X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fscreens.h;h=256fddb09d75a28aaf2b1e3e0e9ec44275477353;hp=d649a76dfa214cf866019b48b97bb7ecce6d533b;hb=8bf628c4f976b617d840a64a6e7c2edb5f1d7719;hpb=9eff630555d9f481889fa2f807af76daaa2e70cb diff --git a/src/screens.h b/src/screens.h index d649a76d..256fddb0 100644 --- a/src/screens.h +++ b/src/screens.h @@ -1,43 +1,48 @@ -/*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * -*----------------------------------------------------------* -* (c) 1995-2006 Artsoft Entertainment * -* Holger Schemel * -* Detmolder Strasse 189 * -* 33604 Bielefeld * -* Germany * -* e-mail: info@artsoft.org * -*----------------------------------------------------------* -* screens.h * -***********************************************************/ +// ============================================================================ +// Rocks'n'Diamonds - McDuffin Strikes Back! +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// http://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// screens.h +// ============================================================================ #ifndef SCREENS_H #define SCREENS_H #include "main.h" -/* (arbitrary, but unique) values for HandleChooseTree() */ +// (arbitrary, but unique) values for HandleChooseTree() #define SCROLL_LINE (1 * SCR_FIELDY) #define SCROLL_PAGE (2 * SCR_FIELDY) -void DrawMainMenuExt(int, boolean); +void DrawMainMenuExt(int); void DrawAndFadeInMainMenu(int); void DrawMainMenu(void); -void DrawHallOfFame(int); +void DrawHallOfFame(int, int); -void RedrawSetupScreenAfterFullscreenToggle(); +void RedrawSetupScreenAfterFullscreenToggle(void); +void RedrawSetupScreenAfterScreenRotation(int); void HandleTitleScreen(int, int, int, int, int); void HandleMainMenu(int, int, int, int, int); -void HandleChooseLevel(int, int, int, int, int); +void HandleChooseLevelSet(int, int, int, int, int); +void HandleChooseLevelNr(int, int, int, int, int); void HandleHallOfFame(int, int, int, int, int); void HandleInfoScreen(int, int, int, int, int); void HandleSetupScreen(int, int, int, int, int); void HandleTypeName(int, Key); void HandleGameActions(void); -void CreateScreenGadgets(); -void FreeScreenGadgets(); +void CreateScreenGadgets(void); +void FreeScreenGadgets(void); -#endif /* SCREENS_H */ +void setHideRelatedSetupEntries(void); + +void DumpScreenIdentifiers(void); +boolean DoScreenAction(int); + +#endif // SCREENS_H