X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fsound.c;h=97484309228100bceaadd6772eb192094d76e09c;hp=3ee23f3024e16f80a11e5d697f061346e9e2bd06;hb=cfd77b3698baacb01dff3853c96d0be117db1d30;hpb=b7d31643c9c84104fb3ebef778e545928610ff65 diff --git a/src/sound.c b/src/sound.c index 3ee23f30..97484309 100644 --- a/src/sound.c +++ b/src/sound.c @@ -1,21 +1,26 @@ /*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* ©1995 Artsoft Development * -* Holger Schemel * -* 33659 Bielefeld-Senne * -* Telefon: (0521) 493245 * -* eMail: aeglos@valinor.owl.de * -* aeglos@uni-paderborn.de * -* q99492@pbhrzx.uni-paderborn.de * +* (c) 1995-98 Artsoft Entertainment * +* Holger Schemel * +* Oststrasse 11a * +* 33604 Bielefeld * +* phone: ++49 +521 290471 * +* email: aeglos@valinor.owl.de * *----------------------------------------------------------* * sound.c * ***********************************************************/ #include "sound.h" +#include "misc.h" + +#ifdef MSDOS +extern void sound_handler(struct SoundControl); +#endif /*** THE STUFF BELOW IS ONLY USED BY THE SOUND SERVER CHILD PROCESS ***/ +#ifndef MSDOS static struct SoundControl playlist[MAX_SOUNDS_PLAYING]; static struct SoundControl emptySoundControl = { @@ -28,18 +33,27 @@ static char premix_right_buffer[SND_BLOCKSIZE]; static int premix_last_buffer[SND_BLOCKSIZE]; static unsigned char playing_buffer[SND_BLOCKSIZE]; static int playing_sounds = 0; +#else +struct SoundControl playlist[MAX_SOUNDS_PLAYING]; +struct SoundControl emptySoundControl; +int playing_sounds; +#endif void SoundServer() { + int i; +#ifndef MSDOS struct SoundControl snd_ctrl; fd_set sound_fdset; - int i; close(sound_pipe[1]); /* no writing into pipe needed */ +#endif for(i=0;i=0) { @@ -295,6 +306,7 @@ void SoundServer() #endif /* von '#ifdef VOXWARE' */ } +#endif } void SoundServer_InsertNewSound(struct SoundControl snd_ctrl) @@ -308,8 +320,11 @@ void SoundServer_InsertNewSound(struct SoundControl snd_ctrl) for(i=0;ilongest) { @@ -317,6 +332,10 @@ void SoundServer_InsertNewSound(struct SoundControl snd_ctrl) longest_nr=i; } } +#ifdef MSDOS + voice_set_volume(playlist[longest_nr].voice, 0); + deallocate_voice(playlist[longest_nr].voice); +#endif playlist[longest_nr] = emptySoundControl; playing_sounds--; } @@ -337,6 +356,11 @@ void SoundServer_InsertNewSound(struct SoundControl snd_ctrl) { playlist[i].fade_sound = FALSE; playlist[i].volume = PSND_MAX_VOLUME; +#ifdef MSDOS + playlist[i].loop = PSND_LOOP; + voice_stop_volumeramp(playlist[i].voice); + voice_ramp_volume(playlist[i].voice, playlist[i].volume, 1000); +#endif } } return; @@ -355,13 +379,21 @@ void SoundServer_InsertNewSound(struct SoundControl snd_ctrl) if (!playlist[i].active || playlist[i].nr != snd_ctrl.nr) continue; +#ifndef MSDOS actual = 100 * playlist[i].playingpos / playlist[i].data_len; +#else + actual = playlist[i].playingpos; +#endif if (actual>=longest) { longest=actual; longest_nr=i; } } +#ifdef MSDOS + voice_set_volume(playlist[longest_nr].voice, 0); + deallocate_voice(playlist[longest_nr].voice); +#endif playlist[longest_nr] = emptySoundControl; playing_sounds--; } @@ -373,6 +405,14 @@ void SoundServer_InsertNewSound(struct SoundControl snd_ctrl) { playlist[i] = snd_ctrl; playing_sounds++; +#ifdef MSDOS + playlist[i].voice = allocate_voice(Sound[snd_ctrl.nr].sample_ptr); + if(snd_ctrl.loop) + voice_set_playmode(playlist[i].voice, PLAYMODE_LOOP); + voice_set_volume(playlist[i].voice, snd_ctrl.volume); + voice_set_pan(playlist[i].voice, snd_ctrl.stereo); + voice_start(playlist[i].voice); +#endif break; } } @@ -402,12 +442,18 @@ void SoundServer_StopSound(int nr) for(i=0;i longword */ return(ptr[0]<<24 | ptr[1]<<16 | ptr[2]<<8 | ptr[3]); } -BOOL LoadSound(struct SoundInfo *snd_info) +static unsigned long le2long(unsigned long *be) /* little-endian -> longword */ +{ + unsigned char *ptr = (unsigned char *)be; + + return(ptr[3]<<24 | ptr[2]<<16 | ptr[1]<<8 | ptr[0]); +} + +boolean LoadSound(struct SoundInfo *snd_info) { FILE *file; char filename[256]; + char *sound_ext = "wav"; + struct SoundHeader_WAV *sound_header; + int i; + + sprintf(filename, "%s/%s/%s.%s", + options.base_directory, SOUNDS_DIRECTORY, snd_info->name, sound_ext); + +#ifndef MSDOS + if ((file = fopen(filename, "r")) == NULL) + { + Error(ERR_WARN, "cannot open sound file '%s' - no sounds", filename); + return(FALSE); + } + + if (fseek(file, 0, SEEK_END) < 0) + { + Error(ERR_WARN, "cannot read sound file '%s' - no sounds", filename); + fclose(file); + return(FALSE); + } + + snd_info->file_len = ftell(file); + rewind(file); + + snd_info->file_ptr = checked_malloc(snd_info->file_len); + + if (fread(snd_info->file_ptr, 1, snd_info->file_len, file) != + snd_info->file_len) + { + Error(ERR_WARN, "cannot read sound file '%s' - no sounds", filename); + fclose(file); + return(FALSE); + } + + fclose(file); + + sound_header = (struct SoundHeader_WAV *)snd_info->file_ptr; + + if (strncmp(sound_header->magic_RIFF, "RIFF", 4) || + snd_info->file_len != le2long(&sound_header->header_size) + 8 || + strncmp(sound_header->magic_WAVE, "WAVE", 4) || + strncmp(sound_header->magic_DATA, "data", 4) || + snd_info->file_len != le2long(&sound_header->data_size) + 44) + { + Error(ERR_WARN, "'%s' is not a RIFF/WAVE file or broken - no sounds", + filename); + return(FALSE); + } + + snd_info->data_ptr = snd_info->file_ptr + 44; + snd_info->data_len = le2long(&sound_header->data_size); + + for (i=0; idata_len; i++) + snd_info->data_ptr[i] = snd_info->data_ptr[i]^0x80; + +#else + + snd_info->sample_ptr = load_sample(filename); + if (!snd_info->sample_ptr) + { + Error(ERR_WARN, "cannot read sound file '%s' - no sounds", filename); + fclose(file); + return(FALSE); + } +#endif /* MSDOS */ + + return(TRUE); +} + +boolean LoadSound_8SVX(struct SoundInfo *snd_info) +{ + FILE *file; + char filename[256]; +#ifndef MSDOS char *sound_ext = "8svx"; +#else + char *sound_ext = "wav"; +#endif struct SoundHeader_8SVX *sound_header; unsigned char *ptr; - sprintf(filename,"%s/%s.%s",SND_PATH,snd_info->name,sound_ext); + sprintf(filename, "%s/%s/%s.%s", + options.base_directory, SOUNDS_DIRECTORY, snd_info->name, sound_ext); +#ifndef MSDOS if (!(file=fopen(filename,"r"))) { - fprintf(stderr,"%s: cannot open sound file '%s' - no sounds\n", - progname,filename); + Error(ERR_WARN, "cannot open sound file '%s' - no sounds", filename); return(FALSE); } if (fseek(file,0,SEEK_END)<0) { - fprintf(stderr,"%s: cannot read sound file '%s' - no sounds\n", - progname,filename); + Error(ERR_WARN, "cannot read sound file '%s' - no sounds", filename); fclose(file); return(FALSE); } @@ -600,16 +729,14 @@ BOOL LoadSound(struct SoundInfo *snd_info) if (!(snd_info->file_ptr=malloc(snd_info->file_len))) { - fprintf(stderr,"%s: out of memory (this shouldn't happen :) - no sounds\n", - progname); + Error(ERR_WARN, "out of memory (this shouldn't happen :) - no sounds"); fclose(file); return(FALSE); } if (fread(snd_info->file_ptr,1,snd_info->file_len,file)!=snd_info->file_len) { - fprintf(stderr,"%s: cannot read sound file '%s' - no sounds\n", - progname,filename); + Error(ERR_WARN, "cannot read sound file '%s' - no sounds", filename); fclose(file); return(FALSE); } @@ -622,8 +749,8 @@ BOOL LoadSound(struct SoundInfo *snd_info) snd_info->file_len != be2long(&sound_header->chunk_size)+8 || strncmp(sound_header->magic_8SVX,"8SVX",4)) { - fprintf(stderr,"%s: '%s' is not an IFF/8SVX file or broken- no sounds\n", - progname,filename); + Error(ERR_WARN, "'%s' is not an IFF/8SVX file or broken - no sounds", + filename); return(FALSE); } @@ -661,6 +788,16 @@ BOOL LoadSound(struct SoundInfo *snd_info) } return(FALSE); +#else + snd_info->sample_ptr = load_sample(filename); + if(!snd_info->sample_ptr) + { + Error(ERR_WARN, "cannot read sound file '%s' - no sounds", filename); + fclose(file); + return(FALSE); + } + return(TRUE); +#endif // von #ifndef MSDOS } void PlaySound(int nr) @@ -678,11 +815,11 @@ void PlaySoundLoop(int nr) PlaySoundExt(nr, PSND_MAX_VOLUME, PSND_MIDDLE, PSND_LOOP); } -void PlaySoundExt(int nr, int volume, int stereo, BOOL loop) +void PlaySoundExt(int nr, int volume, int stereo, boolean loop) { struct SoundControl snd_ctrl = emptySoundControl; - if (sound_status==SOUND_OFF || !sound_on) + if (sound_status==SOUND_OFF || !setup.sound) return; if (volume