X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fscreens.c;h=5e0740b6366566b53340f5d1971412ee717941bf;hp=3ffcb48493dcb0b11ae1bd0b2196b08d2b2fc8c2;hb=39fb4fecfb8d4647d3563bdb18ce0065f6129522;hpb=41165ff0a84cf7c0391f6b56520a1f7f97ccf496 diff --git a/src/screens.c b/src/screens.c index 3ffcb484..5e0740b6 100644 --- a/src/screens.c +++ b/src/screens.c @@ -1642,6 +1642,7 @@ void DrawMainMenu() DrawCursorAndText_Main(-1, FALSE, FALSE); DrawPreviewLevelInitial(); + DrawNetworkPlayers(); HandleMainMenu(0, 0, 0, 0, MB_MENU_INITIALIZE); @@ -3095,7 +3096,12 @@ void HandleInfoScreen_Music(int button) } else { - PlayMusic(list->music); + int music = list->music; + + if (music_info[music].loop) + PlayMusicLoop(music); + else + PlayMusic(music); DrawTextSCentered(ystart, font_title, "The Game Background Music:"); } @@ -4531,14 +4537,15 @@ void DrawHallOfFame(int level_nr, int highlight_position) OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW); - HandleHallOfFame(highlight_position, 0, 0, 0, MB_MENU_INITIALIZE); + HandleHallOfFame(level_nr, highlight_position, 0, 0, MB_MENU_INITIALIZE); DrawMaskedBorder(fade_mask); FadeIn(fade_mask); } -static void drawHallOfFameList(int first_entry, int highlight_position) +static void drawHallOfFameList(int level_nr, int first_entry, + int highlight_position) { int i, j; @@ -4581,15 +4588,18 @@ static void drawHallOfFameList(int first_entry, int highlight_position) void HandleHallOfFame(int mx, int my, int dx, int dy, int button) { + static int level_nr = 0; static int first_entry = 0; static int highlight_position = 0; int step = (button == 1 ? 1 : button == 2 ? 5 : 10); if (button == MB_MENU_INITIALIZE) { + level_nr = mx; first_entry = 0; - highlight_position = mx; - drawHallOfFameList(first_entry, highlight_position); + highlight_position = my; + + drawHallOfFameList(level_nr, first_entry, highlight_position); return; } @@ -4605,7 +4615,7 @@ void HandleHallOfFame(int mx, int my, int dx, int dy, int button) if (first_entry < 0) first_entry = 0; - drawHallOfFameList(first_entry, highlight_position); + drawHallOfFameList(level_nr, first_entry, highlight_position); } } else if (dy > 0) @@ -4616,7 +4626,7 @@ void HandleHallOfFame(int mx, int my, int dx, int dy, int button) if (first_entry + NUM_MENU_ENTRIES_ON_SCREEN > MAX_SCORE_ENTRIES) first_entry = MAX(0, MAX_SCORE_ENTRIES - NUM_MENU_ENTRIES_ON_SCREEN); - drawHallOfFameList(first_entry, highlight_position); + drawHallOfFameList(level_nr, first_entry, highlight_position); } } else if (button == MB_MENU_LEAVE || button == MB_MENU_CHOICE) @@ -4625,16 +4635,17 @@ void HandleHallOfFame(int mx, int my, int dx, int dy, int button) FadeSound(SND_BACKGROUND_SCORES); - if (game_status_last_screen != GAME_MODE_PLAYING || - !setup.auto_play_next_level || !setup.increment_levels) + if (game_status_last_screen == GAME_MODE_PLAYING && + setup.auto_play_next_level && setup.increment_levels && + !network_playing) { - SetGameStatus(GAME_MODE_MAIN); - - DrawMainMenu(); + StartGameActions(network.enabled, setup.autorecord, level.random_seed); } else { - StartGameActions(network.enabled, setup.autorecord, level.random_seed); + SetGameStatus(GAME_MODE_MAIN); + + DrawMainMenu(); } } @@ -6449,12 +6460,9 @@ static void changeSetupValue(int screen_pos, int setup_info_pos_raw, int dx) { network.enabled = setup.network_mode; - SetGameStatus(GAME_MODE_LOADING); - SetDrawBackgroundMask(REDRAW_NONE); - FadeOut(REDRAW_ALL); - ClearRectangle(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE); + ClearField(); FadeIn(REDRAW_ALL); @@ -6463,11 +6471,6 @@ static void changeSetupValue(int screen_pos, int setup_info_pos_raw, int dx) else DisconnectFromNetworkServer(); - SetGameStatus(GAME_MODE_SETUP); - SetDrawBackgroundMask(REDRAW_FIELD); - - redraw_mask = REDRAW_ALL; - DrawSetupScreen(); } }