X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fscreens.h;h=418c41f4f07afe4f1ad1d1878339d3d997cff224;hp=f54106e2042b5d9fe6264cfac81cc3d88bc04366;hb=70fe541d68f18a22eb3bd134f128c0d56b885701;hpb=c0c5862d9ee59c70412b1c35e558101b109a8ec9 diff --git a/src/screens.h b/src/screens.h index f54106e2..418c41f4 100644 --- a/src/screens.h +++ b/src/screens.h @@ -1,15 +1,13 @@ -/*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * -*----------------------------------------------------------* -* (c) 1995-2002 Artsoft Entertainment * -* Holger Schemel * -* Detmolder Strasse 189 * -* 33604 Bielefeld * -* Germany * -* e-mail: info@artsoft.org * -*----------------------------------------------------------* -* screens.h * -***********************************************************/ +// ============================================================================ +// Rocks'n'Diamonds - McDuffin Strikes Back! +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// http://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// screens.h +// ============================================================================ #ifndef SCREENS_H #define SCREENS_H @@ -21,14 +19,18 @@ #define SCROLL_PAGE (2 * SCR_FIELDY) -void DrawMainMenuExt(int, boolean); +void DrawMainMenuExt(int); void DrawAndFadeInMainMenu(int); void DrawMainMenu(void); void DrawHallOfFame(int); +void RedrawSetupScreenAfterFullscreenToggle(); +void RedrawSetupScreenAfterScreenRotation(int); + void HandleTitleScreen(int, int, int, int, int); void HandleMainMenu(int, int, int, int, int); -void HandleChooseLevel(int, int, int, int, int); +void HandleChooseLevelSet(int, int, int, int, int); +void HandleChooseLevelNr(int, int, int, int, int); void HandleHallOfFame(int, int, int, int, int); void HandleInfoScreen(int, int, int, int, int); void HandleSetupScreen(int, int, int, int, int); @@ -38,4 +40,6 @@ void HandleGameActions(void); void CreateScreenGadgets(); void FreeScreenGadgets(); +void setHideRelatedSetupEntries(); + #endif /* SCREENS_H */