X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fscreens.c;h=5ae63dadb26b462a20d6526db4e8dfe3f04dd793;hp=d37a3f14ce8f9210e30215cae6b08ab7066c978f;hb=c6bdf2fa014d0a3dd50260a409704e487e73e572;hpb=1e491a9ddfe4c4098a252b2703bd35f724eb397c diff --git a/src/screens.c b/src/screens.c index d37a3f14..5ae63dad 100644 --- a/src/screens.c +++ b/src/screens.c @@ -260,30 +260,56 @@ struct TitleControlInfo title_controls[MAX_NUM_TITLE_SCREENS]; /* main menu display and control definitions */ -#define MAIN_CONTROL_NAME 0 -#define MAIN_CONTROL_LEVELS 1 -#define MAIN_CONTROL_SCORES 2 -#define MAIN_CONTROL_EDITOR 3 -#define MAIN_CONTROL_INFO 4 -#define MAIN_CONTROL_GAME 5 -#define MAIN_CONTROL_SETUP 6 -#define MAIN_CONTROL_QUIT 7 -#define MAIN_CONTROL_PREV_LEVEL 8 -#define MAIN_CONTROL_NEXT_LEVEL 9 -#define MAIN_CONTROL_CURRENT_LEVEL 10 -#define MAIN_CONTROL_FIRST_LEVEL 11 -#define MAIN_CONTROL_LAST_LEVEL 12 -#define MAIN_CONTROL_LEVEL_INFO_1 13 -#define MAIN_CONTROL_LEVEL_INFO_2 14 -#define MAIN_CONTROL_TITLE_1 15 -#define MAIN_CONTROL_TITLE_2 16 -#define MAIN_CONTROL_TITLE_3 17 - -static char main_text_name[10]; -static char main_text_current_level[10]; -static char main_text_first_level[10]; -static char main_text_last_level[10]; -static char main_input_name[MAX_PLAYER_NAME_LEN + 1]; +#define MAIN_CONTROL_NAME 0 +#define MAIN_CONTROL_LEVELS 1 +#define MAIN_CONTROL_SCORES 2 +#define MAIN_CONTROL_EDITOR 3 +#define MAIN_CONTROL_INFO 4 +#define MAIN_CONTROL_GAME 5 +#define MAIN_CONTROL_SETUP 6 +#define MAIN_CONTROL_QUIT 7 +#define MAIN_CONTROL_PREV_LEVEL 8 +#define MAIN_CONTROL_NEXT_LEVEL 9 +#define MAIN_CONTROL_FIRST_LEVEL 10 +#define MAIN_CONTROL_LAST_LEVEL 11 +#define MAIN_CONTROL_LEVEL_NUMBER 12 +#define MAIN_CONTROL_LEVEL_INFO_1 13 +#define MAIN_CONTROL_LEVEL_INFO_2 14 +#define MAIN_CONTROL_LEVEL_NAME 15 +#define MAIN_CONTROL_LEVEL_AUTHOR 16 +#define MAIN_CONTROL_LEVEL_YEAR 17 +#define MAIN_CONTROL_LEVEL_IMPORTED_FROM 18 +#define MAIN_CONTROL_LEVEL_IMPORTED_BY 19 +#define MAIN_CONTROL_LEVEL_TESTED_BY 20 +#define MAIN_CONTROL_TITLE_1 21 +#define MAIN_CONTROL_TITLE_2 22 +#define MAIN_CONTROL_TITLE_3 23 + +static char str_main_text_name[10]; +static char str_main_text_first_level[10]; +static char str_main_text_last_level[10]; +static char str_main_text_level_number[10]; + +static char *main_text_name = str_main_text_name; +static char *main_text_first_level = str_main_text_first_level; +static char *main_text_last_level = str_main_text_last_level; +static char *main_text_level_number = str_main_text_level_number; +static char *main_text_levels = "Levelset"; +static char *main_text_scores = "Hall Of Fame"; +static char *main_text_editor = "Level Creator"; +static char *main_text_info = "Info Screen"; +static char *main_text_game = "Start Game"; +static char *main_text_setup = "Setup"; +static char *main_text_quit = "Quit"; +static char *main_text_level_name = level.name; +static char *main_text_level_author = level.author; +static char *main_text_level_year = NULL; +static char *main_text_level_imported_from = NULL; +static char *main_text_level_imported_by = NULL; +static char *main_text_level_tested_by = NULL; +static char *main_text_title_1 = PROGRAM_TITLE_STRING; +static char *main_text_title_2 = PROGRAM_COPYRIGHT_STRING; +static char *main_text_title_3 = PROGRAM_GAME_BY_STRING; struct MainControlInfo { @@ -293,12 +319,10 @@ struct MainControlInfo int button_graphic; struct TextPosInfo *pos_text; - char *text; - int font_text; + char **text; - struct MenuPosInfo *pos_input; - char *input; - int font_input; + struct TextPosInfo *pos_input; + char **input; }; static struct MainControlInfo main_controls[] = @@ -306,120 +330,156 @@ static struct MainControlInfo main_controls[] = { MAIN_CONTROL_NAME, &menu.main.button.name, IMG_MENU_BUTTON, - &menu.main.text.name, main_text_name, FONT_MENU_1, - &menu.main.input.name, main_input_name, FONT_INPUT_1, + &menu.main.text.name, &main_text_name, + &menu.main.input.name, &setup.player_name, }, { MAIN_CONTROL_LEVELS, &menu.main.button.levels, IMG_MENU_BUTTON_ENTER_MENU, - &menu.main.text.levels, "Levelset", FONT_MENU_1, - NULL, NULL, -1, + &menu.main.text.levels, &main_text_levels, + NULL, NULL, }, { MAIN_CONTROL_SCORES, &menu.main.button.scores, IMG_MENU_BUTTON, - &menu.main.text.scores, "Hall Of Fame", FONT_MENU_1, - NULL, NULL, -1, + &menu.main.text.scores, &main_text_scores, + NULL, NULL, }, { MAIN_CONTROL_EDITOR, &menu.main.button.editor, IMG_MENU_BUTTON, - &menu.main.text.editor, "Level Creator", FONT_MENU_1, - NULL, NULL, -1, + &menu.main.text.editor, &main_text_editor, + NULL, NULL, }, { MAIN_CONTROL_INFO, &menu.main.button.info, IMG_MENU_BUTTON_ENTER_MENU, - &menu.main.text.info, "Info Screen", FONT_MENU_1, - NULL, NULL, -1, + &menu.main.text.info, &main_text_info, + NULL, NULL, }, { MAIN_CONTROL_GAME, &menu.main.button.game, IMG_MENU_BUTTON, - &menu.main.text.game, "Start Game", FONT_MENU_1, - NULL, NULL, -1, + &menu.main.text.game, &main_text_game, + NULL, NULL, }, { MAIN_CONTROL_SETUP, &menu.main.button.setup, IMG_MENU_BUTTON_ENTER_MENU, - &menu.main.text.setup, "Setup", FONT_MENU_1, - NULL, NULL, -1, + &menu.main.text.setup, &main_text_setup, + NULL, NULL, }, { MAIN_CONTROL_QUIT, &menu.main.button.quit, IMG_MENU_BUTTON, - &menu.main.text.quit, "Quit", FONT_MENU_1, - NULL, NULL, -1, + &menu.main.text.quit, &main_text_quit, + NULL, NULL, }, #if 0 /* (these two buttons are real gadgets) */ { MAIN_CONTROL_PREV_LEVEL, &menu.main.button.prev_level, IMG_MENU_BUTTON_PREV_LEVEL, - NULL, NULL, -1, - NULL, NULL, -1, + NULL, NULL, + NULL, NULL, }, { MAIN_CONTROL_NEXT_LEVEL, &menu.main.button.next_level, IMG_MENU_BUTTON_NEXT_LEVEL, - NULL, NULL, -1, - NULL, NULL, -1, + NULL, NULL, + NULL, NULL, }, #endif { - MAIN_CONTROL_CURRENT_LEVEL, + MAIN_CONTROL_FIRST_LEVEL, NULL, -1, - &menu.main.text.current_level, main_text_current_level,FONT_VALUE_1, - NULL, NULL, -1, + &menu.main.text.first_level, &main_text_first_level, + NULL, NULL, }, { - MAIN_CONTROL_FIRST_LEVEL, + MAIN_CONTROL_LAST_LEVEL, NULL, -1, - &menu.main.text.first_level, main_text_first_level, FONT_TEXT_3, - NULL, NULL, -1, + &menu.main.text.last_level, &main_text_last_level, + NULL, NULL, }, { - MAIN_CONTROL_LAST_LEVEL, + MAIN_CONTROL_LEVEL_NUMBER, NULL, -1, - &menu.main.text.last_level, main_text_last_level, FONT_TEXT_3, - NULL, NULL, -1, + &menu.main.text.level_number, &main_text_level_number, + NULL, NULL, }, { MAIN_CONTROL_LEVEL_INFO_1, NULL, -1, - &menu.main.text.level_info_1, NULL, -1, - NULL, NULL, -1, + &menu.main.text.level_info_1, NULL, + NULL, NULL, }, { MAIN_CONTROL_LEVEL_INFO_2, NULL, -1, - &menu.main.text.level_info_2, NULL, -1, - NULL, NULL, -1, + &menu.main.text.level_info_2, NULL, + NULL, NULL, + }, + { + MAIN_CONTROL_LEVEL_NAME, + NULL, -1, + &menu.main.text.level_name, &main_text_level_name, + NULL, NULL, + }, + { + MAIN_CONTROL_LEVEL_AUTHOR, + NULL, -1, + &menu.main.text.level_author, &main_text_level_author, + NULL, NULL, + }, + { + MAIN_CONTROL_LEVEL_YEAR, + NULL, -1, + &menu.main.text.level_year, &main_text_level_year, + NULL, NULL, + }, + { + MAIN_CONTROL_LEVEL_IMPORTED_FROM, + NULL, -1, + &menu.main.text.level_imported_from, &main_text_level_imported_from, + NULL, NULL, + }, + { + MAIN_CONTROL_LEVEL_IMPORTED_BY, + NULL, -1, + &menu.main.text.level_imported_by, &main_text_level_imported_by, + NULL, NULL, + }, + { + MAIN_CONTROL_LEVEL_TESTED_BY, + NULL, -1, + &menu.main.text.level_tested_by, &main_text_level_tested_by, + NULL, NULL, }, { MAIN_CONTROL_TITLE_1, NULL, -1, - &menu.main.text.title_1, PROGRAM_TITLE_STRING, FONT_TITLE_1, - NULL, NULL, -1, + &menu.main.text.title_1, &main_text_title_1, + NULL, NULL, }, { MAIN_CONTROL_TITLE_2, NULL, -1, - &menu.main.text.title_2, PROGRAM_COPYRIGHT_STRING, FONT_TITLE_2, - NULL, NULL, -1, + &menu.main.text.title_2, &main_text_title_2, + NULL, NULL, }, { MAIN_CONTROL_TITLE_3, NULL, -1, - &menu.main.text.title_3, PROGRAM_GAME_BY_STRING, FONT_TITLE_2, - NULL, NULL, -1, + &menu.main.text.title_3, &main_text_title_3, + NULL, NULL, }, { -1, NULL, -1, - NULL, NULL, -1, - NULL, NULL, -1, + NULL, NULL, + NULL, NULL, } }; @@ -434,6 +494,84 @@ static struct TitleMessageInfo *getTitleMessageInfo(int nr, boolean initial) return (initial ? &titlemessage_initial[nr] : &titlemessage[nr]); } +#if 0 +static int getTitleScreenGameMode(boolean initial) +{ + return (initial ? GAME_MODE_TITLE_INITIAL : GAME_MODE_TITLE); +} +#endif + +static int getTitleMessageGameMode(boolean initial) +{ + return (initial ? GAME_MODE_MESSAGE_INITIAL : GAME_MODE_MESSAGE); +} + +static int getTitleScreenBackground(boolean initial) +{ + return (initial ? IMG_BACKGROUND_TITLE_INITIAL : IMG_BACKGROUND_TITLE); +} + +static int getTitleMessageBackground(boolean initial) +{ + return (initial ? IMG_BACKGROUND_MESSAGE_INITIAL : IMG_BACKGROUND_MESSAGE); +} + +static int getTitleSound(int nr, boolean initial, boolean is_image) +{ + int mode = (is_image ? + (initial ? GAME_MODE_TITLE_INITIAL : GAME_MODE_TITLE) : + (initial ? GAME_MODE_MESSAGE_INITIAL : GAME_MODE_MESSAGE)); + int base = (is_image ? + (initial ? SND_TITLESCREEN_INITIAL_1 : SND_TITLESCREEN_1) : + (initial ? SND_TITLEMESSAGE_INITIAL_1 : SND_TITLEMESSAGE_1)); + + int sound_global = menu.sound[mode]; + int sound_local = base + nr; + +#if 0 + printf("::: %d, %d, %d: %d ['%s'], %d ['%s']\n", + nr, initial, is_image, + sound_global, getSoundListEntry(sound_global)->filename, + sound_local, getSoundListEntry(sound_local)->filename); +#endif + + if (!strEqual(getSoundListEntry(sound_local)->filename, UNDEFINED_FILENAME)) + return sound_local; + + if (!strEqual(getSoundListEntry(sound_global)->filename, UNDEFINED_FILENAME)) + return sound_global; + + return SND_UNDEFINED; +} + +static int getTitleMusic(int nr, boolean initial, boolean is_image) +{ + int mode = (is_image ? + (initial ? GAME_MODE_TITLE_INITIAL : GAME_MODE_TITLE) : + (initial ? GAME_MODE_MESSAGE_INITIAL : GAME_MODE_MESSAGE)); + int base = (is_image ? + (initial ? MUS_TITLESCREEN_INITIAL_1 : MUS_TITLESCREEN_1) : + (initial ? MUS_TITLEMESSAGE_INITIAL_1 : MUS_TITLEMESSAGE_1)); + + int music_global = menu.music[mode]; + int music_local = base + nr; + +#if 0 + printf("::: %d, %d, %d: %d ['%s'], %d ['%s']\n", + nr, initial, is_image, + music_global, getMusicListEntry(music_global)->filename, + music_local, getMusicListEntry(music_local)->filename); +#endif + + if (!strEqual(getMusicListEntry(music_local)->filename, UNDEFINED_FILENAME)) + return music_local; + + if (!strEqual(getMusicListEntry(music_global)->filename, UNDEFINED_FILENAME)) + return music_global; + + return MUS_UNDEFINED; +} + static int compareTitleControlInfo(const void *object1, const void *object2) { const struct TitleControlInfo *tci1 = (struct TitleControlInfo *)object1; @@ -444,6 +582,8 @@ static int compareTitleControlInfo(const void *object1, const void *object2) compare_result = (tci1->initial ? -1 : +1); else if (tci1->sort_priority != tci2->sort_priority) compare_result = tci1->sort_priority - tci2->sort_priority; + else if (tci1->is_image != tci2->is_image) + compare_result = (tci1->is_image ? -1 : +1); else compare_result = tci1->local_nr - tci2->local_nr; @@ -501,17 +641,31 @@ static void InitializeTitleControls(boolean show_title_initial) compareTitleControlInfo); } +static boolean visibleMenuPos(struct MenuPosInfo *pos) +{ + return (pos != NULL && pos->x != -1 && pos->y != -1); +} + +static boolean visibleTextPos(struct TextPosInfo *pos) +{ + return (pos != NULL && pos->x != -1 && pos->y != -1); +} + static void InitializeMainControls() { boolean local_team_mode = (!options.network && setup.team_mode); int i; /* set main control text values to dynamically determined values */ - sprintf(main_text_name, "%s", local_team_mode ? "Team:" : "Name:"); - sprintf(main_text_current_level, "%s", int2str(level_nr, 3)); - sprintf(main_text_first_level, "%03d", leveldir_current->first_level); - sprintf(main_text_last_level, "%03d", leveldir_current->last_level); - sprintf(main_input_name, "%s", setup.player_name); + sprintf(main_text_name, "%s", local_team_mode ? "Team:" : "Name:"); + sprintf(main_text_first_level, "%03d", leveldir_current->first_level); + sprintf(main_text_last_level, "%03d", leveldir_current->last_level); + sprintf(main_text_level_number, "%s", int2str(level_nr, 3)); + + main_text_level_year = leveldir_current->year; + main_text_level_imported_from = leveldir_current->imported_from; + main_text_level_imported_by = leveldir_current->imported_by; + main_text_level_tested_by = leveldir_current->tested_by; /* set main control screen positions to dynamically determined values */ for (i = 0; main_controls[i].nr != -1; i++) @@ -520,12 +674,17 @@ static void InitializeMainControls() int nr = mci->nr; struct MenuPosInfo *pos_button = mci->pos_button; struct TextPosInfo *pos_text = mci->pos_text; - struct MenuPosInfo *pos_input = mci->pos_input; - char *text = mci->text; - char *input = mci->input; + struct TextPosInfo *pos_input = mci->pos_input; + char *text = (mci->text ? *mci->text : NULL); + char *input = (mci->input ? *mci->input : NULL); int button_graphic = mci->button_graphic; +#if 1 + int font_text = (pos_text ? pos_text->font : -1); + int font_input = (pos_input ? pos_input->font : -1); +#else int font_text = mci->font_text; int font_input = mci->font_input; +#endif int font_text_width = (font_text != -1 ? getFontWidth(font_text) : 0); int font_text_height = (font_text != -1 ? getFontHeight(font_text) : 0); @@ -561,7 +720,7 @@ static void InitializeMainControls() #endif } - if (pos_button != NULL) + if (pos_button != NULL) /* (x/y may be -1/-1 here) */ { if (pos_button->width == 0) pos_button->width = button_width; @@ -569,15 +728,18 @@ static void InitializeMainControls() pos_button->height = button_height; } - if (pos_text != NULL) + if (pos_text != NULL) /* (x/y may be -1/-1 here) */ { /* calculate width for non-clickable text -- needed for text alignment */ boolean calculate_text_width = (pos_button == NULL && text != NULL); - if (pos_text->x == -1 && pos_button != NULL) - pos_text->x = pos_button->x + pos_button->width; - if (pos_text->y == -1 && pos_button != NULL) - pos_text->y = pos_button->y; + if (visibleMenuPos(pos_button)) + { + if (pos_text->x == -1) + pos_text->x = pos_button->x + pos_button->width; + if (pos_text->y == -1) + pos_text->y = pos_button->y; + } if (pos_text->width == -1 || calculate_text_width) pos_text->width = text_width; @@ -585,12 +747,15 @@ static void InitializeMainControls() pos_text->height = text_height; } - if (pos_input != NULL) + if (pos_input != NULL) /* (x/y may be -1/-1 here) */ { - if (pos_input->x == -1 && pos_text != NULL) - pos_input->x = pos_text->x + pos_text->width; - if (pos_input->y == -1 && pos_text != NULL) - pos_input->y = pos_text->y; + if (visibleTextPos(pos_text)) + { + if (pos_input->x == -1) + pos_input->x = pos_text->x + pos_text->width; + if (pos_input->y == -1) + pos_input->y = pos_text->y; + } if (pos_input->width == -1) pos_input->width = input_width; @@ -613,12 +778,17 @@ static void DrawCursorAndText_Main_Ext(int nr, boolean active_text, { struct MenuPosInfo *pos_button = mci->pos_button; struct TextPosInfo *pos_text = mci->pos_text; - struct MenuPosInfo *pos_input = mci->pos_input; - char *text = mci->text; - char *input = mci->input; + struct TextPosInfo *pos_input = mci->pos_input; + char *text = (mci->text ? *mci->text : NULL); + char *input = (mci->input ? *mci->input : NULL); int button_graphic = mci->button_graphic; +#if 1 + int font_text = (pos_text ? pos_text->font : -1); + int font_input = (pos_input ? pos_input->font : -1); +#else int font_text = mci->font_text; int font_input = mci->font_input; +#endif if (active_text) { @@ -631,7 +801,7 @@ static void DrawCursorAndText_Main_Ext(int nr, boolean active_text, font_input = FONT_ACTIVE(font_input); } - if (pos_button != NULL) + if (visibleMenuPos(pos_button)) { struct MenuPosInfo *pos = pos_button; int x = mSX + pos->x; @@ -641,23 +811,29 @@ static void DrawCursorAndText_Main_Ext(int nr, boolean active_text, DrawGraphicThruMaskExt(drawto, x, y, button_graphic, 0); } - if (pos_text != NULL && text != NULL) + if (visibleTextPos(pos_text) && text != NULL) { struct TextPosInfo *pos = pos_text; - int x = mSX + ALIGNED_MENU_XPOS(pos); - int y = mSY + ALIGNED_MENU_YPOS(pos); + int x = mSX + ALIGNED_TEXT_XPOS(pos); + int y = mSY + ALIGNED_TEXT_YPOS(pos); +#if 1 + /* (check why/if this is needed) */ DrawBackgroundForFont(x, y, pos->width, pos->height, font_text); +#endif DrawText(x, y, text, font_text); } - if (pos_input != NULL && input != NULL) + if (visibleTextPos(pos_input) && input != NULL) { - struct MenuPosInfo *pos = pos_input; - int x = mSX + ALIGNED_MENU_XPOS(pos); - int y = mSY + ALIGNED_MENU_YPOS(pos); + struct TextPosInfo *pos = pos_input; + int x = mSX + ALIGNED_TEXT_XPOS(pos); + int y = mSY + ALIGNED_TEXT_YPOS(pos); +#if 1 + /* (check why/if this is needed) */ DrawBackgroundForFont(x, y, pos->width, pos->height, font_input); +#endif DrawText(x, y, input, font_input); } } @@ -692,8 +868,8 @@ static boolean insideMenuPosRect(struct MenuPosInfo *rect, int x, int y) if (rect == NULL) return FALSE; - int rect_x = ALIGNED_MENU_XPOS(rect); - int rect_y = ALIGNED_MENU_YPOS(rect); + int rect_x = ALIGNED_TEXT_XPOS(rect); + int rect_y = ALIGNED_TEXT_YPOS(rect); return (x >= rect_x && x < rect_x + rect->width && y >= rect_y && y < rect_y + rect->height); @@ -704,8 +880,8 @@ static boolean insideTextPosRect(struct TextPosInfo *rect, int x, int y) if (rect == NULL) return FALSE; - int rect_x = ALIGNED_MENU_XPOS(rect); - int rect_y = ALIGNED_MENU_YPOS(rect); + int rect_x = ALIGNED_TEXT_XPOS(rect); + int rect_y = ALIGNED_TEXT_YPOS(rect); return (x >= rect_x && x < rect_x + rect->width && y >= rect_y && y < rect_y + rect->height); @@ -828,11 +1004,12 @@ void DrawTitleScreenImage(int nr, boolean initial) height = WIN_YSIZE; } + /* always display title screens centered */ dst_x = (WIN_XSIZE - width) / 2; dst_y = (WIN_YSIZE - height) / 2; SetDrawBackgroundMask(REDRAW_ALL); - SetWindowBackgroundImage(IMG_BACKGROUND_TITLE); + SetWindowBackgroundImage(getTitleScreenBackground(initial)); ClearRectangleOnBackground(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE); @@ -860,6 +1037,8 @@ void DrawTitleScreenImage(int nr, boolean initial) void DrawTitleScreenMessage(int nr, boolean initial) { char *filename = getLevelSetTitleMessageFilename(nr, initial); + struct TitleMessageInfo *tmi = getTitleMessageInfo(nr, initial); +#if 0 int font_nr = FONT_TEXT_1; int font_width; int font_height; @@ -869,26 +1048,48 @@ void DrawTitleScreenMessage(int nr, boolean initial) int sy = pad_y; int max_chars_per_line; int max_lines_per_screen; +#endif int last_game_status = game_status; /* save current game status */ if (filename == NULL) return; + /* force MESSAGE font on title message screen */ + game_status = getTitleMessageGameMode(initial); + + /* if chars set to "-1", automatically determine by text and font width */ + if (tmi->chars == -1) + tmi->chars = tmi->width / getFontWidth(tmi->font); + else + tmi->width = tmi->chars * getFontWidth(tmi->font); + + /* if lines set to "-1", automatically determine by text and font height */ + if (tmi->lines == -1) + tmi->lines = tmi->height / getFontHeight(tmi->font); + else + tmi->height = tmi->lines * getFontHeight(tmi->font); + SetDrawBackgroundMask(REDRAW_ALL); - SetWindowBackgroundImage(IMG_BACKGROUND_MESSAGE); + SetWindowBackgroundImage(getTitleMessageBackground(initial)); ClearRectangleOnBackground(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE); - /* force MESSAGE font on title message screen */ - game_status = GAME_MODE_MESSAGE; - +#if 0 font_width = getFontWidth(font_nr); font_height = getFontHeight(font_nr); max_chars_per_line = (WIN_XSIZE - 2 * pad_x) / font_width; max_lines_per_screen = (WIN_YSIZE - pad_y) / font_height - 1; +#endif +#if 1 + DrawTextFile(ALIGNED_TEXT_XPOS(tmi), ALIGNED_TEXT_YPOS(tmi), + filename, tmi->font, tmi->chars, -1, tmi->lines, -1, + tmi->autowrap, tmi->centered, tmi->skip_comments); +#else DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1, - max_lines_per_screen, -1, FALSE, FALSE, FALSE); + max_lines_per_screen, -1, tmi->autowrap, tmi->centered, + tmi->skip_comments); +#endif game_status = last_game_status; /* restore current game status */ } @@ -1169,6 +1370,7 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button) { static unsigned long title_delay = 0; static int title_screen_nr = 0; + static int last_sound = -1, last_music = -1; boolean return_to_main_menu = FALSE; boolean use_fading_main_menu = TRUE; #if 1 @@ -1177,15 +1379,21 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button) boolean use_cross_fading = !show_title_initial; /* default */ #endif struct TitleControlInfo *tci; + int sound, music; if (button == MB_MENU_INITIALIZE) { +#if 0 int last_game_status = game_status; /* save current game status */ +#endif title_delay = 0; title_screen_nr = 0; tci = &title_controls[title_screen_nr]; + last_sound = SND_UNDEFINED; + last_music = MUS_UNDEFINED; + #if 0 /* determine number of title screens to display (images and messages) */ InitializeTitleControls(); @@ -1208,14 +1416,6 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button) FadeOut(REDRAW_ALL); } - /* force TITLE music on title info screen */ - game_status = GAME_MODE_TITLE; - - PlayMenuSound(); - PlayMenuMusic(); - - game_status = last_game_status; /* restore current game status */ - if (tci->is_image) { DrawTitleScreenImage(tci->local_nr, tci->initial); @@ -1229,6 +1429,19 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button) title.auto_delay_final = -1; } +#if 1 + sound = getTitleSound(tci->local_nr, tci->initial, tci->is_image); + music = getTitleMusic(tci->local_nr, tci->initial, tci->is_image); + + if (sound != last_sound) + PlayMenuSoundExt(sound); + if (music != last_music) + PlayMenuMusicExt(music); + + last_sound = sound; + last_music = music; +#endif + SetMouseCursor(CURSOR_NONE); FadeIn(REDRAW_ALL); @@ -1277,17 +1490,37 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button) if (title_screen_nr < num_title_screens) { - if (!use_cross_fading) - FadeOut(REDRAW_ALL); + sound = getTitleSound(tci->local_nr, tci->initial, tci->is_image); + music = getTitleMusic(tci->local_nr, tci->initial, tci->is_image); + + if (sound == SND_UNDEFINED || sound != last_sound) + FadeSounds(); + if (music == MUS_UNDEFINED || music != last_music) + FadeMusic(); if (use_cross_fading) FadeCrossSaveBackbuffer(); + else + FadeOut(REDRAW_ALL); if (tci->is_image) DrawTitleScreenImage(tci->local_nr, tci->initial); else DrawTitleScreenMessage(tci->local_nr, tci->initial); +#if 1 + sound = getTitleSound(tci->local_nr, tci->initial, tci->is_image); + music = getTitleMusic(tci->local_nr, tci->initial, tci->is_image); + + if (sound != last_sound) + PlayMenuSoundExt(sound); + if (music != last_music) + PlayMenuMusicExt(music); + + last_sound = sound; + last_music = music; +#endif + if (use_cross_fading) FadeCross(REDRAW_ALL); else @@ -1536,7 +1769,7 @@ void HandleMainMenu_SelectLevel(int step, int direction) if (new_level_nr != old_level_nr) { - struct MainControlInfo *mci= getMainControlInfo(MAIN_CONTROL_CURRENT_LEVEL); + struct MainControlInfo *mci= getMainControlInfo(MAIN_CONTROL_LEVEL_NUMBER); PlaySound(SND_MENU_ITEM_SELECTING); @@ -1544,7 +1777,7 @@ void HandleMainMenu_SelectLevel(int step, int direction) #if 1 DrawText(mSX + mci->pos_text->x, mSY + mci->pos_text->y, - int2str(level_nr, 3), mci->font_text); + int2str(level_nr, 3), mci->pos_text->font); #else DrawText(mSX + 11 * 32, mSY + 3 * 32, int2str(level_nr, 3), FONT_VALUE_1); #endif @@ -1585,7 +1818,7 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) { if (insideMenuPosRect(main_controls[i].pos_button, mx - mSX, my - mSY) || insideTextPosRect(main_controls[i].pos_text, mx - mSX, my - mSY) || - insideMenuPosRect(main_controls[i].pos_input, mx - mSX, my - mSY)) + insideTextPosRect(main_controls[i].pos_input, mx - mSX, my - mSY)) { pos = main_controls[i].nr; @@ -2943,7 +3176,7 @@ void DrawInfoScreen_Version() ystart2 += 3 * ystep; DrawTextF(xstart1, ystart2, font_header, "Driver"); DrawTextF(xstart2, ystart2, font_header, "Requested"); - DrawTextF(xstart3, ystart2, font_header, "Active"); + DrawTextF(xstart3, ystart2, font_header, "Used"); SDL_VideoDriverName(driver_name, driver_name_len); @@ -2995,23 +3228,20 @@ void HandleInfoScreen_Version(int button) void DrawInfoScreen_LevelSet() { - int ystart1 = mSY - SY + 100; - int ystart2 = mSY - SY + 150; - int ybottom = mSY - SY + SYSIZE - 20; + struct TitleMessageInfo *tmi = &readme; char *filename = getLevelSetInfoFilename(); -#if 1 - int font_nr = FONT_INFO_LEVELSET; -#else - int font_nr = FONT_LEVEL_NUMBER; -#endif - int font_width = getFontWidth(font_nr); - int font_height = getFontHeight(font_nr); - int pad_x = 32; - int pad_y = 150; - int sx = mSX + pad_x; - int sy = mSY + pad_y; - int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width; - int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1; + + /* if chars set to "-1", automatically determine by text and font width */ + if (tmi->chars == -1) + tmi->chars = tmi->width / getFontWidth(tmi->font); + else + tmi->width = tmi->chars * getFontWidth(tmi->font); + + /* if lines set to "-1", automatically determine by text and font height */ + if (tmi->lines == -1) + tmi->lines = tmi->height / getFontHeight(tmi->font); + else + tmi->height = tmi->lines * getFontHeight(tmi->font); SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_LEVELSET); @@ -3020,17 +3250,18 @@ void DrawInfoScreen_LevelSet() ClearWindow(); DrawHeadline(); - DrawTextSCentered(ystart1, FONT_TEXT_1, "Level Set Information:"); - - DrawTextSCentered(ybottom, FONT_TEXT_4, - "Press any key or button for info menu"); + DrawTextCentered(mSY + 100, FONT_TEXT_1, "Level Set Information:"); if (filename != NULL) - DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1, - max_lines_per_screen, -1, TRUE, FALSE, TRUE); + DrawTextFile(mSX + ALIGNED_TEXT_XPOS(tmi), mSY + ALIGNED_TEXT_YPOS(tmi), + filename, tmi->font, tmi->chars, -1, tmi->lines, -1, + tmi->autowrap, tmi->centered, tmi->skip_comments); else - DrawTextSCentered(ystart2, FONT_TEXT_2, - "No information for this level set."); + DrawTextCentered(mSY + ALIGNED_TEXT_YPOS(tmi), FONT_TEXT_2, + "No information for this level set."); + + DrawTextCentered(mSY + SYSIZE - 20, FONT_TEXT_4, + "Press any key or button for info menu"); FadeIn(REDRAW_FIELD); } @@ -3134,16 +3365,16 @@ void HandleTypeName(int newxpos, Key key) static char last_player_name[MAX_PLAYER_NAME_LEN + 1]; struct MainControlInfo *mci = getMainControlInfo(MAIN_CONTROL_NAME); #if 1 - struct MenuPosInfo *pos = mci->pos_input; - int startx = mSX + ALIGNED_MENU_XPOS(pos); - int starty = mSY + ALIGNED_MENU_YPOS(pos); + struct TextPosInfo *pos = mci->pos_input; + int startx = mSX + ALIGNED_TEXT_XPOS(pos); + int starty = mSY + ALIGNED_TEXT_YPOS(pos); #endif #if 1 static int xpos = 0; #else static int xpos = 0, ypos = 2; #endif - int font_nr = mci->font_input; + int font_nr = pos->font; int font_active_nr = FONT_ACTIVE(font_nr); int font_width = getFontWidth(font_active_nr); #if 1 @@ -3171,7 +3402,7 @@ void HandleTypeName(int newxpos, Key key) #if 0 /* add one character width for added cursor character */ pos->width += font_width; - startx = mSX + ALIGNED_MENU_XPOS(pos); + startx = mSX + ALIGNED_TEXT_XPOS(pos); DrawText(startx, starty, setup.player_name, font_active_nr); DrawText(startx + xpos * font_width, starty, "_", font_active_nr); @@ -3187,7 +3418,7 @@ void HandleTypeName(int newxpos, Key key) #if 0 /* add one character width for added name text character */ pos->width += font_width; - startx = mSX + ALIGNED_MENU_XPOS(pos); + startx = mSX + ALIGNED_TEXT_XPOS(pos); DrawText(startx, starty, setup.player_name, font_active_nr); DrawText(startx + xpos * font_width, starty, "_", font_active_nr); @@ -3202,7 +3433,7 @@ void HandleTypeName(int newxpos, Key key) #if 0 /* remove one character width for removed name text character */ pos->width -= font_width; - startx = mSX + ALIGNED_MENU_XPOS(pos); + startx = mSX + ALIGNED_TEXT_XPOS(pos); DrawText(startx, starty, setup.player_name, font_active_nr); DrawText(startx + xpos * font_width, starty, "_ ", font_active_nr); @@ -3213,7 +3444,7 @@ void HandleTypeName(int newxpos, Key key) #if 0 /* remove one character width for removed cursor text character */ pos->width -= font_width; - startx = mSX + ALIGNED_MENU_XPOS(pos); + startx = mSX + ALIGNED_TEXT_XPOS(pos); DrawText(startx, starty, setup.player_name, font_nr); DrawText(startx + xpos * font_width, starty, " ", font_active_nr); @@ -3237,7 +3468,7 @@ void HandleTypeName(int newxpos, Key key) if (is_active) { pos->width = (strlen(setup.player_name) + 1) * font_width; - startx = mSX + ALIGNED_MENU_XPOS(pos); + startx = mSX + ALIGNED_TEXT_XPOS(pos); DrawText(startx, starty, setup.player_name, font_active_nr); DrawText(startx + xpos * font_width, starty, "_", font_active_nr); @@ -3245,12 +3476,10 @@ void HandleTypeName(int newxpos, Key key) else { pos->width = strlen(setup.player_name) * font_width; - startx = mSX + ALIGNED_MENU_XPOS(pos); + startx = mSX + ALIGNED_TEXT_XPOS(pos); DrawText(startx, starty, setup.player_name, font_nr); } - - sprintf(main_input_name, "%s", setup.player_name); }