X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fscreens.c;h=a94684fb78baa0867b1286868e7671d2fd003e8b;hp=f578c05d233f24ac8454379b86bb18b66e79103f;hb=d8b426834979aafee131b97aa29bf833f711c7c0;hpb=c75edc652f52ce1f3b7a974dcdcfa8ca41822e47 diff --git a/src/screens.c b/src/screens.c index f578c05d..a94684fb 100644 --- a/src/screens.c +++ b/src/screens.c @@ -2071,7 +2071,7 @@ static void HandleMainMenu_SelectLevel(int step, int direction, { // skipping levels is only allowed when trying to skip single level if (setup.skip_levels && new_level_nr == old_level_nr + 1 && - Request("Level still unsolved! Skip despite handicap?", REQ_ASK)) + Request("Level still unsolved! Skip it anyway?", REQ_ASK)) { leveldir_current->handicap_level++; SaveLevelSetup_SeriesInfo(); @@ -7275,8 +7275,8 @@ static struct TokenInfo setup_info_game[] = { TYPE_SWITCH, &setup.multiple_users, "Multiple Users/Teams:" }, { TYPE_YES_NO, &setup.input_on_focus, "Only Move Focussed Player:" }, { TYPE_SWITCH, &setup.time_limit, "Time Limit:" }, - { TYPE_SWITCH, &setup.handicap, "Handicap:" }, - { TYPE_SWITCH, &setup.skip_levels, "Skip Unsolved Levels:" }, + { TYPE_SWITCH, &setup.handicap, "Force Solving Levels:" }, + { TYPE_SWITCH, &setup.skip_levels, "Allow Skipping Levels:" }, { TYPE_SWITCH, &setup.increment_levels,"Increment Solved Levels:" }, { TYPE_SWITCH, &setup.auto_play_next_level,"Auto-play Next Level:" }, { TYPE_SWITCH, &setup.count_score_after_game,"Count Score After Game:" },