X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fscreens.c;h=5e0740b6366566b53340f5d1971412ee717941bf;hp=9c02fc9e3a7f697a1792f00656d9e77d3de7b393;hb=39fb4fecfb8d4647d3563bdb18ce0065f6129522;hpb=5c6c42f1ed5cf72421e5a91c903b9c67584399f1 diff --git a/src/screens.c b/src/screens.c index 9c02fc9e..5e0740b6 100644 --- a/src/screens.c +++ b/src/screens.c @@ -77,16 +77,53 @@ #define SETUP_MODE_CHOOSE_TOUCH_CONTROL 28 #define SETUP_MODE_CHOOSE_MOVE_DISTANCE 29 #define SETUP_MODE_CHOOSE_DROP_DISTANCE 30 +#define SETUP_MODE_CHOOSE_TRANSPARENCY 31 +#define SETUP_MODE_CHOOSE_GRID_XSIZE_0 32 +#define SETUP_MODE_CHOOSE_GRID_YSIZE_0 33 +#define SETUP_MODE_CHOOSE_GRID_XSIZE_1 34 +#define SETUP_MODE_CHOOSE_GRID_YSIZE_1 35 +#define SETUP_MODE_CONFIG_VIRT_BUTTONS 36 -#define MAX_SETUP_MODES 31 +#define MAX_SETUP_MODES 37 #define MAX_MENU_MODES MAX(MAX_INFO_MODES, MAX_SETUP_MODES) +/* setup screen titles */ +#define STR_SETUP_MAIN "Setup" +#define STR_SETUP_GAME "Game & Menu" +#define STR_SETUP_EDITOR "Editor" +#define STR_SETUP_GRAPHICS "Graphics" +#define STR_SETUP_SOUND "Sound & Music" +#define STR_SETUP_ARTWORK "Custom Artwork" +#define STR_SETUP_INPUT "Input Devices" +#define STR_SETUP_TOUCH "Touch Controls" +#define STR_SETUP_SHORTCUTS "Key Shortcuts" +#define STR_SETUP_EXIT "Exit" +#define STR_SETUP_SAVE_AND_EXIT "Save and Exit" + +#define STR_SETUP_CHOOSE_GAME_SPEED "Game Speed" +#define STR_SETUP_CHOOSE_SCROLL_DELAY "Scroll Delay" +#define STR_SETUP_CHOOSE_SNAPSHOT_MODE "Snapshot Mode" +#define STR_SETUP_CHOOSE_WINDOW_SIZE "Window Scaling" +#define STR_SETUP_CHOOSE_SCALING_TYPE "Anti-Aliasing" +#define STR_SETUP_CHOOSE_RENDERING "Rendering Mode" +#define STR_SETUP_CHOOSE_VOLUME_SIMPLE "Sound Volume" +#define STR_SETUP_CHOOSE_VOLUME_LOOPS "Loops Volume" +#define STR_SETUP_CHOOSE_VOLUME_MUSIC "Music Volume" +#define STR_SETUP_CHOOSE_TOUCH_CONTROL "Control Type" +#define STR_SETUP_CHOOSE_MOVE_DISTANCE "Move Distance" +#define STR_SETUP_CHOOSE_DROP_DISTANCE "Drop Distance" +#define STR_SETUP_CHOOSE_TRANSPARENCY "Transparency" +#define STR_SETUP_CHOOSE_GRID_XSIZE_0 "Horiz. Buttons" +#define STR_SETUP_CHOOSE_GRID_YSIZE_0 "Vert. Buttons" +#define STR_SETUP_CHOOSE_GRID_XSIZE_1 "Horiz. Buttons" +#define STR_SETUP_CHOOSE_GRID_YSIZE_1 "Vert. Buttons" + /* for input setup functions */ #define SETUPINPUT_SCREEN_POS_START 0 -#define SETUPINPUT_SCREEN_POS_END (SCR_FIELDY - 4) -#define SETUPINPUT_SCREEN_POS_EMPTY1 (SETUPINPUT_SCREEN_POS_START + 3) -#define SETUPINPUT_SCREEN_POS_EMPTY2 (SETUPINPUT_SCREEN_POS_END - 1) +#define SETUPINPUT_SCREEN_POS_EMPTY1 3 +#define SETUPINPUT_SCREEN_POS_EMPTY2 12 +#define SETUPINPUT_SCREEN_POS_END 13 #define MENU_SETUP_FONT_TITLE FONT_TEXT_1 #define MENU_SETUP_FONT_TEXT FONT_TITLE_2 @@ -103,13 +140,16 @@ #define MENU_INFO_FONT_TEXT FONT_TEXT_3 #define MENU_INFO_FONT_FOOT FONT_TEXT_4 #define MENU_INFO_SPACE_HEAD (menu.headline2_spacing_info[info_mode]) -#define MENU_SCREEN_INFO_XSTART 16 -#define MENU_SCREEN_INFO_YSTART1 100 +#define MENU_SCREEN_INFO_SPACE_LEFT (menu.left_spacing_info[info_mode]) +#define MENU_SCREEN_INFO_SPACE_RIGHT (menu.right_spacing_info[info_mode]) +#define MENU_SCREEN_INFO_SPACE_TOP (menu.top_spacing_info[info_mode]) +#define MENU_SCREEN_INFO_SPACE_BOTTOM (menu.bottom_spacing_info[info_mode]) +#define MENU_SCREEN_INFO_YSTART1 MENU_SCREEN_INFO_SPACE_TOP #define MENU_SCREEN_INFO_YSTART2 (MENU_SCREEN_INFO_YSTART1 + \ getMenuTextStep(MENU_INFO_SPACE_HEAD, \ MENU_INFO_FONT_TITLE)) #define MENU_SCREEN_INFO_YSTEP (TILEY + 4) -#define MENU_SCREEN_INFO_YBOTTOM (SYSIZE - 20) +#define MENU_SCREEN_INFO_YBOTTOM (SYSIZE - MENU_SCREEN_INFO_SPACE_BOTTOM) #define MENU_SCREEN_INFO_YSIZE (MENU_SCREEN_INFO_YBOTTOM - \ MENU_SCREEN_INFO_YSTART2 - \ TILEY / 2) @@ -132,18 +172,21 @@ #define SCREEN_CTRL_ID_NEXT_LEVEL 1 #define SCREEN_CTRL_ID_PREV_PLAYER 2 #define SCREEN_CTRL_ID_NEXT_PLAYER 3 -#define SCREEN_CTRL_ID_SCROLL_UP 4 -#define SCREEN_CTRL_ID_SCROLL_DOWN 5 -#define SCREEN_CTRL_ID_SCROLL_VERTICAL 6 +#define SCREEN_CTRL_ID_INSERT_SOLUTION 4 +#define SCREEN_CTRL_ID_PLAY_SOLUTION 5 +#define SCREEN_CTRL_ID_SCROLL_UP 6 +#define SCREEN_CTRL_ID_SCROLL_DOWN 7 +#define SCREEN_CTRL_ID_SCROLL_VERTICAL 8 -#define NUM_SCREEN_GADGETS 7 +#define NUM_SCREEN_GADGETS 9 -#define NUM_SCREEN_MENUBUTTONS 4 +#define NUM_SCREEN_MENUBUTTONS 6 #define NUM_SCREEN_SCROLLBUTTONS 2 #define NUM_SCREEN_SCROLLBARS 1 #define SCREEN_MASK_MAIN (1 << 0) -#define SCREEN_MASK_INPUT (1 << 1) +#define SCREEN_MASK_MAIN_HAS_SOLUTION (1 << 1) +#define SCREEN_MASK_INPUT (1 << 2) /* graphic position and size values for buttons and scrollbars */ #define SC_MENUBUTTON_XSIZE TILEX @@ -178,6 +221,7 @@ static void HandleSetupScreen_Generic(int, int, int, int, int); static void HandleSetupScreen_Input(int, int, int, int, int); static void CustomizeKeyboard(int); static void ConfigureJoystick(int); +static void ConfigureVirtualButtons(); static void execSetupGame(void); static void execSetupGraphics(void); static void execSetupSound(void); @@ -205,6 +249,8 @@ static void MapScreenMenuGadgets(int); static void MapScreenGadgets(int); static void MapScreenTreeGadgets(TreeInfo *); +static void UpdateScreenMenuGadgets(int, boolean); + static struct GadgetInfo *screen_gadget[NUM_SCREEN_GADGETS]; static int info_mode = INFO_MODE_MAIN; @@ -246,6 +292,12 @@ static TreeInfo *move_distance_current = NULL; static TreeInfo *drop_distances = NULL; static TreeInfo *drop_distance_current = NULL; +static TreeInfo *transparencies = NULL; +static TreeInfo *transparency_current = NULL; + +static TreeInfo *grid_sizes[2][2] = { { NULL, NULL }, { NULL, NULL } }; +static TreeInfo *grid_size_current[2][2] = { { NULL, NULL }, { NULL, NULL } }; + static TreeInfo *level_number = NULL; static TreeInfo *level_number_current = NULL; @@ -277,7 +329,7 @@ static struct char *text; } scaling_types_list[] = { - { SCALING_QUALITY_NEAREST, "None" }, + { SCALING_QUALITY_NEAREST, "Off" }, { SCALING_QUALITY_LINEAR, "Linear" }, { SCALING_QUALITY_BEST, "Anisotropic" }, @@ -395,6 +447,7 @@ static struct char *text; } touch_controls_list[] = { + { TOUCH_CONTROL_OFF, "Off" }, { TOUCH_CONTROL_VIRTUAL_BUTTONS, "Virtual Buttons" }, { TOUCH_CONTROL_WIPE_GESTURES, "Wipe Gestures" }, { TOUCH_CONTROL_FOLLOW_FINGER, "Follow Finger" }, @@ -421,6 +474,67 @@ static struct { -1, NULL }, }; +static struct +{ + int value; + char *text; +} transparencies_list[] = +{ + { 0, "0 % (Opaque)" }, + { 10, "10 %" }, + { 20, "20 %" }, + { 30, "30 %" }, + { 40, "40 %" }, + { 50, "50 %" }, + { 60, "60 %" }, + { 70, "70 %" }, + { 80, "80 %" }, + { 90, "90 %" }, + { 100, "100 % (Invisible)" }, + + { -1, NULL }, +}; + +static struct +{ + int value; + char *text; +} grid_sizes_list[] = +{ + { 3, "3" }, + { 4, "4" }, + { 5, "5" }, + { 6, "6" }, + { 7, "7" }, + { 8, "8" }, + { 9, "9" }, + { 10, "10" }, + { 11, "11" }, + { 12, "12" }, + { 13, "13" }, + { 14, "14" }, + { 15, "15" }, + { 16, "16" }, + { 17, "17" }, + { 18, "18" }, + { 19, "19" }, + { 20, "20" }, + { 21, "21" }, + { 22, "22" }, + { 23, "23" }, + { 24, "24" }, + { 25, "25" }, + { 26, "26" }, + { 27, "27" }, + { 28, "28" }, + { 29, "29" }, + { 30, "30" }, + { 31, "31" }, + { 32, "32" }, + + { -1, NULL }, +}; + #define DRAW_MODE(s) ((s) >= GAME_MODE_MAIN && \ (s) <= GAME_MODE_SETUP ? (s) : \ (s) == GAME_MODE_PSEUDO_TYPENAME ? \ @@ -555,6 +669,9 @@ static char *main_text_level_year = NULL; static char *main_text_level_imported_from = NULL; static char *main_text_level_imported_by = NULL; static char *main_text_level_tested_by = NULL; +static char *main_text_title_1 = NULL; +static char *main_text_title_2 = NULL; +static char *main_text_title_3 = NULL; struct MainControlInfo { @@ -637,19 +754,19 @@ static struct MainControlInfo main_controls[] = #endif { MAIN_CONTROL_FIRST_LEVEL, - NULL, -1, + &menu.main.button.first_level, IMG_MENU_BUTTON_FIRST_LEVEL, &menu.main.text.first_level, &main_text_first_level, NULL, NULL, }, { MAIN_CONTROL_LAST_LEVEL, - NULL, -1, + &menu.main.button.last_level, IMG_MENU_BUTTON_LAST_LEVEL, &menu.main.text.last_level, &main_text_last_level, NULL, NULL, }, { MAIN_CONTROL_LEVEL_NUMBER, - NULL, -1, + &menu.main.button.level_number, IMG_MENU_BUTTON_LEVEL_NUMBER, &menu.main.text.level_number, &main_text_level_number, NULL, NULL, }, @@ -704,19 +821,19 @@ static struct MainControlInfo main_controls[] = { MAIN_CONTROL_TITLE_1, NULL, -1, - &menu.main.text.title_1, &setup.internal.program_title, + &menu.main.text.title_1, &main_text_title_1, NULL, NULL, }, { MAIN_CONTROL_TITLE_2, NULL, -1, - &menu.main.text.title_2, &setup.internal.program_copyright, + &menu.main.text.title_2, &main_text_title_2, NULL, NULL, }, { MAIN_CONTROL_TITLE_3, NULL, -1, - &menu.main.text.title_3, &setup.internal.program_company, + &menu.main.text.title_3, &main_text_title_3, NULL, NULL, }, @@ -970,7 +1087,7 @@ static boolean visibleTextPos(struct TextPosInfo *pos) static void InitializeMainControls() { - boolean local_team_mode = (!options.network && setup.team_mode); + boolean local_team_mode = (!network.enabled && setup.team_mode); int i; /* set main control text values to dynamically determined values */ @@ -988,6 +1105,10 @@ static void InitializeMainControls() main_text_level_imported_by = leveldir_current->imported_by; main_text_level_tested_by = leveldir_current->tested_by; + main_text_title_1 = getConfigProgramTitleString(); + main_text_title_2 = getConfigProgramCopyrightString(); + main_text_title_3 = getConfigProgramCompanyString(); + /* set main control screen positions to dynamically determined values */ for (i = 0; main_controls[i].nr != -1; i++) { @@ -1032,8 +1153,8 @@ static void InitializeMainControls() if (pos_text != NULL) /* (x/y may be -1/-1 here) */ { - /* calculate size for non-clickable text -- needed for text alignment */ - boolean calculate_text_size = (pos_button == NULL && text != NULL); + /* calculate text size -- needed for text alignment */ + boolean calculate_text_size = (text != NULL); if (pos_text->width == -1 || calculate_text_size) pos_text->width = text_width; @@ -1296,9 +1417,8 @@ static void drawChooseTreeCursor(int ypos, boolean active) void DrawHeadline() { - DrawTextSCentered(MENU_TITLE1_YPOS, FONT_TITLE_1, getProgramTitleString()); - DrawTextSCentered(MENU_TITLE2_YPOS, FONT_TITLE_2, - setup.internal.program_copyright); + DrawTextSCentered(MENU_TITLE1_YPOS, FONT_TITLE_1, main_text_title_1); + DrawTextSCentered(MENU_TITLE2_YPOS, FONT_TITLE_2, main_text_title_2); } void DrawTitleScreenImage(int nr, boolean initial) @@ -1522,6 +1642,7 @@ void DrawMainMenu() DrawCursorAndText_Main(-1, FALSE, FALSE); DrawPreviewLevelInitial(); + DrawNetworkPlayers(); HandleMainMenu(0, 0, 0, 0, MB_MENU_INITIALIZE); @@ -1536,9 +1657,14 @@ void DrawMainMenu() FreeScreenGadgets(); CreateScreenGadgets(); + /* may be required if audio buttons shown on tape and changed in setup menu */ + FreeGameButtons(); + CreateGameButtons(); + /* map gadgets for main menu screen */ MapTapeButtons(); MapScreenMenuGadgets(SCREEN_MASK_MAIN); + UpdateScreenMenuGadgets(SCREEN_MASK_MAIN_HAS_SOLUTION, hasSolutionTape()); /* copy actual game door content to door double buffer for OpenDoor() */ BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0); @@ -1810,6 +1936,8 @@ void HandleMainMenu_SelectLevel(int step, int direction, int selected_level_nr) SaveLevelSetup_SeriesInfo(); + UpdateScreenMenuGadgets(SCREEN_MASK_MAIN_HAS_SOLUTION, hasSolutionTape()); + /* needed because DrawPreviewLevelInitial() takes some time */ BackToFront(); /* SyncDisplay(); */ @@ -1946,7 +2074,7 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) SetGameStatus(GAME_MODE_SCORES); - DrawHallOfFame(-1); + DrawHallOfFame(level_nr, -1); } else if (pos == MAIN_CONTROL_EDITOR) { @@ -1974,7 +2102,7 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) } else if (pos == MAIN_CONTROL_GAME) { - StartGameActions(options.network, setup.autorecord, level.random_seed); + StartGameActions(network.enabled, setup.autorecord, level.random_seed); } else if (pos == MAIN_CONTROL_SETUP) { @@ -2086,6 +2214,7 @@ static int getMenuTextFont(int type) TYPE_YES_NO | TYPE_YES_NO_AUTO | TYPE_STRING | + TYPE_PLAYER | TYPE_ECS_AGA | TYPE_KEYTEXT | TYPE_ENTER_LIST)) @@ -2109,7 +2238,7 @@ static void DrawCursorAndText_Menu_Ext(struct TokenInfo *token_info, int ypos = MENU_SCREEN_START_YPOS + screen_pos; int font_nr = getMenuTextFont(ti->type); - if (token_info == setup_info_input) + if (setup_mode == SETUP_MODE_INPUT) font_nr = FONT_MENU_1; if (active) @@ -2417,7 +2546,8 @@ void HandleMenuScreen(int mx, int my, int dx, int dy, int button, if (menu_info[choice].type & menu_navigation_type || menu_info[choice].type & TYPE_BOOLEAN_STYLE || - menu_info[choice].type & TYPE_YES_NO_AUTO) + menu_info[choice].type & TYPE_YES_NO_AUTO || + menu_info[choice].type & TYPE_PLAYER) button = MB_MENU_CHOICE; } else if (dy) @@ -2567,9 +2697,9 @@ void DrawInfoScreen_NotAvailable(char *text_title, char *text_error) int font_foot = MENU_INFO_FONT_FOOT; int spacing_title = menu.headline1_spacing_info[info_mode]; int ystep_title = getMenuTextStep(spacing_title, font_title); - int ystart1 = mSY - SY + 100; + int ystart1 = mSY - SY + MENU_SCREEN_INFO_YSTART1; int ystart2 = ystart1 + ystep_title; - int ybottom = mSY - SY + SYSIZE - 20; + int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM; SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO); @@ -2593,7 +2723,7 @@ void DrawInfoScreen_HelpAnim(int start, int max_anims, boolean init) static int infoscreen_frame[MAX_INFO_ELEMENTS_ON_SCREEN]; int font_title = MENU_INFO_FONT_TITLE; int font_foot = MENU_INFO_FONT_FOOT; - int xstart = mSX + MENU_SCREEN_INFO_XSTART; + int xstart = mSX + MENU_SCREEN_INFO_SPACE_LEFT; int ystart1 = mSY - SY + MENU_SCREEN_INFO_YSTART1; int ystart2 = mSY + MENU_SCREEN_INFO_YSTART2; int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM; @@ -2723,11 +2853,12 @@ void DrawInfoScreen_HelpText(int element, int action, int direction, int ypos) int font_width = getFontWidth(font_nr); int font_height = getFontHeight(font_nr); int yoffset = (TILEX - 2 * font_height) / 2; - int xstart = mSX + MINI_TILEX + TILEX + MINI_TILEX; + int xstart = mSX + MENU_SCREEN_INFO_SPACE_LEFT + TILEX + MINI_TILEX; int ystart = mSY + MENU_SCREEN_INFO_YSTART2 + yoffset; int ystep = TILEY + 4; - int pad_x = xstart - SX; - int max_chars_per_line = (SXSIZE - pad_x - MINI_TILEX) / font_width; + int pad_left = xstart - SX; + int pad_right = MENU_SCREEN_INFO_SPACE_RIGHT; + int max_chars_per_line = (SXSIZE - pad_left - pad_right) / font_width; int max_lines_per_text = 2; char *text = NULL; @@ -2886,8 +3017,8 @@ void HandleInfoScreen_Music(int button) int spacing_head = menu.headline2_spacing_info[info_mode]; int ystep_title = getMenuTextStep(spacing_title, font_title); int ystep_head = getMenuTextStep(spacing_head, font_head); - int ystart = mSY - SY + 100; - int ybottom = mSY - SY + SYSIZE - 20; + int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1; + int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM; if (button == MB_MENU_INITIALIZE) { @@ -2965,7 +3096,12 @@ void HandleInfoScreen_Music(int button) } else { - PlayMusic(list->music); + int music = list->music; + + if (music_info[music].loop) + PlayMusicLoop(music); + else + PlayMusic(music); DrawTextSCentered(ystart, font_title, "The Game Background Music:"); } @@ -3048,8 +3184,8 @@ static void DrawInfoScreen_CreditsScreen(int screen_nr) int ystep_head = getMenuTextStep(spacing_head, font_head); int ystep_para = getMenuTextStep(spacing_para, font_text); int ystep_line = getMenuTextStep(spacing_line, font_text); - int ystart = mSY - SY + 100; - int ybottom = mSY - SY + SYSIZE - 20; + int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1; + int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM; ClearField(); DrawHeadline(); @@ -3349,8 +3485,8 @@ void DrawInfoScreen_Program() int ystep_head = getMenuTextStep(spacing_head, font_head); int ystep_para = getMenuTextStep(spacing_para, font_text); int ystep_line = getMenuTextStep(spacing_line, font_text); - int ystart = mSY - SY + 100; - int ybottom = mSY - SY + SYSIZE - 20; + int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1; + int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM; SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_PROGRAM); @@ -3435,8 +3571,8 @@ void DrawInfoScreen_Version() int ystep_head = getMenuTextStep(spacing_head, font_head); int ystep_para = getMenuTextStep(spacing_para, font_text); int ystep_line = getMenuTextStep(spacing_line, font_text); - int ystart = mSY - SY + 100; - int ybottom = mSY - SY + SYSIZE - 20; + int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1; + int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM; int xstart1 = mSX - SX + 2 * xstep; int xstart2 = mSX - SX + 18 * xstep; int xstart3 = mSX - SX + 28 * xstep; @@ -3622,8 +3758,8 @@ void DrawInfoScreen_LevelSet() struct TitleMessageInfo *tmi = &readme; char *filename = getLevelSetInfoFilename(); char *title = "Level Set Information:"; - int ystart = mSY - SY + 100; - int ybottom = mSY - SY + SYSIZE - 20; + int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1; + int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM; if (filename == NULL) { @@ -3655,7 +3791,7 @@ void DrawInfoScreen_LevelSet() /* if height set to "-1", automatically determine by playfield height */ if (tmi->height == -1) - tmi->height = SYSIZE - 20 - tmi->y - 10; + tmi->height = MENU_SCREEN_INFO_YBOTTOM - tmi->y - 10; /* if chars set to "-1", automatically determine by text and font width */ if (tmi->chars == -1) @@ -4038,7 +4174,12 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, execSetupSound(); else if (setup_mode == SETUP_MODE_CHOOSE_TOUCH_CONTROL || setup_mode == SETUP_MODE_CHOOSE_MOVE_DISTANCE || - setup_mode == SETUP_MODE_CHOOSE_DROP_DISTANCE) + setup_mode == SETUP_MODE_CHOOSE_DROP_DISTANCE || + setup_mode == SETUP_MODE_CHOOSE_TRANSPARENCY || + setup_mode == SETUP_MODE_CHOOSE_GRID_XSIZE_0 || + setup_mode == SETUP_MODE_CHOOSE_GRID_YSIZE_0 || + setup_mode == SETUP_MODE_CHOOSE_GRID_XSIZE_1 || + setup_mode == SETUP_MODE_CHOOSE_GRID_YSIZE_1) execSetupTouch(); else execSetupArtwork(); @@ -4190,7 +4331,12 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, execSetupSound(); else if (setup_mode == SETUP_MODE_CHOOSE_TOUCH_CONTROL || setup_mode == SETUP_MODE_CHOOSE_MOVE_DISTANCE || - setup_mode == SETUP_MODE_CHOOSE_DROP_DISTANCE) + setup_mode == SETUP_MODE_CHOOSE_DROP_DISTANCE || + setup_mode == SETUP_MODE_CHOOSE_TRANSPARENCY || + setup_mode == SETUP_MODE_CHOOSE_GRID_XSIZE_0 || + setup_mode == SETUP_MODE_CHOOSE_GRID_YSIZE_0 || + setup_mode == SETUP_MODE_CHOOSE_GRID_XSIZE_1 || + setup_mode == SETUP_MODE_CHOOSE_GRID_YSIZE_1) execSetupTouch(); else execSetupArtwork(); @@ -4256,7 +4402,12 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, execSetupSound(); else if (setup_mode == SETUP_MODE_CHOOSE_TOUCH_CONTROL || setup_mode == SETUP_MODE_CHOOSE_MOVE_DISTANCE || - setup_mode == SETUP_MODE_CHOOSE_DROP_DISTANCE) + setup_mode == SETUP_MODE_CHOOSE_DROP_DISTANCE || + setup_mode == SETUP_MODE_CHOOSE_TRANSPARENCY || + setup_mode == SETUP_MODE_CHOOSE_GRID_XSIZE_0 || + setup_mode == SETUP_MODE_CHOOSE_GRID_YSIZE_0 || + setup_mode == SETUP_MODE_CHOOSE_GRID_XSIZE_1 || + setup_mode == SETUP_MODE_CHOOSE_GRID_YSIZE_1) execSetupTouch(); else execSetupArtwork(); @@ -4353,7 +4504,7 @@ void HandleChooseLevelNr(int mx, int my, int dx, int dy, int button) HandleChooseTree(mx, my, dx, dy, button, &level_number_current); } -void DrawHallOfFame(int highlight_position) +void DrawHallOfFame(int level_nr, int highlight_position) { int fade_mask = REDRAW_FIELD; @@ -4386,14 +4537,15 @@ void DrawHallOfFame(int highlight_position) OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW); - HandleHallOfFame(highlight_position, 0, 0, 0, MB_MENU_INITIALIZE); + HandleHallOfFame(level_nr, highlight_position, 0, 0, MB_MENU_INITIALIZE); DrawMaskedBorder(fade_mask); FadeIn(fade_mask); } -static void drawHallOfFameList(int first_entry, int highlight_position) +static void drawHallOfFameList(int level_nr, int first_entry, + int highlight_position) { int i, j; @@ -4436,15 +4588,18 @@ static void drawHallOfFameList(int first_entry, int highlight_position) void HandleHallOfFame(int mx, int my, int dx, int dy, int button) { + static int level_nr = 0; static int first_entry = 0; static int highlight_position = 0; int step = (button == 1 ? 1 : button == 2 ? 5 : 10); if (button == MB_MENU_INITIALIZE) { + level_nr = mx; first_entry = 0; - highlight_position = mx; - drawHallOfFameList(first_entry, highlight_position); + highlight_position = my; + + drawHallOfFameList(level_nr, first_entry, highlight_position); return; } @@ -4460,7 +4615,7 @@ void HandleHallOfFame(int mx, int my, int dx, int dy, int button) if (first_entry < 0) first_entry = 0; - drawHallOfFameList(first_entry, highlight_position); + drawHallOfFameList(level_nr, first_entry, highlight_position); } } else if (dy > 0) @@ -4471,28 +4626,27 @@ void HandleHallOfFame(int mx, int my, int dx, int dy, int button) if (first_entry + NUM_MENU_ENTRIES_ON_SCREEN > MAX_SCORE_ENTRIES) first_entry = MAX(0, MAX_SCORE_ENTRIES - NUM_MENU_ENTRIES_ON_SCREEN); - drawHallOfFameList(first_entry, highlight_position); + drawHallOfFameList(level_nr, first_entry, highlight_position); } } - else if (button == MB_MENU_LEAVE) - { - PlaySound(SND_MENU_ITEM_SELECTING); - - FadeSound(SND_BACKGROUND_SCORES); - - SetGameStatus(GAME_MODE_MAIN); - - DrawMainMenu(); - } - else if (button == MB_MENU_CHOICE) + else if (button == MB_MENU_LEAVE || button == MB_MENU_CHOICE) { PlaySound(SND_MENU_ITEM_SELECTING); FadeSound(SND_BACKGROUND_SCORES); - SetGameStatus(GAME_MODE_MAIN); + if (game_status_last_screen == GAME_MODE_PLAYING && + setup.auto_play_next_level && setup.increment_levels && + !network_playing) + { + StartGameActions(network.enabled, setup.autorecord, level.random_seed); + } + else + { + SetGameStatus(GAME_MODE_MAIN); - DrawMainMenu(); + DrawMainMenu(); + } } if (game_status == GAME_MODE_SCORES) @@ -4523,6 +4677,8 @@ static char *volume_music_text; static char *touch_controls_text; static char *move_distance_text; static char *drop_distance_text; +static char *transparency_text; +static char *grid_size_text[2][2]; static void execSetupMain() { @@ -4553,7 +4709,7 @@ static void execSetupGame_setGameSpeeds() setString(&ti->identifier, identifier); setString(&ti->name, name); setString(&ti->name_sorting, name); - setString(&ti->infotext, "Game Speed"); + setString(&ti->infotext, STR_SETUP_CHOOSE_GAME_SPEED); pushTreeInfo(&game_speeds, ti); } @@ -4603,7 +4759,7 @@ static void execSetupGame_setScrollDelays() setString(&ti->identifier, identifier); setString(&ti->name, name); setString(&ti->name_sorting, name); - setString(&ti->infotext, "Scroll Delay"); + setString(&ti->infotext, STR_SETUP_CHOOSE_SCROLL_DELAY); pushTreeInfo(&scroll_delays, ti); } @@ -4653,7 +4809,7 @@ static void execSetupGame_setSnapshotModes() setString(&ti->identifier, identifier); setString(&ti->name, name); setString(&ti->name_sorting, name); - setString(&ti->infotext, "Snapshot Mode"); + setString(&ti->infotext, STR_SETUP_CHOOSE_SNAPSHOT_MODE); pushTreeInfo(&snapshot_modes, ti); } @@ -4750,7 +4906,7 @@ static void execSetupGraphics_setWindowSizes(boolean update_list) setString(&ti->identifier, identifier); setString(&ti->name, name); setString(&ti->name_sorting, name); - setString(&ti->infotext, "Window Scaling"); + setString(&ti->infotext, STR_SETUP_CHOOSE_WINDOW_SIZE); pushTreeInfo(&window_sizes, ti); @@ -4775,7 +4931,7 @@ static void execSetupGraphics_setWindowSizes(boolean update_list) setString(&ti->identifier, identifier); setString(&ti->name, name); setString(&ti->name_sorting, name); - setString(&ti->infotext, "Window Scaling"); + setString(&ti->infotext, STR_SETUP_CHOOSE_WINDOW_SIZE); pushTreeInfo(&window_sizes, ti); } @@ -4827,7 +4983,7 @@ static void execSetupGraphics_setScalingTypes() setString(&ti->identifier, identifier); setString(&ti->name, name); setString(&ti->name_sorting, name); - setString(&ti->infotext, "Anti-Aliasing"); + setString(&ti->infotext, STR_SETUP_CHOOSE_SCALING_TYPE); pushTreeInfo(&scaling_types, ti); } @@ -4877,7 +5033,7 @@ static void execSetupGraphics_setRenderingModes() setString(&ti->identifier, identifier); setString(&ti->name, name); setString(&ti->name_sorting, name); - setString(&ti->infotext, "Special Rendering"); + setString(&ti->infotext, STR_SETUP_CHOOSE_RENDERING); pushTreeInfo(&rendering_modes, ti); } @@ -4937,7 +5093,6 @@ static void execSetupGraphics() #endif } -#if defined(TARGET_SDL2) && !defined(PLATFORM_ANDROID) static void execSetupChooseWindowSize() { setup_mode = SETUP_MODE_CHOOSE_WINDOW_SIZE; @@ -4958,7 +5113,6 @@ static void execSetupChooseRenderingMode() DrawSetupScreen(); } -#endif static void execSetupChooseVolumeSimple() { @@ -5004,7 +5158,7 @@ static void execSetupSound() setString(&ti->identifier, identifier); setString(&ti->name, name); setString(&ti->name_sorting, name); - setString(&ti->infotext, "Sound Volume"); + setString(&ti->infotext, STR_SETUP_CHOOSE_VOLUME_SIMPLE); pushTreeInfo(&volumes_simple, ti); @@ -5029,7 +5183,7 @@ static void execSetupSound() setString(&ti->identifier, identifier); setString(&ti->name, name); setString(&ti->name_sorting, name); - setString(&ti->infotext, "Sound Volume"); + setString(&ti->infotext, STR_SETUP_CHOOSE_VOLUME_SIMPLE); pushTreeInfo(&volumes_simple, ti); } @@ -5072,7 +5226,7 @@ static void execSetupSound() setString(&ti->identifier, identifier); setString(&ti->name, name); setString(&ti->name_sorting, name); - setString(&ti->infotext, "Loops Volume"); + setString(&ti->infotext, STR_SETUP_CHOOSE_VOLUME_LOOPS); pushTreeInfo(&volumes_loops, ti); @@ -5097,7 +5251,7 @@ static void execSetupSound() setString(&ti->identifier, identifier); setString(&ti->name, name); setString(&ti->name_sorting, name); - setString(&ti->infotext, "Loops Volume"); + setString(&ti->infotext, STR_SETUP_CHOOSE_VOLUME_LOOPS); pushTreeInfo(&volumes_loops, ti); } @@ -5140,7 +5294,7 @@ static void execSetupSound() setString(&ti->identifier, identifier); setString(&ti->name, name); setString(&ti->name_sorting, name); - setString(&ti->infotext, "Music Volume"); + setString(&ti->infotext, STR_SETUP_CHOOSE_VOLUME_MUSIC); pushTreeInfo(&volumes_music, ti); @@ -5165,7 +5319,7 @@ static void execSetupSound() setString(&ti->identifier, identifier); setString(&ti->name, name); setString(&ti->name_sorting, name); - setString(&ti->infotext, "Music Volume"); + setString(&ti->infotext, STR_SETUP_CHOOSE_VOLUME_MUSIC); pushTreeInfo(&volumes_music, ti); } @@ -5222,12 +5376,58 @@ static void execSetupChooseDropDistance() DrawSetupScreen(); } +static void execSetupChooseTransparency() +{ + setup_mode = SETUP_MODE_CHOOSE_TRANSPARENCY; + + DrawSetupScreen(); +} + +static void execSetupChooseGridXSize_0() +{ + setup_mode = SETUP_MODE_CHOOSE_GRID_XSIZE_0; + + DrawSetupScreen(); +} + +static void execSetupChooseGridYSize_0() +{ + setup_mode = SETUP_MODE_CHOOSE_GRID_YSIZE_0; + + DrawSetupScreen(); +} + +static void execSetupChooseGridXSize_1() +{ + setup_mode = SETUP_MODE_CHOOSE_GRID_XSIZE_1; + + DrawSetupScreen(); +} + +static void execSetupChooseGridYSize_1() +{ + setup_mode = SETUP_MODE_CHOOSE_GRID_YSIZE_1; + + DrawSetupScreen(); +} + +static void execSetupConfigureVirtualButtons() +{ + setup_mode = SETUP_MODE_CONFIG_VIRT_BUTTONS; + + ConfigureVirtualButtons(); + + setup_mode = SETUP_MODE_TOUCH; + + DrawSetupScreen(); +} + static void execSetupTouch() { + int i, j, k; + if (touch_controls == NULL) { - int i; - for (i = 0; touch_controls_list[i].value != NULL; i++) { TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED); @@ -5244,7 +5444,7 @@ static void execSetupTouch() setString(&ti->identifier, identifier); setString(&ti->name, name); setString(&ti->name_sorting, name); - setString(&ti->infotext, "Control Type"); + setString(&ti->infotext, STR_SETUP_CHOOSE_TOUCH_CONTROL); pushTreeInfo(&touch_controls, ti); } @@ -5268,8 +5468,6 @@ static void execSetupTouch() if (move_distances == NULL) { - int i; - for (i = 0; distances_list[i].value != -1; i++) { TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED); @@ -5286,7 +5484,7 @@ static void execSetupTouch() setString(&ti->identifier, identifier); setString(&ti->name, name); setString(&ti->name_sorting, name); - setString(&ti->infotext, "Move Distance"); + setString(&ti->infotext, STR_SETUP_CHOOSE_MOVE_DISTANCE); pushTreeInfo(&move_distances, ti); } @@ -5302,7 +5500,8 @@ static void execSetupTouch() /* if that fails, set current distance to reliable default value */ if (move_distance_current == NULL) move_distance_current = - getTreeInfoFromIdentifier(move_distances, i_to_a(1)); + getTreeInfoFromIdentifier(move_distances, + i_to_a(TOUCH_MOVE_DISTANCE_DEFAULT)); /* if that also fails, set current distance to first available value */ if (move_distance_current == NULL) @@ -5311,8 +5510,6 @@ static void execSetupTouch() if (drop_distances == NULL) { - int i; - for (i = 0; distances_list[i].value != -1; i++) { TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED); @@ -5329,7 +5526,7 @@ static void execSetupTouch() setString(&ti->identifier, identifier); setString(&ti->name, name); setString(&ti->name_sorting, name); - setString(&ti->infotext, "Drop Distance"); + setString(&ti->infotext, STR_SETUP_CHOOSE_DROP_DISTANCE); pushTreeInfo(&drop_distances, ti); } @@ -5345,21 +5542,141 @@ static void execSetupTouch() /* if that fails, set current distance to reliable default value */ if (drop_distance_current == NULL) drop_distance_current = - getTreeInfoFromIdentifier(drop_distances, i_to_a(1)); + getTreeInfoFromIdentifier(drop_distances, + i_to_a(TOUCH_DROP_DISTANCE_DEFAULT)); /* if that also fails, set current distance to first available value */ if (drop_distance_current == NULL) drop_distance_current = drop_distances; } + if (transparencies == NULL) + { + for (i = 0; transparencies_list[i].value != -1; i++) + { + TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED); + char identifier[32], name[32]; + int value = transparencies_list[i].value; + char *text = transparencies_list[i].text; + + ti->node_top = &transparencies; + ti->sort_priority = value; + + sprintf(identifier, "%d", value); + sprintf(name, "%s", text); + + setString(&ti->identifier, identifier); + setString(&ti->name, name); + setString(&ti->name_sorting, name); + setString(&ti->infotext, STR_SETUP_CHOOSE_TRANSPARENCY); + + pushTreeInfo(&transparencies, ti); + } + + /* sort transparency values to start with lowest transparency value */ + sortTreeInfo(&transparencies); + + /* set current transparency value to configured transparency value */ + transparency_current = + getTreeInfoFromIdentifier(transparencies, + i_to_a(setup.touch.transparency)); + + /* if that fails, set current transparency to reliable default value */ + if (transparency_current == NULL) + transparency_current = + getTreeInfoFromIdentifier(transparencies, + i_to_a(TOUCH_TRANSPARENCY_DEFAULT)); + + /* if that also fails, set current transparency to first available value */ + if (transparency_current == NULL) + transparency_current = transparencies; + } + + for (i = 0; i < 2; i++) + { + for (j = 0; j < 2; j++) + { + if (grid_sizes[i][j] == NULL) + { + for (k = 0; grid_sizes_list[k].value != -1; k++) + { + TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED); + char identifier[32], name[32]; + int value = grid_sizes_list[k].value; + char *text = grid_sizes_list[k].text; + + ti->node_top = &grid_sizes[i][j]; + ti->sort_priority = value; + + sprintf(identifier, "%d", value); + sprintf(name, "%s", text); + + setString(&ti->identifier, identifier); + setString(&ti->name, name); + setString(&ti->name_sorting, name); + setString(&ti->infotext, + (i == 0 ? + (j == 0 ? + STR_SETUP_CHOOSE_GRID_XSIZE_0 : + STR_SETUP_CHOOSE_GRID_YSIZE_0) : + (j == 0 ? + STR_SETUP_CHOOSE_GRID_XSIZE_1 : + STR_SETUP_CHOOSE_GRID_YSIZE_1))); + + pushTreeInfo(&grid_sizes[i][j], ti); + } + + /* sort grid size values to start with lowest grid size value */ + sortTreeInfo(&grid_sizes[i][j]); + + /* set current grid size value to configured grid size value */ + grid_size_current[i][j] = + getTreeInfoFromIdentifier(grid_sizes[i][j], + i_to_a(j == 0 ? + setup.touch.grid_xsize[i] : + setup.touch.grid_ysize[i])); + + /* if that fails, set current grid size to reliable default value */ + if (grid_size_current[i][j] == NULL) + grid_size_current[i][j] = + getTreeInfoFromIdentifier(grid_sizes[i][j], + i_to_a(j == 0 ? + DEFAULT_GRID_XSIZE(i) : + DEFAULT_GRID_YSIZE(i))); + + /* if that also fails, set current grid size to first available value */ + if (grid_size_current[i][j] == NULL) + grid_size_current[i][j] = grid_sizes[i][j]; + } + } + } + setup.touch.control_type = touch_control_current->identifier; setup.touch.move_distance = atoi(move_distance_current->identifier); setup.touch.drop_distance = atoi(drop_distance_current->identifier); + setup.touch.transparency = atoi(transparency_current->identifier); - /* needed for displaying volume text instead of identifier */ + for (i = 0; i < 2; i++) + { + setup.touch.grid_xsize[i] = atoi(grid_size_current[i][0]->identifier); + setup.touch.grid_ysize[i] = atoi(grid_size_current[i][1]->identifier); + + if (i == GRID_ACTIVE_NR()) + { + overlay.grid_xsize = setup.touch.grid_xsize[i]; + overlay.grid_ysize = setup.touch.grid_ysize[i]; + } + } + + /* needed for displaying value text instead of identifier */ touch_controls_text = touch_control_current->name; move_distance_text = move_distance_current->name; drop_distance_text = drop_distance_current->name; + transparency_text = transparency_current->name; + + for (i = 0; i < 2; i++) + for (j = 0; j < 2; j++) + grid_size_text[i][j] = grid_size_current[i][j]->name; setup_mode = SETUP_MODE_TOUCH; @@ -5475,19 +5792,97 @@ static void execSaveAndExitSetup() execExitSetup(); } +static struct +{ + void *value; + void *related_value; +} hide_related_entry_list[] = +{ + { &setup.game_frame_delay, execSetupChooseGameSpeed }, + { &setup.game_frame_delay, &game_speed_text }, + + { &setup.scroll_delay_value, execSetupChooseScrollDelay }, + { &setup.scroll_delay_value, &scroll_delay_text }, + + { &setup.engine_snapshot_mode, execSetupChooseSnapshotMode }, + { &setup.engine_snapshot_mode, &snapshot_mode_text }, + + { &setup.window_scaling_percent, execSetupChooseWindowSize }, + { &setup.window_scaling_percent, &window_size_text }, + + { &setup.window_scaling_quality, execSetupChooseScalingType }, + { &setup.window_scaling_quality, &scaling_type_text }, + + { &setup.screen_rendering_mode, execSetupChooseRenderingMode }, + { &setup.screen_rendering_mode, &rendering_mode_text }, + + { &setup.graphics_set, execSetupChooseGraphics }, + { &setup.graphics_set, &graphics_set_name }, + + { &setup.sounds_set, execSetupChooseSounds }, + { &setup.sounds_set, &sounds_set_name }, + + { &setup.music_set, execSetupChooseMusic }, + { &setup.music_set, &music_set_name }, + + { &setup.volume_simple, execSetupChooseVolumeSimple }, + { &setup.volume_simple, &volume_simple_text }, + + { &setup.volume_loops, execSetupChooseVolumeLoops }, + { &setup.volume_loops, &volume_loops_text }, + + { &setup.volume_music, execSetupChooseVolumeMusic }, + { &setup.volume_music, &volume_music_text }, + + { &setup.touch.control_type, execSetupChooseTouchControls }, + { &setup.touch.control_type, &touch_controls_text }, + + { &setup.touch.move_distance, execSetupChooseMoveDistance }, + { &setup.touch.move_distance, &move_distance_text }, + + { &setup.touch.drop_distance, execSetupChooseDropDistance }, + { &setup.touch.drop_distance, &drop_distance_text }, + + { &setup.touch.transparency, execSetupChooseTransparency }, + { &setup.touch.transparency, &transparency_text }, + + { &setup.touch.grid_xsize[0], execSetupChooseGridXSize_0 }, + { &setup.touch.grid_xsize[0], &grid_size_text[0][0] }, + + { &setup.touch.grid_ysize[0], execSetupChooseGridYSize_0 }, + { &setup.touch.grid_ysize[0], &grid_size_text[0][1] }, + + { &setup.touch.grid_xsize[1], execSetupChooseGridXSize_1 }, + { &setup.touch.grid_xsize[1], &grid_size_text[1][0] }, + + { &setup.touch.grid_ysize[1], execSetupChooseGridYSize_1 }, + { &setup.touch.grid_ysize[1], &grid_size_text[1][1] }, + + { NULL, NULL } +}; + +void setHideRelatedSetupEntries() +{ + int i; + + for (i = 0; hide_related_entry_list[i].value != NULL; i++) + if (hideSetupEntry(hide_related_entry_list[i].value)) + setHideSetupEntry(hide_related_entry_list[i].related_value); +} + static struct TokenInfo setup_info_main[] = { - { TYPE_ENTER_MENU, execSetupGame, "Game & Menu" }, - { TYPE_ENTER_MENU, execSetupEditor, "Editor" }, - { TYPE_ENTER_MENU, execSetupGraphics, "Graphics" }, - { TYPE_ENTER_MENU, execSetupSound, "Sound & Music" }, - { TYPE_ENTER_MENU, execSetupArtwork, "Custom Artwork" }, - { TYPE_ENTER_MENU, execSetupInput, "Input Devices" }, - { TYPE_ENTER_MENU, execSetupTouch, "Touch Controls" }, - { TYPE_ENTER_MENU, execSetupShortcuts, "Key Shortcuts" }, + { TYPE_ENTER_MENU, execSetupGame, STR_SETUP_GAME }, + { TYPE_ENTER_MENU, execSetupEditor, STR_SETUP_EDITOR }, + { TYPE_ENTER_MENU, execSetupGraphics, STR_SETUP_GRAPHICS }, + { TYPE_ENTER_MENU, execSetupSound, STR_SETUP_SOUND }, + { TYPE_ENTER_MENU, execSetupArtwork, STR_SETUP_ARTWORK }, + { TYPE_ENTER_MENU, execSetupInput, STR_SETUP_INPUT }, + { TYPE_ENTER_MENU, execSetupTouch, STR_SETUP_TOUCH }, + { TYPE_ENTER_MENU, execSetupShortcuts, STR_SETUP_SHORTCUTS }, { TYPE_EMPTY, NULL, "" }, - { TYPE_LEAVE_MENU, execExitSetup, "Exit" }, - { TYPE_LEAVE_MENU, execSaveAndExitSetup, "Save and Exit" }, + { TYPE_LEAVE_MENU, execExitSetup, STR_SETUP_EXIT }, + { TYPE_LEAVE_MENU, execSaveAndExitSetup, STR_SETUP_SAVE_AND_EXIT }, { 0, NULL, NULL } }; @@ -5495,11 +5890,15 @@ static struct TokenInfo setup_info_main[] = static struct TokenInfo setup_info_game[] = { { TYPE_SWITCH, &setup.team_mode, "Team-Mode (Multi-Player):" }, + { TYPE_SWITCH, &setup.network_mode, "Network Multi-Player Mode:" }, + { TYPE_PLAYER, &setup.network_player_nr,"Preferred Network Player:" }, { TYPE_YES_NO, &setup.input_on_focus, "Only Move Focussed Player:" }, { TYPE_SWITCH, &setup.time_limit, "Time Limit:" }, { TYPE_SWITCH, &setup.handicap, "Handicap:" }, { TYPE_SWITCH, &setup.skip_levels, "Skip Unsolved Levels:" }, { TYPE_SWITCH, &setup.increment_levels,"Increment Solved Levels:" }, + { TYPE_SWITCH, &setup.auto_play_next_level,"Auto-play Next Level:" }, + { TYPE_SWITCH, &setup.skip_scores_after_game,"Skip Scores After Game:" }, { TYPE_SWITCH, &setup.autorecord, "Auto-Record Tapes:" }, { TYPE_ENTER_LIST, execSetupChooseGameSpeed, "Game Speed:" }, { TYPE_STRING, &game_speed_text, "" }, @@ -5620,31 +6019,79 @@ static struct TokenInfo setup_info_input[] = { TYPE_SWITCH, NULL, "Player:" }, { TYPE_SWITCH, NULL, "Device:" }, { TYPE_SWITCH, NULL, "" }, + { TYPE_SKIPPABLE, NULL, "" }, + { TYPE_EMPTY, NULL, "" }, + { TYPE_EMPTY, NULL, "" }, { TYPE_EMPTY, NULL, "" }, { TYPE_EMPTY, NULL, "" }, { TYPE_EMPTY, NULL, "" }, { TYPE_EMPTY, NULL, "" }, { TYPE_EMPTY, NULL, "" }, { TYPE_EMPTY, NULL, "" }, + { TYPE_SKIPPABLE, NULL, "" }, + { TYPE_LEAVE_MENU, execSetupMain, "Back" }, + + { 0, NULL, NULL } +}; + +static struct TokenInfo setup_info_touch[] = +{ + { TYPE_ENTER_LIST, execSetupChooseTouchControls, "Touch Control Type:" }, + { TYPE_STRING, &touch_controls_text, "" }, { TYPE_EMPTY, NULL, "" }, + { TYPE_LEAVE_MENU, execSetupMain, "Back" }, + + { 0, NULL, NULL } +}; + +static struct TokenInfo setup_info_touch_virtual_buttons_0[] = +{ + { TYPE_ENTER_LIST, execSetupChooseTouchControls, "Touch Control Type:" }, + { TYPE_STRING, &touch_controls_text, "" }, { TYPE_EMPTY, NULL, "" }, + { TYPE_ENTER_LIST, execSetupChooseGridXSize_0, "Horizontal Buttons (Landscape):" }, + { TYPE_STRING, &grid_size_text[0][0], "" }, + { TYPE_ENTER_LIST, execSetupChooseGridYSize_0, "Vertical Buttons (Landscape):" }, + { TYPE_STRING, &grid_size_text[0][1], "" }, + { TYPE_ENTER_LIST, execSetupChooseTransparency, "Button Transparency:" }, + { TYPE_STRING, &transparency_text, "" }, + { TYPE_SWITCH, &setup.touch.draw_outlined, "Draw Buttons Outlined:" }, + { TYPE_SWITCH, &setup.touch.draw_pressed, "Highlight Pressed Buttons:" }, { TYPE_EMPTY, NULL, "" }, + { TYPE_ENTER_LIST, execSetupConfigureVirtualButtons, "Configure Virtual Buttons" }, { TYPE_EMPTY, NULL, "" }, { TYPE_LEAVE_MENU, execSetupMain, "Back" }, { 0, NULL, NULL } }; -static struct TokenInfo setup_info_touch[] = +static struct TokenInfo setup_info_touch_virtual_buttons_1[] = { { TYPE_ENTER_LIST, execSetupChooseTouchControls, "Touch Control Type:" }, { TYPE_STRING, &touch_controls_text, "" }, { TYPE_EMPTY, NULL, "" }, + { TYPE_ENTER_LIST, execSetupChooseGridXSize_1, "Horizontal Buttons (Portrait):" }, + { TYPE_STRING, &grid_size_text[1][0], "" }, + { TYPE_ENTER_LIST, execSetupChooseGridYSize_1, "Vertical Buttons (Portrait):" }, + { TYPE_STRING, &grid_size_text[1][1], "" }, + { TYPE_ENTER_LIST, execSetupChooseTransparency, "Button Transparency:" }, + { TYPE_STRING, &transparency_text, "" }, + { TYPE_SWITCH, &setup.touch.draw_outlined, "Draw Buttons Outlined:" }, + { TYPE_SWITCH, &setup.touch.draw_pressed, "Highlight Pressed Buttons:" }, + { TYPE_EMPTY, NULL, "" }, + { TYPE_ENTER_LIST, execSetupConfigureVirtualButtons, "Configure Virtual Buttons" }, + { TYPE_EMPTY, NULL, "" }, { TYPE_LEAVE_MENU, execSetupMain, "Back" }, { 0, NULL, NULL } }; +static struct TokenInfo *setup_info_touch_virtual_buttons[] = +{ + setup_info_touch_virtual_buttons_0, + setup_info_touch_virtual_buttons_1 +}; + static struct TokenInfo setup_info_touch_wipe_gestures[] = { { TYPE_ENTER_LIST, execSetupChooseTouchControls, "Touch Control Type:" }, @@ -5814,6 +6261,8 @@ static int getSetupValueFont(int type, void *value) else if (type & TYPE_YES_NO_AUTO) return (*(int *)value == AUTO ? FONT_OPTION_ON : *(int *)value == FALSE ? FONT_OPTION_OFF : FONT_OPTION_ON); + else if (type & TYPE_PLAYER) + return FONT_VALUE_1; else return FONT_VALUE_1; } @@ -5869,6 +6318,12 @@ static void drawSetupValue(int screen_pos, int setup_info_pos_raw) { xpos = menu_screen_value_xpos - 1; } + else if (type & TYPE_PLAYER) + { + int displayed_player_nr = *(int *)value + 1; + + value_string = getSetupValue(TYPE_INTEGER, (void *)&displayed_player_nr); + } startx = mSX + xpos * 32; starty = mSY + ypos * 32; @@ -5939,6 +6394,15 @@ static void drawSetupValue(int screen_pos, int setup_info_pos_raw) DrawText(startx, starty, value_string, font_nr); + if (type & TYPE_PLAYER) + { + int player_nr = *(int *)value; + int xoff = getFontWidth(font_nr); + + DrawFixedGraphicThruMaskExt(drawto, startx + xoff, starty, + PLAYER_NR_GFX(IMG_PLAYER_1, player_nr), 0); + } + if (font_draw_xoffset_modified) getFontBitmapInfo(font_nr)->draw_xoffset = font_draw_xoffset_old; } @@ -5973,17 +6437,47 @@ static void changeSetupValue(int screen_pos, int setup_info_pos_raw, int dx) if (key != KSYM_UNDEFINED) *(Key *)si->value = key; } + else if (si->type & TYPE_PLAYER) + { + int player_nr = *(int *)si->value; + + if (dx) + player_nr += dx; + else + player_nr = Request("Choose player", REQ_PLAYER) - 1; + + *(int *)si->value = MIN(MAX(0, player_nr), MAX_PLAYERS - 1); + } drawSetupValue(screen_pos, setup_info_pos_raw); // fullscreen state may have changed at this point if (si->value == &setup.fullscreen) ToggleFullscreenOrChangeWindowScalingIfNeeded(); + + if (si->value == &setup.network_mode && + setup.network_mode != network.enabled) + { + network.enabled = setup.network_mode; + + FadeOut(REDRAW_ALL); + + ClearField(); + + FadeIn(REDRAW_ALL); + + if (network.enabled) + InitNetworkServer(); + else + DisconnectFromNetworkServer(); + + DrawSetupScreen(); + } } static struct TokenInfo *getSetupInfoFinal(struct TokenInfo *setup_info_orig) { - static struct TokenInfo *setup_info_hide = NULL; + static struct TokenInfo *setup_info_final = NULL; int list_size = 0; int list_pos = 0; int i; @@ -5992,15 +6486,25 @@ static struct TokenInfo *getSetupInfoFinal(struct TokenInfo *setup_info_orig) while (setup_info_orig[list_size++].type != 0); /* free, allocate and clear memory for target list */ - checked_free(setup_info_hide); - setup_info_hide = checked_calloc(list_size * sizeof(struct TokenInfo)); + checked_free(setup_info_final); + setup_info_final = checked_calloc(list_size * sizeof(struct TokenInfo)); /* copy setup info list without setup entries marked as hidden */ for (i = 0; setup_info_orig[i].type != 0; i++) - if (!hideSetupEntry(setup_info_orig[i].value)) - setup_info_hide[list_pos++] = setup_info_orig[i]; + { + /* skip setup entries configured to be hidden */ + if (hideSetupEntry(setup_info_orig[i].value)) + continue; - return setup_info_hide; + /* skip skippable setup entries if screen is lower than usual */ + if (SCR_FIELDY < SCR_FIELDY_DEFAULT && + setup_info_orig[i].type == TYPE_SKIPPABLE) + continue; + + setup_info_final[list_pos++] = setup_info_orig[i]; + } + + return setup_info_final; } static void DrawSetupScreen_Generic() @@ -6036,70 +6540,72 @@ static void DrawSetupScreen_Generic() if (setup_mode == SETUP_MODE_MAIN) { setup_info = setup_info_main; - title_string = "Setup"; + title_string = STR_SETUP_MAIN; } else if (setup_mode == SETUP_MODE_GAME) { setup_info = setup_info_game; - title_string = "Setup Game"; + title_string = STR_SETUP_GAME; } else if (setup_mode == SETUP_MODE_EDITOR) { setup_info = setup_info_editor; - title_string = "Setup Editor"; + title_string = STR_SETUP_EDITOR; } else if (setup_mode == SETUP_MODE_GRAPHICS) { setup_info = setup_info_graphics; - title_string = "Setup Graphics"; + title_string = STR_SETUP_GRAPHICS; } else if (setup_mode == SETUP_MODE_SOUND) { setup_info = setup_info_sound; - title_string = "Setup Sound"; + title_string = STR_SETUP_SOUND; } else if (setup_mode == SETUP_MODE_ARTWORK) { setup_info = setup_info_artwork; - title_string = "Custom Artwork"; + title_string = STR_SETUP_ARTWORK; } else if (setup_mode == SETUP_MODE_TOUCH) { setup_info = setup_info_touch; - title_string = "Setup Touch Ctrls"; + title_string = STR_SETUP_TOUCH; - if (strEqual(setup.touch.control_type, TOUCH_CONTROL_WIPE_GESTURES)) + if (strEqual(setup.touch.control_type, TOUCH_CONTROL_VIRTUAL_BUTTONS)) + setup_info = setup_info_touch_virtual_buttons[GRID_ACTIVE_NR()]; + else if (strEqual(setup.touch.control_type, TOUCH_CONTROL_WIPE_GESTURES)) setup_info = setup_info_touch_wipe_gestures; } else if (setup_mode == SETUP_MODE_SHORTCUTS) { setup_info = setup_info_shortcuts; - title_string = "Setup Shortcuts"; + title_string = STR_SETUP_SHORTCUTS; } else if (setup_mode == SETUP_MODE_SHORTCUTS_1) { setup_info = setup_info_shortcuts_1; - title_string = "Setup Shortcuts"; + title_string = STR_SETUP_SHORTCUTS; } else if (setup_mode == SETUP_MODE_SHORTCUTS_2) { setup_info = setup_info_shortcuts_2; - title_string = "Setup Shortcuts"; + title_string = STR_SETUP_SHORTCUTS; } else if (setup_mode == SETUP_MODE_SHORTCUTS_3) { setup_info = setup_info_shortcuts_3; - title_string = "Setup Shortcuts"; + title_string = STR_SETUP_SHORTCUTS; } else if (setup_mode == SETUP_MODE_SHORTCUTS_4) { setup_info = setup_info_shortcuts_4; - title_string = "Setup Shortcuts"; + title_string = STR_SETUP_SHORTCUTS; } else if (setup_mode == SETUP_MODE_SHORTCUTS_5) { setup_info = setup_info_shortcuts_5; - title_string = "Setup Shortcuts"; + title_string = STR_SETUP_SHORTCUTS; } /* use modified setup info without setup entries marked as hidden */ @@ -6145,11 +6651,11 @@ void DrawSetupScreen_Input() ClearField(); - setup_info = setup_info_input; + setup_info = getSetupInfoFinal(setup_info_input); - DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, "Setup Input"); + DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, STR_SETUP_INPUT); - for (i = 0; setup_info[i].type != 0 && i < MAX_MENU_ENTRIES_ON_SCREEN; i++) + for (i = 0; setup_info[i].type != 0; i++) { if (setup_info[i].type & (TYPE_ENTER_MENU|TYPE_ENTER_LIST)) initCursor(i, IMG_MENU_BUTTON_ENTER_MENU); @@ -6218,7 +6724,19 @@ static void drawPlayerSetupInputInfo(int player_nr, boolean active) "Joystick3", "Joystick4" }; - int text_font_nr = (active ? FONT_MENU_1_ACTIVE : FONT_MENU_1); + int font_nr_menu = (active ? FONT_MENU_1_ACTIVE : FONT_MENU_1); + int font_nr_info = FONT_MENU_1; + int font_nr_name = FONT_VALUE_OLD; + int font_nr_on = FONT_VALUE_1; + int font_nr_off = FONT_VALUE_OLD; + int pos = 4; + + if (SCR_FIELDX < SCR_FIELDX_DEFAULT) + { + font_nr_info = FONT_MENU_2; + font_nr_on = FONT_VALUE_NARROW; + font_nr_off = FONT_VALUE_OLD_NARROW; + } custom_key = setup.input[player_nr].key; @@ -6236,41 +6754,44 @@ static void drawPlayerSetupInputInfo(int player_nr, boolean active) int joystick_nr = getJoystickNrFromDeviceName(device_name); boolean joystick_active = CheckJoystickOpened(joystick_nr); char *text = joystick_name[joystick_nr]; - int font_nr = (joystick_active ? FONT_VALUE_1 : FONT_VALUE_OLD); + int font_nr = (joystick_active ? font_nr_on : font_nr_off); DrawText(mSX + 8 * 32, mSY + 3 * 32, text, font_nr); - DrawText(mSX + 32, mSY + 4 * 32, "Configure", text_font_nr); + DrawText(mSX + 32, mSY + 4 * 32, "Configure", font_nr_menu); } else { - DrawText(mSX + 8 * 32, mSY + 3 * 32, "Keyboard ", FONT_VALUE_1); - DrawText(mSX + 1 * 32, mSY + 4 * 32, "Customize", text_font_nr); + DrawText(mSX + 8 * 32, mSY + 3 * 32, "Keyboard ", font_nr_on); + DrawText(mSX + 1 * 32, mSY + 4 * 32, "Customize", font_nr_menu); } - DrawText(mSX + 32, mSY + 5 * 32, "Actual Settings:", FONT_MENU_1); + if (SCR_FIELDY >= SCR_FIELDY_DEFAULT) + DrawText(mSX + 32, mSY + 5 * 32, "Actual Settings:", font_nr_info); + else + pos = 3; - drawCursorXY(1, 4, IMG_MENU_BUTTON_LEFT); - drawCursorXY(1, 5, IMG_MENU_BUTTON_RIGHT); - drawCursorXY(1, 6, IMG_MENU_BUTTON_UP); - drawCursorXY(1, 7, IMG_MENU_BUTTON_DOWN); + drawCursorXY(1, pos + 0, IMG_MENU_BUTTON_LEFT); + drawCursorXY(1, pos + 1, IMG_MENU_BUTTON_RIGHT); + drawCursorXY(1, pos + 2, IMG_MENU_BUTTON_UP); + drawCursorXY(1, pos + 3, IMG_MENU_BUTTON_DOWN); - DrawText(mSX + 2 * 32, mSY + 6 * 32, ":", FONT_VALUE_OLD); - DrawText(mSX + 2 * 32, mSY + 7 * 32, ":", FONT_VALUE_OLD); - DrawText(mSX + 2 * 32, mSY + 8 * 32, ":", FONT_VALUE_OLD); - DrawText(mSX + 2 * 32, mSY + 9 * 32, ":", FONT_VALUE_OLD); - DrawText(mSX + 1 * 32, mSY + 10 * 32, "Snap Field:", FONT_VALUE_OLD); - DrawText(mSX + 1 * 32, mSY + 12 * 32, "Drop Element:", FONT_VALUE_OLD); + DrawText(mSX + 2 * 32, mSY + (pos + 2) * 32, ":", font_nr_name); + DrawText(mSX + 2 * 32, mSY + (pos + 3) * 32, ":", font_nr_name); + DrawText(mSX + 2 * 32, mSY + (pos + 4) * 32, ":", font_nr_name); + DrawText(mSX + 2 * 32, mSY + (pos + 5) * 32, ":", font_nr_name); + DrawText(mSX + 1 * 32, mSY + (pos + 6) * 32, "Snap Field:", font_nr_name); + DrawText(mSX + 1 * 32, mSY + (pos + 8) * 32, "Drop Element:", font_nr_name); for (i = 0; i < 6; i++) { - int ypos = 6 + i + (i > 3 ? i-3 : 0); + int ypos = (pos + 2) + i + (i > 3 ? i - 3 : 0); DrawText(mSX + 3 * 32, mSY + ypos * 32, - " ", FONT_VALUE_1); + " ", font_nr_on); DrawText(mSX + 3 * 32, mSY + ypos * 32, (setup.input[player_nr].use_joystick ? custom[i].text : - getKeyNameFromKey(*custom[i].key)), FONT_VALUE_1); + getKeyNameFromKey(*custom[i].key)), font_nr_on); } } @@ -6305,8 +6826,27 @@ void HandleSetupScreen_Input(int mx, int my, int dx, int dy, int button) int pos_empty2 = SETUPINPUT_SCREEN_POS_EMPTY2; int pos_end = SETUPINPUT_SCREEN_POS_END; + if (SCR_FIELDY < SCR_FIELDY_DEFAULT) + { + int i; + + for (i = 0; setup_info_input[i].type != 0; i++) + { + /* adjust menu structure according to skipped setup entries */ + if (setup_info_input[i].type == TYPE_SKIPPABLE) + { + pos_empty2--; + pos_end--; + } + } + } + if (button == MB_MENU_INITIALIZE) { + /* input setup menu may have changed size due to graphics configuration */ + if (choice >= pos_empty1) + choice = pos_end; + drawPlayerSetupInputInfo(input_player_nr, (choice == 2)); DrawCursorAndText_Setup(choice, -1, TRUE); @@ -6407,7 +6947,7 @@ void HandleSetupScreen_Input(int mx, int my, int dx, int dy, int button) } } -void CustomizeKeyboard(int player_nr) +static boolean CustomizeKeyboardMain(int player_nr) { int i; int step_nr; @@ -6426,6 +6966,15 @@ void CustomizeKeyboard(int player_nr) { &custom_key.snap, "Snap Field" }, { &custom_key.drop, "Drop Element" } }; + int font_nr_old = FONT_VALUE_OLD; + int font_nr_new = FONT_VALUE_1; + boolean success = FALSE; + + if (SCR_FIELDX < SCR_FIELDX_DEFAULT) + { + font_nr_old = FONT_VALUE_OLD_NARROW; + font_nr_new = FONT_VALUE_NARROW; + } /* read existing key bindings from player setup */ custom_key = setup.input[player_nr].key; @@ -6443,7 +6992,7 @@ void CustomizeKeyboard(int player_nr) DrawText(mSX, mSY + (2 + 2 * step_nr + 1) * 32, "Key:", FONT_INPUT_1_ACTIVE); DrawText(mSX + 4 * 32, mSY + (2 + 2 * step_nr + 1) * 32, - getKeyNameFromKey(*customize_step[step_nr].key), FONT_VALUE_OLD); + getKeyNameFromKey(*customize_step[step_nr].key), font_nr_old); FadeIn(REDRAW_FIELD); @@ -6459,18 +7008,15 @@ void CustomizeKeyboard(int player_nr) { Key key = GetEventKey((KeyEvent *)&event, FALSE); - if (key == KSYM_Escape || (key == KSYM_Return && step_nr == 6)) + /* press 'Escape' to abort and keep the old key bindings */ + if (key == KSYM_Escape) { - if (key == KSYM_Escape) - FadeSkipNextFadeIn(); + FadeSkipNextFadeIn(); finished = TRUE; - break; - } - /* all keys configured -- wait for "Escape" or "Return" key */ - if (step_nr == 6) break; + } /* press 'Enter' to keep the existing key binding */ if (key == KSYM_Return) @@ -6486,9 +7032,9 @@ void CustomizeKeyboard(int player_nr) /* got new key binding */ *customize_step[step_nr].key = key; DrawText(mSX + 4 * 32, mSY + (2 + 2 * step_nr + 1) * 32, - " ", FONT_VALUE_1); + " ", font_nr_new); DrawText(mSX + 4 * 32, mSY + (2 + 2 * step_nr + 1) * 32, - getKeyNameFromKey(key), FONT_VALUE_1); + getKeyNameFromKey(key), font_nr_new); step_nr++; /* un-highlight last query */ @@ -6497,11 +7043,12 @@ void CustomizeKeyboard(int player_nr) DrawText(mSX, mSY + (2 + 2 * (step_nr - 1) + 1) * 32, "Key:", FONT_MENU_1); - /* press 'Enter' to leave */ + /* all keys configured */ if (step_nr == 6) { - DrawText(mSX + 16, mSY + 15 * 32 + 16, - "Press Enter", FONT_TITLE_1); + finished = TRUE; + success = TRUE; + break; } @@ -6512,7 +7059,7 @@ void CustomizeKeyboard(int player_nr) "Key:", FONT_INPUT_1_ACTIVE); DrawText(mSX + 4 * 32, mSY + (2 + 2 * step_nr + 1) * 32, getKeyNameFromKey(*customize_step[step_nr].key), - FONT_VALUE_OLD); + font_nr_old); } break; @@ -6529,8 +7076,38 @@ void CustomizeKeyboard(int player_nr) BackToFront(); } - /* write new key bindings back to player setup */ - setup.input[player_nr].key = custom_key; + /* write new key bindings back to player setup, if successfully finished */ + if (success) + setup.input[player_nr].key = custom_key; + + return success; +} + +void CustomizeKeyboard(int player_nr) +{ + boolean success = CustomizeKeyboardMain(player_nr); + + if (success) + { + int font_nr = FONT_TITLE_1; + int font_height = getFontHeight(font_nr); + int ypos1 = SYSIZE / 2 - font_height * 2; + int ypos2 = SYSIZE / 2 - font_height * 1; + unsigned int wait_frame_delay = 0; + unsigned int wait_frame_delay_value = 2000; + + ResetDelayCounter(&wait_frame_delay); + + ClearField(); + + DrawTextSCentered(ypos1, font_nr, "Keyboard"); + DrawTextSCentered(ypos2, font_nr, "configured!"); + + while (!DelayReached(&wait_frame_delay, wait_frame_delay_value)) + BackToFront(); + + ClearEventQueue(); + } DrawSetupScreen_Input(); } @@ -6719,6 +7296,7 @@ static boolean ConfigureJoystickMapButtonsAndAxes(SDL_Joystick *joystick) controller->width, controller->height, controller_x, controller_y); + SDL_SetSurfaceBlendMode(marker->surface_masked, SDL_BLENDMODE_BLEND); SDL_SetSurfaceAlphaMod(marker->surface_masked, alpha); BlitBitmapMasked(marker, drawto, 0, 0, @@ -6823,6 +7401,8 @@ static boolean ConfigureJoystickMapButtonsAndAxes(SDL_Joystick *joystick) /* leave screen */ success = FALSE; done = TRUE; + + break; } /* undo this step */ @@ -6942,11 +7522,14 @@ void ConfigureJoystick(int player_nr) if (state != JOYSTICK_NOT_CONFIGURED) { boolean success = (state == JOYSTICK_CONFIGURED); - char *message = (success ? " IS CONFIGURED! " : " NOT AVAILABLE! "); + char message1[MAX_OUTPUT_LINESIZE + 1]; + char *message2 = (success ? "configured!" : "not available!"); char *device_name = setup.input[player_nr].joy.device_name; int nr = getJoystickNrFromDeviceName(device_name) + 1; - int xpos = mSX - SX; - int ypos = mSY - SY; + int font_nr = FONT_TITLE_1; + int font_height = getFontHeight(font_nr); + int ypos1 = SYSIZE / 2 - font_height * 2; + int ypos2 = SYSIZE / 2 - font_height * 1; unsigned int wait_frame_delay = 0; unsigned int wait_frame_delay_value = 2000; @@ -6954,8 +7537,10 @@ void ConfigureJoystick(int player_nr) ClearField(); - DrawTextF(xpos + 16, ypos + 6 * 32, FONT_TITLE_1, " JOYSTICK %d ", nr); - DrawTextF(xpos + 16, ypos + 7 * 32, FONT_TITLE_1, message); + sprintf(message1, "Joystick %d", nr); + + DrawTextSCentered(ypos1, font_nr, message1); + DrawTextSCentered(ypos2, font_nr, message2); while (!DelayReached(&wait_frame_delay, wait_frame_delay_value)) BackToFront(); @@ -6966,6 +7551,270 @@ void ConfigureJoystick(int player_nr) DrawSetupScreen_Input(); } +boolean ConfigureVirtualButtonsMain() +{ + static char *customize_step_text[] = + { + "Move Left", + "Move Right", + "Move Up", + "Move Down", + "Snap Field", + "Drop Element" + }; + char grid_button[] = + { + CHAR_GRID_BUTTON_LEFT, + CHAR_GRID_BUTTON_RIGHT, + CHAR_GRID_BUTTON_UP, + CHAR_GRID_BUTTON_DOWN, + CHAR_GRID_BUTTON_SNAP, + CHAR_GRID_BUTTON_DROP + }; + int font_nr = FONT_INPUT_1_ACTIVE; + int font_height = getFontHeight(font_nr); + int ypos1 = SYSIZE / 2 - font_height * 2; + int ypos2 = SYSIZE / 2 - font_height * 1; + boolean success = FALSE; + boolean finished = FALSE; + int step_nr = 0; + char grid_button_draw = CHAR_GRID_BUTTON_NONE; + char grid_button_old[MAX_GRID_XSIZE][MAX_GRID_YSIZE]; + char grid_button_tmp[MAX_GRID_XSIZE][MAX_GRID_YSIZE]; + boolean set_grid_button = FALSE; + int nr = GRID_ACTIVE_NR(); + int x, y; + + for (x = 0; x < MAX_GRID_XSIZE; x++) + for (y = 0; y < MAX_GRID_YSIZE; y++) + grid_button_old[x][y] = grid_button_tmp[x][y] = overlay.grid_button[x][y]; + + overlay.grid_button_highlight = grid_button[step_nr]; + + FadeSetEnterMenu(); + FadeOut(REDRAW_FIELD); + + ClearField(); + + DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, "Virtual Buttons"); + DrawTextSCentered(ypos1, font_nr, "Select tiles to"); + DrawTextSCentered(ypos2, font_nr, customize_step_text[step_nr]); + + FadeIn(REDRAW_FIELD); + + SetOverlayShowGrid(TRUE); + + while (!finished) + { + Event event; + + while (NextValidEvent(&event)) + { + switch (event.type) + { + case EVENT_KEYPRESS: + { + Key key = GetEventKey((KeyEvent *)&event, FALSE); + + /* press 'Escape' to abort and keep the old key bindings */ + if (key == KSYM_Escape) + { + for (x = 0; x < MAX_GRID_XSIZE; x++) + for (y = 0; y < MAX_GRID_YSIZE; y++) + overlay.grid_button[x][y] = grid_button_old[x][y]; + + FadeSkipNextFadeIn(); + + finished = TRUE; + + break; + } + + /* press 'Enter' to keep the existing key binding */ + if (key == KSYM_Return || +#if defined(TARGET_SDL2) + key == KSYM_Menu || +#endif + key == KSYM_space) + { + step_nr++; + } + else if (key == KSYM_BackSpace +#if defined(TARGET_SDL2) + || + key == KSYM_Back +#endif + ) + { + if (step_nr == 0) + { + FadeSkipNextFadeIn(); + + finished = TRUE; + + break; + } + + step_nr--; + } + else + { + break; + } + + /* all virtual buttons configured */ + if (step_nr == 6) + { + finished = TRUE; + success = TRUE; + + break; + } + + for (x = 0; x < MAX_GRID_XSIZE; x++) + for (y = 0; y < MAX_GRID_YSIZE; y++) + grid_button_tmp[x][y] = overlay.grid_button[x][y]; + + overlay.grid_button_highlight = grid_button[step_nr]; + + /* query next virtual button */ + + ClearField(); + + DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, "Virtual Buttons"); + DrawTextSCentered(ypos1, font_nr, "Select tiles to"); + DrawTextSCentered(ypos2, font_nr, customize_step_text[step_nr]); + } + break; + + case EVENT_KEYRELEASE: + key_joystick_mapping = 0; + break; + + case EVENT_BUTTONPRESS: + case EVENT_BUTTONRELEASE: + { + ButtonEvent *button = (ButtonEvent *)&event; + + button->x += video.screen_xoffset; + button->y += video.screen_yoffset; + + x = button->x * overlay.grid_xsize / video.screen_width; + y = button->y * overlay.grid_ysize / video.screen_height; + + if (button->type == EVENT_BUTTONPRESS) + { + button_status = button->button; + + grid_button_draw = + (overlay.grid_button[x][y] != grid_button[step_nr] ? + grid_button[step_nr] : CHAR_GRID_BUTTON_NONE); + + set_grid_button = TRUE; + } + else + { + button_status = MB_RELEASED; + } + } + break; + + case EVENT_MOTIONNOTIFY: + { + MotionEvent *motion = (MotionEvent *)&event; + + motion->x += video.screen_xoffset; + motion->y += video.screen_yoffset; + + x = motion->x * overlay.grid_xsize / video.screen_width; + y = motion->y * overlay.grid_ysize / video.screen_height; + + set_grid_button = TRUE; + } + break; + +#if defined(TARGET_SDL2) + case SDL_WINDOWEVENT: + HandleWindowEvent((WindowEvent *) &event); + + // check if device has been rotated + if (nr != GRID_ACTIVE_NR()) + { + nr = GRID_ACTIVE_NR(); + + for (x = 0; x < MAX_GRID_XSIZE; x++) + for (y = 0; y < MAX_GRID_YSIZE; y++) + grid_button_old[x][y] = grid_button_tmp[x][y] = + overlay.grid_button[x][y]; + } + + break; + + case SDL_APP_WILLENTERBACKGROUND: + case SDL_APP_DIDENTERBACKGROUND: + case SDL_APP_WILLENTERFOREGROUND: + case SDL_APP_DIDENTERFOREGROUND: + HandlePauseResumeEvent((PauseResumeEvent *) &event); + break; +#endif + + default: + HandleOtherEvents(&event); + break; + } + + if (set_grid_button) + { + overlay.grid_button[x][y] = + (grid_button_draw != CHAR_GRID_BUTTON_NONE ? grid_button_draw : + grid_button_tmp[x][y] == grid_button[step_nr] ? CHAR_GRID_BUTTON_NONE : + grid_button_tmp[x][y]); + + set_grid_button = FALSE; + } + } + + BackToFront(); + } + + for (x = 0; x < MAX_GRID_XSIZE; x++) + for (y = 0; y < MAX_GRID_YSIZE; y++) + setup.touch.grid_button[nr][x][y] = overlay.grid_button[x][y]; + + overlay.grid_button_highlight = CHAR_GRID_BUTTON_NONE; + + SetOverlayShowGrid(FALSE); + + return success; +} + +void ConfigureVirtualButtons() +{ + boolean success = ConfigureVirtualButtonsMain(); + + if (success) + { + int font_nr = FONT_TITLE_1; + int font_height = getFontHeight(font_nr); + int ypos1 = SYSIZE / 2 - font_height * 2; + int ypos2 = SYSIZE / 2 - font_height * 1; + unsigned int wait_frame_delay = 0; + unsigned int wait_frame_delay_value = 2000; + + ResetDelayCounter(&wait_frame_delay); + + ClearField(); + + DrawTextSCentered(ypos1, font_nr, "Virtual buttons"); + DrawTextSCentered(ypos2, font_nr, "configured!"); + + while (!DelayReached(&wait_frame_delay, wait_frame_delay_value)) + BackToFront(); + + ClearEventQueue(); + } +} + void DrawSetupScreen() { if (setup_mode == SETUP_MODE_INPUT) @@ -7000,6 +7849,16 @@ void DrawSetupScreen() DrawChooseTree(&move_distance_current); else if (setup_mode == SETUP_MODE_CHOOSE_DROP_DISTANCE) DrawChooseTree(&drop_distance_current); + else if (setup_mode == SETUP_MODE_CHOOSE_TRANSPARENCY) + DrawChooseTree(&transparency_current); + else if (setup_mode == SETUP_MODE_CHOOSE_GRID_XSIZE_0) + DrawChooseTree(&grid_size_current[0][0]); + else if (setup_mode == SETUP_MODE_CHOOSE_GRID_YSIZE_0) + DrawChooseTree(&grid_size_current[0][1]); + else if (setup_mode == SETUP_MODE_CHOOSE_GRID_XSIZE_1) + DrawChooseTree(&grid_size_current[1][0]); + else if (setup_mode == SETUP_MODE_CHOOSE_GRID_YSIZE_1) + DrawChooseTree(&grid_size_current[1][1]); else DrawSetupScreen_Generic(); @@ -7018,6 +7877,24 @@ void RedrawSetupScreenAfterFullscreenToggle() } } +void RedrawSetupScreenAfterScreenRotation(int nr) +{ + int x, y; + + if (setup_mode == SETUP_MODE_TOUCH) + { + // update virtual button settings (depending on screen orientation) + DrawSetupScreen(); + } + else if (setup_mode == SETUP_MODE_CONFIG_VIRT_BUTTONS) + { + // save already configured virtual buttons + for (x = 0; x < MAX_GRID_XSIZE; x++) + for (y = 0; y < MAX_GRID_YSIZE; y++) + setup.touch.grid_button[nr][x][y] = overlay.grid_button[x][y]; + } +} + void HandleSetupScreen(int mx, int my, int dx, int dy, int button) { if (setup_mode == SETUP_MODE_INPUT) @@ -7052,12 +7929,25 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button) HandleChooseTree(mx, my, dx, dy, button, &move_distance_current); else if (setup_mode == SETUP_MODE_CHOOSE_DROP_DISTANCE) HandleChooseTree(mx, my, dx, dy, button, &drop_distance_current); + else if (setup_mode == SETUP_MODE_CHOOSE_TRANSPARENCY) + HandleChooseTree(mx, my, dx, dy, button, &transparency_current); + else if (setup_mode == SETUP_MODE_CHOOSE_GRID_XSIZE_0) + HandleChooseTree(mx, my, dx, dy, button, &grid_size_current[0][0]); + else if (setup_mode == SETUP_MODE_CHOOSE_GRID_YSIZE_0) + HandleChooseTree(mx, my, dx, dy, button, &grid_size_current[0][1]); + else if (setup_mode == SETUP_MODE_CHOOSE_GRID_XSIZE_1) + HandleChooseTree(mx, my, dx, dy, button, &grid_size_current[1][0]); + else if (setup_mode == SETUP_MODE_CHOOSE_GRID_YSIZE_1) + HandleChooseTree(mx, my, dx, dy, button, &grid_size_current[1][1]); else HandleSetupScreen_Generic(mx, my, dx, dy, button); } void HandleGameActions() { + if (game.restart_game_message != NULL) + RequestRestartGame(game.restart_game_message); + if (game_status != GAME_MODE_PLAYING) return; @@ -7094,6 +7984,16 @@ static void getScreenMenuButtonPos(int *x, int *y, int gadget_id) *y = mSY + TILEY * MENU_SCREEN_START_YPOS; break; + case SCREEN_CTRL_ID_INSERT_SOLUTION: + *x = mSX + GDI_ACTIVE_POS(menu.main.button.insert_solution.x); + *y = mSY + GDI_ACTIVE_POS(menu.main.button.insert_solution.y); + break; + + case SCREEN_CTRL_ID_PLAY_SOLUTION: + *x = mSX + GDI_ACTIVE_POS(menu.main.button.play_solution.x); + *y = mSY + GDI_ACTIVE_POS(menu.main.button.play_solution.y); + break; + default: Error(ERR_EXIT, "unknown gadget ID %d", gadget_id); } @@ -7136,6 +8036,20 @@ static struct SCREEN_MASK_INPUT, "next player" }, + { + IMG_MENU_BUTTON_INSERT_SOLUTION, IMG_MENU_BUTTON_INSERT_SOLUTION_ACTIVE, + getScreenMenuButtonPos, + SCREEN_CTRL_ID_INSERT_SOLUTION, + SCREEN_MASK_MAIN_HAS_SOLUTION, + "insert solution tape" + }, + { + IMG_MENU_BUTTON_PLAY_SOLUTION, IMG_MENU_BUTTON_PLAY_SOLUTION_ACTIVE, + getScreenMenuButtonPos, + SCREEN_CTRL_ID_PLAY_SOLUTION, + SCREEN_MASK_MAIN_HAS_SOLUTION, + "play solution tape" + }, }; static struct @@ -7194,12 +8108,23 @@ static void CreateScreenMenubuttons() int gd_x1, gd_x2, gd_y1, gd_y2; int id = menubutton_info[i].gadget_id; - event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED; + if (menubutton_info[i].screen_mask == SCREEN_MASK_MAIN_HAS_SOLUTION) + event_mask = GD_EVENT_RELEASED; + else + event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED; menubutton_info[i].get_gadget_position(&x, &y, id); - width = SC_MENUBUTTON_XSIZE; - height = SC_MENUBUTTON_YSIZE; + if (menubutton_info[i].screen_mask == SCREEN_MASK_MAIN_HAS_SOLUTION) + { + width = graphic_info[menubutton_info[i].gfx_pressed].width; + height = graphic_info[menubutton_info[i].gfx_pressed].height; + } + else + { + width = SC_MENUBUTTON_XSIZE; + height = SC_MENUBUTTON_YSIZE; + } gfx_unpressed = menubutton_info[i].gfx_unpressed; gfx_pressed = menubutton_info[i].gfx_pressed; @@ -7212,6 +8137,7 @@ static void CreateScreenMenubuttons() gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_CUSTOM_TYPE_ID, i, + GDI_IMAGE_ID, gfx_unpressed, GDI_INFO_TEXT, menubutton_info[i].infotext, GDI_X, x, GDI_Y, y, @@ -7279,6 +8205,7 @@ static void CreateScreenScrollbuttons() gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_CUSTOM_TYPE_ID, i, + GDI_IMAGE_ID, gfx_unpressed, GDI_INFO_TEXT, scrollbutton_info[i].infotext, GDI_X, x, GDI_Y, y, @@ -7351,6 +8278,7 @@ static void CreateScreenScrollbars() gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_CUSTOM_TYPE_ID, i, + GDI_IMAGE_ID, gfx_unpressed, GDI_INFO_TEXT, scrollbar_info[i].infotext, GDI_X, x, GDI_Y, y, @@ -7405,6 +8333,33 @@ void MapScreenMenuGadgets(int screen_mask) MapGadget(screen_gadget[menubutton_info[i].gadget_id]); } +void UnmapScreenMenuGadgets(int screen_mask) +{ + int i; + + for (i = 0; i < NUM_SCREEN_MENUBUTTONS; i++) + { + if (screen_mask & menubutton_info[i].screen_mask) + { + UnmapGadget(screen_gadget[menubutton_info[i].gadget_id]); + + if (screen_mask & SCREEN_MASK_MAIN_HAS_SOLUTION) + DrawBackground(screen_gadget[menubutton_info[i].gadget_id]->x, + screen_gadget[menubutton_info[i].gadget_id]->y, + screen_gadget[menubutton_info[i].gadget_id]->width, + screen_gadget[menubutton_info[i].gadget_id]->height); + } + } +} + +void UpdateScreenMenuGadgets(int screen_mask, boolean map_gadgets) +{ + if (map_gadgets) + MapScreenMenuGadgets(screen_mask); + else + UnmapScreenMenuGadgets(screen_mask); +} + void MapScreenGadgets(int num_entries) { int i; @@ -7428,7 +8383,9 @@ static void HandleScreenGadgets(struct GadgetInfo *gi) { int id = gi->custom_id; int button = gi->event.button; - int step = (button == 1 ? 1 : button == 2 ? 5 : 10); + int step = (button == MB_LEFTBUTTON ? 1 : + button == MB_MIDDLEBUTTON ? 5 : + button == MB_RIGHTBUTTON ? 10 : 1); switch (id) { @@ -7448,6 +8405,14 @@ static void HandleScreenGadgets(struct GadgetInfo *gi) HandleSetupScreen_Input_Player(step, +1); break; + case SCREEN_CTRL_ID_INSERT_SOLUTION: + InsertSolutionTape(); + break; + + case SCREEN_CTRL_ID_PLAY_SOLUTION: + PlaySolutionTape(); + break; + case SCREEN_CTRL_ID_SCROLL_UP: if (game_status == GAME_MODE_LEVELS) HandleChooseLevelSet(0,0, 0, -1 * SCROLL_LINE, MB_MENU_MARK); @@ -7485,3 +8450,50 @@ static void HandleScreenGadgets(struct GadgetInfo *gi) break; } } + +void DumpScreenIdentifiers() +{ + int i; + + Print("Active screen elements on current screen:\n"); + + for (i = 0; main_controls[i].nr != -1; i++) + { + struct MainControlInfo *mci = &main_controls[i]; + + if (mci->button_graphic != -1) + { + char *token = getTokenFromImageID(mci->button_graphic); + + Print("- '%s'\n", token); + } + } + + Print("Done.\n"); +} + +boolean DoScreenAction(int image_id) +{ + int i; + + if (game_status != GAME_MODE_MAIN) + return FALSE; + + for (i = 0; main_controls[i].nr != -1; i++) + { + struct MainControlInfo *mci = &main_controls[i]; + struct MenuPosInfo *pos = mci->pos_button; + + if (mci->button_graphic == image_id) + { + int x = mSX + pos->x; + int y = mSY + pos->y; + + HandleMainMenu(x, y, 0, 0, MB_MENU_CHOICE); + + return TRUE; + } + } + + return FALSE; +}