X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fscreens.c;h=97feee66acb6eeb9a44db9773e255011b628e869;hp=7b5aaf9d86a0063d45e35a861950e5966a38faa6;hb=f78f30b84a0345ea31b30c5bd95e338c9d9ebd4b;hpb=3837cd88630143f0e5bd72cba1b25fb0a22cf65e diff --git a/src/screens.c b/src/screens.c index 7b5aaf9d..97feee66 100644 --- a/src/screens.c +++ b/src/screens.c @@ -235,6 +235,9 @@ static TreeInfo *drop_distance_current = NULL; static TreeInfo *level_number = NULL; static TreeInfo *level_number_current = NULL; +static unsigned int sync_frame_delay = 0; +static unsigned int sync_frame_delay_value = GAME_FRAME_DELAY; + static struct { int value; @@ -326,11 +329,12 @@ static struct char *text; } snapshot_modes_list[] = { - { STR_SNAPSHOT_MODE_OFF, "Off" }, - { STR_SNAPSHOT_MODE_EVERY_STEP, "Every Step" }, - { STR_SNAPSHOT_MODE_EVERY_MOVE, "Every Move" }, + { STR_SNAPSHOT_MODE_OFF, "Off" }, + { STR_SNAPSHOT_MODE_EVERY_STEP, "Every Step" }, + { STR_SNAPSHOT_MODE_EVERY_MOVE, "Every Move" }, + { STR_SNAPSHOT_MODE_EVERY_COLLECT, "Every Collect" }, - { NULL, NULL }, + { NULL, NULL }, }; static struct @@ -5379,7 +5383,7 @@ static struct TokenInfo setup_info_graphics[] = { TYPE_SWITCH, &setup.quick_switch, "Quick Player Focus Switch:" }, { TYPE_SWITCH, &setup.quick_doors, "Quick Menu Doors:" }, { TYPE_SWITCH, &setup.show_titlescreen,"Show Title Screens:" }, - { TYPE_SWITCH, &setup.toons, "Show Toons:" }, + { TYPE_SWITCH, &setup.toons, "Show Menu Animations:" }, { TYPE_ECS_AGA, &setup.prefer_aga_graphics,"EMC graphics preference:" }, { TYPE_SWITCH, &setup.sp_show_border_elements,"Supaplex Border Elements:" }, { TYPE_SWITCH, &setup.small_game_graphics, "Small Game Graphics:" }, @@ -5598,8 +5602,7 @@ static Key getSetupKey() DoAnimation(); BackToFront(); - /* don't eat all CPU time */ - Delay(10); + WaitUntilDelayReached(&sync_frame_delay, sync_frame_delay_value); } return key; @@ -6286,8 +6289,7 @@ void CustomizeKeyboard(int player_nr) DoAnimation(); BackToFront(); - /* don't eat all CPU time */ - Delay(10); + WaitUntilDelayReached(&sync_frame_delay, sync_frame_delay_value); } /* write new key bindings back to player setup */ @@ -6442,8 +6444,7 @@ static boolean CalibrateJoystickMain(int player_nr) DoAnimation(); BackToFront(); - /* don't eat all CPU time */ - Delay(10); + WaitUntilDelayReached(&sync_frame_delay, sync_frame_delay_value); } /* calibrated center position (joystick should now be centered) */ @@ -6465,7 +6466,7 @@ static boolean CalibrateJoystickMain(int player_nr) NextEvent(&event); HandleOtherEvents(&event); - Delay(10); + WaitUntilDelayReached(&sync_frame_delay, sync_frame_delay_value); } }