X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fscreens.h;h=eb9da595914e2eff3dd6064097129cbd82d4837c;hp=6180547e03239aae68b2a79e37c505353b3204a0;hb=115ce6f2da1914d68b0fe0e5f9082973190dacdd;hpb=f25f84638db551dfef62b019ca2390193ad53600 diff --git a/src/screens.h b/src/screens.h index 6180547e..eb9da595 100644 --- a/src/screens.h +++ b/src/screens.h @@ -1,48 +1,48 @@ -/*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * -*----------------------------------------------------------* -* (c) 1995-2001 Artsoft Entertainment * -* Holger Schemel * -* Detmolder Strasse 189 * -* 33604 Bielefeld * -* Germany * -* e-mail: info@artsoft.org * -*----------------------------------------------------------* -* screens.h * -***********************************************************/ +// ============================================================================ +// Rocks'n'Diamonds - McDuffin Strikes Back! +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// http://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// screens.h +// ============================================================================ #ifndef SCREENS_H #define SCREENS_H #include "main.h" -void DrawHeadline(void); +/* (arbitrary, but unique) values for HandleChooseTree() */ +#define SCROLL_LINE (1 * SCR_FIELDY) +#define SCROLL_PAGE (2 * SCR_FIELDY) -void DrawMainMenu(void); -void HandleMainMenu(int, int, int, int, int); - -void DrawHelpScreenElAction(int); -void DrawHelpScreenElText(int); -void DrawHelpScreenMusicText(int); -void DrawHelpScreenCreditsText(void); -void DrawHelpScreen(void); -void HandleHelpScreen(int); -void HandleTypeName(int, Key); +void DrawMainMenuExt(int); +void DrawAndFadeInMainMenu(int); +void DrawMainMenu(void); +void DrawHallOfFame(int, int); -void DrawChooseLevel(void); -void HandleChooseLevel(int, int, int, int, int); +void RedrawSetupScreenAfterFullscreenToggle(void); +void RedrawSetupScreenAfterScreenRotation(int); -void DrawHallOfFame(int); +void HandleTitleScreen(int, int, int, int, int); +void HandleMainMenu(int, int, int, int, int); +void HandleChooseLevelSet(int, int, int, int, int); +void HandleChooseLevelNr(int, int, int, int, int); void HandleHallOfFame(int, int, int, int, int); - -void DrawSetupScreen(void); +void HandleInfoScreen(int, int, int, int, int); void HandleSetupScreen(int, int, int, int, int); - +void HandleTypeName(int, Key); void HandleGameActions(void); -void CreateScreenGadgets(); -void MapChooseTreeGadgets(); -void UnmapChooseTreeGadgets(); +void CreateScreenGadgets(void); +void FreeScreenGadgets(void); + +void setHideRelatedSetupEntries(void); + +void DumpScreenIdentifiers(void); +boolean DoScreenAction(int); #endif /* SCREENS_H */