X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fscreens.c;h=2b13ad56d5b6151298db70fff9798a28b9c30b86;hp=b158d0dbce13ec9d4bf5b2462222468f811b8db0;hb=80b3b0a5109b5678a9a921fcd1b4f7046e5e76d0;hpb=9028fc1280e47a368d8778157403b4216a89e036 diff --git a/src/screens.c b/src/screens.c index b158d0db..2b13ad56 100644 --- a/src/screens.c +++ b/src/screens.c @@ -472,8 +472,6 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) } } - BackToFront(); - out: if (game_status == GAME_MODE_MAIN) @@ -481,6 +479,8 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) DrawMicroLevel(MICROLEV_XPOS, MICROLEV_YPOS, FALSE); DoAnimation(); } + + BackToFront(); } @@ -1131,10 +1131,9 @@ void HandleHelpScreen(int button) #else PlaySound_Menu_Continue(SND_BACKGROUND_INFO); #endif - - DoAnimation(); } + DoAnimation(); BackToFront(); } @@ -1537,10 +1536,12 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, } } - BackToFront(); - +#if 0 if (game_status == GAME_MODE_LEVELS || game_status == GAME_MODE_SETUP) DoAnimation(); + + BackToFront(); +#endif } void DrawChooseLevel() @@ -1553,6 +1554,9 @@ void DrawChooseLevel() void HandleChooseLevel(int mx, int my, int dx, int dy, int button) { HandleChooseTree(mx, my, dx, dy, button, &leveldir_current); + + DoAnimation(); + BackToFront(); } void DrawHallOfFame(int highlight_position) @@ -1606,6 +1610,8 @@ static void drawHallOfFameList(int first_entry, int highlight_position) DrawText(mSX + dx2, sy, highscore[entry].Name, font_nr2); DrawText(mSX + dx3, sy, int2str(highscore[entry].Score, 5), font_nr4); } + + redraw_mask |= REDRAW_FIELD; } void HandleHallOfFame(int mx, int my, int dx, int dy, int button) @@ -1636,8 +1642,6 @@ void HandleHallOfFame(int mx, int my, int dx, int dy, int button) first_entry = 0; drawHallOfFameList(first_entry, highlight_position); - - return; } } else if (dy > 0) @@ -1649,27 +1653,22 @@ void HandleHallOfFame(int mx, int my, int dx, int dy, int button) first_entry = MAX(0, MAX_SCORE_ENTRIES - NUM_MENU_ENTRIES_ON_SCREEN); drawHallOfFameList(first_entry, highlight_position); - - return; } } - - if (button_released) + else if (button_released) { FadeSound(SND_BACKGROUND_SCORES); game_status = GAME_MODE_MAIN; DrawMainMenu(); } - BackToFront(); - - if (game_status == GAME_MODE_SCORES) - { - DoAnimation(); #if 1 + if (game_status == GAME_MODE_SCORES) PlaySound_Menu_Continue(SND_BACKGROUND_SCORES); #endif - } + + DoAnimation(); + BackToFront(); } @@ -1914,8 +1913,8 @@ static Key getSetupKey() } } - BackToFront(); DoAnimation(); + BackToFront(); /* don't eat all CPU time */ Delay(10); @@ -2163,10 +2162,12 @@ void HandleSetupScreen_Generic(int mx, int my, int dx, int dy, int button) } } +#if 0 BackToFront(); if (game_status == GAME_MODE_SETUP) DoAnimation(); +#endif } void DrawSetupScreen_Input() @@ -2343,7 +2344,11 @@ void HandleSetupScreen_Input(int mx, int my, int dx, int dy, int button) static unsigned long delay = 0; if (!DelayReached(&delay, GADGET_FRAME_DELAY)) +#if 1 + return; +#else goto out; +#endif player_nr = (player_nr + (x == 10 ? -1 : +1) + MAX_PLAYERS) % MAX_PLAYERS; @@ -2407,12 +2412,14 @@ void HandleSetupScreen_Input(int mx, int my, int dx, int dy, int button) } } +#if 0 BackToFront(); out: if (game_status == GAME_MODE_SETUP) DoAnimation(); +#endif } void CustomizeKeyboard(int player_nr) @@ -2530,8 +2537,8 @@ void CustomizeKeyboard(int player_nr) } } - BackToFront(); DoAnimation(); + BackToFront(); /* don't eat all CPU time */ Delay(10); @@ -2693,8 +2700,8 @@ static boolean CalibrateJoystickMain(int player_nr) } - BackToFront(); DoAnimation(); + BackToFront(); /* don't eat all CPU time */ Delay(10); @@ -2771,6 +2778,9 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button) HandleChooseTree(mx, my, dx, dy, button, &artwork.mus_current); else HandleSetupScreen_Generic(mx, my, dx, dy, button); + + DoAnimation(); + BackToFront(); } void HandleGameActions() @@ -2909,6 +2919,7 @@ static void CreateScreenScrollbuttons() GDI_STATE, GD_BUTTON_UNPRESSED, GDI_DESIGN_UNPRESSED, gd_bitmap_unpressed, gd_x1, gd_y1, GDI_DESIGN_PRESSED, gd_bitmap_pressed, gd_x2, gd_y2, + GDI_DIRECT_DRAW, FALSE, GDI_EVENT_MASK, event_mask, GDI_CALLBACK_ACTION, HandleScreenGadgets, GDI_END); @@ -2985,6 +2996,7 @@ static void CreateScreenScrollbars() GDI_DESIGN_UNPRESSED, gd_bitmap_unpressed, gd_x1, gd_y1, GDI_DESIGN_PRESSED, gd_bitmap_pressed, gd_x2, gd_y2, GDI_BORDER_SIZE, SC_BORDER_SIZE, SC_BORDER_SIZE, + GDI_DIRECT_DRAW, FALSE, GDI_EVENT_MASK, event_mask, GDI_CALLBACK_ACTION, HandleScreenGadgets, GDI_END);