X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fscreens.c;h=b45e99119d3e7c5e163fd23cfff625fd5807db70;hp=526f1d5ac3a168f221952868d287c69625521c9d;hb=1d7ec87196d24515b3d6e9400c689d9cd48c49f5;hpb=37a9fc3f92d0bd3ef690ea117c9191fb58e1abeb diff --git a/src/screens.c b/src/screens.c index 526f1d5a..b45e9911 100644 --- a/src/screens.c +++ b/src/screens.c @@ -22,6 +22,7 @@ #include "network.h" #include "init.h" #include "config.h" +#include "api.h" #define DEBUG_JOYSTICKS 0 @@ -130,6 +131,9 @@ #define MENU_CHOOSE_TREE_FONT(x) (FONT_TEXT_1 + (x)) #define MENU_CHOOSE_TREE_COLOR(ti, a) TREE_COLOR(ti, a) +#define TEXT_NEXT_PAGE "Press any key or button for next page" +#define TEXT_INFO_MENU "Press any key or button for info menu" + // for input setup functions #define SETUPINPUT_SCREEN_POS_START 0 #define SETUPINPUT_SCREEN_POS_EMPTY1 3 @@ -186,26 +190,31 @@ #define SCREEN_CTRL_ID_NEXT_LEVEL 1 #define SCREEN_CTRL_ID_PREV_LEVEL2 2 #define SCREEN_CTRL_ID_NEXT_LEVEL2 3 -#define SCREEN_CTRL_ID_FIRST_LEVEL 4 -#define SCREEN_CTRL_ID_LAST_LEVEL 5 -#define SCREEN_CTRL_ID_LEVEL_NUMBER 6 -#define SCREEN_CTRL_ID_PREV_PLAYER 7 -#define SCREEN_CTRL_ID_NEXT_PLAYER 8 -#define SCREEN_CTRL_ID_INSERT_SOLUTION 9 -#define SCREEN_CTRL_ID_PLAY_SOLUTION 10 -#define SCREEN_CTRL_ID_SWITCH_ECS_AGA 11 -#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE 12 -#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE 13 -#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE2 14 -#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2 15 -#define SCREEN_CTRL_ID_SCROLL_UP 16 -#define SCREEN_CTRL_ID_SCROLL_DOWN 17 -#define SCREEN_CTRL_ID_SCROLL_VERTICAL 18 -#define SCREEN_CTRL_ID_NETWORK_SERVER 19 - -#define NUM_SCREEN_GADGETS 20 - -#define NUM_SCREEN_MENUBUTTONS 16 +#define SCREEN_CTRL_ID_PREV_SCORE 4 +#define SCREEN_CTRL_ID_NEXT_SCORE 5 +#define SCREEN_CTRL_ID_PLAY_TAPE 6 +#define SCREEN_CTRL_ID_FIRST_LEVEL 7 +#define SCREEN_CTRL_ID_LAST_LEVEL 8 +#define SCREEN_CTRL_ID_LEVEL_NUMBER 9 +#define SCREEN_CTRL_ID_PREV_PLAYER 10 +#define SCREEN_CTRL_ID_NEXT_PLAYER 11 +#define SCREEN_CTRL_ID_INSERT_SOLUTION 12 +#define SCREEN_CTRL_ID_PLAY_SOLUTION 13 +#define SCREEN_CTRL_ID_SWITCH_ECS_AGA 14 +#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE 15 +#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE 16 +#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE2 17 +#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2 18 + +#define NUM_SCREEN_MENUBUTTONS 19 + +#define SCREEN_CTRL_ID_SCROLL_UP 19 +#define SCREEN_CTRL_ID_SCROLL_DOWN 20 +#define SCREEN_CTRL_ID_SCROLL_VERTICAL 21 +#define SCREEN_CTRL_ID_NETWORK_SERVER 22 + +#define NUM_SCREEN_GADGETS 23 + #define NUM_SCREEN_SCROLLBUTTONS 2 #define NUM_SCREEN_SCROLLBARS 1 #define NUM_SCREEN_TEXTINPUT 1 @@ -216,6 +225,7 @@ #define SCREEN_MASK_TOUCH (1 << 3) #define SCREEN_MASK_TOUCH2 (1 << 4) #define SCREEN_MASK_SCORES (1 << 5) +#define SCREEN_MASK_SCORES_INFO (1 << 6) // graphic position and size values for buttons and scrollbars #define SC_MENUBUTTON_XSIZE TILEX @@ -263,6 +273,7 @@ static void DrawChoosePlayerName(void); static void DrawChooseLevelSet(void); static void DrawChooseLevelNr(void); static void DrawScoreInfo(int); +static void DrawScoreInfo_Content(int); static void DrawInfoScreen(void); static void DrawSetupScreen(void); static void DrawTypeName(void); @@ -271,11 +282,11 @@ static void DrawInfoScreen_NotAvailable(char *, char *); static void DrawInfoScreen_HelpAnim(int, int, boolean); static void DrawInfoScreen_HelpText(int, int, int, int); static void HandleInfoScreen_Main(int, int, int, int, int); -static void HandleInfoScreen_TitleScreen(int); -static void HandleInfoScreen_Elements(int); -static void HandleInfoScreen_Music(int); -static void HandleInfoScreen_Credits(int); -static void HandleInfoScreen_Program(int); +static void HandleInfoScreen_TitleScreen(int, int, int); +static void HandleInfoScreen_Elements(int, int, int); +static void HandleInfoScreen_Music(int, int, int); +static void HandleInfoScreen_Credits(int, int, int); +static void HandleInfoScreen_Program(int, int, int); static void HandleInfoScreen_Version(int); static void ModifyGameSpeedIfNeeded(void); @@ -290,15 +301,18 @@ static void MapScreenTreeGadgets(TreeInfo *); static void UnmapScreenTreeGadgets(void); static void UpdateScreenMenuGadgets(int, boolean); +static void AdjustScoreInfoButtons_SelectScore(int, int, int); +static void AdjustScoreInfoButtons_PlayTape(int, int, boolean); static boolean OfferUploadTapes(void); static void execOfferUploadTapes(void); static void DrawHallOfFame_setScoreEntries(void); static void HandleHallOfFame_SelectLevel(int, int); -static void HandleHallOfFame_SelectLevelOrScore(int, int); -static char *getHallOfFameRankText(int); -static char *getHallOfFameScoreText(int); +static char *getHallOfFameRankText(int, int); +static char *getHallOfFameScoreText(int, int); + +static struct TokenInfo *getSetupInfoFinal(struct TokenInfo *); static struct GadgetInfo *screen_gadget[NUM_SCREEN_GADGETS]; @@ -677,6 +691,18 @@ struct TitleControlInfo struct TitleControlInfo title_controls[MAX_NUM_TITLE_SCREENS]; + +// credits screens definitions + +static int num_credits_screens = 0; +static boolean use_global_credits_screens = FALSE; + + +// program info screens definitions + +static int num_program_info_screens = 0; + + // main menu display and control definitions #define MAIN_CONTROL_NAME 0 @@ -1432,6 +1458,11 @@ static void clearMenuListArea(void) // clear menu list area, but not title or scrollbar DrawBackground(mSX, mSY + MENU_SCREEN_START_YPOS * 32, scrollbar_xpos - mSX, NUM_MENU_ENTRIES_ON_SCREEN * 32); + + // special compatibility handling for "Snake Bite" graphics set + if (strPrefix(leveldir_current->identifier, "snake_bite")) + ClearRectangle(drawto, mSX, mSY + MENU_SCREEN_START_YPOS * 32, + scrollbar_xpos - mSX, NUM_MENU_ENTRIES_ON_SCREEN * 32); } static void drawCursorExt(int xpos, int ypos, boolean active, int graphic) @@ -1500,6 +1531,15 @@ static int getChooseTreeEditYPos(int ypos_raw) return sy; } +static int getChooseTreeEditXPosReal(int pos) +{ + int xpos = getChooseTreeEditXPos(pos); + int font_nr = getChooseTreeEditFont(FALSE); + int font_xoffset = getFontDrawOffsetX(font_nr); + + return xpos + font_xoffset; +} + static void drawChooseTreeEdit(int ypos_raw, boolean active) { int sx = getChooseTreeEditXPos(POS_LEFT); @@ -1669,6 +1709,21 @@ void DrawMainMenu(void) return; } + // needed if last screen was the playing screen, invoked from hall of fame + if (score_info_tape_play) + { + CloseDoor(DOOR_CLOSE_ALL); + + SetGameStatus(GAME_MODE_SCOREINFO); + + DrawScoreInfo(scores.last_entry_nr); + + return; + } + + // reset flag to continue playing next level from hall of fame + scores.continue_playing = FALSE; + // leveldir_current may be invalid (level group, parent link, node copy) leveldir_current = getValidLevelSeries(leveldir_current, leveldir_last_valid); @@ -1682,8 +1737,6 @@ void DrawMainMenu(void) // store valid level series information leveldir_last_valid = leveldir_current; - init_last = init; // switch to new busy animation - // needed if last screen (level choice) changed graphics, sounds or music ReloadCustomArtwork(0); @@ -1914,7 +1967,7 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button) { return_to_main_menu = TRUE; } - else if (button == MB_MENU_CHOICE) + else if (button == MB_MENU_CHOICE || dx) { if (game_status_last_screen == GAME_MODE_INFO && num_title_screens == 0) { @@ -1927,9 +1980,10 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button) return; } - title_screen_nr++; + title_screen_nr += + (game_status_last_screen == GAME_MODE_INFO && dx < 0 ? -1 : +1); - if (title_screen_nr < num_title_screens) + if (title_screen_nr >= 0 && title_screen_nr < num_title_screens) { tci = &title_controls[title_screen_nr]; @@ -2029,7 +2083,7 @@ static void HandleMainMenu_SelectLevel(int step, int direction, { // skipping levels is only allowed when trying to skip single level if (setup.skip_levels && new_level_nr == old_level_nr + 1 && - Request("Level still unsolved! Skip despite handicap?", REQ_ASK)) + Request("Level still unsolved! Skip it anyway?", REQ_ASK)) { leveldir_current->handicap_level++; SaveLevelSetup_SeriesInfo(); @@ -2522,6 +2576,9 @@ static void DrawInfoScreen_Main(void) info_info = info_info_main; + // use modified info screen info without info screen entries marked as hidden + info_info = getSetupInfoFinal(info_info); + // determine maximal number of info entries that can be displayed on screen num_info_info = 0; for (i = 0; info_info[i].type != 0 && i < NUM_MENU_ENTRIES_ON_SCREEN; i++) @@ -2905,8 +2962,7 @@ void DrawInfoScreen_NotAvailable(char *text_title, char *text_error) DrawTextSCentered(ystart1, font_title, text_title); DrawTextSCentered(ystart2, font_error, text_error); - DrawTextSCentered(ybottom, font_foot, - "Press any key or button for info menu"); + DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU); FadeIn(REDRAW_FIELD); } @@ -2937,9 +2993,7 @@ void DrawInfoScreen_HelpAnim(int start, int max_anims, boolean init) DrawHeadline(); DrawTextSCentered(ystart1, font_title, "The Game Elements:"); - - DrawTextSCentered(ybottom, font_foot, - "Press any key or button for next page"); + DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_PAGE); FrameCounter = 0; } @@ -3086,9 +3140,9 @@ static void DrawInfoScreen_TitleScreen(void) DrawTitleScreen(); } -void HandleInfoScreen_TitleScreen(int button) +void HandleInfoScreen_TitleScreen(int dx, int dy, int button) { - HandleTitleScreen(0, 0, 0, 0, button); + HandleTitleScreen(0, 0, dx, dy, button); } static void DrawInfoScreen_Elements(void) @@ -3100,12 +3154,12 @@ static void DrawInfoScreen_Elements(void) LoadHelpAnimInfo(); LoadHelpTextInfo(); - HandleInfoScreen_Elements(MB_MENU_INITIALIZE); + HandleInfoScreen_Elements(0, 0, MB_MENU_INITIALIZE); FadeIn(REDRAW_FIELD); } -void HandleInfoScreen_Elements(int button) +void HandleInfoScreen_Elements(int dx, int dy, int button) { static unsigned int info_delay = 0; static int num_anims; @@ -3144,16 +3198,16 @@ void HandleInfoScreen_Elements(int button) return; } - else if (button == MB_MENU_CHOICE || button == MB_MENU_INITIALIZE) + else if (button == MB_MENU_CHOICE || button == MB_MENU_INITIALIZE || dx) { if (button != MB_MENU_INITIALIZE) { PlaySound(SND_MENU_ITEM_SELECTING); - page++; + page += (dx < 0 ? -1 : +1); } - if (page >= num_pages) + if (page < 0 || page >= num_pages) { FadeMenuSoundsAndMusic(); @@ -3163,7 +3217,7 @@ void HandleInfoScreen_Elements(int button) return; } - if (page > 0) + if (button != MB_MENU_INITIALIZE) FadeSetNextScreen(); if (button != MB_MENU_INITIALIZE) @@ -3195,12 +3249,12 @@ static void DrawInfoScreen_Music(void) LoadMusicInfo(); - HandleInfoScreen_Music(MB_MENU_INITIALIZE); + HandleInfoScreen_Music(0, 0, MB_MENU_INITIALIZE); FadeIn(REDRAW_FIELD); } -void HandleInfoScreen_Music(int button) +void HandleInfoScreen_Music(int dx, int dy, int button) { static struct MusicFileInfo *list = NULL; int font_title = MENU_INFO_FONT_TITLE; @@ -3225,11 +3279,8 @@ void HandleInfoScreen_Music(int button) ClearField(); DrawHeadline(); - DrawTextSCentered(ystart, font_title, - "No music info for this level set."); - - DrawTextSCentered(ybottom, font_foot, - "Press any key or button for info menu"); + DrawTextSCentered(ystart, font_title, "No music info for this level set."); + DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU); return; } @@ -3246,14 +3297,14 @@ void HandleInfoScreen_Music(int button) return; } - else if (button == MB_MENU_CHOICE || button == MB_MENU_INITIALIZE) + else if (button == MB_MENU_CHOICE || button == MB_MENU_INITIALIZE || dx) { if (button != MB_MENU_INITIALIZE) { PlaySound(SND_MENU_ITEM_SELECTING); if (list != NULL) - list = list->next; + list = (dx < 0 ? list->prev : list->next); } if (list == NULL) @@ -3353,8 +3404,7 @@ void HandleInfoScreen_Music(int button) ystart += ystep_head; } - DrawTextSCentered(ybottom, FONT_TEXT_4, - "Press any key or button for next page"); + DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_PAGE); if (button != MB_MENU_INITIALIZE) FadeIn(REDRAW_FIELD); @@ -3367,17 +3417,11 @@ void HandleInfoScreen_Music(int button) static void DrawInfoScreen_CreditsScreen(int screen_nr) { int font_title = MENU_INFO_FONT_TITLE; - int font_head = MENU_INFO_FONT_HEAD; int font_text = MENU_INFO_FONT_TEXT; int font_foot = MENU_INFO_FONT_FOOT; int spacing_title = menu.headline1_spacing_info[info_mode]; - int spacing_head = menu.headline2_spacing_info[info_mode]; - int spacing_para = menu.paragraph_spacing_info[info_mode]; int spacing_line = menu.line_spacing_info[info_mode]; int ystep_title = getMenuTextStep(spacing_title, font_title); - int ystep_head = getMenuTextStep(spacing_head, font_head); - int ystep_para = getMenuTextStep(spacing_para, font_text); - int ystep_line = getMenuTextStep(spacing_line, font_text); int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1; int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM; @@ -3385,214 +3429,26 @@ static void DrawInfoScreen_CreditsScreen(int screen_nr) DrawHeadline(); DrawTextSCentered(ystart, font_title, "Credits:"); - ystart += ystep_title; - if (screen_nr == 0) - { - DrawTextSCentered(ystart, font_head, - "Special thanks to"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_text, - "Peter Liepa"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_head, - "for creating"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_text, - "\"Boulder Dash\""); - ystart += ystep_head; - DrawTextSCentered(ystart, font_head, - "in the year"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_text, - "1984"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_head, - "published by"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_text, - "First Star Software"); - } - else if (screen_nr == 1) - { - DrawTextSCentered(ystart, font_head, - "Special thanks to"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_text, - "Klaus Heinz & Volker Wertich"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_head, - "for creating"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_text, - "\"Emerald Mine\""); - ystart += ystep_head; - DrawTextSCentered(ystart, font_head, - "in the year"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_text, - "1987"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_head, - "published by"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_text, - "Kingsoft"); - } - else if (screen_nr == 2) - { - DrawTextSCentered(ystart, font_head, - "Special thanks to"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_text, - "Michael Stopp & Philip Jespersen"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_head, - "for creating"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_text, - "\"Supaplex\""); - ystart += ystep_head; - DrawTextSCentered(ystart, font_head, - "in the year"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_text, - "1991"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_head, - "published by"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_text, - "Digital Integration"); - } - else if (screen_nr == 3) - { - DrawTextSCentered(ystart, font_head, - "Special thanks to"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_text, - "Hiroyuki Imabayashi"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_head, - "for creating"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_text, - "\"Sokoban\""); - ystart += ystep_head; - DrawTextSCentered(ystart, font_head, - "in the year"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_text, - "1982"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_head, - "published by"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_text, - "Thinking Rabbit"); - } - else if (screen_nr == 4) - { - DrawTextSCentered(ystart, font_head, - "Special thanks to"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_text, - "Alan Bond"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_head, - "and"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_text, - "J\xfcrgen Bonhagen"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_head, - "for the continuous creation"); - ystart += ystep_line; - DrawTextSCentered(ystart, font_head, - "of outstanding level sets"); - } - else if (screen_nr == 5) - { - DrawTextSCentered(ystart, font_head, - "Thanks to"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_text, - "Peter Elzner"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_head, - "for ideas and inspiration by"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_text, - "Diamond Caves"); - ystart += ystep_para; - - DrawTextSCentered(ystart, font_head, - "Thanks to"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_text, - "Steffest"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_head, - "for ideas and inspiration by"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_text, - "DX-Boulderdash"); - } - else if (screen_nr == 6) - { - DrawTextSCentered(ystart, font_head, - "Thanks to"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_text, - "David Tritscher"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_head, - "for the code base used for the"); - ystart += ystep_line; - DrawTextSCentered(ystart, font_head, - "native Emerald Mine engine"); - } - else if (screen_nr == 7) - { - DrawTextSCentered(ystart, font_head, - "Thanks to"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_text, - "Guido Schulz"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_head, - "for the initial DOS port"); - ystart += ystep_para; - - DrawTextSCentered(ystart, font_head, - "Thanks to"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_text, - "Karl H\xf6rnell"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_head, - "for some additional toons"); - } - else if (screen_nr == 8) - { - DrawTextSCentered(ystart, font_head, - "And not to forget:"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_head, - "Many thanks to"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_text, - "All those who contributed"); - ystart += ystep_line; - DrawTextSCentered(ystart, font_text, - "levels to this game"); - ystart += ystep_line; - DrawTextSCentered(ystart, font_text, - "since 1995"); - } + char *filename = getCreditsFilename(screen_nr, use_global_credits_screens); + int width = SXSIZE; + int height = MENU_SCREEN_INFO_YBOTTOM - MENU_SCREEN_INFO_YSTART1; + int chars = width / getFontWidth(font_text); + int lines = height / getFontHeight(font_text); + int padx = (width - chars * getFontWidth(font_text)) / 2; + int line_spacing = getMenuTextSpacing(spacing_line, font_text); + boolean autowrap = FALSE; + boolean centered = TRUE; + boolean parse_comments = TRUE; - DrawTextSCentered(ybottom, font_foot, - "Press any key or button for next page"); + DrawTextFile(mSX + padx, mSY + MENU_SCREEN_INFO_YSTART1 + ystep_title, + filename, font_text, chars, -1, lines, line_spacing, -1, + autowrap, centered, parse_comments); + + boolean last_screen = (screen_nr == num_credits_screens - 1); + char *text_foot = (last_screen ? TEXT_INFO_MENU : TEXT_NEXT_PAGE); + + DrawTextSCentered(ybottom, font_foot, text_foot); } static void DrawInfoScreen_Credits(void) @@ -3603,24 +3459,54 @@ static void DrawInfoScreen_Credits(void) FadeOut(REDRAW_FIELD); - HandleInfoScreen_Credits(MB_MENU_INITIALIZE); + HandleInfoScreen_Credits(0, 0, MB_MENU_INITIALIZE); FadeIn(REDRAW_FIELD); } -void HandleInfoScreen_Credits(int button) +void HandleInfoScreen_Credits(int dx, int dy, int button) { static int screen_nr = 0; - int num_screens = 9; if (button == MB_MENU_INITIALIZE) { + int i; + + // determine number of (global or level set specific) credits screens + for (i = 0; i < 2; i++) + { + num_credits_screens = 0; + use_global_credits_screens = i; + + while (getCreditsFilename(num_credits_screens, + use_global_credits_screens) != NULL) + num_credits_screens++; + + if (num_credits_screens > 0) + break; + } + + if (num_credits_screens == 0) + { + int font_title = MENU_INFO_FONT_TITLE; + int font_foot = MENU_INFO_FONT_FOOT; + int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1; + int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM; + + ClearField(); + DrawHeadline(); + + DrawTextSCentered(ystart, font_title, "No credits for this level set."); + DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU); + + return; + } + screen_nr = 0; - // DrawInfoScreen_CreditsScreen(screen_nr); + DrawInfoScreen_CreditsScreen(screen_nr); } - - if (button == MB_MENU_LEAVE) + else if (button == MB_MENU_LEAVE) { PlaySound(SND_MENU_ITEM_SELECTING); @@ -3629,16 +3515,13 @@ void HandleInfoScreen_Credits(int button) return; } - else if (button == MB_MENU_CHOICE || button == MB_MENU_INITIALIZE) + else if (button == MB_MENU_CHOICE || dx) { - if (button != MB_MENU_INITIALIZE) - { - PlaySound(SND_MENU_ITEM_SELECTING); + PlaySound(SND_MENU_ITEM_SELECTING); - screen_nr++; - } + screen_nr += (dx < 0 ? -1 : +1); - if (screen_nr >= num_screens) + if (screen_nr < 0 || screen_nr >= num_credits_screens) { FadeMenuSoundsAndMusic(); @@ -3648,16 +3531,13 @@ void HandleInfoScreen_Credits(int button) return; } - if (screen_nr > 0) - FadeSetNextScreen(); + FadeSetNextScreen(); - if (button != MB_MENU_INITIALIZE) - FadeOut(REDRAW_FIELD); + FadeOut(REDRAW_FIELD); DrawInfoScreen_CreditsScreen(screen_nr); - if (button != MB_MENU_INITIALIZE) - FadeIn(REDRAW_FIELD); + FadeIn(REDRAW_FIELD); } else { @@ -3665,68 +3545,89 @@ void HandleInfoScreen_Credits(int button) } } -static void DrawInfoScreen_Program(void) +static void DrawInfoScreen_ProgramScreen(int screen_nr) { int font_title = MENU_INFO_FONT_TITLE; - int font_head = MENU_INFO_FONT_HEAD; int font_text = MENU_INFO_FONT_TEXT; int font_foot = MENU_INFO_FONT_FOOT; int spacing_title = menu.headline1_spacing_info[info_mode]; - int spacing_head = menu.headline2_spacing_info[info_mode]; - int spacing_para = menu.paragraph_spacing_info[info_mode]; int spacing_line = menu.line_spacing_info[info_mode]; int ystep_title = getMenuTextStep(spacing_title, font_title); - int ystep_head = getMenuTextStep(spacing_head, font_head); - int ystep_para = getMenuTextStep(spacing_para, font_text); - int ystep_line = getMenuTextStep(spacing_line, font_text); int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1; int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM; - SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_PROGRAM); - - FadeOut(REDRAW_FIELD); - ClearField(); DrawHeadline(); DrawTextSCentered(ystart, font_title, "Program Information:"); - ystart += ystep_title; - DrawTextSCentered(ystart, font_head, - "This game is Freeware!"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_head, - "If you like it, send e-mail to:"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_text, - setup.internal.program_email); - ystart += ystep_para; + char *filename = getProgramInfoFilename(screen_nr); + int width = SXSIZE; + int height = MENU_SCREEN_INFO_YBOTTOM - MENU_SCREEN_INFO_YSTART1; + int chars = width / getFontWidth(font_text); + int lines = height / getFontHeight(font_text); + int padx = (width - chars * getFontWidth(font_text)) / 2; + int line_spacing = getMenuTextSpacing(spacing_line, font_text); + boolean autowrap = FALSE; + boolean centered = TRUE; + boolean parse_comments = TRUE; - DrawTextSCentered(ystart, font_head, - "More information and levels:"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_text, - setup.internal.program_website); - ystart += ystep_para; + DrawTextFile(mSX + padx, mSY + MENU_SCREEN_INFO_YSTART1 + ystep_title, + filename, font_text, chars, -1, lines, line_spacing, -1, + autowrap, centered, parse_comments); - DrawTextSCentered(ystart, font_head, - "If you have created new levels,"); - ystart += ystep_line; - DrawTextSCentered(ystart, font_head, - "send them to me to include them!"); - ystart += ystep_head; - DrawTextSCentered(ystart, font_head, - ":-)"); + boolean last_screen = (screen_nr == num_program_info_screens - 1); + char *text_foot = (last_screen ? TEXT_INFO_MENU : TEXT_NEXT_PAGE); - DrawTextSCentered(ybottom, font_foot, - "Press any key or button for info menu"); + DrawTextSCentered(ybottom, font_foot, text_foot); +} + +static void DrawInfoScreen_Program(void) +{ + SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_PROGRAM); + + FadeMenuSoundsAndMusic(); + + FadeOut(REDRAW_FIELD); + + HandleInfoScreen_Program(0, 0, MB_MENU_INITIALIZE); FadeIn(REDRAW_FIELD); } -void HandleInfoScreen_Program(int button) +void HandleInfoScreen_Program(int dx, int dy, int button) { - if (button == MB_MENU_LEAVE) + static int screen_nr = 0; + + if (button == MB_MENU_INITIALIZE) + { + // determine number of program info screens + num_program_info_screens = 0; + + while (getProgramInfoFilename(num_program_info_screens) != NULL) + num_program_info_screens++; + + if (num_program_info_screens == 0) + { + int font_title = MENU_INFO_FONT_TITLE; + int font_foot = MENU_INFO_FONT_FOOT; + int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1; + int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM; + + ClearField(); + DrawHeadline(); + + DrawTextSCentered(ystart, font_title, "No program info available."); + DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU); + + return; + } + + screen_nr = 0; + + DrawInfoScreen_ProgramScreen(screen_nr); + } + else if (button == MB_MENU_LEAVE) { PlaySound(SND_MENU_ITEM_SELECTING); @@ -3735,14 +3636,29 @@ void HandleInfoScreen_Program(int button) return; } - else if (button == MB_MENU_CHOICE) + else if (button == MB_MENU_CHOICE || dx) { PlaySound(SND_MENU_ITEM_SELECTING); - FadeMenuSoundsAndMusic(); + screen_nr += (dx < 0 ? -1 : +1); - info_mode = INFO_MODE_MAIN; - DrawInfoScreen(); + if (screen_nr < 0 || screen_nr >= num_program_info_screens) + { + FadeMenuSoundsAndMusic(); + + info_mode = INFO_MODE_MAIN; + DrawInfoScreen(); + + return; + } + + FadeSetNextScreen(); + + FadeOut(REDRAW_FIELD); + + DrawInfoScreen_ProgramScreen(screen_nr); + + FadeIn(REDRAW_FIELD); } else { @@ -3915,8 +3831,7 @@ static void DrawInfoScreen_Version(void) DrawTextF(xstart2, ystart, font_text, "%s", setup.system.sdl_audiodriver); DrawTextF(xstart3, ystart, font_text, "%s", driver_name); - DrawTextSCentered(ybottom, font_foot, - "Press any key or button for info menu"); + DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU); FadeIn(REDRAW_FIELD); } @@ -3952,6 +3867,7 @@ static void DrawInfoScreen_LevelSet(void) struct TitleMessageInfo *tmi = &readme; char *filename = getLevelSetInfoFilename(); char *title = "Level Set Information:"; + int font_foot = MENU_INFO_FONT_FOOT; int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1; int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM; @@ -4003,8 +3919,7 @@ static void DrawInfoScreen_LevelSet(void) filename, tmi->font, tmi->chars, -1, tmi->lines, 0, -1, tmi->autowrap, tmi->centered, tmi->parse_comments); - DrawTextSCentered(ybottom, FONT_TEXT_4, - "Press any key or button for info menu"); + DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU); FadeIn(REDRAW_FIELD); } @@ -4063,15 +3978,15 @@ static void DrawInfoScreen(void) void HandleInfoScreen(int mx, int my, int dx, int dy, int button) { if (info_mode == INFO_MODE_TITLE) - HandleInfoScreen_TitleScreen(button); + HandleInfoScreen_TitleScreen(dx, dy, button); else if (info_mode == INFO_MODE_ELEMENTS) - HandleInfoScreen_Elements(button); + HandleInfoScreen_Elements(dx, dy, button); else if (info_mode == INFO_MODE_MUSIC) - HandleInfoScreen_Music(button); + HandleInfoScreen_Music(dx, dy, button); else if (info_mode == INFO_MODE_CREDITS) - HandleInfoScreen_Credits(button); + HandleInfoScreen_Credits(dx, dy, button); else if (info_mode == INFO_MODE_PROGRAM) - HandleInfoScreen_Program(button); + HandleInfoScreen_Program(dx, dy, button); else if (info_mode == INFO_MODE_VERSION) HandleInfoScreen_Version(button); else if (info_mode == INFO_MODE_LEVELSET) @@ -4081,412 +3996,6 @@ void HandleInfoScreen(int mx, int my, int dx, int dy, int button) } -// ============================================================================ -// rename player API functions -// ============================================================================ - -struct ApiRenamePlayerThreadData -{ - char *player_name; - char *player_uuid; -}; - -static void *CreateThreadData_ApiRenamePlayer(void) -{ - struct ApiRenamePlayerThreadData *data = - checked_malloc(sizeof(struct ApiRenamePlayerThreadData)); - - data->player_name = getStringCopy(setup.player_name); - data->player_uuid = getStringCopy(setup.player_uuid); - - return data; -} - -static void FreeThreadData_ApiRenamePlayer(void *data_raw) -{ - struct ApiRenamePlayerThreadData *data = data_raw; - - checked_free(data->player_name); - checked_free(data->player_uuid); - checked_free(data); -} - -static boolean SetRequest_ApiRenamePlayer(struct HttpRequest *request, - void *data_raw) -{ - struct ApiRenamePlayerThreadData *data = data_raw; - char *player_name_raw = data->player_name; - char *player_uuid_raw = data->player_uuid; - - request->hostname = setup.api_server_hostname; - request->port = API_SERVER_PORT; - request->method = API_SERVER_METHOD; - request->uri = API_SERVER_URI_RENAME; - - char *player_name = getEscapedJSON(player_name_raw); - char *player_uuid = getEscapedJSON(player_uuid_raw); - - snprintf(request->body, MAX_HTTP_BODY_SIZE, - "{\n" - "%s" - " \"game_version\": \"%s\",\n" - " \"game_platform\": \"%s\",\n" - " \"name\": \"%s\",\n" - " \"uuid\": \"%s\"\n" - "}\n", - getPasswordJSON(setup.api_server_password), - getProgramRealVersionString(), - getProgramPlatformString(), - player_name, - player_uuid); - - checked_free(player_name); - checked_free(player_uuid); - - ConvertHttpRequestBodyToServerEncoding(request); - - return TRUE; -} - -static void HandleResponse_ApiRenamePlayer(struct HttpResponse *response, - void *data_raw) -{ - // nothing to do here -} - -#if defined(PLATFORM_EMSCRIPTEN) -static void Emscripten_ApiRenamePlayer_Loaded(unsigned handle, void *data_raw, - void *buffer, unsigned int size) -{ - struct HttpResponse *response = GetHttpResponseFromBuffer(buffer, size); - - if (response != NULL) - { - HandleResponse_ApiRenamePlayer(response, data_raw); - - checked_free(response); - } - else - { - Error("server response too large to handle (%d bytes)", size); - } - - FreeThreadData_ApiRenamePlayer(data_raw); -} - -static void Emscripten_ApiRenamePlayer_Failed(unsigned handle, void *data_raw, - int code, const char *status) -{ - Error("server failed to handle request: %d %s", code, status); - - FreeThreadData_ApiRenamePlayer(data_raw); -} - -static void Emscripten_ApiRenamePlayer_Progress(unsigned handle, void *data_raw, - int bytes, int size) -{ - // nothing to do here -} - -static void Emscripten_ApiRenamePlayer_HttpRequest(struct HttpRequest *request, - void *data_raw) -{ - if (!SetRequest_ApiRenamePlayer(request, data_raw)) - { - FreeThreadData_ApiRenamePlayer(data_raw); - - return; - } - - emscripten_async_wget2_data(request->uri, - request->method, - request->body, - data_raw, - TRUE, - Emscripten_ApiRenamePlayer_Loaded, - Emscripten_ApiRenamePlayer_Failed, - Emscripten_ApiRenamePlayer_Progress); -} - -#else - -static void ApiRenamePlayer_HttpRequestExt(struct HttpRequest *request, - struct HttpResponse *response, - void *data_raw) -{ - if (!SetRequest_ApiRenamePlayer(request, data_raw)) - return; - - if (!DoHttpRequest(request, response)) - { - Error("HTTP request failed: %s", GetHttpError()); - - return; - } - - if (!HTTP_SUCCESS(response->status_code)) - { - Error("server failed to handle request: %d %s", - response->status_code, - response->status_text); - - return; - } - - HandleResponse_ApiRenamePlayer(response, data_raw); -} - -static void ApiRenamePlayer_HttpRequest(struct HttpRequest *request, - struct HttpResponse *response, - void *data_raw) -{ - ApiRenamePlayer_HttpRequestExt(request, response, data_raw); - - FreeThreadData_ApiRenamePlayer(data_raw); -} -#endif - -static int ApiRenamePlayerThread(void *data_raw) -{ - struct HttpRequest *request = checked_calloc(sizeof(struct HttpRequest)); - struct HttpResponse *response = checked_calloc(sizeof(struct HttpResponse)); - - program.api_thread_count++; - -#if defined(PLATFORM_EMSCRIPTEN) - Emscripten_ApiRenamePlayer_HttpRequest(request, data_raw); -#else - ApiRenamePlayer_HttpRequest(request, response, data_raw); -#endif - - program.api_thread_count--; - - checked_free(request); - checked_free(response); - - return 0; -} - -static void ApiRenamePlayerAsThread(void) -{ - struct ApiRenamePlayerThreadData *data = CreateThreadData_ApiRenamePlayer(); - - ExecuteAsThread(ApiRenamePlayerThread, - "ApiRenamePlayer", data, - "rename player on server"); -} - - -// ============================================================================ -// reset player UUID API functions -// ============================================================================ - -struct ApiResetUUIDThreadData -{ - char *player_name; - char *player_uuid_old; - char *player_uuid_new; -}; - -static void *CreateThreadData_ApiResetUUID(char *uuid_new) -{ - struct ApiResetUUIDThreadData *data = - checked_malloc(sizeof(struct ApiResetUUIDThreadData)); - - data->player_name = getStringCopy(setup.player_name); - data->player_uuid_old = getStringCopy(setup.player_uuid); - data->player_uuid_new = getStringCopy(uuid_new); - - return data; -} - -static void FreeThreadData_ApiResetUUID(void *data_raw) -{ - struct ApiResetUUIDThreadData *data = data_raw; - - checked_free(data->player_name); - checked_free(data->player_uuid_old); - checked_free(data->player_uuid_new); - checked_free(data); -} - -static boolean SetRequest_ApiResetUUID(struct HttpRequest *request, - void *data_raw) -{ - struct ApiResetUUIDThreadData *data = data_raw; - char *player_name_raw = data->player_name; - char *player_uuid_old_raw = data->player_uuid_old; - char *player_uuid_new_raw = data->player_uuid_new; - - request->hostname = setup.api_server_hostname; - request->port = API_SERVER_PORT; - request->method = API_SERVER_METHOD; - request->uri = API_SERVER_URI_RESETUUID; - - char *player_name = getEscapedJSON(player_name_raw); - char *player_uuid_old = getEscapedJSON(player_uuid_old_raw); - char *player_uuid_new = getEscapedJSON(player_uuid_new_raw); - - snprintf(request->body, MAX_HTTP_BODY_SIZE, - "{\n" - "%s" - " \"game_version\": \"%s\",\n" - " \"game_platform\": \"%s\",\n" - " \"name\": \"%s\",\n" - " \"uuid_old\": \"%s\",\n" - " \"uuid_new\": \"%s\"\n" - "}\n", - getPasswordJSON(setup.api_server_password), - getProgramRealVersionString(), - getProgramPlatformString(), - player_name, - player_uuid_old, - player_uuid_new); - - checked_free(player_name); - checked_free(player_uuid_old); - checked_free(player_uuid_new); - - ConvertHttpRequestBodyToServerEncoding(request); - - return TRUE; -} - -static void HandleResponse_ApiResetUUID(struct HttpResponse *response, - void *data_raw) -{ - struct ApiResetUUIDThreadData *data = data_raw; - - // upgrade player UUID in server setup file - setup.player_uuid = getStringCopy(data->player_uuid_new); - setup.player_version = 2; - - SaveSetup_ServerSetup(); -} - -#if defined(PLATFORM_EMSCRIPTEN) -static void Emscripten_ApiResetUUID_Loaded(unsigned handle, void *data_raw, - void *buffer, unsigned int size) -{ - struct HttpResponse *response = GetHttpResponseFromBuffer(buffer, size); - - if (response != NULL) - { - HandleResponse_ApiResetUUID(response, data_raw); - - checked_free(response); - } - else - { - Error("server response too large to handle (%d bytes)", size); - } - - FreeThreadData_ApiResetUUID(data_raw); -} - -static void Emscripten_ApiResetUUID_Failed(unsigned handle, void *data_raw, - int code, const char *status) -{ - Error("server failed to handle request: %d %s", code, status); - - FreeThreadData_ApiResetUUID(data_raw); -} - -static void Emscripten_ApiResetUUID_Progress(unsigned handle, void *data_raw, - int bytes, int size) -{ - // nothing to do here -} - -static void Emscripten_ApiResetUUID_HttpRequest(struct HttpRequest *request, - void *data_raw) -{ - if (!SetRequest_ApiResetUUID(request, data_raw)) - { - FreeThreadData_ApiResetUUID(data_raw); - - return; - } - - emscripten_async_wget2_data(request->uri, - request->method, - request->body, - data_raw, - TRUE, - Emscripten_ApiResetUUID_Loaded, - Emscripten_ApiResetUUID_Failed, - Emscripten_ApiResetUUID_Progress); -} - -#else - -static void ApiResetUUID_HttpRequestExt(struct HttpRequest *request, - struct HttpResponse *response, - void *data_raw) -{ - if (!SetRequest_ApiResetUUID(request, data_raw)) - return; - - if (!DoHttpRequest(request, response)) - { - Error("HTTP request failed: %s", GetHttpError()); - - return; - } - - if (!HTTP_SUCCESS(response->status_code)) - { - Error("server failed to handle request: %d %s", - response->status_code, - response->status_text); - - return; - } - - HandleResponse_ApiResetUUID(response, data_raw); -} - -static void ApiResetUUID_HttpRequest(struct HttpRequest *request, - struct HttpResponse *response, - void *data_raw) -{ - ApiResetUUID_HttpRequestExt(request, response, data_raw); - - FreeThreadData_ApiResetUUID(data_raw); -} -#endif - -static int ApiResetUUIDThread(void *data_raw) -{ - struct HttpRequest *request = checked_calloc(sizeof(struct HttpRequest)); - struct HttpResponse *response = checked_calloc(sizeof(struct HttpResponse)); - - program.api_thread_count++; - -#if defined(PLATFORM_EMSCRIPTEN) - Emscripten_ApiResetUUID_HttpRequest(request, data_raw); -#else - ApiResetUUID_HttpRequest(request, response, data_raw); -#endif - - program.api_thread_count--; - - checked_free(request); - checked_free(response); - - return 0; -} - -static void ApiResetUUIDAsThread(char *uuid_new) -{ - struct ApiResetUUIDThreadData *data = CreateThreadData_ApiResetUUID(uuid_new); - - ExecuteAsThread(ApiResetUUIDThread, - "ApiResetUUID", data, - "reset UUID on server"); -} - - // ============================================================================ // type name functions // ============================================================================ @@ -4501,7 +4010,7 @@ static int getPlayerNameColor(char *name) } static void drawTypeNameText(char *name, struct TextPosInfo *pos, - boolean active) + boolean active) { char text[MAX_PLAYER_NAME_LEN + 2] = { 0 }; boolean multiple_users = (game_status == GAME_MODE_PSEUDO_TYPENAMES); @@ -4509,8 +4018,12 @@ static void drawTypeNameText(char *name, struct TextPosInfo *pos, int sy = (multiple_users ? amSY + pos->y : mSY + ALIGNED_TEXT_YPOS(pos)); int font_nr = (active ? FONT_ACTIVE(pos->font) : pos->font); int font_width = getFontWidth(font_nr); + int font_xoffset = getFontDrawOffsetX(font_nr); + int font_yoffset = getFontDrawOffsetY(font_nr); + int font_sx = sx + font_xoffset; + int font_sy = sy + font_yoffset; - DrawBackgroundForFont(sx, sy, pos->width, pos->height, font_nr); + DrawBackgroundForFont(font_sx, font_sy, pos->width, pos->height, font_nr); sprintf(text, "%s%c", name, (active ? '_' : '\0')); @@ -4826,9 +4339,22 @@ static int getAlignYOffsetFromTreeInfo(TreeInfo *ti) return align_yoffset; } +static void StartPlayingFromHallOfFame(void) +{ + level_nr = scores.next_level_nr; + LoadLevel(level_nr); + + StartGameActions(network.enabled, setup.autorecord, level.random_seed); +} + static void DrawChooseTree(TreeInfo **ti_ptr) { int fade_mask = REDRAW_FIELD; + boolean restart_music = (game_status != game_status_last_screen && + game_status_last_screen != GAME_MODE_SCOREINFO); + + scores.continue_on_return = (game_status == GAME_MODE_SCORES && + game_status_last_screen == GAME_MODE_PLAYING); if (CheckFadeAll()) fade_mask = REDRAW_ALL; @@ -4839,7 +4365,11 @@ static void DrawChooseTree(TreeInfo **ti_ptr) { execSetupArtwork(); } - else // GAME_MODE_LEVELS + else if (game_status == GAME_MODE_SCORES && scores.continue_playing) + { + StartPlayingFromHallOfFame(); + } + else { SetGameStatus(GAME_MODE_MAIN); @@ -4854,7 +4384,7 @@ static void DrawChooseTree(TreeInfo **ti_ptr) FreeScreenGadgets(); CreateScreenGadgets(); - if (game_status != game_status_last_screen) + if (restart_music) FadeMenuSoundsAndMusic(); FadeOut(fade_mask); @@ -4885,7 +4415,7 @@ static void DrawChooseTree(TreeInfo **ti_ptr) DrawMaskedBorder(fade_mask); - if (game_status != game_status_last_screen) + if (restart_music) PlayMenuSoundsAndMusic(); FadeIn(fade_mask); @@ -4932,33 +4462,29 @@ static void drawChooseTreeText(TreeInfo *ti, int y, boolean active) int font_size_1 = getFontWidth(font_nr1); int font_size_3 = getFontWidth(font_nr3); int font_size_4 = getFontWidth(font_nr4); - int text_size_1 = 3 * font_size_1; + int text_size_1 = 4 * font_size_1; int text_size_4 = 5 * font_size_4; int border = amSX - SX + getFontDrawOffsetX(font_nr1); int dx1 = 0; - int dx2 = text_size_1; - int dx3 = dx2 + font_size_1; - int dx4 = screen_width - startdx - 2 * border - text_size_4; + int dx3 = text_size_1; + int dx4 = SXSIZE - 2 * startdx - 2 * border - text_size_4; int num_dots = (dx4 - dx3) / font_size_3; int startx1 = startx + dx1; - int startx2 = startx + dx2; int startx3 = startx + dx3; int startx4 = startx + dx4; int pos = node->pos; - char *pos_text = getHallOfFameRankText(pos); - char *dot_text = "."; + char *pos_text = getHallOfFameRankText(pos, 3); int i; DrawText(startx1, starty, pos_text, font_nr1); - DrawText(startx2, starty, dot_text, font_nr1); for (i = 0; i < num_dots; i++) - DrawText(startx3 + i * font_size_3, starty, dot_text, font_nr3); + DrawText(startx3 + i * font_size_3, starty, ".", font_nr3); if (!strEqual(scores.entry[pos].name, EMPTY_PLAYER_NAME)) DrawText(startx3, starty, scores.entry[pos].name, font_nr2); - DrawText(startx4, starty, getHallOfFameScoreText(pos), font_nr4); + DrawText(startx4, starty, getHallOfFameScoreText(pos, 5), font_nr4); } else { @@ -5112,8 +4638,13 @@ static void drawChooseTreeScreen_Scores_NotAvailable(void) static TreeInfo *setHallOfFameActiveEntry(TreeInfo **ti_ptr) { + int score_pos = scores.last_added; + + if (game_status_last_screen == GAME_MODE_SCOREINFO) + score_pos = scores.last_entry_nr; + // set current tree entry to last added score entry - *ti_ptr = getTreeInfoFromIdentifier(score_entries, i_to_a(scores.last_added)); + *ti_ptr = getTreeInfoFromIdentifier(score_entries, i_to_a(score_pos)); // if that fails, set current tree entry to first entry (back link) if (*ti_ptr == NULL) @@ -5138,8 +4669,8 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, boolean has_scrollbar = screen_gadget[SCREEN_CTRL_ID_SCROLL_VERTICAL]->mapped; int mx_scrollbar = screen_gadget[SCREEN_CTRL_ID_SCROLL_VERTICAL]->x; int mx_right_border = (has_scrollbar ? mx_scrollbar : SX + SXSIZE); - int sx1_edit_name = getChooseTreeEditXPos(POS_LEFT); - int sx2_edit_name = getChooseTreeEditXPos(POS_RIGHT); + int sx1_edit_name = getChooseTreeEditXPosReal(POS_LEFT); + int sx2_edit_name = getChooseTreeEditXPosReal(POS_RIGHT); int x = 0; int y = (ti != NULL ? ti->cl_cursor : 0); int step = (button == 1 ? 1 : button == 2 ? 5 : 10); @@ -5281,6 +4812,23 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, return; } +#if defined(PLATFORM_ANDROID) + // directly continue when touching the screen after playing + if ((mx || my) && scores.continue_on_return) + { + // ignore touch events until released + mx = my = 0; + } +#endif + + // any mouse click or cursor key stops leaving scores by "Return" key + if ((mx || my || dx || dy) && scores.continue_on_return) + { + scores.continue_on_return = FALSE; + level_nr = scores.last_level_nr; + LoadLevel(level_nr); + } + if (mx || my) // mouse input { x = (mx - amSX) / 32; @@ -5360,15 +4908,17 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, node_cursor->cl_first = ti->cl_first; node_cursor->cl_cursor = ti->cl_cursor; + *ti_ptr = node_cursor->node_group; DrawChooseTree(ti_ptr); return; } } - else if (dx == -1 && ti->node_parent) + else if ((dx == -1 || button == MB_MENU_CONTINUE) && ti->node_parent) { - FadeSetLeaveMenu(); + if (game_status != GAME_MODE_SCORES) + FadeSetLeaveMenu(); PlaySound(SND_MENU_ITEM_SELECTING); @@ -5451,6 +5001,7 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, node_cursor->cl_first = ti->cl_first; node_cursor->cl_cursor = ti->cl_cursor; + *ti_ptr = node_cursor->node_group; DrawChooseTree(ti_ptr); } @@ -5469,6 +5020,7 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, node_cursor->cl_first = ti->cl_first; node_cursor->cl_cursor = ti->cl_cursor; + *ti_ptr = node_cursor; if (ti->type == TREE_TYPE_LEVEL_DIR) @@ -5559,16 +5111,13 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, } else if (game_status == GAME_MODE_SCORES) { - if (game_status_last_screen == GAME_MODE_PLAYING && - setup.auto_play_next_level && setup.increment_levels && - scores.last_level_nr < leveldir_current->last_level && - !network_playing) + if (scores.continue_playing && scores.continue_on_return) { - StartGameActions(network.enabled, setup.autorecord, - level.random_seed); + StartPlayingFromHallOfFame(); + return; } - else + else if (!scores.continue_on_return) { SetGameStatus(GAME_MODE_SCOREINFO); @@ -5632,6 +5181,9 @@ void DrawChoosePlayerName(void) if (player_name_current == NULL) player_name_current = player_name; + // set text size for main name input (also used on name selection screen) + InitializeMainControls(); + DrawChooseTree(&player_name_current); } @@ -5708,6 +5260,9 @@ void HandleChooseLevelNr(int mx, int my, int dx, int dy, int button) static void DrawHallOfFame_setScoreEntries(void) { + int max_empty_entries = 10; // at least show "top ten" list, if empty + int max_visible_entries = NUM_MENU_ENTRIES_ON_SCREEN - 1; // w/o back link + int min_score_entries = MIN(max_empty_entries, max_visible_entries); int score_pos = (scores.last_added >= 0 ? scores.last_added : 0); int i; @@ -5720,9 +5275,10 @@ static void DrawHallOfFame_setScoreEntries(void) for (i = 0; i < MAX_SCORE_ENTRIES; i++) { - // do not add empty score entries + // do not add empty score entries if off-screen if (scores.entry[i].score == 0 && - scores.entry[i].time == 0) + scores.entry[i].time == 0 && + i >= min_score_entries) break; TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_SCORE_ENTRY); @@ -5758,12 +5314,15 @@ static void DrawHallOfFame_setScoreEntries(void) if (score_entry_current == NULL) score_entry_current = getFirstValidTreeInfoEntry(score_entries); + if (score_entries != NULL && scores.continue_playing) + setString(&score_entries->node_group->name, BACKLINK_TEXT_NEXT); + // ("score_entries" and "score_entry_current" may be NULL here) } -void DrawHallOfFame(int level_nr) +void DrawHallOfFame(int nr) { - scores.last_level_nr = level_nr; + scores.last_level_nr = nr; // (this is needed when called from GameEnd() after winning a game) KeyboardAutoRepeatOn(); @@ -5772,7 +5331,7 @@ void DrawHallOfFame(int level_nr) SetDrawDeactivationMask(REDRAW_NONE); SetDrawBackgroundMask(REDRAW_FIELD); - LoadLocalAndServerScore(level_nr, TRUE); + LoadLocalAndServerScore(scores.last_level_nr, TRUE); DrawHallOfFame_setScoreEntries(); @@ -5784,11 +5343,15 @@ void DrawHallOfFame(int level_nr) DrawChooseTree(&score_entry_current); } -static char *getHallOfFameRankText(int nr) +static char *getHallOfFameRankText(int nr, int size) { + static char rank_text[10]; boolean forced = (scores.force_last_added && nr == scores.last_added); + char *rank_text_raw = (forced ? "???" : int2str(nr + 1, size)); + + sprintf(rank_text, "%s%s", rank_text_raw, (size > 0 || !forced ? "." : "")); - return (forced ? "???" : int2str(nr + 1, 3)); + return rank_text; } static char *getHallOfFameTimeText(int nr) @@ -5803,14 +5366,36 @@ static char *getHallOfFameTimeText(int nr) return score_text; } -static char *getHallOfFameScoreText(int nr) +static char *getHallOfFameScoreText(int nr, int size) { if (!level.rate_time_over_score) - return int2str(scores.entry[nr].score, 5); // show normal score + return int2str(scores.entry[nr].score, size); // show normal score else if (level.use_step_counter) - return int2str(scores.entry[nr].time, 5); // show number of steps + return int2str(scores.entry[nr].time, size); // show number of steps else - return getHallOfFameTimeText(nr); // show playing time + return getHallOfFameTimeText(nr); // show playing time +} + +static char *getHallOfFameTapeDateText(struct ScoreEntry *entry) +{ + static char tape_date[MAX_ISO_DATE_LEN + 1]; + int i, j; + + if (!strEqual(entry->tape_date, UNKNOWN_NAME) || + strEqual(entry->tape_basename, UNDEFINED_FILENAME)) + return entry->tape_date; + + for (i = 0, j = 0; i < 8; i++, j++) + { + tape_date[j] = entry->tape_basename[i]; + + if (i == 3 || i == 5) + tape_date[++j] = '-'; + } + + tape_date[MAX_ISO_DATE_LEN] = '\0'; + + return tape_date; } static void HandleHallOfFame_SelectLevel(int step, int direction) @@ -5831,22 +5416,30 @@ static void HandleHallOfFame_SelectLevel(int step, int direction) PlaySound(SND_MENU_ITEM_SELECTING); scores.last_level_nr = level_nr = new_level_nr; + scores.last_entry_nr = 0; LoadLevel(level_nr); LoadLocalAndServerScore(level_nr, TRUE); DrawHallOfFame_setScoreEntries(); - // force remapping optional gadgets (especially scroll bar) - UnmapScreenTreeGadgets(); + if (game_status == GAME_MODE_SCORES) + { + // force remapping optional gadgets (especially scroll bar) + UnmapScreenTreeGadgets(); - // redraw complete high score screen, as sub-title has changed - ClearField(); + // redraw complete high score screen, as sub-title has changed + ClearField(); - // redraw level selection buttons (which have just been erased) - RedrawScreenMenuGadgets(SCREEN_MASK_SCORES); + // redraw level selection buttons (which have just been erased) + RedrawScreenMenuGadgets(SCREEN_MASK_SCORES); - HandleChooseTree(0, 0, 0, 0, MB_MENU_INITIALIZE, &score_entry_current); + HandleChooseTree(0, 0, 0, 0, MB_MENU_INITIALIZE, &score_entry_current); + } + else + { + DrawScoreInfo_Content(scores.last_entry_nr); + } SaveLevelSetup_SeriesInfo(); } @@ -5860,7 +5453,8 @@ void HandleHallOfFame(int mx, int my, int dx, int dy, int button) static void DrawScoreInfo_Content(int entry_nr) { struct ScoreEntry *entry = &scores.entry[entry_nr]; - char *pos_text = getHallOfFameRankText(entry_nr); + char *pos_text = getHallOfFameRankText(entry_nr, 0); + char *tape_date = getHallOfFameTapeDateText(entry); int font_title = MENU_INFO_FONT_TITLE; int font_head = MENU_INFO_FONT_HEAD; int font_text = MENU_INFO_FONT_TEXT; @@ -5872,23 +5466,37 @@ static void DrawScoreInfo_Content(int entry_nr) int ystep_title = getMenuTextStep(spacing_title, font_title); int ystep_para = getMenuTextStep(spacing_para, font_text); int ystep_line = getMenuTextStep(spacing_line, font_text); + int xstart = mSX - SX + menu.left_spacing[GAME_MODE_SCOREINFO]; int ystart = mSY - SY + menu.top_spacing[GAME_MODE_SCOREINFO]; int ybottom = mSY - SY + SYSIZE - menu.bottom_spacing[GAME_MODE_SCOREINFO]; - int xstart1 = mSX - SX + 2 * xstep; - int xstart2 = mSX - SX + 13 * xstep; + int xstart1 = xstart + xstep; + int xstart2 = xstart + xstep * 12; + int select_x = SX + xstart1; + int select_y1, select_y2; + int play_x, play_y; + int play_height = screen_gadget[SCREEN_CTRL_ID_PLAY_TAPE]->height; + boolean play_visible = !strEqual(tape_date, UNKNOWN_NAME); int font_width = getFontWidth(font_text); int font_height = getFontHeight(font_text); + int tape_date_width = getTextWidth(tape_date, font_text); int pad_left = xstart2; - int pad_right = MENU_SCREEN_INFO_SPACE_RIGHT; + int pad_right = menu.right_spacing[GAME_MODE_SCOREINFO]; int max_chars_per_line = (SXSIZE - pad_left - pad_right) / font_width; int max_lines_per_text = 5; int lines; ClearField(); - // redraw score selection buttons (which have just been erased) + // redraw level selection buttons (which have just been erased) RedrawScreenMenuGadgets(SCREEN_MASK_SCORES); + if (score_entries == NULL) + { + drawChooseTreeScreen_Scores_NotAvailable(); + + return; + } + drawChooseTreeHead(score_entries); drawChooseTreeInfo(score_entries); @@ -5907,6 +5515,9 @@ static void DrawScoreInfo_Content(int entry_nr) TRUE, FALSE, FALSE); ystart += ystep_para + (lines > 0 ? lines - 1 : 0) * font_height; + select_y1 = SY + ystart; + ystart += graphic_info[IMG_MENU_BUTTON_PREV_SCORE].height; + DrawTextF(xstart1, ystart, font_head, "Rank"); DrawTextF(xstart2, ystart, font_text, pos_text); ystart += ystep_line; @@ -5915,24 +5526,6 @@ static void DrawScoreInfo_Content(int entry_nr) DrawTextF(xstart2, ystart, font_text, entry->name); ystart += ystep_line; - DrawTextF(xstart1, ystart, font_head, "Platform"); - DrawTextF(xstart2, ystart, font_text, entry->platform); - ystart += ystep_line; - - DrawTextF(xstart1, ystart, font_head, "Version"); - DrawTextF(xstart2, ystart, font_text, entry->version); - ystart += ystep_line; - - DrawTextF(xstart1, ystart, font_head, "Country"); - lines = DrawTextBufferS(xstart2, ystart, entry->country_name, font_text, - max_chars_per_line, -1, max_lines_per_text, 0, -1, - TRUE, FALSE, FALSE); - ystart += ystep_line + (lines > 0 ? lines - 1 : 0) * font_height; - - DrawTextF(xstart1, ystart, font_head, "Tape Date"); - DrawTextF(xstart2, ystart, font_text, entry->tape_date); - ystart += ystep_line; - if (level.use_step_counter) { DrawTextF(xstart1, ystart, font_head, "Steps"); @@ -5953,24 +5546,70 @@ static void DrawScoreInfo_Content(int entry_nr) ystart += ystep_line; } + ystart += ystep_line; + + play_x = SX + xstart2 + tape_date_width + font_width; + play_y = SY + ystart + (font_height - play_height) / 2; + + DrawTextF(xstart1, ystart, font_head, "Tape Date"); + DrawTextF(xstart2, ystart, font_text, tape_date); + ystart += ystep_line; + + DrawTextF(xstart1, ystart, font_head, "Platform"); + DrawTextF(xstart2, ystart, font_text, entry->platform); + ystart += ystep_line; + + DrawTextF(xstart1, ystart, font_head, "Version"); + DrawTextF(xstart2, ystart, font_text, entry->version); + ystart += ystep_line; + + DrawTextF(xstart1, ystart, font_head, "Country"); + lines = DrawTextBufferS(xstart2, ystart, entry->country_name, font_text, + max_chars_per_line, -1, max_lines_per_text, 0, -1, + TRUE, FALSE, FALSE); + ystart += ystep_line; + + select_y2 = SY + ystart; + DrawTextSCentered(ybottom, font_foot, "Press any key or button to go back"); + + AdjustScoreInfoButtons_SelectScore(select_x, select_y1, select_y2); + AdjustScoreInfoButtons_PlayTape(play_x, play_y, play_visible); } static void DrawScoreInfo(int entry_nr) { scores.last_entry_nr = entry_nr; - - SetMainBackgroundImageIfDefined(IMG_BACKGROUND_SCOREINFO); + score_info_tape_play = FALSE; UnmapAllGadgets(); + FreeScreenGadgets(); + CreateScreenGadgets(); + FadeOut(REDRAW_FIELD); - // map gadgets for score info screen - MapScreenMenuGadgets(SCREEN_MASK_SCORES); + // needed if different viewport properties defined after playing score tape + ChangeViewportPropertiesIfNeeded(); + + // set this after "ChangeViewportPropertiesIfNeeded()" (which may reset it) + SetDrawDeactivationMask(REDRAW_NONE); + SetDrawBackgroundMask(REDRAW_FIELD); + + // needed if different background image defined after playing score tape + SetMainBackgroundImage(IMG_BACKGROUND_SCORES); + SetMainBackgroundImageIfDefined(IMG_BACKGROUND_SCOREINFO); + + // special compatibility handling for "Snake Bite" graphics set + if (strPrefix(leveldir_current->identifier, "snake_bite")) + ClearRectangle(gfx.background_bitmap, gfx.real_sx, gfx.real_sy + 64, + gfx.full_sxsize, gfx.full_sysize - 64); DrawScoreInfo_Content(entry_nr); + // map gadgets for score info screen + MapScreenMenuGadgets(SCREEN_MASK_SCORES_INFO); + FadeIn(REDRAW_FIELD); } @@ -5994,32 +5633,50 @@ static void HandleScoreInfo_SelectScore(int step, int direction) } } +static void HandleScoreInfo_PlayTape(void) +{ + if (!PlayScoreTape(scores.last_entry_nr)) + { + DrawScoreInfo_Content(scores.last_entry_nr); + + FadeIn(REDRAW_FIELD); + } +} + void HandleScoreInfo(int mx, int my, int dx, int dy, int button) { boolean button_action = (button == MB_MENU_LEAVE || button == MB_MENU_CHOICE); boolean button_is_valid = (mx >= 0 && my >= 0); boolean button_screen_clicked = (button_action && button_is_valid); + if (server_scores.updated) + { + // reload scores, using updated server score cache file + LoadLocalAndServerScore(scores.last_level_nr, FALSE); + + server_scores.updated = FALSE; + + DrawHallOfFame_setScoreEntries(); + + DrawScoreInfo_Content(scores.last_entry_nr); + } + if (button_screen_clicked) { PlaySound(SND_MENU_ITEM_SELECTING); SetGameStatus(GAME_MODE_SCORES); - DrawHallOfFame(level_nr); + DrawHallOfFame(scores.last_level_nr); } - else if (dx || dy) + else if (dx) { - HandleScoreInfo_SelectScore(1, SIGN(dx ? dx : dy)); + HandleHallOfFame_SelectLevel(1, SIGN(dx) * (ABS(dx) > 1 ? 10 : 1)); + } + else if (dy) + { + HandleScoreInfo_SelectScore(1, SIGN(dy) * (ABS(dy) > 1 ? 10 : 1)); } -} - -static void HandleHallOfFame_SelectLevelOrScore(int step, int direction) -{ - if (game_status == GAME_MODE_SCORES) - HandleHallOfFame_SelectLevel(step, direction); - else - HandleScoreInfo_SelectScore(step, direction); } @@ -7602,6 +7259,15 @@ static struct { &setup.internal.menu_exit, execExitSetup }, { &setup.internal.menu_save_and_exit, execSaveAndExitSetup }, + { &setup.internal.info_title, execInfoTitleScreen }, + { &setup.internal.info_elements, execInfoElements }, + { &setup.internal.info_music, execInfoMusic }, + { &setup.internal.info_credits, execInfoCredits }, + { &setup.internal.info_program, execInfoProgram }, + { &setup.internal.info_version, execInfoVersion }, + { &setup.internal.info_levelset, execInfoLevelSet }, + { &setup.internal.info_exit, execExitInfo }, + { NULL, NULL } }; @@ -7646,8 +7312,8 @@ static struct TokenInfo setup_info_game[] = { TYPE_SWITCH, &setup.multiple_users, "Multiple Users/Teams:" }, { TYPE_YES_NO, &setup.input_on_focus, "Only Move Focussed Player:" }, { TYPE_SWITCH, &setup.time_limit, "Time Limit:" }, - { TYPE_SWITCH, &setup.handicap, "Handicap:" }, - { TYPE_SWITCH, &setup.skip_levels, "Skip Unsolved Levels:" }, + { TYPE_SWITCH, &setup.handicap, "Force Solving Levels:" }, + { TYPE_SWITCH, &setup.skip_levels, "Allow Skipping Levels:" }, { TYPE_SWITCH, &setup.increment_levels,"Increment Solved Levels:" }, { TYPE_SWITCH, &setup.auto_play_next_level,"Auto-play Next Level:" }, { TYPE_SWITCH, &setup.count_score_after_game,"Count Score After Game:" }, @@ -7728,7 +7394,7 @@ static struct TokenInfo setup_info_editor[] = static struct TokenInfo setup_info_graphics[] = { -#if !defined(PLATFORM_ANDROID) +#if !defined(PLATFORM_ANDROID) && !defined(PLATFORM_EMSCRIPTEN) { TYPE_SWITCH, &setup.fullscreen, "Fullscreen:" }, { TYPE_ENTER_LIST, execSetupChooseWindowSize, "Window Scaling:" }, { TYPE_STRING, &window_size_text, "" }, @@ -7741,8 +7407,10 @@ static struct TokenInfo setup_info_graphics[] = { TYPE_ENTER_LIST, execSetupChooseScrollDelay, "Scroll Delay:" }, { TYPE_STRING, &scroll_delay_text, "" }, #endif +#if !defined(PLATFORM_EMSCRIPTEN) { TYPE_ENTER_LIST, execSetupChooseVsyncMode, "Vertical Sync (VSync):" }, { TYPE_STRING, &vsync_mode_text, "" }, +#endif { TYPE_SWITCH, &setup.fade_screens, "Fade Screens:" }, { TYPE_SWITCH, &setup.quick_switch, "Quick Player Focus Switch:" }, { TYPE_SWITCH, &setup.quick_doors, "Quick Menu Doors:" }, @@ -9857,7 +9525,7 @@ static struct IMG_MENU_BUTTON_PREV_LEVEL2, IMG_MENU_BUTTON_PREV_LEVEL2_ACTIVE, &menu.scores.button.prev_level, NULL, SCREEN_CTRL_ID_PREV_LEVEL2, - SCREEN_MASK_SCORES, + SCREEN_MASK_SCORES | SCREEN_MASK_SCORES_INFO, GD_EVENT_PRESSED | GD_EVENT_REPEATED, FALSE, "previous level" }, @@ -9865,10 +9533,34 @@ static struct IMG_MENU_BUTTON_NEXT_LEVEL2, IMG_MENU_BUTTON_NEXT_LEVEL2_ACTIVE, &menu.scores.button.next_level, NULL, SCREEN_CTRL_ID_NEXT_LEVEL2, - SCREEN_MASK_SCORES, + SCREEN_MASK_SCORES | SCREEN_MASK_SCORES_INFO, GD_EVENT_PRESSED | GD_EVENT_REPEATED, FALSE, "next level" }, + { + IMG_MENU_BUTTON_PREV_SCORE, IMG_MENU_BUTTON_PREV_SCORE_ACTIVE, + &menu.scores.button.prev_score, NULL, + SCREEN_CTRL_ID_PREV_SCORE, + SCREEN_MASK_SCORES_INFO, + GD_EVENT_PRESSED | GD_EVENT_REPEATED, + FALSE, "previous score" + }, + { + IMG_MENU_BUTTON_NEXT_SCORE, IMG_MENU_BUTTON_NEXT_SCORE_ACTIVE, + &menu.scores.button.next_score, NULL, + SCREEN_CTRL_ID_NEXT_SCORE, + SCREEN_MASK_SCORES_INFO, + GD_EVENT_PRESSED | GD_EVENT_REPEATED, + FALSE, "next score" + }, + { + IMG_MENU_BUTTON_PLAY_TAPE, IMG_MENU_BUTTON_PLAY_TAPE, + &menu.scores.button.play_tape, NULL, + SCREEN_CTRL_ID_PLAY_TAPE, + SCREEN_MASK_SCORES_INFO, + GD_EVENT_RELEASED, + FALSE, "play tape" + }, { IMG_MENU_BUTTON_FIRST_LEVEL, IMG_MENU_BUTTON_FIRST_LEVEL_ACTIVE, &menu.main.button.first_level, NULL, @@ -10041,7 +9733,9 @@ static void CreateScreenMenubuttons(void) int screen_mask = menubutton_info[i].screen_mask; boolean is_touch_button = menubutton_info[i].is_touch_button; boolean is_check_button = menubutton_info[i].check_value != NULL; - boolean is_score_button = (screen_mask == SCREEN_MASK_SCORES); + boolean is_score_button = (screen_mask & SCREEN_MASK_SCORES_INFO); + boolean has_gfx_pressed = (menubutton_info[i].gfx_pressed == + menubutton_info[i].gfx_unpressed); Bitmap *gd_bitmap_unpressed, *gd_bitmap_pressed; int gfx_unpressed, gfx_pressed; int x, y, width, height; @@ -10051,6 +9745,10 @@ static void CreateScreenMenubuttons(void) int type = GD_TYPE_NORMAL_BUTTON; boolean checked = FALSE; + // do not use touch buttons if overlay touch buttons are disabled + if (is_touch_button && !setup.touch.overlay_buttons) + continue; + event_mask = menubutton_info[i].event_mask; x = (is_touch_button ? pos->x : mSX + GDI_ACTIVE_POS(pos->x)); @@ -10072,7 +9770,7 @@ static void CreateScreenMenubuttons(void) gd_x2a = gd_x2; gd_y2a = gd_y2; - if (is_touch_button) + if (has_gfx_pressed) { gd_x2 += graphic_info[gfx_pressed].pressed_xoffset; gd_y2 += graphic_info[gfx_pressed].pressed_yoffset; @@ -10094,14 +9792,21 @@ static void CreateScreenMenubuttons(void) // if x/y set to -1, dynamically place buttons next to title text int title_width = getTextWidth(INFOTEXT_SCORE_ENTRY, FONT_TITLE_1); + // special compatibility handling for "Snake Bite" graphics set + if (strPrefix(leveldir_current->identifier, "snake_bite")) + title_width = strlen(INFOTEXT_SCORE_ENTRY) * 32; + + // use "SX" here to center buttons (ignore horizontal draw offset) if (pos->x == -1) x = (id == SCREEN_CTRL_ID_PREV_LEVEL2 ? SX + (SXSIZE - title_width) / 2 - width * 3 / 2 : id == SCREEN_CTRL_ID_NEXT_LEVEL2 ? SX + (SXSIZE + title_width) / 2 + width / 2 : 0); + // use "mSY" here to place buttons (respect vertical draw offset) if (pos->y == -1) - y = mSY + MENU_TITLE1_YPOS; + y = (id == SCREEN_CTRL_ID_PREV_LEVEL2 || + id == SCREEN_CTRL_ID_NEXT_LEVEL2 ? mSY + MENU_TITLE1_YPOS : 0); } gi = CreateGadget(GDI_CUSTOM_ID, id, @@ -10425,6 +10130,33 @@ static void UnmapScreenTreeGadgets(void) UnmapScreenGadgets(); } +static void AdjustScoreInfoButtons_SelectScore(int x, int y1, int y2) +{ + struct GadgetInfo *gi_1 = screen_gadget[SCREEN_CTRL_ID_PREV_SCORE]; + struct GadgetInfo *gi_2 = screen_gadget[SCREEN_CTRL_ID_NEXT_SCORE]; + struct MenuPosInfo *pos_1 = menubutton_info[SCREEN_CTRL_ID_PREV_SCORE].pos; + struct MenuPosInfo *pos_2 = menubutton_info[SCREEN_CTRL_ID_NEXT_SCORE].pos; + + if (pos_1->x == -1 && pos_1->y == -1) + ModifyGadget(gi_1, GDI_X, x, GDI_Y, y1, GDI_END); + + if (pos_2->x == -1 && pos_2->y == -1) + ModifyGadget(gi_2, GDI_X, x, GDI_Y, y2, GDI_END); +} + +static void AdjustScoreInfoButtons_PlayTape(int x, int y, boolean visible) +{ + struct GadgetInfo *gi = screen_gadget[SCREEN_CTRL_ID_PLAY_TAPE]; + struct MenuPosInfo *pos = menubutton_info[SCREEN_CTRL_ID_PLAY_TAPE].pos; + + // set gadget position dynamically, pre-defined or off-screen + int xx = (visible ? (pos->x == -1 ? x : pos->x) : POS_OFFSCREEN); + int yy = (visible ? (pos->y == -1 ? y : pos->y) : POS_OFFSCREEN); + + ModifyGadget(gi, GDI_X, xx, GDI_Y, yy, GDI_END); + MapGadget(gi); // (needed if deactivated on last score page) +} + static void HandleScreenGadgets(struct GadgetInfo *gi) { int id = gi->custom_id; @@ -10444,11 +10176,23 @@ static void HandleScreenGadgets(struct GadgetInfo *gi) break; case SCREEN_CTRL_ID_PREV_LEVEL2: - HandleHallOfFame_SelectLevelOrScore(step, -1); + HandleHallOfFame_SelectLevel(step, -1); break; case SCREEN_CTRL_ID_NEXT_LEVEL2: - HandleHallOfFame_SelectLevelOrScore(step, +1); + HandleHallOfFame_SelectLevel(step, +1); + break; + + case SCREEN_CTRL_ID_PREV_SCORE: + HandleScoreInfo_SelectScore(step, -1); + break; + + case SCREEN_CTRL_ID_NEXT_SCORE: + HandleScoreInfo_SelectScore(step, +1); + break; + + case SCREEN_CTRL_ID_PLAY_TAPE: + HandleScoreInfo_PlayTape(); break; case SCREEN_CTRL_ID_FIRST_LEVEL: @@ -10568,6 +10312,12 @@ static void HandleScreenGadgets(struct GadgetInfo *gi) } } +void HandleScreenGadgetKeys(Key key) +{ + if (key == setup.shortcut.tape_play) + HandleScreenGadgets(screen_gadget[SCREEN_CTRL_ID_PLAY_TAPE]); +} + void DumpScreenIdentifiers(void) { int i;