++) // label or symbol { int graphic = video_pos[i][j].graphic; struct XY *pos = video_pos[i][j].pos; @@ -183,20 +189,20 @@ static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value) if (value == skip_value) continue; - if (k == 1) /* on */ + if (k == 1) // on { gd_bitmap = gfx->bitmap; gd_x = gfx->src_x; gd_y = gfx->src_y; } - else /* off */ + else // off { gd_bitmap = gfx_bg->bitmap; gd_x = gfx_bg->src_x + pos->x; gd_y = gfx_bg->src_y + pos->y; } - /* some tape graphics may be undefined -- only draw if defined */ + // some tape graphics may be undefined -- only draw if defined if (gd_bitmap != NULL) BlitBitmap(gd_bitmap, drawto, gd_x, gd_y, gfx->width, gfx->height, VX + pos->x, VY + pos->y); @@ -346,17 +352,17 @@ void DrawVideoDisplay(unsigned int state, unsigned int value) DrawVideoDisplay_DateTime(state, value); } -void DrawVideoDisplayLabel(unsigned int state) +static void DrawVideoDisplayLabel(unsigned int state) { DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY); } -void DrawVideoDisplaySymbol(unsigned int state) +static void DrawVideoDisplaySymbol(unsigned int state) { DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY); } -void DrawVideoDisplayCurrentState() +static void DrawVideoDisplayCurrentState(void) { int state = 0; @@ -395,15 +401,15 @@ void DrawVideoDisplayCurrentState() DrawVideoDisplaySymbol(state); } -void DrawCompleteVideoDisplay() +void DrawCompleteVideoDisplay(void) { struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE]; - /* draw tape background */ + // draw tape background BlitBitmap(g_tape->bitmap, drawto, g_tape->src_x, g_tape->src_y, gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy); - /* draw tape buttons (forced) */ + // draw tape buttons (forced) RedrawOrRemapTapeButtons(); DrawVideoDisplay(VIDEO_ALL_OFF, 0); @@ -439,7 +445,7 @@ void DrawCompleteVideoDisplay() 0, 0); } -void TapeDeactivateDisplayOn() +void TapeDeactivateDisplayOn(void) { SetDrawDeactivationMask(REDRAW_FIELD); audio.sound_deactivated = TRUE; @@ -453,16 +459,20 @@ void TapeDeactivateDisplayOff(boolean redraw_display) if (redraw_display) { RedrawPlayfield(); + + UpdateGameDoorValues(); DrawGameDoorValues(); } } -/* ========================================================================= */ -/* tape logging functions */ -/* ========================================================================= */ +// ============================================================================ +// tape logging functions +// ============================================================================ + +static char tape_patch_info[MAX_OUTPUT_LINESIZE]; -void PrintTapeReplayProgress(boolean replay_finished) +static void PrintTapeReplayProgress(boolean replay_finished) { static unsigned int counter_last = -1; unsigned int counter = Counter(); @@ -475,8 +485,9 @@ void PrintTapeReplayProgress(boolean replay_finished) if (counter > counter_last + counter_delay) { PrintNoLog("\r"); - PrintNoLog("Level %03d [%02d:%02d]: [%02d:%02d] - playing tape ... ", - level_nr, tape.length_seconds / 60, tape.length_seconds % 60, + PrintNoLog("Tape %03d %s[%02d:%02d]: [%02d:%02d] - playing tape ... ", + level_nr, tape_patch_info, + tape.length_seconds / 60, tape.length_seconds % 60, TapeTime / 60, TapeTime % 60); counter_last = counter; @@ -484,21 +495,27 @@ void PrintTapeReplayProgress(boolean replay_finished) } else { + float tape_length_seconds = GetTapeLengthSecondsFloat(); + PrintNoLog("\r"); - Print("Level %03d [%02d:%02d]: (%02d:%02d.%03d / %.2f %%) - %s.\n", - level_nr, tape.length_seconds / 60, tape.length_seconds % 60, + Print("Tape %03d %s[%02d:%02d]: (%02d:%02d.%03d / %.2f %%) - %s.\n", + level_nr, tape_patch_info, + tape.length_seconds / 60, tape.length_seconds % 60, counter_seconds / 60, counter_seconds % 60, counter % 1000, - (float)counter / tape.length_seconds / 10, - tape.auto_play_level_solved ? "solved" : "NOT SOLVED"); + (float)counter / tape_length_seconds / 10, + tape.auto_play_level_fixed ? "solved and fixed" : + tape.auto_play_level_solved ? "solved" : + tape.auto_play_level_not_fixable ? "NOT SOLVED, NOT FIXED" : + "NOT SOLVED"); counter_last = -1; } } -/* ========================================================================= */ -/* tape control functions */ -/* ========================================================================= */ +// ============================================================================ +// tape control functions +// ============================================================================ void TapeSetDateFromEpochSeconds(time_t epoch_seconds) { @@ -507,15 +524,17 @@ void TapeSetDateFromEpochSeconds(time_t epoch_seconds) tape.date = 10000 * (lt->tm_year % 100) + 100 * lt->tm_mon + lt->tm_mday; } -void TapeSetDateFromNow() +void TapeSetDateFromNow(void) { TapeSetDateFromEpochSeconds(time(NULL)); } -void TapeErase() +void TapeErase(void) { int i; + CopyTapeToUndoBuffer(); + tape.counter = 0; tape.length = 0; tape.length_frames = 0; @@ -541,9 +560,13 @@ void TapeErase() tape.centered_player_nr_next = -1; tape.set_centered_player = FALSE; + + // set flags for game actions to default values (may be overwritten later) + tape.use_key_actions = TRUE; + tape.use_mouse_actions = FALSE; } -static void TapeRewind() +static void TapeRewind(void) { tape.counter = 0; tape.delay_played = 0; @@ -555,6 +578,8 @@ static void TapeRewind() tape.deactivate_display = FALSE; tape.auto_play = (global.autoplay_leveldir != NULL); tape.auto_play_level_solved = FALSE; + tape.auto_play_level_fixed = FALSE; + tape.auto_play_level_not_fixable = FALSE; tape.quick_resume = FALSE; tape.single_step = FALSE; @@ -589,25 +614,18 @@ void TapeStartRecording(int random_seed) SetDrawDeactivationMask(REDRAW_NONE); audio.sound_deactivated = FALSE; + + // required here to update video display if tape door is closed + if (GetDoorState() & DOOR_CLOSE_2) + OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW); } -static void TapeStartGameRecording() +static void TapeStartGameRecording(void) { - TapeStartRecording(level.random_seed); - -#if defined(NETWORK_AVALIABLE) - if (options.network) - { - SendToServer_StartPlaying(); - - return; - } -#endif - - InitGame(); + StartGameActions(network.enabled, TRUE, level.random_seed); } -static void TapeAppendRecording() +static void TapeAppendRecording(void) { if (!tape.playing || !tape.pausing) return; @@ -635,22 +653,23 @@ static void TapeAppendRecording() UpdateAndDisplayGameControlValues(); } -void TapeHaltRecording() +void TapeHaltRecording(void) { - if (!tape.recording) - return; - tape.counter++; - tape.pos[tape.counter].delay = 0; + + // initialize delay for next tape entry (to be able to continue recording) + if (tape.counter < MAX_TAPE_LEN) + tape.pos[tape.counter].delay = 0; tape.length = tape.counter; tape.length_frames = GetTapeLengthFrames(); tape.length_seconds = GetTapeLengthSeconds(); } -void TapeStopRecording() +void TapeStopRecording(void) { - TapeHaltRecording(); + if (tape.recording) + TapeHaltRecording(); tape.recording = FALSE; tape.pausing = FALSE; @@ -659,43 +678,23 @@ void TapeStopRecording() MapTapeEjectButton(); } -void TapeRecordAction(byte action_raw[MAX_PLAYERS]) +boolean TapeAddAction(byte action[MAX_TAPE_ACTIONS]) { - byte action[MAX_PLAYERS]; int i; - if (!tape.recording) /* (record action even when tape is paused) */ - return; - - if (tape.counter >= MAX_TAPE_LEN - 1) - { - TapeStopRecording(); - return; - } - - for (i = 0; i < MAX_PLAYERS; i++) - action[i] = action_raw[i]; - - if (tape.set_centered_player) - { - for (i = 0; i < MAX_PLAYERS; i++) - if (tape.centered_player_nr_next == i || - tape.centered_player_nr_next == -1) - action[i] |= KEY_SET_FOCUS; - - tape.set_centered_player = FALSE; - } - - if (tape.pos[tape.counter].delay > 0) /* already stored action */ + if (tape.pos[tape.counter].delay > 0) // already stored action { boolean changed_events = FALSE; - for (i = 0; i < MAX_PLAYERS; i++) + for (i = 0; i < MAX_TAPE_ACTIONS; i++) if (tape.pos[tape.counter].action[i] != action[i]) changed_events = TRUE; if (changed_events || tape.pos[tape.counter].delay >= 255) { + if (tape.counter >= MAX_TAPE_LEN - 1) + return FALSE; + tape.counter++; tape.pos[tape.counter].delay = 0; } @@ -703,13 +702,40 @@ void TapeRecordAction(byte action_raw[MAX_PLAYERS]) tape.pos[tape.counter].delay++; } - if (tape.pos[tape.counter].delay == 0) /* store new action */ + if (tape.pos[tape.counter].delay == 0) // store new action { - for (i = 0; i < MAX_PLAYERS; i++) + for (i = 0; i < MAX_TAPE_ACTIONS; i++) tape.pos[tape.counter].action[i] = action[i]; tape.pos[tape.counter].delay++; } + + return TRUE; +} + +void TapeRecordAction(byte action_raw[MAX_TAPE_ACTIONS]) +{ + byte action[MAX_TAPE_ACTIONS]; + int i; + + if (!tape.recording) // (record action even when tape is paused) + return; + + for (i = 0; i < MAX_TAPE_ACTIONS; i++) + action[i] = action_raw[i]; + + if (tape.use_key_actions && tape.set_centered_player) + { + for (i = 0; i < MAX_PLAYERS; i++) + if (tape.centered_player_nr_next == i || + tape.centered_player_nr_next == -1) + action[i] |= KEY_SET_FOCUS; + + tape.set_centered_player = FALSE; + } + + if (!TapeAddAction(action)) + TapeStopRecording(); } void TapeTogglePause(boolean toggle_mode) @@ -756,18 +782,21 @@ void TapeTogglePause(boolean toggle_mode) return; } - if (setup.show_snapshot_buttons && - game_status == GAME_MODE_PLAYING && - CheckEngineSnapshotList()) + if (game_status == GAME_MODE_PLAYING) { - if (tape.pausing) - MapUndoRedoButtons(); - else if (!tape.single_step) - UnmapUndoRedoButtons(); + if (setup.show_snapshot_buttons && CheckEngineSnapshotList()) + { + if (tape.pausing) + MapUndoRedoButtons(); + else if (!tape.single_step) + UnmapUndoRedoButtons(); + } + + ModifyPauseButtons(); } } -void TapeStartPlaying() +void TapeStartPlaying(void) { if (TAPE_IS_EMPTY(tape)) return; @@ -790,14 +819,14 @@ void TapeStartPlaying() audio.sound_deactivated = FALSE; } -static void TapeStartGamePlaying() +static void TapeStartGamePlaying(void) { TapeStartPlaying(); InitGame(); } -void TapeStopPlaying() +void TapeStopPlaying(void) { tape.playing = FALSE; tape.pausing = FALSE; @@ -809,12 +838,12 @@ void TapeStopPlaying() MapTapeEjectButton(); } -byte *TapePlayAction() +byte *TapePlayAction(void) { int update_delay = FRAMES_PER_SECOND / 2; boolean update_video_display = (FrameCounter % update_delay == 0); boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1); - static byte action[MAX_PLAYERS]; + static byte action[MAX_TAPE_ACTIONS]; int i; if (!tape.playing || tape.pausing) @@ -831,7 +860,7 @@ byte *TapePlayAction() } } - if (tape.counter >= tape.length) /* end of tape reached */ + if (tape.counter >= tape.length) // end of tape reached { if (tape.warp_forward && !tape.auto_play) { @@ -863,29 +892,32 @@ byte *TapePlayAction() DrawVideoDisplaySymbol(state); } - for (i = 0; i < MAX_PLAYERS; i++) + for (i = 0; i < MAX_TAPE_ACTIONS; i++) action[i] = tape.pos[tape.counter].action[i]; #if DEBUG_TAPE_WHEN_PLAYING - printf("%05d", FrameCounter); - for (i = 0; i < MAX_PLAYERS; i++) - printf(" %08x", action[i]); - printf("\n"); + DebugContinued("", "%05d", FrameCounter); + for (i = 0; i < MAX_TAPE_ACTIONS; i++) + DebugContinued("", " %08x", action[i]); + DebugContinued("tape:play", "\n"); #endif tape.set_centered_player = FALSE; tape.centered_player_nr_next = -999; - for (i = 0; i < MAX_PLAYERS; i++) + if (tape.use_key_actions) { - if (action[i] & KEY_SET_FOCUS) + for (i = 0; i < MAX_PLAYERS; i++) { - tape.set_centered_player = TRUE; - tape.centered_player_nr_next = - (tape.centered_player_nr_next == -999 ? i : -1); - } + if (action[i] & KEY_SET_FOCUS) + { + tape.set_centered_player = TRUE; + tape.centered_player_nr_next = + (tape.centered_player_nr_next == -999 ? i : -1); + } - action[i] &= ~KEY_SET_FOCUS; + action[i] &= ~KEY_SET_FOCUS; + } } tape.delay_played++; @@ -901,8 +933,11 @@ byte *TapePlayAction() return action; } -void TapeStop() +void TapeStop(void) { + if (tape.pausing) + TapeTogglePause(TAPE_TOGGLE_MANUAL); + TapeStopRecording(); TapeStopPlaying(); @@ -916,13 +951,13 @@ void TapeStop() } } -unsigned int GetTapeLengthFrames() +unsigned int GetTapeLengthFrames(void) { unsigned int tape_length_frames = 0; int i; if (TAPE_IS_EMPTY(tape)) - return(0); + return 0; for (i = 0; i < tape.length; i++) tape_length_frames += tape.pos[i].delay; @@ -930,11 +965,16 @@ unsigned int GetTapeLengthFrames() return tape_length_frames; } -unsigned int GetTapeLengthSeconds() +unsigned int GetTapeLengthSeconds(void) { return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000); } +static float GetTapeLengthSecondsFloat(void) +{ + return ((float)GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000); +} + static void TapeStartWarpForward(int mode) { tape.fast_forward = (mode & AUTOPLAY_FFWD); @@ -949,7 +989,7 @@ static void TapeStartWarpForward(int mode) DrawVideoDisplayCurrentState(); } -static void TapeStopWarpForward() +static void TapeStopWarpForward(void) { tape.fast_forward = FALSE; tape.warp_forward = FALSE; @@ -962,9 +1002,9 @@ static void TapeStopWarpForward() DrawVideoDisplayCurrentState(); } -static void TapeSingleStep() +static void TapeSingleStep(void) { - if (options.network) + if (network.enabled) return; if (!tape.pausing) @@ -975,7 +1015,7 @@ static void TapeSingleStep() DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0); } -void TapeQuickSave() +void TapeQuickSave(void) { if (game_status == GAME_MODE_MAIN) { @@ -988,7 +1028,7 @@ void TapeQuickSave() return; if (tape.recording) - TapeHaltRecording(); /* prepare tape for saving on-the-fly */ + TapeHaltRecording(); // prepare tape for saving on-the-fly if (TAPE_IS_EMPTY(tape)) { @@ -1001,7 +1041,7 @@ void TapeQuickSave() SaveEngineSnapshotSingle(); } -void TapeQuickLoad() +void TapeQuickLoad(void) { char *filename = getTapeFilename(level_nr); @@ -1056,7 +1096,7 @@ void TapeQuickLoad() tape.quick_resume = TRUE; } - else /* this should not happen (basically checked above) */ + else // this should not happen (basically checked above) { int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0); @@ -1064,56 +1104,220 @@ void TapeQuickLoad() } } -void InsertSolutionTape() +boolean hasSolutionTape(void) { + boolean tape_file_exists = fileExists(getSolutionTapeFilename(level_nr)); boolean level_has_tape = (level.game_engine_type == GAME_ENGINE_TYPE_SP && level.native_sp_level->demo.is_available); - if (!fileExists(getSolutionTapeFilename(level_nr)) && !level_has_tape) + return (tape_file_exists || level_has_tape); +} + +boolean InsertSolutionTape(void) +{ + if (!hasSolutionTape()) { Request("No solution tape for this level!", REQ_CONFIRM); - return; + return FALSE; } + if (!TAPE_IS_STOPPED(tape)) + TapeStop(); + // if tape recorder already contains a tape, remove it without asking TapeErase(); LoadSolutionTape(level_nr); + DrawCompleteVideoDisplay(); + if (TAPE_IS_EMPTY(tape)) + { Request("Loading solution tape for this level failed!", REQ_CONFIRM); + return FALSE; + } + + return TRUE; +} + +boolean PlaySolutionTape(void) +{ + if (!InsertSolutionTape()) + return FALSE; + + TapeStartGamePlaying(); + + return TRUE; +} + +static boolean checkTapesFromSameLevel(struct TapeInfo *t1, struct TapeInfo *t2) +{ + return (strEqual(t1->level_identifier, t2->level_identifier) && + t1->level_nr == t2->level_nr); +} + +static void CopyTape(struct TapeInfo *tape_from, struct TapeInfo *tape_to) +{ + if (tape_to->level_identifier != NULL) + checked_free(tape_to->level_identifier); + + *tape_to = *tape_from; + + tape_to->level_identifier = getStringCopy(tape_from->level_identifier); +} + +static void SwapTapes(struct TapeInfo *t1, struct TapeInfo *t2) +{ + struct TapeInfo tmp = *t1; + + *t1 = *t2; + *t2 = tmp; +} + +static void CopyTapeToUndoBuffer(void) +{ + // copy tapes to undo buffer if large enough (or larger than last undo tape) + // or if the last undo tape is from a different level set or level number + if (tape.length_seconds >= TAPE_MIN_SECONDS_FOR_UNDO_BUFFER || + tape.length_seconds >= tape_undo_buffer.length_seconds || + !checkTapesFromSameLevel(&tape, &tape_undo_buffer)) + { + CopyTape(&tape, &tape_undo_buffer); + } +} + +void UndoTape(void) +{ + // only undo tapes from same level set and with same level number + if (!checkTapesFromSameLevel(&tape, &tape_undo_buffer)) + return; + + if (!TAPE_IS_STOPPED(tape)) + TapeStop(); + + // swap last recorded tape with undo buffer, so undo can be reversed + SwapTapes(&tape, &tape_undo_buffer); + DrawCompleteVideoDisplay(); } +void FixTape_ForceSinglePlayer(void) +{ + int i; + + /* fix single-player tapes that contain player input for more than one + player (due to a bug in 3.3.1.2 and earlier versions), which results + in playing levels with more than one player in multi-player mode, + even though the tape was originally recorded in single-player mode */ + + // remove player input actions for all players but the first one + for (i = 1; i < MAX_PLAYERS; i++) + tape.player_participates[i] = FALSE; -/* ------------------------------------------------------------------------- * - * tape autoplay functions - * ------------------------------------------------------------------------- */ + tape.changed = TRUE; +} -void AutoPlayTape() + +// ---------------------------------------------------------------------------- +// tape autoplay functions +// ---------------------------------------------------------------------------- + +void AutoPlayTapes(void) { static LevelDirTree *autoplay_leveldir = NULL; static boolean autoplay_initialized = FALSE; static int autoplay_level_nr = -1; static int num_levels_played = 0; static int num_levels_solved = 0; + static int num_tapes_patched = 0; static int num_tape_missing = 0; static boolean level_failed[MAX_TAPES_PER_SET]; + static int patch_nr = 0; + static char *patch_name[] = + { + "original tape", + "em_random_bug", + "screen_34x34", + + NULL + }; + static int patch_version_first[] = + { + VERSION_IDENT(0,0,0,0), + VERSION_IDENT(3,3,1,0), + VERSION_IDENT(0,0,0,0), + + -1 + }; + static int patch_version_last[] = + { + VERSION_IDENT(9,9,9,9), + VERSION_IDENT(4,0,1,1), + VERSION_IDENT(4,2,2,0), + + -1 + }; + static byte patch_property_bit[] = + { + TAPE_PROPERTY_NONE, + TAPE_PROPERTY_EM_RANDOM_BUG, + TAPE_PROPERTY_NONE, + + -1 + }; int i; if (autoplay_initialized) { - /* just finished auto-playing tape */ + if (global.autoplay_mode == AUTOPLAY_MODE_FIX) + { + if (tape.auto_play_level_solved) + { + if (patch_nr > 0) + { + // level solved by patched tape -- save fixed tape + char *filename = getTapeFilename(level_nr); + char *filename_orig = getStringCat2(filename, ".orig"); + + // create backup from old tape, if not yet existing + if (!fileExists(filename_orig)) + rename(filename, filename_orig); + + SaveTapeToFilename(filename); + + tape.auto_play_level_fixed = TRUE; + num_tapes_patched++; + } + + // continue with next tape + patch_nr = 0; + } + else if (patch_name[patch_nr + 1] != NULL) + { + // level not solved by patched tape -- continue with next patch + patch_nr++; + } + else + { + // level not solved by any patched tape -- continue with next tape + tape.auto_play_level_not_fixable = TRUE; + patch_nr = 0; + } + } + + // just finished auto-playing tape PrintTapeReplayProgress(TRUE); - num_levels_played++; + if (patch_nr == 0) + num_levels_played++; if (tape.auto_play_level_solved) num_levels_solved++; - else if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET) - level_failed[level_nr] = TRUE; + + if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET) + level_failed[level_nr] = !tape.auto_play_level_solved; } else { @@ -1126,8 +1330,7 @@ void AutoPlayTape() global.autoplay_leveldir); if (autoplay_leveldir == NULL) - Error(ERR_EXIT, "no such level identifier: '%s'", - global.autoplay_leveldir); + Fail("no such level identifier: '%s'", global.autoplay_leveldir); leveldir_current = autoplay_leveldir; @@ -1139,7 +1342,10 @@ void AutoPlayTape() autoplay_level_nr = autoplay_leveldir->first_level; PrintLine("=", 79); - Print("Automatically playing level tapes\n"); + if (global.autoplay_mode == AUTOPLAY_MODE_FIX) + Print("Automatically fixing level tapes\n"); + else + Print("Automatically playing level tapes\n"); PrintLine("-", 79); Print("Level series identifier: '%s'\n", autoplay_leveldir->identifier); Print("Level series name: '%s'\n", autoplay_leveldir->name); @@ -1151,12 +1357,26 @@ void AutoPlayTape() for (i = 0; i < MAX_TAPES_PER_SET; i++) level_failed[i] = FALSE; + // only private tapes may be modified + if (global.autoplay_mode == AUTOPLAY_MODE_FIX) + options.mytapes = TRUE; + autoplay_initialized = TRUE; } - while (autoplay_level_nr <= autoplay_leveldir->last_level) + while (1) { - level_nr = autoplay_level_nr++; + if (global.autoplay_mode != AUTOPLAY_MODE_FIX || patch_nr == 0) + level_nr = autoplay_level_nr++; + + if (level_nr > autoplay_leveldir->last_level) + break; + + // set patch info (required for progress output) + strcpy(tape_patch_info, ""); + if (global.autoplay_mode == AUTOPLAY_MODE_FIX) + snprintf(tape_patch_info, MAX_OUTPUT_LINESIZE, "[%-13s] ", + patch_name[patch_nr]); if (!global.autoplay_all && !global.autoplay_level[level_nr]) continue; @@ -1167,14 +1387,14 @@ void AutoPlayTape() if (level.no_level_file || level.no_valid_file) { - Print("Level %03d: (no level)\n", level_nr); + Print("Tape %03d: (no level found)\n", level_nr); continue; } #if 0 - /* ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY */ - Print("Level %03d: (only testing level)\n", level_nr); + // ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY + Print("Tape %03d: (only testing level)\n", level_nr); continue; #endif @@ -1187,11 +1407,68 @@ void AutoPlayTape() { num_tape_missing++; - Print("Level %03d: (no tape)\n", level_nr); + Print("Tape %03d: (no tape found)\n", level_nr); continue; } + if (global.autoplay_mode == AUTOPLAY_MODE_FIX) + { + boolean skip_patch = FALSE; + + if (tape.engine_version < patch_version_first[patch_nr] || + tape.engine_version > patch_version_last[patch_nr]) + { + Print("Tape %03d %s[%02d:%02d]: (%s %d.%d.%d.%d) - skipped.\n", + level_nr, tape_patch_info, + tape.length_seconds / 60, tape.length_seconds % 60, + "not suitable for version", + (tape.engine_version / 1000000) % 100, + (tape.engine_version / 10000 ) % 100, + (tape.engine_version / 100 ) % 100, + (tape.engine_version ) % 100); + + skip_patch = TRUE; + } + + if (strEqual(patch_name[patch_nr], "screen_34x34") && + tape.num_participating_players == 1) + { + Print("Tape %03d %s[%02d:%02d]: (%s) - skipped.\n", + level_nr, tape_patch_info, + tape.length_seconds / 60, tape.length_seconds % 60, + "not suitable for single player tapes"); + + skip_patch = TRUE; + } + + if (skip_patch) + { + if (patch_name[patch_nr + 1] != NULL) + { + // continue with next patch + patch_nr++; + } + else + { + // continue with next tape + patch_nr = 0; + } + + continue; + } + + if (strEqual(patch_name[patch_nr], "screen_34x34")) + { + tape.scr_fieldx = SCR_FIELDX_DEFAULT * 2; + tape.scr_fieldy = SCR_FIELDY_DEFAULT * 2; + } + else + { + tape.property_bits |= patch_property_bit[patch_nr]; + } + } + InitCounter(); TapeStartGamePlaying(); @@ -1204,12 +1481,15 @@ void AutoPlayTape() PrintLine("=", 79); Print("Number of levels played: %d\n", num_levels_played); Print("Number of levels solved: %d (%d%%)\n", num_levels_solved, - (num_levels_played ? num_levels_solved * 100 / num_levels_played :0)); + (num_levels_played ? num_levels_solved * 100 / num_levels_played : 0)); + if (global.autoplay_mode == AUTOPLAY_MODE_FIX) + Print("Number of tapes fixed: %d\n", num_tapes_patched); PrintLine("-", 79); Print("Summary (for automatic parsing by scripts):\n"); - Print("LEVELDIR '%s', SOLVED %d/%d (%d%%)", - autoplay_leveldir->identifier, num_levels_solved, num_levels_played, - (num_levels_played ? num_levels_solved * 100 / num_levels_played :0)); + Print("LEVELDIR [%s] '%s', SOLVED %d/%d (%d%%)", + (num_levels_played == num_levels_solved ? " OK " : "WARN"), + autoplay_leveldir->identifier, num_levels_solved, num_levels_played, + (num_levels_played ? num_levels_solved * 100 / num_levels_played : 0)); if (num_levels_played != num_levels_solved) { @@ -1226,7 +1506,209 @@ void AutoPlayTape() } -/* ---------- new tape button stuff ---------------------------------------- */ +// ---------------------------------------------------------------------------- +// tape patch functions +// ---------------------------------------------------------------------------- + +static boolean PatchTape(struct TapeInfo *tape, char *mode) +{ + Print("[%d.%d.%d.%d]: ", + (tape->engine_version / 1000000) % 100, + (tape->engine_version / 10000 ) % 100, + (tape->engine_version / 100 ) % 100, + (tape->engine_version ) % 100); + + if (strEqual(mode, "info")) + { + Print("property bits == 0x%02x\n", tape->property_bits); + + return FALSE; + } + + boolean unpatch_tape = FALSE; + boolean use_property_bit = FALSE; + byte property_bitmask = 0; + + if (strSuffix(mode, ":0") || + strSuffix(mode, ":off") || + strSuffix(mode, ":clear")) + unpatch_tape = TRUE; + + if (strEqual(mode, "em_random_bug") || strPrefix(mode, "em_random_bug:")) + { + // this bug was introduced in version 3.3.1.0 and fixed in version 4.0.1.2 + if (tape->engine_version < VERSION_IDENT(3,3,1,0) || + tape->engine_version >= VERSION_IDENT(4,0,1,2)) + { + Print("This tape version cannot be patched against EM random bug!\n"); + + return FALSE; + } + + property_bitmask = TAPE_PROPERTY_EM_RANDOM_BUG; + + use_property_bit = TRUE; + } + else if (strEqual(mode, "screen_34x34") || strPrefix(mode, "screen_34x34:")) + { + // this bug only affects team mode tapes + if (tape->num_participating_players == 1) + { + Print("Only team mode tapes can be patched against screen size bug!\n"); + + return FALSE; + } + + // this bug (that always existed before) was fixed in version 4.2.2.1 + if (tape->engine_version >= VERSION_IDENT(4,2,2,1)) + { + Print("This tape version cannot be patched against screen size bug!\n"); + + return FALSE; + } + + int factor = (unpatch_tape ? 1 : 2); + int scr_fieldx_new = SCR_FIELDX_DEFAULT * factor; + int scr_fieldy_new = SCR_FIELDY_DEFAULT * factor; + + if (scr_fieldx_new == tape->scr_fieldx && + scr_fieldy_new == tape->scr_fieldy) + { + Print("Tape already patched for '%s'!\n", mode); + + return FALSE; + } + + tape->scr_fieldx = scr_fieldx_new; + tape->scr_fieldy = scr_fieldy_new; + } + else + { + Print("Unknown patch mode '%s'!\n", mode); + + return FALSE; + } + + // patching tapes using property bits may be used for several patch modes + if (use_property_bit) + { + byte property_bits = tape->property_bits; + boolean set_property_bit = (unpatch_tape ? FALSE : TRUE); + + if (set_property_bit) + property_bits |= property_bitmask; + else + property_bits &= ~property_bitmask; + + if (property_bits == tape->property_bits) + { + Print("Tape already patched for '%s'!\n", mode); + + return FALSE; + } + + tape->property_bits = property_bits; + } + + Print("Patching for '%s' ... ", mode); + + return TRUE; +} + +void PatchTapes(void) +{ + static LevelDirTree *patchtapes_leveldir = NULL; + static int num_tapes_found = 0; + static int num_tapes_patched = 0; + char *mode = global.patchtapes_mode; + int i; + + if (strEqual(mode, "help")) + { + PrintLine("=", 79); + Print("Supported patch modes:\n"); + Print("- \"em_random_bug\" - use 64-bit random value bug for EM engine\n"); + Print("- \"screen_34x34\" - force visible playfield size of 34 x 34\n"); + PrintLine("-", 79); + Print("Supported modifiers:\n"); + Print("- add \":0\", \":off\" or \":clear\" to patch mode to un-patch tape file\n"); + PrintLine("=", 79); + + CloseAllAndExit(0); + } + + patchtapes_leveldir = getTreeInfoFromIdentifier(leveldir_first, + global.patchtapes_leveldir); + + if (patchtapes_leveldir == NULL) + Fail("no such level identifier: '%s'", global.patchtapes_leveldir); + + leveldir_current = patchtapes_leveldir; + + if (patchtapes_leveldir->first_level < 0) + patchtapes_leveldir->first_level = 0; + if (patchtapes_leveldir->last_level >= MAX_TAPES_PER_SET) + patchtapes_leveldir->last_level = MAX_TAPES_PER_SET - 1; + + PrintLine("=", 79); + Print("Patching level tapes for patch mode '%s'\n", mode); + PrintLine("-", 79); + Print("Level series identifier: '%s'\n", patchtapes_leveldir->identifier); + Print("Level series name: '%s'\n", patchtapes_leveldir->name); + Print("Level series author: '%s'\n", patchtapes_leveldir->author); + Print("Number of levels: %d\n", patchtapes_leveldir->levels); + PrintLine("=", 79); + Print("\n"); + + int first_level = patchtapes_leveldir->first_level; + int last_level = patchtapes_leveldir->last_level; + + for (i = first_level; i <= last_level; i++) + { + if (!global.patchtapes_all && !global.patchtapes_level[i]) + continue; + + Print("Tape %03d: ", i); + + TapeErase(); + LoadTape(i); + + if (tape.no_valid_file) + { + Print("(no tape found)\n"); + + continue; + } + + num_tapes_found++; + + if (PatchTape(&tape, mode)) + { + char *filename = getTapeFilename(i); + char *filename_orig = getStringCat2(filename, ".orig"); + + if (!fileExists(filename_orig)) + rename(filename, filename_orig); + + SaveTapeToFilename(filename); + + Print("patched tape saved.\n"); + + num_tapes_patched++; + } + } + + Print("\n"); + PrintLine("=", 79); + Print("Number of tapes found: %d\n", num_tapes_found); + Print("Number of tapes patched: %d\n", num_tapes_patched); + PrintLine("=", 79); + + CloseAllAndExit(0); +} + + +// ---------- new tape button stuff ------------------------------------------- static struct { @@ -1241,7 +1723,7 @@ static struct TAPE_CTRL_ID_EJECT, "eject tape" }, { - /* (same position as "eject" button) */ + // (same position as "eject" button) IMG_GFX_TAPE_BUTTON_EXTRA, &tape.button.eject, TAPE_CTRL_ID_EXTRA, "extra functions" }, @@ -1260,16 +1742,25 @@ static struct { IMG_GFX_TAPE_BUTTON_PLAY, &tape.button.play, TAPE_CTRL_ID_PLAY, "play tape" + }, + { + IMG_GFX_TAPE_BUTTON_INSERT_SOLUTION,&tape.button.insert_solution, + TAPE_CTRL_ID_INSERT_SOLUTION, "insert solution tape" + }, + { + IMG_GFX_TAPE_BUTTON_PLAY_SOLUTION, &tape.button.play_solution, + TAPE_CTRL_ID_PLAY_SOLUTION, "play solution tape" } }; -void CreateTapeButtons() +void CreateTapeButtons(void) { int i; for (i = 0; i < NUM_TAPE_BUTTONS; i++) { - struct GraphicInfo *gfx = &graphic_info[tapebutton_info[i].graphic]; + int graphic = tapebutton_info[i].graphic; + struct GraphicInfo *gfx = &graphic_info[graphic]; struct XY *pos = tapebutton_info[i].pos; struct GadgetInfo *gi; int gd_x = gfx->src_x; @@ -1279,6 +1770,7 @@ void CreateTapeButtons() int id = i; gi = CreateGadget(GDI_CUSTOM_ID, id, + GDI_IMAGE_ID, graphic, GDI_INFO_TEXT, tapebutton_info[i].infotext, GDI_X, VX + pos->x, GDI_Y, VY + pos->y, @@ -1294,13 +1786,13 @@ void CreateTapeButtons() GDI_END); if (gi == NULL) - Error(ERR_EXIT, "cannot create gadget"); + Fail("cannot create gadget"); tape_gadget[id] = gi; } } -void FreeTapeButtons() +void FreeTapeButtons(void) { int i; @@ -1308,19 +1800,19 @@ void FreeTapeButtons() FreeGadget(tape_gadget[i]); } -void MapTapeEjectButton() +void MapTapeEjectButton(void) { UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]); MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]); } -void MapTapeWarpButton() +void MapTapeWarpButton(void) { UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]); MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]); } -void MapTapeButtons() +void MapTapeButtons(void) { int i; @@ -1332,10 +1824,10 @@ void MapTapeButtons() MapTapeWarpButton(); if (tape.show_game_buttons) - MapGameButtons(); + MapGameButtonsOnTape(); } -void UnmapTapeButtons() +void UnmapTapeButtons(void) { int i; @@ -1343,10 +1835,10 @@ void UnmapTapeButtons() UnmapGadget(tape_gadget[i]); if (tape.show_game_buttons) - UnmapGameButtons(); + UnmapGameButtonsOnTape(); } -void RedrawTapeButtons() +void RedrawTapeButtons(void) { int i; @@ -1354,13 +1846,10 @@ void RedrawTapeButtons() RedrawGadget(tape_gadget[i]); if (tape.show_game_buttons) - RedrawGameButtons(); - - // RedrawGadget() may have set REDRAW_ALL if buttons are defined off-area - redraw_mask &= ~REDRAW_ALL; + RedrawGameButtonsOnTape(); } -void RedrawOrRemapTapeButtons() +void RedrawOrRemapTapeButtons(void) { if (tape_gadget[TAPE_CTRL_ID_PLAY]->mapped) { @@ -1433,7 +1922,7 @@ static void HandleTapeButtonsExt(int id) } else if (tape.pausing) { - if (tape.playing) /* PLAY -> PAUSE -> RECORD */ + if (tape.playing) // PLAY -> PAUSE -> RECORD TapeAppendRecording(); else TapeTogglePause(TAPE_TOGGLE_MANUAL); @@ -1442,7 +1931,7 @@ static void HandleTapeButtonsExt(int id) break; case TAPE_CTRL_ID_PLAY: - if (tape.recording && tape.pausing) /* PAUSE -> RECORD */ + if (tape.recording && tape.pausing) // PAUSE -> RECORD { // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this) @@ -1458,25 +1947,25 @@ static void HandleTapeButtonsExt(int id) } else if (tape.playing) { - if (tape.pausing) /* PAUSE -> PLAY */ + if (tape.pausing) // PAUSE -> PLAY { TapeTogglePause(TAPE_TOGGLE_MANUAL | TAPE_TOGGLE_PLAY_PAUSE); } - else if (!tape.fast_forward) /* PLAY -> FFWD */ + else if (!tape.fast_forward) // PLAY -> FFWD { tape.fast_forward = TRUE; } - else if (!tape.warp_forward) /* FFWD -> WARP */ + else if (!tape.warp_forward) // FFWD -> WARP { tape.warp_forward = TRUE; } - else if (!tape.deactivate_display) /* WARP -> WARP BLIND */ + else if (!tape.deactivate_display) // WARP -> WARP BLIND { tape.deactivate_display = TRUE; TapeDeactivateDisplayOn(); } - else /* WARP BLIND -> PLAY */ + else // WARP BLIND -> PLAY { tape.fast_forward = FALSE; tape.warp_forward = FALSE; @@ -1490,6 +1979,16 @@ static void HandleTapeButtonsExt(int id) break; + case TAPE_CTRL_ID_INSERT_SOLUTION: + InsertSolutionTape(); + + break; + + case TAPE_CTRL_ID_PLAY_SOLUTION: + PlaySolutionTape(); + + break; + default: break; }