X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fsound.c;h=51a75c88dbe5e6a9d7d5f9d1d63e462cd7cc4ff7;hp=3f150101c4d9dfec8ca4015d525039b8fc96cab0;hb=3ae3dff29ac1a6022b1e5af414ba2c99391148c8;hpb=0a87fde47bcff35f196024766f8d0d00319a28d1 diff --git a/src/sound.c b/src/sound.c index 3f150101..51a75c88 100644 --- a/src/sound.c +++ b/src/sound.c @@ -14,31 +14,43 @@ #include "sound.h" #include "misc.h" -#ifdef MSDOS -extern void sound_handler(struct SoundControl); -#endif - /*** THE STUFF BELOW IS ONLY USED BY THE SOUND SERVER CHILD PROCESS ***/ -#ifndef MSDOS +static int playing_sounds = 0; static struct SoundControl playlist[MAX_SOUNDS_PLAYING]; static struct SoundControl emptySoundControl = { -1,0,0, FALSE,FALSE,FALSE,FALSE,FALSE, 0,0L,0L,NULL }; + +#ifndef MSDOS static int stereo_volume[PSND_MAX_LEFT2RIGHT+1]; static char premix_first_buffer[SND_BLOCKSIZE]; #ifdef VOXWARE static char premix_left_buffer[SND_BLOCKSIZE]; static char premix_right_buffer[SND_BLOCKSIZE]; static int premix_last_buffer[SND_BLOCKSIZE]; -#endif +#endif /* VOXWARE */ static unsigned char playing_buffer[SND_BLOCKSIZE]; -static int playing_sounds = 0; -#else -struct SoundControl playlist[MAX_SOUNDS_PLAYING]; -struct SoundControl emptySoundControl; -int playing_sounds; +#endif /* MSDOS */ + +/* forward declaration of internal functions */ +#ifdef VOXWARE +static void SoundServer_InsertNewSound(struct SoundControl); +#endif +#ifndef VOXWARE +#ifndef MSDOS +static unsigned char linear_to_ulaw(int); +static int ulaw_to_linear(unsigned char); +#endif +#endif +#ifdef HPUX_AUDIO +static void HPUX_Audio_Control(); +#endif +#ifdef MSDOS +static void SoundServer_InsertNewSound(struct SoundControl); +static void SoundServer_StopSound(int); +static void SoundServer_StopAllSounds(); #endif void SoundServer() @@ -68,7 +80,7 @@ void SoundServer() FD_ZERO(&sound_fdset); FD_SET(sound_pipe[0], &sound_fdset); - for(;;) /* wait for calls from PlaySound(), StopSound(), ... */ + while(1) /* wait for sound playing commands from client */ { FD_SET(sound_pipe[0], &sound_fdset); select(sound_pipe[0]+1, &sound_fdset, NULL, NULL, NULL); @@ -118,10 +130,14 @@ void SoundServer() if (playing_sounds || snd_ctrl.active) { struct timeval delay = { 0, 0 }; - char *sample_ptr; - long sample_size, max_sample_size; - long fragment_size; - boolean stereo; + byte *sample_ptr; + long sample_size; + static long max_sample_size = 0; + static long fragment_size = 0; + /* Even if the stereo flag is used as being boolean, it must be + defined as an integer, else 'ioctl()' will fail! */ + int stereo = TRUE; + int sample_rate = 8000; if (playing_sounds || (sound_device=open(sound_device_name,O_WRONLY))>=0) { @@ -130,12 +146,35 @@ void SoundServer() /* 2 buffers / 512 bytes, giving 1/16 second resolution */ /* (with stereo the effective buffer size will shrink to 256) */ fragment_size = 0x00020009; - ioctl(sound_device, SNDCTL_DSP_SETFRAGMENT, &fragment_size); + + if (ioctl(sound_device, SNDCTL_DSP_SETFRAGMENT, &fragment_size) < 0) + Error(ERR_EXIT_SOUND_SERVER, + "cannot set fragment size of /dev/dsp - no sounds"); + /* try if we can use stereo sound */ - stereo = TRUE; - ioctl(sound_device, SNDCTL_DSP_STEREO, &stereo); + if (ioctl(sound_device, SNDCTL_DSP_STEREO, &stereo) < 0) + { +#ifdef DEBUG + static boolean reported = FALSE; + + if (!reported) + { + Error(ERR_RETURN, "cannot get stereo sound on /dev/dsp"); + reported = TRUE; + } +#endif + stereo = FALSE; + } + + if (ioctl(sound_device, SNDCTL_DSP_SPEED, &sample_rate) < 0) + Error(ERR_EXIT_SOUND_SERVER, + "cannot set sample rate of /dev/dsp - no sounds"); + /* get the real fragmentation size; this should return 512 */ - ioctl(sound_device, SNDCTL_DSP_GETBLKSIZE, &fragment_size); + if (ioctl(sound_device, SNDCTL_DSP_GETBLKSIZE, &fragment_size) < 0) + Error(ERR_EXIT_SOUND_SERVER, + "cannot get fragment size of /dev/dsp - no sounds"); + max_sample_size = fragment_size / (stereo ? 2 : 1); } @@ -251,12 +290,12 @@ void SoundServer() } } -#else /* von '#ifdef VOXWARE' */ +#else /* !VOXWARE */ if (snd_ctrl.active && !snd_ctrl.loop) { struct timeval delay = { 0, 0 }; - char *sample_ptr; + byte *sample_ptr; long sample_size, max_sample_size = SND_BLOCKSIZE; long sample_rate = 8000; /* standard "/dev/audio" sampling rate */ int wait_percent = 90; /* wait 90% of the real playing time */ @@ -272,9 +311,9 @@ void SoundServer() FD_SET(sound_pipe[0], &sound_fdset); /* get pointer and size of the actual sound sample */ - sample_ptr = snd_ctrl.data_ptr+snd_ctrl.playingpos; + sample_ptr = snd_ctrl.data_ptr + snd_ctrl.playingpos; sample_size = - MIN(max_sample_size,snd_ctrl.data_len-snd_ctrl.playingpos); + MIN(max_sample_size, snd_ctrl.data_len - snd_ctrl.playingpos); snd_ctrl.playingpos += sample_size; /* fill the first mixing buffer with original sample */ @@ -305,17 +344,70 @@ void SoundServer() } } -#endif /* von '#ifdef VOXWARE' */ +#endif /* !VOXWARE */ } -#endif +#endif /* !MSDOS */ } -void SoundServer_InsertNewSound(struct SoundControl snd_ctrl) +#ifdef MSDOS +static void sound_handler(struct SoundControl snd_ctrl) { - int i,k; + int i; + + if (snd_ctrl.fade_sound) + { + if (!playing_sounds) + return; - /* wenn voll, ältesten Sound 'rauswerfen */ + for (i=0; i=1 && snd_ctrl.loop) { for(i=0;i=2) { int longest=0, longest_nr=0; - /* den bereits am längsten gespielten (gleichen) Sound suchen */ + /* look for oldest equal sound */ for(i=0;i longword */ boolean LoadSound(struct SoundInfo *snd_info) { - FILE *file; char filename[256]; char *sound_ext = "wav"; #ifndef MSDOS struct SoundHeader_WAV *sound_header; + FILE *file; int i; #endif @@ -640,6 +738,7 @@ boolean LoadSound(struct SoundInfo *snd_info) options.base_directory, SOUNDS_DIRECTORY, snd_info->name, sound_ext); #ifndef MSDOS + if ((file = fopen(filename, "r")) == NULL) { Error(ERR_WARN, "cannot open sound file '%s' - no sounds", filename); @@ -693,9 +792,9 @@ boolean LoadSound(struct SoundInfo *snd_info) if (!snd_info->sample_ptr) { Error(ERR_WARN, "cannot read sound file '%s' - no sounds", filename); - fclose(file); return(FALSE); } + #endif /* MSDOS */ return(TRUE); @@ -703,11 +802,11 @@ boolean LoadSound(struct SoundInfo *snd_info) boolean LoadSound_8SVX(struct SoundInfo *snd_info) { - FILE *file; char filename[256]; #ifndef MSDOS struct SoundHeader_8SVX *sound_header; - unsigned char *ptr; + FILE *file; + char *ptr; char *sound_ext = "8svx"; #else char *sound_ext = "wav"; @@ -760,9 +859,9 @@ boolean LoadSound_8SVX(struct SoundInfo *snd_info) return(FALSE); } - ptr = snd_info->file_ptr + 12; + ptr = (char *)snd_info->file_ptr + 12; - while(ptr < (unsigned char *)(snd_info->file_ptr + snd_info->file_len)) + while(ptr < (char *)(snd_info->file_ptr + snd_info->file_len)) { if (!strncmp(ptr,"VHDR",4)) { @@ -781,7 +880,7 @@ boolean LoadSound_8SVX(struct SoundInfo *snd_info) } else if (!strncmp(ptr,"BODY",4)) { - snd_info->data_ptr = ptr + 8; + snd_info->data_ptr = (byte *)ptr + 8; snd_info->data_len = be2long((unsigned long *)(ptr + 4)); return(TRUE); } @@ -794,16 +893,15 @@ boolean LoadSound_8SVX(struct SoundInfo *snd_info) } return(FALSE); -#else +#else /* MSDOS */ snd_info->sample_ptr = load_sample(filename); if(!snd_info->sample_ptr) { Error(ERR_WARN, "cannot read sound file '%s' - no sounds", filename); - fclose(file); return(FALSE); } return(TRUE); -#endif // von #ifndef MSDOS +#endif /* MSDOS */ } void PlaySound(int nr)