X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fscreens.c;h=6838dc9540ab8b3ec1e695091e7690c12a32eee8;hp=8defaee40fbeab0288b2a3822b699e9121630c00;hb=67f3bfab902e53e0dc24a01eb6c0e4d274030a47;hpb=54d132a180d8c428eb05c41b72b410ff1623994f diff --git a/src/screens.c b/src/screens.c index 8defaee4..6838dc95 100644 --- a/src/screens.c +++ b/src/screens.c @@ -4,7 +4,7 @@ // (c) 1995-2014 by Artsoft Entertainment // Holger Schemel // info@artsoft.org -// http://www.artsoft.org/ +// https://www.artsoft.org/ // ---------------------------------------------------------------------------- // screens.c // ============================================================================ @@ -44,54 +44,56 @@ // (should also match corresponding entries in src/conf_gfx.c) #define SETUP_MODE_MAIN 0 #define SETUP_MODE_GAME 1 -#define SETUP_MODE_EDITOR 2 -#define SETUP_MODE_GRAPHICS 3 -#define SETUP_MODE_SOUND 4 -#define SETUP_MODE_ARTWORK 5 -#define SETUP_MODE_INPUT 6 -#define SETUP_MODE_TOUCH 7 -#define SETUP_MODE_SHORTCUTS 8 -#define SETUP_MODE_SHORTCUTS_1 9 -#define SETUP_MODE_SHORTCUTS_2 10 -#define SETUP_MODE_SHORTCUTS_3 11 -#define SETUP_MODE_SHORTCUTS_4 12 -#define SETUP_MODE_SHORTCUTS_5 13 +#define SETUP_MODE_ENGINES 2 +#define SETUP_MODE_EDITOR 3 +#define SETUP_MODE_GRAPHICS 4 +#define SETUP_MODE_SOUND 5 +#define SETUP_MODE_ARTWORK 6 +#define SETUP_MODE_INPUT 7 +#define SETUP_MODE_TOUCH 8 +#define SETUP_MODE_SHORTCUTS 9 +#define SETUP_MODE_SHORTCUTS_1 10 +#define SETUP_MODE_SHORTCUTS_2 11 +#define SETUP_MODE_SHORTCUTS_3 12 +#define SETUP_MODE_SHORTCUTS_4 13 +#define SETUP_MODE_SHORTCUTS_5 14 // sub-screens on the setup screen (generic) -#define SETUP_MODE_CHOOSE_ARTWORK 14 -#define SETUP_MODE_CHOOSE_OTHER 15 +#define SETUP_MODE_CHOOSE_ARTWORK 15 +#define SETUP_MODE_CHOOSE_OTHER 16 // sub-screens on the setup screen (specific) -#define SETUP_MODE_CHOOSE_GAME_SPEED 16 -#define SETUP_MODE_CHOOSE_SCROLL_DELAY 17 -#define SETUP_MODE_CHOOSE_SNAPSHOT_MODE 18 -#define SETUP_MODE_CHOOSE_WINDOW_SIZE 19 -#define SETUP_MODE_CHOOSE_SCALING_TYPE 20 -#define SETUP_MODE_CHOOSE_RENDERING 21 -#define SETUP_MODE_CHOOSE_VSYNC 22 -#define SETUP_MODE_CHOOSE_GRAPHICS 23 -#define SETUP_MODE_CHOOSE_SOUNDS 24 -#define SETUP_MODE_CHOOSE_MUSIC 25 -#define SETUP_MODE_CHOOSE_VOLUME_SIMPLE 26 -#define SETUP_MODE_CHOOSE_VOLUME_LOOPS 27 -#define SETUP_MODE_CHOOSE_VOLUME_MUSIC 28 -#define SETUP_MODE_CHOOSE_TOUCH_CONTROL 29 -#define SETUP_MODE_CHOOSE_MOVE_DISTANCE 30 -#define SETUP_MODE_CHOOSE_DROP_DISTANCE 31 -#define SETUP_MODE_CHOOSE_TRANSPARENCY 32 -#define SETUP_MODE_CHOOSE_GRID_XSIZE_0 33 -#define SETUP_MODE_CHOOSE_GRID_YSIZE_0 34 -#define SETUP_MODE_CHOOSE_GRID_XSIZE_1 35 -#define SETUP_MODE_CHOOSE_GRID_YSIZE_1 36 -#define SETUP_MODE_CONFIG_VIRT_BUTTONS 37 - -#define MAX_SETUP_MODES 38 +#define SETUP_MODE_CHOOSE_GAME_SPEED 17 +#define SETUP_MODE_CHOOSE_SCROLL_DELAY 18 +#define SETUP_MODE_CHOOSE_SNAPSHOT_MODE 19 +#define SETUP_MODE_CHOOSE_WINDOW_SIZE 20 +#define SETUP_MODE_CHOOSE_SCALING_TYPE 21 +#define SETUP_MODE_CHOOSE_RENDERING 22 +#define SETUP_MODE_CHOOSE_VSYNC 23 +#define SETUP_MODE_CHOOSE_GRAPHICS 24 +#define SETUP_MODE_CHOOSE_SOUNDS 25 +#define SETUP_MODE_CHOOSE_MUSIC 26 +#define SETUP_MODE_CHOOSE_VOLUME_SIMPLE 27 +#define SETUP_MODE_CHOOSE_VOLUME_LOOPS 28 +#define SETUP_MODE_CHOOSE_VOLUME_MUSIC 29 +#define SETUP_MODE_CHOOSE_TOUCH_CONTROL 30 +#define SETUP_MODE_CHOOSE_MOVE_DISTANCE 31 +#define SETUP_MODE_CHOOSE_DROP_DISTANCE 32 +#define SETUP_MODE_CHOOSE_TRANSPARENCY 33 +#define SETUP_MODE_CHOOSE_GRID_XSIZE_0 34 +#define SETUP_MODE_CHOOSE_GRID_YSIZE_0 35 +#define SETUP_MODE_CHOOSE_GRID_XSIZE_1 36 +#define SETUP_MODE_CHOOSE_GRID_YSIZE_1 37 +#define SETUP_MODE_CONFIG_VIRT_BUTTONS 38 + +#define MAX_SETUP_MODES 39 #define MAX_MENU_MODES MAX(MAX_INFO_MODES, MAX_SETUP_MODES) // setup screen titles #define STR_SETUP_MAIN "Setup" #define STR_SETUP_GAME "Game & Menu" +#define STR_SETUP_ENGINES "Game Engines" #define STR_SETUP_EDITOR "Editor" #define STR_SETUP_GRAPHICS "Graphics" #define STR_SETUP_SOUND "Sound & Music" @@ -181,14 +183,19 @@ #define SCREEN_CTRL_ID_NEXT_PLAYER 6 #define SCREEN_CTRL_ID_INSERT_SOLUTION 7 #define SCREEN_CTRL_ID_PLAY_SOLUTION 8 -#define SCREEN_CTRL_ID_SCROLL_UP 9 -#define SCREEN_CTRL_ID_SCROLL_DOWN 10 -#define SCREEN_CTRL_ID_SCROLL_VERTICAL 11 -#define SCREEN_CTRL_ID_NETWORK_SERVER 12 - -#define NUM_SCREEN_GADGETS 13 - -#define NUM_SCREEN_MENUBUTTONS 9 +#define SCREEN_CTRL_ID_SWITCH_ECS_AGA 9 +#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE 10 +#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE 11 +#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE2 12 +#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2 13 +#define SCREEN_CTRL_ID_SCROLL_UP 14 +#define SCREEN_CTRL_ID_SCROLL_DOWN 15 +#define SCREEN_CTRL_ID_SCROLL_VERTICAL 16 +#define SCREEN_CTRL_ID_NETWORK_SERVER 17 + +#define NUM_SCREEN_GADGETS 18 + +#define NUM_SCREEN_MENUBUTTONS 14 #define NUM_SCREEN_SCROLLBUTTONS 2 #define NUM_SCREEN_SCROLLBARS 1 #define NUM_SCREEN_TEXTINPUT 1 @@ -196,6 +203,8 @@ #define SCREEN_MASK_MAIN (1 << 0) #define SCREEN_MASK_MAIN_HAS_SOLUTION (1 << 1) #define SCREEN_MASK_INPUT (1 << 2) +#define SCREEN_MASK_TOUCH (1 << 3) +#define SCREEN_MASK_TOUCH2 (1 << 4) // graphic position and size values for buttons and scrollbars #define SC_MENUBUTTON_XSIZE TILEX @@ -232,6 +241,7 @@ static void CustomizeKeyboard(int); static void ConfigureJoystick(int); static void ConfigureVirtualButtons(void); static void execSetupGame(void); +static void execSetupEngines(void); static void execSetupGraphics(void); static void execSetupSound(void); static void execSetupTouch(void); @@ -258,6 +268,7 @@ static void ModifyGameSpeedIfNeeded(void); static void DisableVsyncIfNeeded(void); static void MapScreenMenuGadgets(int); +static void UnmapScreenMenuGadgets(int); static void MapScreenGadgets(int); static void MapScreenTreeGadgets(TreeInfo *); @@ -917,10 +928,10 @@ static int getTitleSound(struct TitleControlInfo *tci) int sound_local = base + nr; #if 0 - printf("::: %d, %d, %d: %d ['%s'], %d ['%s']\n", - nr, initial, is_image, - sound_global, getSoundListEntry(sound_global)->filename, - sound_local, getSoundListEntry(sound_local)->filename); + Debug("screens:getTitleSound", "%d, %d, %d: %d ['%s'], %d ['%s']", + nr, initial, is_image, + sound_global, getSoundListEntry(sound_global)->filename, + sound_local, getSoundListEntry(sound_local)->filename); #endif if (!strEqual(getSoundListEntry(sound_local)->filename, UNDEFINED_FILENAME)) @@ -947,10 +958,10 @@ static int getTitleMusic(struct TitleControlInfo *tci) int music_local = base + nr; #if 0 - printf("::: %d, %d, %d: %d ['%s'], %d ['%s']\n", - nr, initial, is_image, - music_global, getMusicListEntry(music_global)->filename, - music_local, getMusicListEntry(music_local)->filename); + Debug("screens:getTitleMusic", "%d, %d, %d: %d ['%s'], %d ['%s']", + nr, initial, is_image, + music_global, getMusicListEntry(music_global)->filename, + music_local, getMusicListEntry(music_local)->filename); #endif if (!strEqual(getMusicListEntry(music_local)->filename, UNDEFINED_FILENAME)) @@ -988,6 +999,7 @@ static struct TitleFadingInfo getTitleFading(struct TitleControlInfo *tci) ti.fade_delay = tmi.fade_delay; ti.post_delay = tmi.post_delay; ti.auto_delay = tmi.auto_delay; + ti.auto_delay_unit = tmi.auto_delay_unit; return ti; } @@ -1314,10 +1326,11 @@ static boolean insideTextPosRect(struct TextPosInfo *rect, int x, int y) int rect_y = ALIGNED_TEXT_YPOS(rect); #if 0 - printf("::: insideTextPosRect: (%d, %d), (%d, %d) [%d, %d] (%d, %d) => %d\n", - x, y, rect_x, rect_y, rect->x, rect->y, rect->width, rect->height, - (x >= rect_x && x < rect_x + rect->width && - y >= rect_y && y < rect_y + rect->height)); + Debug("screens:insideTextPosRect", + "(%d, %d), (%d, %d) [%d, %d] (%d, %d) => %d", + x, y, rect_x, rect_y, rect->x, rect->y, rect->width, rect->height, + (x >= rect_x && x < rect_x + rect->width && + y >= rect_y && y < rect_y + rect->height)); #endif return (x >= rect_x && x < rect_x + rect->width && @@ -1568,10 +1581,6 @@ void DrawMainMenu(void) return; } - // needed if last screen was the setup screen and fullscreen state changed - // (moved to "execSetupGraphics()" to change fullscreen state directly) - // ToggleFullscreenOrChangeWindowScalingIfNeeded(); - // leveldir_current may be invalid (level group, parent link) if (!validLevelSeries(leveldir_current)) leveldir_current = getFirstValidTreeInfoEntry(leveldir_last_valid); @@ -1704,6 +1713,25 @@ static void gotoTopLevelDir(void) } } +static unsigned int getAutoDelayCounter(struct TitleFadingInfo *fi) +{ + boolean use_frame_counter = (fi->auto_delay_unit == AUTO_DELAY_UNIT_FRAMES); + + return (use_frame_counter ? video.frame_counter : Counter()); +} + +static boolean TitleAutoDelayReached(unsigned int *counter_var, + struct TitleFadingInfo *fi) +{ + return DelayReachedExt(counter_var, fi->auto_delay, getAutoDelayCounter(fi)); +} + +static void ResetTitleAutoDelay(unsigned int *counter_var, + struct TitleFadingInfo *fi) +{ + *counter_var = getAutoDelayCounter(fi); +} + void HandleTitleScreen(int mx, int my, int dx, int dy, int button) { static unsigned int title_delay = 0; @@ -1778,12 +1806,12 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button) FadeIn(REDRAW_ALL); - DelayReached(&title_delay, 0); // reset delay counter + ResetTitleAutoDelay(&title_delay, &fading); return; } - if (fading.auto_delay > 0 && DelayReached(&title_delay, fading.auto_delay)) + if (fading.auto_delay > 0 && TitleAutoDelayReached(&title_delay, &fading)) button = MB_MENU_CHOICE; if (button == MB_MENU_LEAVE) @@ -1841,7 +1869,7 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button) FadeIn(REDRAW_ALL); - DelayReached(&title_delay, 0); // reset delay counter + ResetTitleAutoDelay(&title_delay, &fading); } else { @@ -1906,7 +1934,7 @@ static void HandleMainMenu_SelectLevel(int step, int direction, if (new_level_nr != old_level_nr) { - struct MainControlInfo *mci= getMainControlInfo(MAIN_CONTROL_LEVEL_NUMBER); + struct MainControlInfo *mci = getMainControlInfo(MAIN_CONTROL_LEVEL_NUMBER); PlaySound(SND_MENU_ITEM_SELECTING); @@ -1927,9 +1955,8 @@ static void HandleMainMenu_SelectLevel(int step, int direction, UpdateScreenMenuGadgets(SCREEN_MASK_MAIN_HAS_SOLUTION, hasSolutionTape()); - // needed because DrawPreviewLevelInitial() takes some time - BackToFront(); - // SyncDisplay(); + // force redraw of playfield area (may be reset at this point) + redraw_mask |= REDRAW_FIELD; } } @@ -1939,7 +1966,7 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) static boolean button_pressed_last = FALSE; boolean button_pressed = FALSE; int pos = choice; - int i; + int i = 0; // needed to prevent compiler warning due to bad code below if (button == MB_MENU_INITIALIZE) { @@ -2398,6 +2425,9 @@ static void HandleMenuScreen(int mx, int my, int dx, int dy, int button, static int num_page_entries_all_last[NUM_SPECIAL_GFX_ARGS][MAX_MENU_MODES]; static int choice_stores[NUM_SPECIAL_GFX_ARGS][MAX_MENU_MODES]; static int first_entry_stores[NUM_SPECIAL_GFX_ARGS][MAX_MENU_MODES]; + boolean has_scrollbar = screen_gadget[SCREEN_CTRL_ID_SCROLL_VERTICAL]->mapped; + int mx_scrollbar = screen_gadget[SCREEN_CTRL_ID_SCROLL_VERTICAL]->x; + int mx_right_border = (has_scrollbar ? mx_scrollbar : SX + SXSIZE); int *num_page_entries_last = num_page_entries_all_last[game_status]; int *choice_store = choice_stores[game_status]; int *first_entry_store = first_entry_stores[game_status]; @@ -2619,7 +2649,7 @@ static void HandleMenuScreen(int mx, int my, int dx, int dy, int button, if (!anyScrollbarGadgetActive() && IN_VIS_MENU(x, y) && - mx < screen_gadget[SCREEN_CTRL_ID_SCROLL_VERTICAL]->x && + mx < mx_right_border && y >= 0 && y < num_page_entries) { if (button) @@ -3651,7 +3681,9 @@ static void DrawInfoScreen_Version(void) } DrawTextF(xstart1, ystart, font_head, "Platform"); - DrawTextF(xstart2, ystart, font_text, PLATFORM_STRING); + DrawTextF(xstart2, ystart, font_text, "%s (%s)", + PLATFORM_STRING, + PLATFORM_XX_BIT_STRING); ystart += ystep_line; DrawTextF(xstart1, ystart, font_head, "Target"); @@ -3660,6 +3692,10 @@ static void DrawInfoScreen_Version(void) DrawTextF(xstart1, ystart, font_head, "Source date"); DrawTextF(xstart2, ystart, font_text, getSourceDateString()); + ystart += ystep_line; + + DrawTextF(xstart1, ystart, font_head, "Commit hash"); + DrawTextF(xstart2, ystart, font_text, getSourceHashString()); ystart += ystep_para; DrawTextF(xstart1, ystart, font_head, "Library"); @@ -3729,16 +3765,26 @@ static void DrawInfoScreen_Version(void) DrawTextF(xstart3, ystart, font_head, "Used"); ystart += ystep_head; - driver_name = getStringCopyNStatic(SDL_GetVideoDriver(0), driver_name_len); + driver_name = + getStringCopyNStatic(SDLGetRendererName(), driver_name_len); + + DrawTextF(xstart1, ystart, font_text, "Render Driver"); + DrawTextF(xstart2, ystart, font_text, "%s", setup.system.sdl_renderdriver); + DrawTextF(xstart3, ystart, font_text, "%s", driver_name); + ystart += ystep_line; + + driver_name = + getStringCopyNStatic(SDL_GetCurrentVideoDriver(), driver_name_len); - DrawTextF(xstart1, ystart, font_text, "SDL_VideoDriver"); + DrawTextF(xstart1, ystart, font_text, "Video Driver"); DrawTextF(xstart2, ystart, font_text, "%s", setup.system.sdl_videodriver); DrawTextF(xstart3, ystart, font_text, "%s", driver_name); ystart += ystep_line; - driver_name = getStringCopyNStatic(SDL_GetAudioDriver(0), driver_name_len); + driver_name = + getStringCopyNStatic(SDL_GetCurrentAudioDriver(), driver_name_len); - DrawTextF(xstart1, ystart, font_text, "SDL_AudioDriver"); + DrawTextF(xstart1, ystart, font_text, "Audio Driver"); DrawTextF(xstart2, ystart, font_text, "%s", setup.system.sdl_audiodriver); DrawTextF(xstart3, ystart, font_text, "%s", driver_name); @@ -4173,6 +4219,9 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, TreeInfo **ti_ptr) { TreeInfo *ti = *ti_ptr; + boolean has_scrollbar = screen_gadget[SCREEN_CTRL_ID_SCROLL_VERTICAL]->mapped; + int mx_scrollbar = screen_gadget[SCREEN_CTRL_ID_SCROLL_VERTICAL]->x; + int mx_right_border = (has_scrollbar ? mx_scrollbar : SX + SXSIZE); int x = 0; int y = ti->cl_cursor; int step = (button == 1 ? 1 : button == 2 ? 5 : 10); @@ -4367,7 +4416,7 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, if (!anyScrollbarGadgetActive() && IN_VIS_MENU(x, y) && - mx < screen_gadget[SCREEN_CTRL_ID_SCROLL_VERTICAL]->x && + mx < mx_right_border && y >= 0 && y < num_page_entries) { if (button) @@ -4531,7 +4580,7 @@ void DrawChooseLevelNr(void) for (i = leveldir_current->first_level; i <= leveldir_current->last_level;i++) { TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_LEVEL_NR); - char identifier[32], name[32]; + char identifier[32], name[64]; int value = i; // temporarily load level info to get level name @@ -4706,7 +4755,8 @@ void HandleHallOfFame(int mx, int my, int dx, int dy, int button) FadeSound(SND_BACKGROUND_SCORES); - if (game_status_last_screen == GAME_MODE_PLAYING && + if (button == MB_MENU_CHOICE && + game_status_last_screen == GAME_MODE_PLAYING && setup.auto_play_next_level && setup.increment_levels && level_nr < leveldir_current->last_level && !network_playing) @@ -4989,6 +5039,13 @@ static void execSetupChooseSnapshotMode(void) DrawSetupScreen(); } +static void execSetupEngines(void) +{ + setup_mode = SETUP_MODE_ENGINES; + + DrawSetupScreen(); +} + static void execSetupEditor(void) { setup_mode = SETUP_MODE_EDITOR; @@ -5246,13 +5303,21 @@ static void execSetupGraphics(void) if (setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE) execSetupGraphics_setWindowSizes(FALSE); + // update "setup.vsync_mode" from list selection + // (in this case, vsync mode was changed on setup screen) + if (setup_mode == SETUP_MODE_CHOOSE_VSYNC) + execSetupGraphics_setVsyncModes(FALSE); + // update list selection from "setup.window_scaling_percent" // (window scaling may have changed by resizing the window) execSetupGraphics_setWindowSizes(TRUE); + // update list selection from "setup.vsync_mode" + // (vsync_mode may have changed by re-creating the renderer) + execSetupGraphics_setVsyncModes(TRUE); + execSetupGraphics_setScalingTypes(); execSetupGraphics_setRenderingModes(); - execSetupGraphics_setVsyncModes(FALSE); setup_mode = SETUP_MODE_GRAPHICS; @@ -5263,7 +5328,7 @@ static void execSetupGraphics(void) ModifyGameSpeedIfNeeded(); // window scaling may have changed at this point - ToggleFullscreenOrChangeWindowScalingIfNeeded(); + ChangeWindowScalingIfNeeded(); // window scaling quality may have changed at this point if (!strEqual(setup.window_scaling_quality, video.window_scaling_quality)) @@ -5272,8 +5337,23 @@ static void execSetupGraphics(void) // screen rendering mode may have changed at this point SDLSetScreenRenderingMode(setup.screen_rendering_mode); + int setup_vsync_mode = VSYNC_MODE_STR_TO_INT(setup.vsync_mode); + int video_vsync_mode = video.vsync_mode; + // screen vsync mode may have changed at this point - SDLSetScreenVsyncMode(setup.vsync_mode); + ChangeVsyncModeIfNeeded(); + + // check if setting vsync mode to selected value failed + if (setup_vsync_mode != video_vsync_mode && + setup_vsync_mode != video.vsync_mode) + { + // changing vsync mode to selected value failed -- reset displayed value + execSetupGraphics_setVsyncModes(TRUE); + + Request("Setting VSync failed!", REQ_CONFIRM); + + DrawSetupScreen(); + } } static void execSetupChooseWindowSize(void) @@ -5876,10 +5956,10 @@ static void execSetupTouch(void) static void execSetupArtwork(void) { #if 0 - printf("::: '%s', '%s', '%s'\n", - artwork.gfx_current->subdir, - artwork.gfx_current->fullpath, - artwork.gfx_current->basepath); + Debug("screens:execSetupArtwork", "'%s', '%s', '%s'", + artwork.gfx_current->subdir, + artwork.gfx_current->fullpath, + artwork.gfx_current->basepath); #endif setup.graphics_set = artwork.gfx_current->identifier; @@ -6165,6 +6245,18 @@ static struct { &setup.touch.grid_ysize[1], execSetupChooseGridYSize_1 }, { &setup.touch.grid_ysize[1], &grid_size_text[1][1] }, + { &setup.internal.menu_game, execSetupGame }, + { &setup.internal.menu_engines, execSetupEngines }, + { &setup.internal.menu_editor, execSetupEditor }, + { &setup.internal.menu_graphics, execSetupGraphics }, + { &setup.internal.menu_sound, execSetupSound }, + { &setup.internal.menu_artwork, execSetupArtwork }, + { &setup.internal.menu_input, execSetupInput }, + { &setup.internal.menu_touch, execSetupTouch }, + { &setup.internal.menu_shortcuts, execSetupShortcuts }, + { &setup.internal.menu_exit, execExitSetup }, + { &setup.internal.menu_save_and_exit, execSaveAndExitSetup }, + { NULL, NULL } }; @@ -6180,6 +6272,7 @@ void setHideRelatedSetupEntries(void) static struct TokenInfo setup_info_main[] = { { TYPE_ENTER_MENU, execSetupGame, STR_SETUP_GAME }, + { TYPE_ENTER_MENU, execSetupEngines, STR_SETUP_ENGINES }, { TYPE_ENTER_MENU, execSetupEditor, STR_SETUP_EDITOR }, { TYPE_ENTER_MENU, execSetupGraphics, STR_SETUP_GRAPHICS }, { TYPE_ENTER_MENU, execSetupSound, STR_SETUP_SOUND }, @@ -6226,6 +6319,21 @@ static struct TokenInfo setup_info_game[] = { 0, NULL, NULL } }; +static struct TokenInfo setup_info_engines[] = +{ + { TYPE_HEADLINE, NULL, "Emerald Mine" }, + { TYPE_SWITCH, &setup.forced_scroll_delay, "Scroll Delay:" }, + { TYPE_ECS_AGA, &setup.prefer_aga_graphics, "Amiga Graphics Chipset:" }, + { TYPE_SWITCH, &setup.prefer_lowpass_sounds,"Low-Pass Filter Sounds:" }, + { TYPE_EMPTY, NULL, "" }, + { TYPE_HEADLINE, NULL, "Supaplex" }, + { TYPE_SWITCH, &setup.sp_show_border_elements, "Border Elements:" }, + { TYPE_EMPTY, NULL, "" }, + { TYPE_LEAVE_MENU, execSetupMain, "Back" }, + + { 0, NULL, NULL } +}; + static struct TokenInfo setup_info_editor[] = { #if 0 @@ -6282,8 +6390,6 @@ static struct TokenInfo setup_info_graphics[] = { TYPE_SWITCH, &setup.quick_doors, "Quick Menu Doors:" }, { TYPE_SWITCH, &setup.show_titlescreen,"Show Title Screens:" }, { TYPE_SWITCH, &setup.toons, "Show Menu Animations:" }, - { TYPE_ECS_AGA, &setup.prefer_aga_graphics,"EMC graphics preference:" }, - { TYPE_SWITCH, &setup.sp_show_border_elements,"Supaplex Border Elements:" }, { TYPE_SWITCH, &setup.small_game_graphics, "Small Game Graphics:" }, { TYPE_EMPTY, NULL, "" }, { TYPE_LEAVE_MENU, execSetupMain, "Back" }, @@ -6771,7 +6877,7 @@ static void changeSetupValue(int screen_pos, int setup_info_pos_raw, int dx) // fullscreen state may have changed at this point if (si->value == &setup.fullscreen) - ToggleFullscreenOrChangeWindowScalingIfNeeded(); + ToggleFullscreenIfNeeded(); // network mode may have changed at this point if (si->value == &setup.network_mode) @@ -6854,6 +6960,11 @@ static void DrawSetupScreen_Generic(void) setup_info = setup_info_game; title_string = STR_SETUP_GAME; } + else if (setup_mode == SETUP_MODE_ENGINES) + { + setup_info = setup_info_engines; + title_string = STR_SETUP_ENGINES; + } else if (setup_mode == SETUP_MODE_EDITOR) { setup_info = setup_info_editor; @@ -7499,9 +7610,9 @@ static boolean ConfigureJoystickMapButtonsAndAxes(SDL_Joystick *joystick) #if DEBUG_JOYSTICKS // print info about the joystick we are watching - Error(ERR_DEBUG, "watching joystick %d: (%s)\n", + Debug("joystick", "watching joystick %d: (%s)", SDL_JoystickInstanceID(joystick), name); - Error(ERR_DEBUG, "joystick has %d axes, %d hats, %d balls, and %d buttons\n", + Debug("joystick", "joystick has %d axes, %d hats, %d balls, and %d buttons", SDL_JoystickNumAxes(joystick), SDL_JoystickNumHats(joystick), SDL_JoystickNumBalls(joystick), SDL_JoystickNumButtons(joystick)); #endif @@ -7758,7 +7869,7 @@ static boolean ConfigureJoystickMapButtonsAndAxes(SDL_Joystick *joystick) if (success) { #if DEBUG_JOYSTICKS - Error(ERR_DEBUG, "New game controller mapping:\n\n%s\n\n", mapping); + Debug("joystick", "New game controller mapping:\n\n%s\n\n", mapping); #endif // activate mapping for this game @@ -7854,6 +7965,22 @@ void ConfigureJoystick(int player_nr) DrawSetupScreen_Input(); } +static void MapScreenMenuGadgets_OverlayTouchButtons(int y) +{ + if (y < video.screen_height / 3) + { + // remap touch gadgets to access upper part of the screen + UnmapScreenMenuGadgets(SCREEN_MASK_TOUCH); + MapScreenMenuGadgets(SCREEN_MASK_TOUCH2); + } + else if (y > 2 * video.screen_height / 3) + { + // remap touch gadgets to access lower part of the screen + MapScreenMenuGadgets(SCREEN_MASK_TOUCH); + UnmapScreenMenuGadgets(SCREEN_MASK_TOUCH2); + } +} + static boolean ConfigureVirtualButtonsMain(void) { static char *customize_step_text[] = @@ -7874,6 +8001,13 @@ static boolean ConfigureVirtualButtonsMain(void) CHAR_GRID_BUTTON_SNAP, CHAR_GRID_BUTTON_DROP }; + enum + { + ACTION_NONE, + ACTION_ESCAPE, + ACTION_BACK, + ACTION_NEXT + }; int font_nr = FONT_INPUT_1_ACTIVE; int font_height = getFontHeight(font_nr); int ypos1 = SYSIZE / 2 - font_height * 2; @@ -7894,6 +8028,8 @@ static boolean ConfigureVirtualButtonsMain(void) overlay.grid_button_highlight = grid_button[step_nr]; + UnmapAllGadgets(); + FadeSetEnterMenu(); FadeOut(REDRAW_FIELD); @@ -7907,80 +8043,45 @@ static boolean ConfigureVirtualButtonsMain(void) SetOverlayShowGrid(TRUE); + // map gadgets for setup touch buttons menu screen + MapScreenMenuGadgets(SCREEN_MASK_TOUCH); + while (!finished) { Event event; while (NextValidEvent(&event)) { + int action = ACTION_NONE; + + // ---------- handle events and set the resulting action ---------- + switch (event.type) { + case EVENT_USER: + { + UserEvent *user = (UserEvent *)&event; + int id = user->value1; + + action = (id == SCREEN_CTRL_ID_TOUCH_PREV_PAGE || + id == SCREEN_CTRL_ID_TOUCH_PREV_PAGE2 ? ACTION_BACK : + id == SCREEN_CTRL_ID_TOUCH_NEXT_PAGE || + id == SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2 ? ACTION_NEXT : + ACTION_NONE); + } + break; + case EVENT_KEYPRESS: { Key key = GetEventKey((KeyEvent *)&event, FALSE); - // press 'Escape' to abort and keep the old key bindings - if (key == KSYM_Escape) - { - for (x = 0; x < MAX_GRID_XSIZE; x++) - for (y = 0; y < MAX_GRID_YSIZE; y++) - overlay.grid_button[x][y] = grid_button_old[x][y]; - - FadeSkipNextFadeIn(); - - finished = TRUE; - - break; - } - - // press 'Enter' to keep the existing key binding - if (key == KSYM_Return || - key == KSYM_Menu || - key == KSYM_space) - { - step_nr++; - } - else if (key == KSYM_BackSpace || - key == KSYM_Back) - { - if (step_nr == 0) - { - FadeSkipNextFadeIn(); - - finished = TRUE; - - break; - } - - step_nr--; - } - else - { - break; - } - - // all virtual buttons configured - if (step_nr == 6) - { - finished = TRUE; - success = TRUE; - - break; - } - - for (x = 0; x < MAX_GRID_XSIZE; x++) - for (y = 0; y < MAX_GRID_YSIZE; y++) - grid_button_tmp[x][y] = overlay.grid_button[x][y]; - - overlay.grid_button_highlight = grid_button[step_nr]; - - // query next virtual button - - ClearField(); - - DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, "Virtual Buttons"); - DrawTextSCentered(ypos1, font_nr, "Select tiles to"); - DrawTextSCentered(ypos2, font_nr, customize_step_text[step_nr]); + action = (key == KSYM_Escape ? ACTION_ESCAPE : + key == KSYM_BackSpace || + key == KSYM_Back ? ACTION_BACK : + key == KSYM_Return || + key == KSYM_Menu || + key == KSYM_space ? ACTION_NEXT : + ACTION_NONE); } break; @@ -7993,6 +8094,19 @@ static boolean ConfigureVirtualButtonsMain(void) { ButtonEvent *button = (ButtonEvent *)&event; + motion_status = FALSE; + + if (button->type == EVENT_BUTTONPRESS) + button_status = button->button; + else + button_status = MB_RELEASED; + + if (HandleGadgets(button->x, button->y, button_status)) + { + // do not handle this button event anymore + break; + } + button->x += video.screen_xoffset; button->y += video.screen_yoffset; @@ -8001,18 +8115,14 @@ static boolean ConfigureVirtualButtonsMain(void) if (button->type == EVENT_BUTTONPRESS) { - button_status = button->button; - grid_button_draw = (overlay.grid_button[x][y] != grid_button[step_nr] ? grid_button[step_nr] : CHAR_GRID_BUTTON_NONE); set_grid_button = TRUE; } - else - { - button_status = MB_RELEASED; - } + + MapScreenMenuGadgets_OverlayTouchButtons(button->y); } break; @@ -8020,6 +8130,14 @@ static boolean ConfigureVirtualButtonsMain(void) { MotionEvent *motion = (MotionEvent *)&event; + motion_status = TRUE; + + if (HandleGadgets(motion->x, motion->y, button_status)) + { + // do not handle this button event anymore + break; + } + motion->x += video.screen_xoffset; motion->y += video.screen_yoffset; @@ -8027,6 +8145,8 @@ static boolean ConfigureVirtualButtonsMain(void) y = motion->y * overlay.grid_ysize / video.screen_height; set_grid_button = TRUE; + + MapScreenMenuGadgets_OverlayTouchButtons(motion->y); } break; @@ -8058,6 +8178,64 @@ static boolean ConfigureVirtualButtonsMain(void) break; } + // ---------- perform action set by handling events ---------- + + if (action == ACTION_ESCAPE) + { + // abort and restore the old key bindings + + for (x = 0; x < MAX_GRID_XSIZE; x++) + for (y = 0; y < MAX_GRID_YSIZE; y++) + overlay.grid_button[x][y] = grid_button_old[x][y]; + + FadeSkipNextFadeIn(); + + finished = TRUE; + } + else if (action == ACTION_BACK) + { + // keep the configured key bindings and go to previous page + + step_nr--; + + if (step_nr < 0) + { + FadeSkipNextFadeIn(); + + finished = TRUE; + } + } + else if (action == ACTION_NEXT) + { + // keep the configured key bindings and go to next page + + step_nr++; + + // all virtual buttons configured + if (step_nr == 6) + { + finished = TRUE; + success = TRUE; + } + } + + if (action != ACTION_NONE && !finished) + { + for (x = 0; x < MAX_GRID_XSIZE; x++) + for (y = 0; y < MAX_GRID_YSIZE; y++) + grid_button_tmp[x][y] = overlay.grid_button[x][y]; + + overlay.grid_button_highlight = grid_button[step_nr]; + + // configure next virtual button + + ClearField(); + + DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, "Virtual Buttons"); + DrawTextSCentered(ypos1, font_nr, "Select tiles to"); + DrawTextSCentered(ypos2, font_nr, customize_step_text[step_nr]); + } + if (set_grid_button) { overlay.grid_button[x][y] = @@ -8087,6 +8265,9 @@ void ConfigureVirtualButtons(void) { boolean success = ConfigureVirtualButtonsMain(); + UnmapScreenMenuGadgets(SCREEN_MASK_TOUCH | + SCREEN_MASK_TOUCH2); + if (success) { int font_nr = FONT_TITLE_1; @@ -8263,147 +8444,135 @@ void HandleGameActions(void) GameActions(); // main game loop if (tape.auto_play && !tape.playing) - AutoPlayTape(); // continue automatically playing next tape + AutoPlayTapes(); // continue automatically playing next tape } // ---------- new screen button stuff -------------------------------------- -static void getScreenMenuButtonPos(int *x, int *y, int gadget_id) -{ - switch (gadget_id) - { - case SCREEN_CTRL_ID_PREV_LEVEL: - *x = mSX + GDI_ACTIVE_POS(menu.main.button.prev_level.x); - *y = mSY + GDI_ACTIVE_POS(menu.main.button.prev_level.y); - break; - - case SCREEN_CTRL_ID_NEXT_LEVEL: - *x = mSX + GDI_ACTIVE_POS(menu.main.button.next_level.x); - *y = mSY + GDI_ACTIVE_POS(menu.main.button.next_level.y); - break; - - case SCREEN_CTRL_ID_FIRST_LEVEL: - *x = mSX + GDI_ACTIVE_POS(menu.main.button.first_level.x); - *y = mSY + GDI_ACTIVE_POS(menu.main.button.first_level.y); - break; - - case SCREEN_CTRL_ID_LAST_LEVEL: - *x = mSX + GDI_ACTIVE_POS(menu.main.button.last_level.x); - *y = mSY + GDI_ACTIVE_POS(menu.main.button.last_level.y); - break; - - case SCREEN_CTRL_ID_LEVEL_NUMBER: - *x = mSX + GDI_ACTIVE_POS(menu.main.button.level_number.x); - *y = mSY + GDI_ACTIVE_POS(menu.main.button.level_number.y); - break; - - case SCREEN_CTRL_ID_PREV_PLAYER: - *x = mSX + TILEX * 10; - *y = mSY + TILEY * MENU_SCREEN_START_YPOS; - break; - - case SCREEN_CTRL_ID_NEXT_PLAYER: - *x = mSX + TILEX * 12; - *y = mSY + TILEY * MENU_SCREEN_START_YPOS; - break; - - case SCREEN_CTRL_ID_INSERT_SOLUTION: - *x = mSX + GDI_ACTIVE_POS(menu.main.button.insert_solution.x); - *y = mSY + GDI_ACTIVE_POS(menu.main.button.insert_solution.y); - break; - - case SCREEN_CTRL_ID_PLAY_SOLUTION: - *x = mSX + GDI_ACTIVE_POS(menu.main.button.play_solution.x); - *y = mSY + GDI_ACTIVE_POS(menu.main.button.play_solution.y); - break; - - default: - Error(ERR_EXIT, "unknown gadget ID %d", gadget_id); - } -} - static struct { int gfx_unpressed, gfx_pressed; - void (*get_gadget_position)(int *, int *, int); + struct MenuPosInfo *pos; + boolean *check_value; int gadget_id; int screen_mask; unsigned int event_mask; + boolean is_touch_button; char *infotext; } menubutton_info[NUM_SCREEN_MENUBUTTONS] = { { IMG_MENU_BUTTON_PREV_LEVEL, IMG_MENU_BUTTON_PREV_LEVEL_ACTIVE, - getScreenMenuButtonPos, + &menu.main.button.prev_level, NULL, SCREEN_CTRL_ID_PREV_LEVEL, SCREEN_MASK_MAIN, GD_EVENT_PRESSED | GD_EVENT_REPEATED, - "previous level" + FALSE, "previous level" }, { IMG_MENU_BUTTON_NEXT_LEVEL, IMG_MENU_BUTTON_NEXT_LEVEL_ACTIVE, - getScreenMenuButtonPos, + &menu.main.button.next_level, NULL, SCREEN_CTRL_ID_NEXT_LEVEL, SCREEN_MASK_MAIN, GD_EVENT_PRESSED | GD_EVENT_REPEATED, - "next level" + FALSE, "next level" }, { IMG_MENU_BUTTON_FIRST_LEVEL, IMG_MENU_BUTTON_FIRST_LEVEL_ACTIVE, - getScreenMenuButtonPos, + &menu.main.button.first_level, NULL, SCREEN_CTRL_ID_FIRST_LEVEL, SCREEN_MASK_MAIN, GD_EVENT_RELEASED, - "first level" + FALSE, "first level" }, { IMG_MENU_BUTTON_LAST_LEVEL, IMG_MENU_BUTTON_LAST_LEVEL_ACTIVE, - getScreenMenuButtonPos, + &menu.main.button.last_level, NULL, SCREEN_CTRL_ID_LAST_LEVEL, SCREEN_MASK_MAIN, GD_EVENT_RELEASED, - "last level" + FALSE, "last level" }, { IMG_MENU_BUTTON_LEVEL_NUMBER, IMG_MENU_BUTTON_LEVEL_NUMBER_ACTIVE, - getScreenMenuButtonPos, + &menu.main.button.level_number, NULL, SCREEN_CTRL_ID_LEVEL_NUMBER, SCREEN_MASK_MAIN, GD_EVENT_RELEASED, - "level number" + FALSE, "level number" }, { IMG_MENU_BUTTON_LEFT, IMG_MENU_BUTTON_LEFT_ACTIVE, - getScreenMenuButtonPos, + &menu.setup.button.prev_player, NULL, SCREEN_CTRL_ID_PREV_PLAYER, SCREEN_MASK_INPUT, GD_EVENT_PRESSED | GD_EVENT_REPEATED, - "previous player" + FALSE, "previous player" }, { IMG_MENU_BUTTON_RIGHT, IMG_MENU_BUTTON_RIGHT_ACTIVE, - getScreenMenuButtonPos, + &menu.setup.button.next_player, NULL, SCREEN_CTRL_ID_NEXT_PLAYER, SCREEN_MASK_INPUT, GD_EVENT_PRESSED | GD_EVENT_REPEATED, - "next player" + FALSE, "next player" }, { IMG_MENU_BUTTON_INSERT_SOLUTION, IMG_MENU_BUTTON_INSERT_SOLUTION_ACTIVE, - getScreenMenuButtonPos, + &menu.main.button.insert_solution, NULL, SCREEN_CTRL_ID_INSERT_SOLUTION, SCREEN_MASK_MAIN_HAS_SOLUTION, GD_EVENT_RELEASED, - "insert solution tape" + FALSE, "insert solution tape" }, { IMG_MENU_BUTTON_PLAY_SOLUTION, IMG_MENU_BUTTON_PLAY_SOLUTION_ACTIVE, - getScreenMenuButtonPos, + &menu.main.button.play_solution, NULL, SCREEN_CTRL_ID_PLAY_SOLUTION, SCREEN_MASK_MAIN_HAS_SOLUTION, GD_EVENT_RELEASED, - "play solution tape" + FALSE, "play solution tape" + }, + { + IMG_MENU_BUTTON_SWITCH_ECS_AGA, IMG_MENU_BUTTON_SWITCH_ECS_AGA_ACTIVE, + &menu.main.button.switch_ecs_aga, &setup.prefer_aga_graphics, + SCREEN_CTRL_ID_SWITCH_ECS_AGA, + SCREEN_MASK_MAIN, + GD_EVENT_RELEASED | GD_EVENT_OFF_BORDERS, + FALSE, "switch ECS/AGA chipset" + }, + { + IMG_MENU_BUTTON_TOUCH_BACK, IMG_MENU_BUTTON_TOUCH_BACK, + &menu.setup.button.touch_back, NULL, + SCREEN_CTRL_ID_TOUCH_PREV_PAGE, + SCREEN_MASK_TOUCH, + GD_EVENT_RELEASED, + TRUE, "previous page" + }, + { + IMG_MENU_BUTTON_TOUCH_NEXT, IMG_MENU_BUTTON_TOUCH_NEXT, + &menu.setup.button.touch_next, NULL, + SCREEN_CTRL_ID_TOUCH_NEXT_PAGE, + SCREEN_MASK_TOUCH, + GD_EVENT_RELEASED, + TRUE, "next page" + }, + { + IMG_MENU_BUTTON_TOUCH_BACK2, IMG_MENU_BUTTON_TOUCH_BACK2, + &menu.setup.button.touch_back2, NULL, + SCREEN_CTRL_ID_TOUCH_PREV_PAGE2, + SCREEN_MASK_TOUCH2, + GD_EVENT_RELEASED, + TRUE, "previous page" + }, + { + IMG_MENU_BUTTON_TOUCH_NEXT2, IMG_MENU_BUTTON_TOUCH_NEXT2, + &menu.setup.button.touch_next2, NULL, + SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2, + SCREEN_MASK_TOUCH2, + GD_EVENT_RELEASED, + TRUE, "next page" }, }; @@ -8477,26 +8646,25 @@ static void CreateScreenMenubuttons(void) for (i = 0; i < NUM_SCREEN_MENUBUTTONS; i++) { + struct MenuPosInfo *pos = menubutton_info[i].pos; + boolean is_touch_button = menubutton_info[i].is_touch_button; + boolean is_check_button = menubutton_info[i].check_value != NULL; Bitmap *gd_bitmap_unpressed, *gd_bitmap_pressed; int gfx_unpressed, gfx_pressed; int x, y, width, height; int gd_x1, gd_x2, gd_y1, gd_y2; + int gd_x1a, gd_x2a, gd_y1a, gd_y2a; int id = menubutton_info[i].gadget_id; + int type = GD_TYPE_NORMAL_BUTTON; + boolean checked = FALSE; event_mask = menubutton_info[i].event_mask; - menubutton_info[i].get_gadget_position(&x, &y, id); + x = (is_touch_button ? pos->x : mSX + GDI_ACTIVE_POS(pos->x)); + y = (is_touch_button ? pos->y : mSY + GDI_ACTIVE_POS(pos->y)); - if (menubutton_info[i].screen_mask == SCREEN_MASK_MAIN_HAS_SOLUTION) - { - width = graphic_info[menubutton_info[i].gfx_pressed].width; - height = graphic_info[menubutton_info[i].gfx_pressed].height; - } - else - { - width = SC_MENUBUTTON_XSIZE; - height = SC_MENUBUTTON_YSIZE; - } + width = graphic_info[menubutton_info[i].gfx_pressed].width; + height = graphic_info[menubutton_info[i].gfx_pressed].height; gfx_unpressed = menubutton_info[i].gfx_unpressed; gfx_pressed = menubutton_info[i].gfx_pressed; @@ -8506,6 +8674,27 @@ static void CreateScreenMenubuttons(void) gd_y1 = graphic_info[gfx_unpressed].src_y; gd_x2 = graphic_info[gfx_pressed].src_x; gd_y2 = graphic_info[gfx_pressed].src_y; + gd_x1a = gd_x1; + gd_y1a = gd_y1; + gd_x2a = gd_x2; + gd_y2a = gd_y2; + + if (is_touch_button) + { + gd_x2 += graphic_info[gfx_pressed].pressed_xoffset; + gd_y2 += graphic_info[gfx_pressed].pressed_yoffset; + } + + if (is_check_button) + { + gd_x1a += graphic_info[gfx_unpressed].active_xoffset; + gd_y1a += graphic_info[gfx_unpressed].active_yoffset; + gd_x2a += graphic_info[gfx_pressed].active_xoffset; + gd_y2a += graphic_info[gfx_pressed].active_yoffset; + + type = GD_TYPE_CHECK_BUTTON; + checked = *menubutton_info[i].check_value; + } gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_CUSTOM_TYPE_ID, i, @@ -8515,17 +8704,21 @@ static void CreateScreenMenubuttons(void) GDI_Y, y, GDI_WIDTH, width, GDI_HEIGHT, height, - GDI_TYPE, GD_TYPE_NORMAL_BUTTON, + GDI_TYPE, type, GDI_STATE, GD_BUTTON_UNPRESSED, + GDI_CHECKED, checked, GDI_DESIGN_UNPRESSED, gd_bitmap_unpressed, gd_x1, gd_y1, GDI_DESIGN_PRESSED, gd_bitmap_pressed, gd_x2, gd_y2, + GDI_ALT_DESIGN_UNPRESSED, gd_bitmap_unpressed, gd_x1a, gd_y1a, + GDI_ALT_DESIGN_PRESSED, gd_bitmap_pressed, gd_x2a, gd_y2a, GDI_DIRECT_DRAW, FALSE, + GDI_OVERLAY_TOUCH_BUTTON, is_touch_button, GDI_EVENT_MASK, event_mask, GDI_CALLBACK_ACTION, HandleScreenGadgets, GDI_END); if (gi == NULL) - Error(ERR_EXIT, "cannot create gadget"); + Fail("cannot create gadget"); screen_gadget[id] = gi; } @@ -8593,7 +8786,7 @@ static void CreateScreenScrollbuttons(void) GDI_END); if (gi == NULL) - Error(ERR_EXIT, "cannot create gadget"); + Fail("cannot create gadget"); screen_gadget[id] = gi; } @@ -8674,7 +8867,7 @@ static void CreateScreenScrollbars(void) GDI_END); if (gi == NULL) - Error(ERR_EXIT, "cannot create gadget"); + Fail("cannot create gadget"); screen_gadget[id] = gi; } @@ -8720,7 +8913,7 @@ static void CreateScreenTextInputGadgets(void) GDI_END); if (gi == NULL) - Error(ERR_EXIT, "cannot create gadget"); + Fail("cannot create gadget"); screen_gadget[id] = gi; } @@ -8744,7 +8937,7 @@ void FreeScreenGadgets(void) FreeGadget(screen_gadget[i]); } -void MapScreenMenuGadgets(int screen_mask) +static void MapScreenMenuGadgets(int screen_mask) { int i; @@ -8772,7 +8965,7 @@ static void UnmapScreenMenuGadgets(int screen_mask) } } -void UpdateScreenMenuGadgets(int screen_mask, boolean map_gadgets) +static void UpdateScreenMenuGadgets(int screen_mask, boolean map_gadgets) { if (map_gadgets) MapScreenMenuGadgets(screen_mask); @@ -8780,7 +8973,7 @@ void UpdateScreenMenuGadgets(int screen_mask, boolean map_gadgets) UnmapScreenMenuGadgets(screen_mask); } -void MapScreenGadgets(int num_entries) +static void MapScreenGadgets(int num_entries) { int i; @@ -8794,7 +8987,7 @@ void MapScreenGadgets(int num_entries) MapGadget(screen_gadget[scrollbar_info[i].gadget_id]); } -void MapScreenTreeGadgets(TreeInfo *ti) +static void MapScreenTreeGadgets(TreeInfo *ti) { MapScreenGadgets(numTreeInfoInGroup(ti)); } @@ -8847,6 +9040,18 @@ static void HandleScreenGadgets(struct GadgetInfo *gi) PlaySolutionTape(); break; + case SCREEN_CTRL_ID_SWITCH_ECS_AGA: + setup.prefer_aga_graphics = !setup.prefer_aga_graphics; + DrawMainMenu(); + break; + + case SCREEN_CTRL_ID_TOUCH_PREV_PAGE: + case SCREEN_CTRL_ID_TOUCH_NEXT_PAGE: + case SCREEN_CTRL_ID_TOUCH_PREV_PAGE2: + case SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2: + PushUserEvent(USEREVENT_GADGET_PRESSED, id, 0); + break; + case SCREEN_CTRL_ID_SCROLL_UP: if (game_status == GAME_MODE_LEVELS) HandleChooseLevelSet(0,0, 0, -1 * SCROLL_LINE, MB_MENU_MARK);