X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fscreens.c;h=6a6a2e94e8587b62d282a3cb96043b431515930d;hp=7d783a9b21a3f672e3f5c13ce5574d63db856b8a;hb=37a06df577bbfd00f4b361f92cacb0d97036ba93;hpb=ea6e4698905d7440a265e323d03cf13fc323c44b diff --git a/src/screens.c b/src/screens.c index 7d783a9b..6a6a2e94 100644 --- a/src/screens.c +++ b/src/screens.c @@ -60,6 +60,8 @@ #define MAX_MENU_ENTRIES_ON_SCREEN (SCR_FIELDY - 2) #define MENU_SCREEN_START_YPOS 2 #define MENU_SCREEN_VALUE_XPOS 14 +#define MENU_TITLE1_YPOS 8 +#define MENU_TITLE2_YPOS 46 /* buttons and scrollbars identifiers */ #define SCREEN_CTRL_ID_SCROLL_UP 0 @@ -115,28 +117,29 @@ static Bitmap *scrollbar_bitmap[NUM_SCROLLBAR_BITMAPS]; #endif -static void drawCursorExt(int xpos, int ypos, int color, int graphic) +static void drawCursorExt(int xpos, int ypos, int color, int g) { static int cursor_array[SCR_FIELDY]; if (xpos == 0) { - if (graphic != 0) - cursor_array[ypos] = graphic; + if (g != 0) + cursor_array[ypos] = g; else - graphic = cursor_array[ypos]; + g = cursor_array[ypos]; } if (color == FC_RED) - graphic = (graphic == IMG_MENU_BUTTON_LEFT ? IMG_MENU_BUTTON_LEFT_ACTIVE : - graphic == IMG_MENU_BUTTON_RIGHT ? IMG_MENU_BUTTON_RIGHT_ACTIVE: - IMG_MENU_BUTTON_ACTIVE); + g = (g == IMG_MENU_BUTTON_LEFT ? IMG_MENU_BUTTON_LEFT_ACTIVE : + g == IMG_MENU_BUTTON_RIGHT ? IMG_MENU_BUTTON_RIGHT_ACTIVE : + g == IMG_MENU_BUTTON_LEAVE_MENU ? IMG_MENU_BUTTON_LEAVE_MENU_ACTIVE : + g == IMG_MENU_BUTTON_ENTER_MENU ? IMG_MENU_BUTTON_ENTER_MENU_ACTIVE : + IMG_MENU_BUTTON_ACTIVE); ypos += MENU_SCREEN_START_YPOS; DrawBackground(mSX + xpos * TILEX, mSY + ypos * TILEY, TILEX, TILEY); - DrawGraphicThruMaskExt(drawto, mSX + xpos * TILEX, mSY + ypos * TILEY, - graphic, 0); + DrawGraphicThruMaskExt(drawto, mSX + xpos * TILEX, mSY + ypos * TILEY, g, 0); } static void initCursor(int ypos, int graphic) @@ -202,8 +205,8 @@ static void PlayMenuMusic() void DrawHeadline() { - DrawTextSCentered(8, FONT_TITLE_1, PROGRAM_TITLE_STRING); - DrawTextSCentered(46, FONT_TITLE_2, PROGRAM_COPYRIGHT_STRING); + DrawTextSCentered(MENU_TITLE1_YPOS, FONT_TITLE_1, PROGRAM_TITLE_STRING); + DrawTextSCentered(MENU_TITLE2_YPOS, FONT_TITLE_2, PROGRAM_COPYRIGHT_STRING); } static void ToggleFullscreenIfNeeded() @@ -234,6 +237,11 @@ void DrawMainMenu() { static LevelDirTree *leveldir_last_valid = NULL; char *name_text = (!options.network && setup.team_mode ? "Team:" : "Name:"); +#if 1 + char *level_text = "Levelset"; +#else + char *level_text = "Level:"; +#endif int name_width, level_width; int i; @@ -292,28 +300,59 @@ void DrawMainMenu() DrawHeadline(); - DrawText(mSX + 32, mSY + 2*32, name_text, FONT_MENU_1); - DrawText(mSX + 32, mSY + 3*32, "Level:", FONT_MENU_1); - DrawText(mSX + 32, mSY + 4*32, "Hall Of Fame", FONT_MENU_1); - DrawText(mSX + 32, mSY + 5*32, "Level Creator", FONT_MENU_1); - DrawText(mSX + 32, mSY + 6*32, "Info Screen", FONT_MENU_1); - DrawText(mSX + 32, mSY + 7*32, "Start Game", FONT_MENU_1); - DrawText(mSX + 32, mSY + 8*32, "Setup", FONT_MENU_1); - DrawText(mSX + 32, mSY + 9*32, "Quit", FONT_MENU_1); + DrawText(mSX + 32, mSY + 2 * 32, name_text, FONT_MENU_1); + DrawText(mSX + 32, mSY + 3 * 32, level_text, FONT_MENU_1); + DrawText(mSX + 32, mSY + 4 * 32, "Hall Of Fame", FONT_MENU_1); + DrawText(mSX + 32, mSY + 5 * 32, "Level Creator", FONT_MENU_1); + DrawText(mSX + 32, mSY + 6 * 32, "Info Screen", FONT_MENU_1); + DrawText(mSX + 32, mSY + 7 * 32, "Start Game", FONT_MENU_1); + DrawText(mSX + 32, mSY + 8 * 32, "Setup", FONT_MENU_1); + DrawText(mSX + 32, mSY + 9 * 32, "Quit", FONT_MENU_1); /* calculated after (possible) reload of custom artwork */ - name_width = getTextWidth(name_text, FONT_MENU_1); - level_width = getTextWidth("Level:", FONT_MENU_1); + name_width = getTextWidth(name_text, FONT_MENU_1); +#if 1 + level_width = 9 * getFontWidth(FONT_MENU_1); +#else + level_width = getTextWidth(level_text, FONT_MENU_1); +#endif - DrawText(mSX + 32 + name_width, mSY + 2*32, setup.player_name, FONT_INPUT_1); - DrawText(mSX + level_width + 5 * 32, mSY + 3*32, int2str(level_nr,3), + DrawText(mSX + 32 + name_width, mSY + 2 * 32, setup.player_name, + FONT_INPUT_1); +#if 1 + DrawText(mSX + level_width + 2 * 32, mSY + 3 * 32, int2str(level_nr, 3), FONT_VALUE_1); +#else + DrawText(mSX + level_width + 5 * 32, mSY + 3 * 32, int2str(level_nr, 3), + FONT_VALUE_1); +#endif DrawMicroLevel(MICROLEVEL_XPOS, MICROLEVEL_YPOS, TRUE); - DrawTextF(mSX + 32 + level_width - 2, mSY + 3*32 + 1, FONT_TEXT_3, "%d-%d", +#if 1 + +#if 1 + { + int text_height = getFontHeight(FONT_TEXT_3); + int ypos2 = -SY + 3 * 32 + 16; + int ypos1 = ypos2 - text_height; + + DrawTextF(mSX + level_width + 6 * 32, mSY + ypos1, FONT_TEXT_3, + "%03d", leveldir_current->first_level); + DrawTextF(mSX + level_width + 6 * 32, mSY + ypos2, FONT_TEXT_3, + "%03d", leveldir_current->last_level); + } +#else + DrawTextF(mSX + level_width + 6 * 32, mSY + 3 * 32 + 1, FONT_TEXT_3, + "%d", leveldir_current->levels); +#endif + +#else + DrawTextF(mSX + 32 + level_width - 2, mSY + 3 * 32 + 1, FONT_TEXT_3, "%d-%d", leveldir_current->first_level, leveldir_current->last_level); +#endif +#if 0 if (leveldir_current->readonly) { DrawTextS(mSX + level_width + 9 * 32 - 2, @@ -321,13 +360,19 @@ void DrawMainMenu() DrawTextS(mSX + level_width + 9 * 32 - 2, mSY + 3 * 32 + 1 + 7, FONT_TEXT_3, "ONLY"); } +#endif for (i = 0; i < 8; i++) - initCursor(i, (i == 1 || i == 4 || i == 6 ? IMG_MENU_BUTTON_RIGHT : + initCursor(i, (i == 1 || i == 4 || i == 6 ? IMG_MENU_BUTTON_ENTER_MENU : IMG_MENU_BUTTON)); - drawCursorXY(level_width/32 + 4, 1, IMG_MENU_BUTTON_LEFT); - drawCursorXY(level_width/32 + 8, 1, IMG_MENU_BUTTON_RIGHT); +#if 1 + drawCursorXY(level_width / 32 + 1, 1, IMG_MENU_BUTTON_LEFT); + drawCursorXY(level_width / 32 + 5, 1, IMG_MENU_BUTTON_RIGHT); +#else + drawCursorXY(level_width / 32 + 4, 1, IMG_MENU_BUTTON_LEFT); + drawCursorXY(level_width / 32 + 8, 1, IMG_MENU_BUTTON_RIGHT); +#endif DrawTextSCentered(326, FONT_TITLE_2, "A Game by Artsoft Entertainment"); @@ -418,7 +463,6 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) if (new_level_nr > leveldir_current->last_level) new_level_nr = leveldir_current->last_level; -#if 1 if (setup.handicap && new_level_nr > leveldir_current->handicap_level) { /* skipping levels is only allowed when trying to skip single level */ @@ -431,10 +475,6 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) new_level_nr = leveldir_current->handicap_level; } -#else - if (setup.handicap && new_level_nr > leveldir_current->handicap_level) - new_level_nr = leveldir_current->handicap_level; -#endif if (new_level_nr != old_level_nr) { @@ -511,30 +551,20 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) } else if (y == 5) { - if (setup.autorecord) - TapeStartRecording(); - -#if defined(NETWORK_AVALIABLE) - if (options.network) - SendToServer_StartPlaying(); - else -#endif - { - game_status = GAME_MODE_PLAYING; - StopAnimation(); - InitGame(); - } + StartGameActions(options.network, setup.autorecord, NEW_RANDOMIZE); } else if (y == 6) { game_status = GAME_MODE_SETUP; setup_mode = SETUP_MODE_MAIN; + DrawSetupScreen(); } else if (y == 7) { SaveLevelSetup_LastSeries(); SaveLevelSetup_SeriesInfo(); + if (Request("Do you really want to quit ?", REQ_ASK | REQ_STAY_CLOSED)) game_status = GAME_MODE_QUIT; } @@ -614,7 +644,11 @@ static void DrawInfoScreen_Main() ClearWindow(); +#if 1 + DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, "Info Screen"); +#else DrawText(mSX + 16, mSY + 16, "Info Screen", FONT_TITLE_1); +#endif info_info = info_info_main; num_info_info = 0; @@ -627,9 +661,9 @@ static void DrawInfoScreen_Main() DrawText(mSX + 32, mSY + ypos * 32, info_info[i].text, font_nr); if (info_info[i].type & TYPE_ENTER_MENU) - initCursor(i, IMG_MENU_BUTTON_RIGHT); + initCursor(i, IMG_MENU_BUTTON_ENTER_MENU); else if (info_info[i].type & TYPE_LEAVE_MENU) - initCursor(i, IMG_MENU_BUTTON_LEFT); + initCursor(i, IMG_MENU_BUTTON_LEAVE_MENU); else if (info_info[i].type & ~TYPE_SKIP_ENTRY) initCursor(i, IMG_MENU_BUTTON); @@ -746,7 +780,6 @@ void DrawInfoScreen_HelpAnim(int start, int max_anims, boolean init) for (i = 0; i < MAX_INFO_ELEMENTS_ON_SCREEN; i++) infoscreen_step[i] = infoscreen_frame[i] = 0; - SetMainBackgroundImage(IMG_BACKGROUND_INFO); ClearWindow(); DrawHeadline(); @@ -854,11 +887,7 @@ static char *getHelpText(int element, int action, int direction) void DrawInfoScreen_HelpText(int element, int action, int direction, int ypos) { -#if 0 - int font_nr = FONT_TEXT_2; -#else int font_nr = FONT_LEVEL_NUMBER; -#endif int font_width = getFontWidth(font_nr); int sx = mSX + MINI_TILEX + TILEX + MINI_TILEX; int sy = mSY + 65 + 2 * 32 + 1; @@ -892,6 +921,8 @@ void DrawInfoScreen_HelpText(int element, int action, int direction, int ypos) void DrawInfoScreen_Elements() { + SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_ELEMENTS); + LoadHelpAnimInfo(); LoadHelpTextInfo(); @@ -967,6 +998,8 @@ void HandleInfoScreen_Elements(int button) void DrawInfoScreen_Music() { + SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_MUSIC); + ClearWindow(); DrawHeadline(); @@ -1099,6 +1132,8 @@ void DrawInfoScreen_Credits() int ystart = 150, ystep = 30; int ybottom = SYSIZE - 20; + SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_CREDITS); + FadeSoundsAndMusic(); ClearWindow(); @@ -1147,6 +1182,8 @@ void DrawInfoScreen_Program() int ystart = 150, ystep = 30; int ybottom = SYSIZE - 20; + SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_PROGRAM); + ClearWindow(); DrawHeadline(); @@ -1210,11 +1247,7 @@ void DrawInfoScreen_LevelSet() int ystart = 150; int ybottom = SYSIZE - 20; char *filename = getLevelSetInfoFilename(); -#if 0 - int font_nr = FONT_TEXT_2; -#else int font_nr = FONT_LEVEL_NUMBER; -#endif int font_width = getFontWidth(font_nr); int font_height = getFontHeight(font_nr); int pad_x = 32; @@ -1224,6 +1257,8 @@ void DrawInfoScreen_LevelSet() int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width; int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1; + SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_LEVELSET); + ClearWindow(); DrawHeadline(); @@ -1412,19 +1447,38 @@ static void drawChooseTreeList(int first_entry, int num_page_entries, char buffer[SCR_FIELDX * 2]; int max_buffer_len = (SCR_FIELDX - 2) * 2; char *title_string = NULL; +#if 0 + int xoffset_sets = 16; +#endif + int yoffset_sets = MENU_TITLE1_YPOS; +#if 0 int xoffset_setup = 16; +#endif int yoffset_setup = 16; +#if 1 +#if 0 + int xoffset = (ti->type == TREE_TYPE_LEVEL_DIR ? xoffset_sets : + xoffset_setup); +#endif + int yoffset = (ti->type == TREE_TYPE_LEVEL_DIR ? yoffset_sets : + yoffset_setup); +#else int xoffset = (ti->type == TREE_TYPE_LEVEL_DIR ? 0 : xoffset_setup); int yoffset = (ti->type == TREE_TYPE_LEVEL_DIR ? 0 : yoffset_setup); +#endif int last_game_status = game_status; /* save current game status */ title_string = - (ti->type == TREE_TYPE_LEVEL_DIR ? "Level Directories" : + (ti->type == TREE_TYPE_LEVEL_DIR ? "Level Sets" : ti->type == TREE_TYPE_GRAPHICS_DIR ? "Custom Graphics" : ti->type == TREE_TYPE_SOUNDS_DIR ? "Custom Sounds" : ti->type == TREE_TYPE_MUSIC_DIR ? "Custom Music" : ""); +#if 1 + DrawTextSCentered(mSY - SY + yoffset, FONT_TITLE_1, title_string); +#else DrawText(SX + xoffset, SY + yoffset, title_string, FONT_TITLE_1); +#endif /* force LEVELS font on artwork setup screen */ game_status = GAME_MODE_LEVELS; @@ -1443,15 +1497,15 @@ static void drawChooseTreeList(int first_entry, int num_page_entries, node_first = getTreeInfoFirstGroupEntry(ti); node = getTreeInfoFromPos(node_first, entry_pos); - strncpy(buffer, node->name , max_buffer_len); + strncpy(buffer, node->name, max_buffer_len); buffer[max_buffer_len] = '\0'; DrawText(mSX + 32, mSY + ypos * 32, buffer, FONT_TEXT_1 + node->color); if (node->parent_link) - initCursor(i, IMG_MENU_BUTTON_LEFT); + initCursor(i, IMG_MENU_BUTTON_LEAVE_MENU); else if (node->level_group) - initCursor(i, IMG_MENU_BUTTON_RIGHT); + initCursor(i, IMG_MENU_BUTTON_ENTER_MENU); else initCursor(i, IMG_MENU_BUTTON); } @@ -1465,6 +1519,11 @@ static void drawChooseTreeInfo(int entry_pos, TreeInfo *ti) { TreeInfo *node, *node_first; int x, last_redraw_mask = redraw_mask; +#if 1 + int ypos = MENU_TITLE2_YPOS; +#else + int ypos = 40; +#endif if (ti->type != TREE_TYPE_LEVEL_DIR) return; @@ -1472,16 +1531,16 @@ static void drawChooseTreeInfo(int entry_pos, TreeInfo *ti) node_first = getTreeInfoFirstGroupEntry(ti); node = getTreeInfoFromPos(node_first, entry_pos); - DrawBackground(SX + 32, SY + 32, SXSIZE - 64, 32); + DrawBackground(SX, SY + ypos, SXSIZE, getFontHeight(FONT_TITLE_2)); if (node->parent_link) - DrawTextFCentered(40, FONT_TITLE_2, "leave group \"%s\"", + DrawTextFCentered(ypos, FONT_TITLE_2, "leave group \"%s\"", node->class_desc); else if (node->level_group) - DrawTextFCentered(40, FONT_TITLE_2, "enter group \"%s\"", + DrawTextFCentered(ypos, FONT_TITLE_2, "enter group \"%s\"", node->class_desc); else if (ti->type == TREE_TYPE_LEVEL_DIR) - DrawTextFCentered(40, FONT_TITLE_2, "%3d levels (%s)", + DrawTextFCentered(ypos, FONT_TITLE_2, "%3d levels (%s)", node->levels, node->class_desc); /* let BackToFront() redraw only what is needed */ @@ -1760,8 +1819,15 @@ static void drawHallOfFameList(int first_entry, int highlight_position) SetMainBackgroundImage(IMG_BACKGROUND_SCORES); ClearWindow(); - DrawText(mSX + 80, mSY + 8, "Hall Of Fame", FONT_TITLE_1); - DrawTextFCentered(46, FONT_TITLE_2, "HighScores of Level %d", level_nr); +#if 1 + DrawTextSCentered(MENU_TITLE1_YPOS, FONT_TITLE_1, "Hall Of Fame"); + DrawTextFCentered(MENU_TITLE2_YPOS, FONT_TITLE_2, + "HighScores of Level %d", level_nr); +#else + DrawText(mSX + 80, mSY + MENU_TITLE1_YPOS, "Hall Of Fame", FONT_TITLE_1); + DrawTextFCentered(MENU_TITLE2_YPOS, FONT_TITLE_2, + "HighScores of Level %d", level_nr); +#endif for (i = 0; i < NUM_MENU_ENTRIES_ON_SCREEN; i++) { @@ -1977,19 +2043,23 @@ static struct TokenInfo setup_info_editor[] = #if 0 { TYPE_STRING, NULL, "Offer Special Elements:"}, #endif + +#if 0 +#else { TYPE_SWITCH, &setup.editor.el_boulderdash, "BoulderDash:" }, { TYPE_SWITCH, &setup.editor.el_emerald_mine, "Emerald Mine:" }, - { TYPE_SWITCH, &setup.editor.el_emerald_mine_club,"E.M. Club:" }, - { TYPE_SWITCH, &setup.editor.el_more, "More:" }, + { TYPE_SWITCH, &setup.editor.el_emerald_mine_club,"E.M.C.:" }, + { TYPE_SWITCH, &setup.editor.el_more, "R'n'D:" }, { TYPE_SWITCH, &setup.editor.el_sokoban, "Sokoban:" }, { TYPE_SWITCH, &setup.editor.el_supaplex, "Supaplex:" }, - { TYPE_SWITCH, &setup.editor.el_diamond_caves, "Diamd. Caves:" }, - { TYPE_SWITCH, &setup.editor.el_dx_boulderdash,"DX Boulderd.:" }, + { TYPE_SWITCH, &setup.editor.el_diamond_caves, "DC II:" }, + { TYPE_SWITCH, &setup.editor.el_dx_boulderdash,"DX BD:" }, +#endif { TYPE_SWITCH, &setup.editor.el_chars, "Characters:" }, { TYPE_SWITCH, &setup.editor.el_custom, "Custom:" }, - { TYPE_SWITCH, &setup.editor.el_custom_more, "More Custom:" }, { TYPE_SWITCH, &setup.editor.el_headlines, "Headlines:" }, { TYPE_SWITCH, &setup.editor.el_user_defined, "User defined:" }, + { TYPE_SWITCH, &setup.editor.el_dynamic, "Dynamic:" }, { TYPE_EMPTY, NULL, "" }, { TYPE_LEAVE_MENU, execSetupMain, "Back" }, @@ -2217,7 +2287,11 @@ static void DrawSetupScreen_Generic() title_string = "Setup Shortcuts"; } +#if 1 + DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, title_string); +#else DrawText(mSX + 16, mSY + 16, title_string, FONT_TITLE_1); +#endif num_setup_info = 0; for (i = 0; setup_info[i].type != 0 && i < NUM_MENU_ENTRIES_ON_SCREEN; i++) @@ -2233,21 +2307,15 @@ static void DrawSetupScreen_Generic() (value_ptr == &setup.fullscreen && !video.fullscreen_available)) setup_info[i].type |= TYPE_GHOSTED; -#if 0 - if (setup_info[i].type & TYPE_STRING || - (setup_info[i].type & TYPE_SWITCH && setup_mode == SETUP_MODE_EDITOR)) - font_nr = FONT_MENU_2; -#else if (setup_info[i].type & TYPE_STRING) font_nr = FONT_MENU_2; -#endif DrawText(mSX + 32, mSY + ypos * 32, setup_info[i].text, font_nr); if (setup_info[i].type & TYPE_ENTER_MENU) - initCursor(i, IMG_MENU_BUTTON_RIGHT); + initCursor(i, IMG_MENU_BUTTON_ENTER_MENU); else if (setup_info[i].type & TYPE_LEAVE_MENU) - initCursor(i, IMG_MENU_BUTTON_LEFT); + initCursor(i, IMG_MENU_BUTTON_LEAVE_MENU); else if (setup_info[i].type & ~TYPE_SKIP_ENTRY) initCursor(i, IMG_MENU_BUTTON); @@ -2257,6 +2325,11 @@ static void DrawSetupScreen_Generic() num_setup_info++; } +#if 0 + DrawTextSCentered(SYSIZE - 20, FONT_TEXT_4, + "Joysticks deactivated in setup menu"); +#endif + FadeToFront(); InitAnimation(); HandleSetupScreen_Generic(0, 0, 0, 0, MB_MENU_INITIALIZE); @@ -2357,22 +2430,28 @@ void DrawSetupScreen_Input() { ClearWindow(); - DrawText(mSX+16, mSY+16, "Setup Input", FONT_TITLE_1); +#if 1 + DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, "Setup Input"); +#else + DrawText(mSX + 16, mSY + 16, "Setup Input", FONT_TITLE_1); +#endif - initCursor(0, IMG_MENU_BUTTON); - initCursor(1, IMG_MENU_BUTTON); - initCursor(2, IMG_MENU_BUTTON_RIGHT); - initCursor(13, IMG_MENU_BUTTON_LEFT); + initCursor(0, IMG_MENU_BUTTON); + initCursor(1, IMG_MENU_BUTTON); + initCursor(2, IMG_MENU_BUTTON_ENTER_MENU); + initCursor(13, IMG_MENU_BUTTON_LEAVE_MENU); drawCursorXY(10, 0, IMG_MENU_BUTTON_LEFT); drawCursorXY(12, 0, IMG_MENU_BUTTON_RIGHT); - DrawText(mSX+32, mSY+2*32, "Player:", FONT_MENU_1); - DrawText(mSX+32, mSY+3*32, "Device:", FONT_MENU_1); - DrawText(mSX+32, mSY+15*32, "Back", FONT_MENU_1); + DrawText(mSX + 32, mSY + 2 * 32, "Player:", FONT_MENU_1); + DrawText(mSX + 32, mSY + 3 * 32, "Device:", FONT_MENU_1); + DrawText(mSX + 32, mSY + 15 * 32, "Back", FONT_MENU_1); #if 0 DeactivateJoystickForCalibration(); +#endif +#if 1 DrawTextSCentered(SYSIZE - 20, FONT_TEXT_4, "Joysticks deactivated on this screen"); #endif @@ -2430,50 +2509,48 @@ static void drawPlayerSetupInputInfo(int player_nr) custom_key = setup.input[player_nr].key; - DrawText(mSX+11*32, mSY+2*32, int2str(player_nr +1, 1), FONT_INPUT_1_ACTIVE); -#if 1 + DrawText(mSX + 11 * 32, mSY + 2 * 32, int2str(player_nr + 1, 1), + FONT_INPUT_1_ACTIVE); + ClearRectangleOnBackground(drawto, mSX + 8 * TILEX, mSY + 2 * TILEY, TILEX, TILEY); DrawGraphicThruMaskExt(drawto, mSX + 8 * TILEX, mSY + 2 * TILEY, PLAYER_NR_GFX(IMG_PLAYER_1, player_nr), 0); -#else - DrawGraphicThruMask(8, 2, PLAYER_NR_GFX(IMG_PLAYER_1, player_nr), 0); -#endif if (setup.input[player_nr].use_joystick) { char *device_name = setup.input[player_nr].joy.device_name; - DrawText(mSX+8*32, mSY+3*32, + DrawText(mSX + 8 * 32, mSY + 3 * 32, joystick_name[getJoystickNrFromDeviceName(device_name)], FONT_VALUE_1); - DrawText(mSX+32, mSY+4*32, "Calibrate", FONT_MENU_1); + DrawText(mSX + 32, mSY + 4 * 32, "Calibrate", FONT_MENU_1); } else { - DrawText(mSX+8*32, mSY+3*32, "Keyboard ", FONT_VALUE_1); - DrawText(mSX+32, mSY+4*32, "Customize", FONT_MENU_1); + DrawText(mSX + 8 * 32, mSY + 3 * 32, "Keyboard ", FONT_VALUE_1); + DrawText(mSX + 1 * 32, mSY + 4 * 32, "Customize", FONT_MENU_1); } - DrawText(mSX+32, mSY+5*32, "Actual Settings:", FONT_MENU_1); + DrawText(mSX + 32, mSY + 5 * 32, "Actual Settings:", FONT_MENU_1); drawCursorXY(1, 4, IMG_MENU_BUTTON_LEFT); drawCursorXY(1, 5, IMG_MENU_BUTTON_RIGHT); drawCursorXY(1, 6, IMG_MENU_BUTTON_UP); drawCursorXY(1, 7, IMG_MENU_BUTTON_DOWN); - DrawText(mSX+2*32, mSY+6*32, ":", FONT_VALUE_OLD); - DrawText(mSX+2*32, mSY+7*32, ":", FONT_VALUE_OLD); - DrawText(mSX+2*32, mSY+8*32, ":", FONT_VALUE_OLD); - DrawText(mSX+2*32, mSY+9*32, ":", FONT_VALUE_OLD); - DrawText(mSX+32, mSY+10*32, "Snap Field:", FONT_VALUE_OLD); - DrawText(mSX+32, mSY+12*32, "Drop Element:", FONT_VALUE_OLD); + DrawText(mSX + 2 * 32, mSY + 6 * 32, ":", FONT_VALUE_OLD); + DrawText(mSX + 2 * 32, mSY + 7 * 32, ":", FONT_VALUE_OLD); + DrawText(mSX + 2 * 32, mSY + 8 * 32, ":", FONT_VALUE_OLD); + DrawText(mSX + 2 * 32, mSY + 9 * 32, ":", FONT_VALUE_OLD); + DrawText(mSX + 1 * 32, mSY + 10 * 32, "Snap Field:", FONT_VALUE_OLD); + DrawText(mSX + 1 * 32, mSY + 12 * 32, "Drop Element:", FONT_VALUE_OLD); for (i = 0; i < 6; i++) { int ypos = 6 + i + (i > 3 ? i-3 : 0); - DrawText(mSX + 3*32, mSY + ypos*32, + DrawText(mSX + 3 * 32, mSY + ypos * 32, " ", FONT_VALUE_1); - DrawText(mSX + 3*32, mSY + ypos*32, + DrawText(mSX + 3 * 32, mSY + ypos * 32, (setup.input[player_nr].use_joystick ? custom[i].text : getKeyNameFromKey(*custom[i].key)), FONT_VALUE_1); @@ -2623,17 +2700,22 @@ void CustomizeKeyboard(int player_nr) custom_key = setup.input[player_nr].key; ClearWindow(); + +#if 1 + DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, "Keyboard Input"); +#else DrawText(mSX + 16, mSY + 16, "Keyboard Input", FONT_TITLE_1); +#endif BackToFront(); InitAnimation(); step_nr = 0; - DrawText(mSX, mSY + (2+2*step_nr)*32, + DrawText(mSX, mSY + (2 + 2 * step_nr) * 32, customize_step[step_nr].text, FONT_INPUT_1_ACTIVE); - DrawText(mSX, mSY + (2+2*step_nr+1)*32, + DrawText(mSX, mSY + (2 + 2 * step_nr + 1) * 32, "Key:", FONT_INPUT_1_ACTIVE); - DrawText(mSX + 4*32, mSY + (2+2*step_nr+1)*32, + DrawText(mSX + 4 * 32, mSY + (2 + 2 * step_nr + 1) * 32, getKeyNameFromKey(*customize_step[step_nr].key), FONT_VALUE_OLD); while (!finished) @@ -2673,32 +2755,32 @@ void CustomizeKeyboard(int player_nr) /* got new key binding */ *customize_step[step_nr].key = key; - DrawText(mSX + 4*32, mSY + (2+2*step_nr+1)*32, + DrawText(mSX + 4 * 32, mSY + (2 + 2 * step_nr + 1) * 32, " ", FONT_VALUE_1); - DrawText(mSX + 4*32, mSY + (2+2*step_nr+1)*32, + DrawText(mSX + 4 * 32, mSY + (2 + 2 * step_nr + 1) * 32, getKeyNameFromKey(key), FONT_VALUE_1); step_nr++; /* un-highlight last query */ - DrawText(mSX, mSY+(2+2*(step_nr-1))*32, - customize_step[step_nr-1].text, FONT_MENU_1); - DrawText(mSX, mSY+(2+2*(step_nr-1)+1)*32, + DrawText(mSX, mSY + (2 + 2 * (step_nr - 1)) * 32, + customize_step[step_nr - 1].text, FONT_MENU_1); + DrawText(mSX, mSY + (2 + 2 * (step_nr - 1) + 1) * 32, "Key:", FONT_MENU_1); /* press 'Enter' to leave */ if (step_nr == 6) { - DrawText(mSX + 16, mSY + 15*32+16, + DrawText(mSX + 16, mSY + 15 * 32 + 16, "Press Enter", FONT_TITLE_1); break; } /* query next key binding */ - DrawText(mSX, mSY+(2+2*step_nr)*32, + DrawText(mSX, mSY + (2 + 2 * step_nr) * 32, customize_step[step_nr].text, FONT_INPUT_1_ACTIVE); - DrawText(mSX, mSY+(2+2*step_nr+1)*32, + DrawText(mSX, mSY + (2 + 2 * step_nr + 1) * 32, "Key:", FONT_INPUT_1_ACTIVE); - DrawText(mSX + 4*32, mSY+(2+2*step_nr+1)*32, + DrawText(mSX + 4 * 32, mSY + (2 + 2 * step_nr + 1) * 32, getKeyNameFromKey(*customize_step[step_nr].key), FONT_VALUE_OLD); } @@ -2761,13 +2843,13 @@ static boolean CalibrateJoystickMain(int player_nr) } } - DrawText(mSX, mSY + 6 * 32, " ROTATE JOYSTICK ", FONT_TITLE_1); - DrawText(mSX, mSY + 7 * 32, "IN ALL DIRECTIONS", FONT_TITLE_1); - DrawText(mSX + 16, mSY + 9 * 32, " IF ALL BALLS ", FONT_TITLE_1); - DrawText(mSX, mSY + 10 * 32, " ARE YELLOW, ", FONT_TITLE_1); - DrawText(mSX, mSY + 11 * 32, " CENTER JOYSTICK ", FONT_TITLE_1); - DrawText(mSX, mSY + 12 * 32, " AND ", FONT_TITLE_1); - DrawText(mSX, mSY + 13 * 32, "PRESS ANY BUTTON!", FONT_TITLE_1); + DrawTextSCentered(mSY - SY + 6 * 32, FONT_TITLE_1, "Rotate joystick"); + DrawTextSCentered(mSY - SY + 7 * 32, FONT_TITLE_1, "in all directions"); + DrawTextSCentered(mSY - SY + 9 * 32, FONT_TITLE_1, "if all balls"); + DrawTextSCentered(mSY - SY + 10 * 32, FONT_TITLE_1, "are marked,"); + DrawTextSCentered(mSY - SY + 11 * 32, FONT_TITLE_1, "center joystick"); + DrawTextSCentered(mSY - SY + 12 * 32, FONT_TITLE_1, "and"); + DrawTextSCentered(mSY - SY + 13 * 32, FONT_TITLE_1, "press any button!"); joy_value = Joystick(player_nr); last_x = (joy_value & JOY_LEFT ? -1 : joy_value & JOY_RIGHT ? +1 : 0); @@ -3082,6 +3164,9 @@ void HandleGameActions() } else { + if (game.restart_level) + StartGameActions(options.network, setup.autorecord, NEW_RANDOMIZE); + if (local_player->LevelSolved) GameWon(); @@ -3096,6 +3181,30 @@ void HandleGameActions() } } +void StartGameActions(boolean init_network_game, boolean record_tape, + long random_seed) +{ + if (record_tape) + TapeStartRecording(random_seed); + +#if defined(NETWORK_AVALIABLE) + if (init_network_game) + { + SendToServer_StartPlaying(); + + return; + } +#endif + + StopAnimation(); + + game_status = GAME_MODE_PLAYING; + + InitRND(random_seed); + + InitGame(); +} + /* ---------- new screen button stuff -------------------------------------- */ /* graphic position and size values for buttons and scrollbars */