X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fscreens.c;h=d728c42a24a4ac7ec2eeabd1fb9415f9b01937ba;hp=f689f1a00baa32f7bcdadc342a753751f2a72d05;hb=e5c5bf5c4a76a04f9bf64e92227bf2ef969fd25c;hpb=62573489ded016c3436c4e9eb99f1974ee296e4f diff --git a/src/screens.c b/src/screens.c index f689f1a0..d728c42a 100644 --- a/src/screens.c +++ b/src/screens.c @@ -215,10 +215,10 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) } else if (y==8) { - if (autorecord_on) + if (setup.autorecord_on) TapeStartRecording(); - if (network) + if (options.network) SendToServer_StartPlaying(); else { @@ -1245,12 +1245,12 @@ void CalibrateJoystick() new_joystick_xmiddle = joy_ctrl.x; new_joystick_ymiddle = joy_ctrl.y; - joystick[joystick_nr].xleft = new_joystick_xleft; - joystick[joystick_nr].yupper = new_joystick_yupper; - joystick[joystick_nr].xright = new_joystick_xright; - joystick[joystick_nr].ylower = new_joystick_ylower; - joystick[joystick_nr].xmiddle = new_joystick_xmiddle; - joystick[joystick_nr].ymiddle = new_joystick_ymiddle; + joystick[setup.joystick_nr].xleft = new_joystick_xleft; + joystick[setup.joystick_nr].yupper = new_joystick_yupper; + joystick[setup.joystick_nr].xright = new_joystick_xright; + joystick[setup.joystick_nr].ylower = new_joystick_ylower; + joystick[setup.joystick_nr].xmiddle = new_joystick_xmiddle; + joystick[setup.joystick_nr].ymiddle = new_joystick_ymiddle; CheckJoystickData(); @@ -1359,7 +1359,7 @@ void HandleVideoButtons(int mx, int my, int button) { TapeStartRecording(); - if (network) + if (options.network) SendToServer_StartPlaying(); else { @@ -1432,16 +1432,16 @@ void HandleSoundButtons(int mx, int my, int button) switch(CheckSoundButtons(mx,my,button)) { case BUTTON_SOUND_MUSIC: - if (sound_music_on) + if (setup.sound_music_on) { - sound_music_on = FALSE; + setup.sound_music_on = FALSE; local_player->setup &= ~SETUP_SOUND_MUSIC; FadeSound(background_loop[level_nr % num_bg_loops]); DrawSoundDisplay(BUTTON_SOUND_MUSIC_OFF); } else if (sound_loops_allowed) { - sound_on = sound_music_on = TRUE; + setup.sound_on = setup.sound_music_on = TRUE; local_player->setup |= (SETUP_SOUND | SETUP_SOUND_MUSIC); PlaySoundLoop(background_loop[level_nr % num_bg_loops]); DrawSoundDisplay(BUTTON_SOUND_MUSIC_ON); @@ -1451,15 +1451,15 @@ void HandleSoundButtons(int mx, int my, int button) break; case BUTTON_SOUND_LOOPS: - if (sound_loops_on) + if (setup.sound_loops_on) { - sound_loops_on = FALSE; + setup.sound_loops_on = FALSE; local_player->setup &= ~SETUP_SOUND_LOOPS; DrawSoundDisplay(BUTTON_SOUND_LOOPS_OFF); } else if (sound_loops_allowed) { - sound_on = sound_loops_on = TRUE; + setup.sound_on = setup.sound_loops_on = TRUE; local_player->setup |= (SETUP_SOUND | SETUP_SOUND_LOOPS); DrawSoundDisplay(BUTTON_SOUND_LOOPS_ON); } @@ -1468,15 +1468,15 @@ void HandleSoundButtons(int mx, int my, int button) break; case BUTTON_SOUND_SIMPLE: - if (sound_simple_on) + if (setup.sound_simple_on) { - sound_simple_on = FALSE; + setup.sound_simple_on = FALSE; local_player->setup &= ~SETUP_SOUND; DrawSoundDisplay(BUTTON_SOUND_SIMPLE_OFF); } else if (sound_status==SOUND_AVAILABLE) { - sound_on = sound_simple_on = TRUE; + setup.sound_on = setup.sound_simple_on = TRUE; local_player->setup |= SETUP_SOUND; DrawSoundDisplay(BUTTON_SOUND_SIMPLE_ON); } @@ -1510,7 +1510,7 @@ void HandleGameButtons(int mx, int my, int button) if (Request("Do you really want to quit the game ?", REQ_ASK | REQ_STAY_CLOSED)) { - if (network) + if (options.network) SendToServer_StopPlaying(); else { @@ -1523,7 +1523,7 @@ void HandleGameButtons(int mx, int my, int button) break; case BUTTON_GAME_PAUSE: - if (network) + if (options.network) { if (tape.pausing) SendToServer_ContinuePlaying(); @@ -1536,7 +1536,7 @@ void HandleGameButtons(int mx, int my, int button) /* if (tape.pausing) { - if (network) + if (options.network) SendToServer_ContinuePlaying(); else { @@ -1546,7 +1546,7 @@ void HandleGameButtons(int mx, int my, int button) } else { - if (network) + if (options.network) SendToServer_PausePlaying(); else { @@ -1561,7 +1561,7 @@ void HandleGameButtons(int mx, int my, int button) case BUTTON_GAME_PLAY: if (tape.pausing) { - if (network) + if (options.network) SendToServer_ContinuePlaying(); else {