X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fsound.c;h=51a75c88dbe5e6a9d7d5f9d1d63e462cd7cc4ff7;hp=2518499b3e9feb21fbd7fe1fd23a969079b877d1;hb=3ae3dff29ac1a6022b1e5af414ba2c99391148c8;hpb=0918c3eb2f6219a8cc72aa85bd9c4889788dd474 diff --git a/src/sound.c b/src/sound.c index 2518499b..51a75c88 100644 --- a/src/sound.c +++ b/src/sound.c @@ -14,31 +14,43 @@ #include "sound.h" #include "misc.h" -#ifdef MSDOS -extern void sound_handler(struct SoundControl); -#endif - /*** THE STUFF BELOW IS ONLY USED BY THE SOUND SERVER CHILD PROCESS ***/ -#ifndef MSDOS +static int playing_sounds = 0; static struct SoundControl playlist[MAX_SOUNDS_PLAYING]; static struct SoundControl emptySoundControl = { -1,0,0, FALSE,FALSE,FALSE,FALSE,FALSE, 0,0L,0L,NULL }; + +#ifndef MSDOS static int stereo_volume[PSND_MAX_LEFT2RIGHT+1]; static char premix_first_buffer[SND_BLOCKSIZE]; #ifdef VOXWARE static char premix_left_buffer[SND_BLOCKSIZE]; static char premix_right_buffer[SND_BLOCKSIZE]; static int premix_last_buffer[SND_BLOCKSIZE]; -#endif +#endif /* VOXWARE */ static unsigned char playing_buffer[SND_BLOCKSIZE]; -static int playing_sounds = 0; -#else -struct SoundControl playlist[MAX_SOUNDS_PLAYING]; -struct SoundControl emptySoundControl; -int playing_sounds; +#endif /* MSDOS */ + +/* forward declaration of internal functions */ +#ifdef VOXWARE +static void SoundServer_InsertNewSound(struct SoundControl); +#endif +#ifndef VOXWARE +#ifndef MSDOS +static unsigned char linear_to_ulaw(int); +static int ulaw_to_linear(unsigned char); +#endif +#endif +#ifdef HPUX_AUDIO +static void HPUX_Audio_Control(); +#endif +#ifdef MSDOS +static void SoundServer_InsertNewSound(struct SoundControl); +static void SoundServer_StopSound(int); +static void SoundServer_StopAllSounds(); #endif void SoundServer() @@ -68,7 +80,7 @@ void SoundServer() FD_ZERO(&sound_fdset); FD_SET(sound_pipe[0], &sound_fdset); - for(;;) /* wait for calls from PlaySound(), StopSound(), ... */ + while(1) /* wait for sound playing commands from client */ { FD_SET(sound_pipe[0], &sound_fdset); select(sound_pipe[0]+1, &sound_fdset, NULL, NULL, NULL); @@ -120,9 +132,12 @@ void SoundServer() struct timeval delay = { 0, 0 }; byte *sample_ptr; long sample_size; - long max_sample_size; /* MIGHT BE USED UNINITIALIZED! TO BE FIXED! */ - long fragment_size; - boolean stereo; + static long max_sample_size = 0; + static long fragment_size = 0; + /* Even if the stereo flag is used as being boolean, it must be + defined as an integer, else 'ioctl()' will fail! */ + int stereo = TRUE; + int sample_rate = 8000; if (playing_sounds || (sound_device=open(sound_device_name,O_WRONLY))>=0) { @@ -131,12 +146,35 @@ void SoundServer() /* 2 buffers / 512 bytes, giving 1/16 second resolution */ /* (with stereo the effective buffer size will shrink to 256) */ fragment_size = 0x00020009; - ioctl(sound_device, SNDCTL_DSP_SETFRAGMENT, &fragment_size); + + if (ioctl(sound_device, SNDCTL_DSP_SETFRAGMENT, &fragment_size) < 0) + Error(ERR_EXIT_SOUND_SERVER, + "cannot set fragment size of /dev/dsp - no sounds"); + /* try if we can use stereo sound */ - stereo = TRUE; - ioctl(sound_device, SNDCTL_DSP_STEREO, &stereo); + if (ioctl(sound_device, SNDCTL_DSP_STEREO, &stereo) < 0) + { +#ifdef DEBUG + static boolean reported = FALSE; + + if (!reported) + { + Error(ERR_RETURN, "cannot get stereo sound on /dev/dsp"); + reported = TRUE; + } +#endif + stereo = FALSE; + } + + if (ioctl(sound_device, SNDCTL_DSP_SPEED, &sample_rate) < 0) + Error(ERR_EXIT_SOUND_SERVER, + "cannot set sample rate of /dev/dsp - no sounds"); + /* get the real fragmentation size; this should return 512 */ - ioctl(sound_device, SNDCTL_DSP_GETBLKSIZE, &fragment_size); + if (ioctl(sound_device, SNDCTL_DSP_GETBLKSIZE, &fragment_size) < 0) + Error(ERR_EXIT_SOUND_SERVER, + "cannot get fragment size of /dev/dsp - no sounds"); + max_sample_size = fragment_size / (stereo ? 2 : 1); } @@ -309,14 +347,67 @@ void SoundServer() #endif /* !VOXWARE */ } -#endif +#endif /* !MSDOS */ } -void SoundServer_InsertNewSound(struct SoundControl snd_ctrl) +#ifdef MSDOS +static void sound_handler(struct SoundControl snd_ctrl) { - int i,k; + int i; + + if (snd_ctrl.fade_sound) + { + if (!playing_sounds) + return; - /* wenn voll, ältesten Sound 'rauswerfen */ + for (i=0; i=1 && snd_ctrl.loop) { for(i=0;i=2) { int longest=0, longest_nr=0; - /* den bereits am längsten gespielten (gleichen) Sound suchen */ + /* look for oldest equal sound */ for(i=0;i longword */ boolean LoadSound(struct SoundInfo *snd_info) { - FILE *file; char filename[256]; char *sound_ext = "wav"; #ifndef MSDOS struct SoundHeader_WAV *sound_header; + FILE *file; int i; #endif @@ -641,6 +738,7 @@ boolean LoadSound(struct SoundInfo *snd_info) options.base_directory, SOUNDS_DIRECTORY, snd_info->name, sound_ext); #ifndef MSDOS + if ((file = fopen(filename, "r")) == NULL) { Error(ERR_WARN, "cannot open sound file '%s' - no sounds", filename); @@ -694,9 +792,9 @@ boolean LoadSound(struct SoundInfo *snd_info) if (!snd_info->sample_ptr) { Error(ERR_WARN, "cannot read sound file '%s' - no sounds", filename); - fclose(file); return(FALSE); } + #endif /* MSDOS */ return(TRUE); @@ -704,10 +802,10 @@ boolean LoadSound(struct SoundInfo *snd_info) boolean LoadSound_8SVX(struct SoundInfo *snd_info) { - FILE *file; char filename[256]; #ifndef MSDOS struct SoundHeader_8SVX *sound_header; + FILE *file; char *ptr; char *sound_ext = "8svx"; #else @@ -800,7 +898,6 @@ boolean LoadSound_8SVX(struct SoundInfo *snd_info) if(!snd_info->sample_ptr) { Error(ERR_WARN, "cannot read sound file '%s' - no sounds", filename); - fclose(file); return(FALSE); } return(TRUE);