X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fscreens.c;h=f2076dce3518fe3f447e08ff04066f710eb90daf;hp=48f42a35ca745a65b1b39c7f1202a17c366d2c56;hb=34efaa3925a28cb95ecb05bf2c693c16f6edfe2f;hpb=0a87fde47bcff35f196024766f8d0d00319a28d1 diff --git a/src/screens.c b/src/screens.c index 48f42a35..f2076dce 100644 --- a/src/screens.c +++ b/src/screens.c @@ -715,53 +715,39 @@ void HandleTypeName(int newxpos, KeySym key) if (newxpos) { xpos = newxpos; - DrawText(SX+6*32, SY+ypos*32, setup.player_name, FS_BIG, FC_YELLOW); - DrawGraphic(xpos+6,ypos,GFX_KUGEL_ROT); + DrawText(SX + 6*32, SY + ypos*32, setup.player_name, FS_BIG, FC_YELLOW); + DrawGraphic(xpos + 6, ypos, GFX_KUGEL_ROT); return; } -#ifndef MSDOS - if ((key>=XK_A && key<=XK_Z) || (key>=XK_a && key<=XK_z && - xpos= XK_A && key <= XK_Z) || (key >= XK_a && key <= XK_z)) && + xpos < MAX_NAMELEN - 1) { - if (key>=XK_A && key<=XK_Z) - ascii = 'A'+(char)(key-XK_A); - if (key>=XK_a && key<=XK_z) - ascii = 'a'+(char)(key-XK_a); + if (key >= XK_A && key <= XK_Z) + ascii = 'A' + (char)(key - XK_A); + if (key >= XK_a && key <= XK_z) + ascii = 'a' + (char)(key - XK_a); setup.player_name[xpos] = ascii; - setup.player_name[xpos+1] = 0; + setup.player_name[xpos + 1] = 0; xpos++; - DrawTextExt(drawto,gc,SX+6*32,SY+ypos*32, - setup.player_name,FS_BIG,FC_YELLOW); - DrawTextExt(window,gc,SX+6*32,SY+ypos*32, - setup.player_name,FS_BIG,FC_YELLOW); - DrawGraphic(xpos+6,ypos,GFX_KUGEL_ROT); + DrawTextExt(drawto, gc, SX + 6*32, SY + ypos*32, + setup.player_name, FS_BIG, FC_YELLOW); + DrawTextExt(window, gc, SX + 6*32, SY + ypos*32, + setup.player_name, FS_BIG, FC_YELLOW); + DrawGraphic(xpos + 6, ypos, GFX_KUGEL_ROT); } -#else - if ((ascii = get_ascii(key)) && xpos0) + else if ((key == XK_Delete || key == XK_BackSpace) && xpos > 0) { xpos--; setup.player_name[xpos] = 0; - DrawGraphic(xpos+6,ypos,GFX_KUGEL_ROT); - DrawGraphic(xpos+7,ypos,GFX_LEERRAUM); + DrawGraphic(xpos + 6, ypos, GFX_KUGEL_ROT); + DrawGraphic(xpos + 7, ypos, GFX_LEERRAUM); } - else if (key==XK_Return && xpos>0) + else if (key == XK_Return && xpos > 0) { - DrawText(SX+6*32,SY+ypos*32,setup.player_name,FS_BIG,FC_RED); - DrawGraphic(xpos+6,ypos,GFX_LEERRAUM); + DrawText(SX + 6*32, SY + ypos*32, setup.player_name, FS_BIG, FC_RED); + DrawGraphic(xpos + 6, ypos, GFX_LEERRAUM); SaveSetup(); game_status = MAINMENU; @@ -1239,28 +1225,12 @@ void DrawSetupInputScreen() DrawText(SX+32, SY+3*32, "Device:", FS_BIG, FC_GREEN); DrawText(SX+32, SY+15*32, "Exit", FS_BIG, FC_GREEN); + DrawTextFCentered(SYSIZE - 20, FC_BLUE, + "Joysticks deactivated on this screen"); + + HandleSetupInputScreen(0,0, 0,0, MB_MENU_INITIALIZE); FadeToFront(); InitAnimation(); - HandleSetupInputScreen(0,0,0,0,MB_MENU_INITIALIZE); -} - -static int getJoystickNrFromDeviceName(char *device_name) -{ - char c; - int joystick_nr = 0; - - if (device_name == NULL || device_name[0] == '\0') - return 0; - - c = device_name[strlen(device_name) - 1]; - - if (c >= '0' && c <= '9') - joystick_nr = (int)(c - '0'); - - if (joystick_nr < 0 || joystick_nr >= MAX_PLAYERS) - joystick_nr = 0; - - return joystick_nr; } static void setJoystickDeviceToNr(char *device_name, int device_nr) @@ -1494,7 +1464,9 @@ void HandleSetupInputScreen(int mx, int my, int dx, int dy, int button) if (setup.input[player_nr].use_joystick) { InitJoysticks(); + game_status = CALIBRATION; CalibrateJoystick(player_nr); + game_status = SETUPINPUT; } else CustomizeKeyboard(player_nr); @@ -1659,34 +1631,43 @@ void CalibrateJoystick(int player_nr) } joy_ctrl; #endif -#ifdef MSDOS - /* - char joy_nr[4]; - */ -#endif - - int joystick_fd = stored_player[player_nr].joystick_fd; +#ifndef MSDOS int new_joystick_xleft = 128, new_joystick_xright = 128; int new_joystick_yupper = 128, new_joystick_ylower = 128; int new_joystick_xmiddle, new_joystick_ymiddle; +#else + int calibration_step = 1; +#endif + + int joystick_fd = stored_player[player_nr].joystick_fd; int x, y, last_x, last_y, xpos = 8, ypos = 3; boolean check[3][3]; - int check_remaining = 3 * 3; - int joy; + int check_remaining; + int joy_value; int result = -1; - if (joystick_status == JOYSTICK_OFF) - return; - - if (!setup.input[player_nr].use_joystick || joystick_fd < 0) - return; + if (joystick_status == JOYSTICK_OFF || + joystick_fd < 0 || + !setup.input[player_nr].use_joystick) + goto error_out; ClearWindow(); - DrawText(SX, SY + 6*32, " ROTATE JOYSTICK ",FS_BIG,FC_YELLOW); - DrawText(SX, SY + 7*32, "IN ALL DIRECTIONS",FS_BIG,FC_YELLOW); - DrawText(SX + 16, SY + 9*32, " IF ALL BALLS ",FS_BIG,FC_YELLOW); - DrawText(SX, SY + 10*32, " ARE YELLOW, ",FS_BIG,FC_YELLOW); - DrawText(SX, SY + 11*32, " PRESS BUTTON! ",FS_BIG,FC_YELLOW); + +#ifndef MSDOS + DrawText(SX, SY + 6*32, " ROTATE JOYSTICK ", FS_BIG, FC_YELLOW); + DrawText(SX, SY + 7*32, "IN ALL DIRECTIONS", FS_BIG, FC_YELLOW); + DrawText(SX + 16, SY + 9*32, " IF ALL BALLS ", FS_BIG, FC_YELLOW); + DrawText(SX, SY + 10*32, " ARE YELLOW, ", FS_BIG, FC_YELLOW); + DrawText(SX, SY + 11*32, "PRESS ANY BUTTON!", FS_BIG, FC_YELLOW); + check_remaining = 3 * 3; +#else + DrawText(SX, SY + 7*32, " MOVE JOYSTICK ", FS_BIG, FC_YELLOW); + DrawText(SX + 16, SY + 8*32, " TO ", FS_BIG, FC_YELLOW); + DrawText(SX, SY + 9*32, " CENTER POSITION ", FS_BIG, FC_YELLOW); + DrawText(SX, SY + 10*32, " AND ", FS_BIG, FC_YELLOW); + DrawText(SX, SY + 11*32, "PRESS ANY BUTTON!", FS_BIG, FC_YELLOW); + check_remaining = 0; +#endif for(y=0; y<3; y++) { @@ -1697,9 +1678,9 @@ void CalibrateJoystick(int player_nr) } } - joy = Joystick(player_nr); - last_x = (joy & JOY_LEFT ? -1 : joy & JOY_RIGHT ? +1 : 0); - last_y = (joy & JOY_UP ? -1 : joy & JOY_DOWN ? +1 : 0); + joy_value = Joystick(player_nr); + last_x = (joy_value & JOY_LEFT ? -1 : joy_value & JOY_RIGHT ? +1 : 0); + last_y = (joy_value & JOY_UP ? -1 : joy_value & JOY_DOWN ? +1 : 0); DrawGraphic(xpos + last_x, ypos + last_y, GFX_KUGEL_ROT); BackToFront(); @@ -1758,7 +1739,6 @@ void CalibrateJoystick(int player_nr) joystick_status = JOYSTICK_OFF; goto error_out; } -#endif new_joystick_xleft = MIN(new_joystick_xleft, joy_ctrl.x); new_joystick_xright = MAX(new_joystick_xright, joy_ctrl.x); @@ -1778,18 +1758,60 @@ void CalibrateJoystick(int player_nr) setup.input[player_nr].joy.ymiddle = new_joystick_ymiddle; CheckJoystickData(); +#endif - joy = Joystick(player_nr); + joy_value = Joystick(player_nr); - if (joy & JOY_BUTTON && check_remaining == 0) + if (joy_value & JOY_BUTTON && check_remaining == 0) + { result = 1; - x = (joy & JOY_LEFT ? -1 : joy & JOY_RIGHT ? +1 : 0); - y = (joy & JOY_UP ? -1 : joy & JOY_DOWN ? +1 : 0); +#ifdef MSDOS + if (calibration_step == 1) + { + remove_joystick(); + InitJoysticks(); + } + else if (calibrate_joystick(joystick_fd) != 0) + { + joystick_status = JOYSTICK_OFF; + goto error_out; + } + + if (joy[joystick_fd].flags & JOYFLAG_CALIBRATE) + { + calibration_step++; + result = -1; + + DrawText(SX, SY + 7*32, " MOVE JOYSTICK ", FS_BIG, FC_YELLOW); + DrawText(SX + 16, SY + 8*32, " TO ", FS_BIG, FC_YELLOW); + + if (calibration_step == 2) + DrawText(SX + 16, SY + 9*32," THE UPPER LEFT ", FS_BIG, FC_YELLOW); + else + DrawText(SX, SY + 9*32," THE LOWER RIGHT ", FS_BIG, FC_YELLOW); + + DrawText(SX, SY + 10*32, " AND ", FS_BIG, FC_YELLOW); + DrawText(SX, SY + 11*32, "PRESS ANY BUTTON!", FS_BIG, FC_YELLOW); + + BackToFront(); + + while(Joystick(player_nr) & JOY_BUTTON) + DoAnimation(); + } +#endif + } + + x = (joy_value & JOY_LEFT ? -1 : joy_value & JOY_RIGHT ? +1 : 0); + y = (joy_value & JOY_UP ? -1 : joy_value & JOY_DOWN ? +1 : 0); if (x != last_x || y != last_y) { +#ifndef MSDOS DrawGraphic(xpos + last_x, ypos + last_y, GFX_KUGEL_GELB); +#else + DrawGraphic(xpos + last_x, ypos + last_y, GFX_KUGEL_BLAU); +#endif DrawGraphic(xpos + x, ypos + y, GFX_KUGEL_ROT); last_x = x; @@ -1811,6 +1833,7 @@ void CalibrateJoystick(int player_nr) setup.input[player_nr].joy.ymiddle, setup.input[player_nr].joy.ylower); #endif + } BackToFront(); @@ -1826,15 +1849,13 @@ void CalibrateJoystick(int player_nr) while(Joystick(player_nr) & JOY_BUTTON); return; -#ifndef MSDOS error_out: -#endif ClearWindow(); - DrawText(SX+16, SY+16, "NO JOYSTICK",FS_BIG,FC_YELLOW); - DrawText(SX+16, SY+48, " AVAILABLE ",FS_BIG,FC_YELLOW); + DrawText(SX + 16, SY + 6*32, " JOYSTICK NOT ", FS_BIG, FC_YELLOW); + DrawText(SX, SY + 7*32, " AVAILABLE ", FS_BIG, FC_YELLOW); BackToFront(); - Delay(3000); + Delay(2000); DrawSetupInputScreen(); }