X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fscreens.c;h=127333bcb1408058c3793f57886a78bb8d4e75e7;hp=972e2109bc2a6edeffbc7552ec394d4989caafa5;hb=44cbf1a27c4d4ca88eb39dfb3728a5206d97d931;hpb=857e68049be393b09c7066cda9eafdbd05d18cfc diff --git a/src/screens.c b/src/screens.c index 972e2109..127333bc 100644 --- a/src/screens.c +++ b/src/screens.c @@ -68,17 +68,24 @@ #define SETUP_MODE_CHOOSE_WINDOW_SIZE 19 #define SETUP_MODE_CHOOSE_SCALING_TYPE 20 #define SETUP_MODE_CHOOSE_RENDERING 21 -#define SETUP_MODE_CHOOSE_GRAPHICS 22 -#define SETUP_MODE_CHOOSE_SOUNDS 23 -#define SETUP_MODE_CHOOSE_MUSIC 24 -#define SETUP_MODE_CHOOSE_VOLUME_SIMPLE 25 -#define SETUP_MODE_CHOOSE_VOLUME_LOOPS 26 -#define SETUP_MODE_CHOOSE_VOLUME_MUSIC 27 -#define SETUP_MODE_CHOOSE_TOUCH_CONTROL 28 -#define SETUP_MODE_CHOOSE_MOVE_DISTANCE 29 -#define SETUP_MODE_CHOOSE_DROP_DISTANCE 30 - -#define MAX_SETUP_MODES 31 +#define SETUP_MODE_CHOOSE_VSYNC 22 +#define SETUP_MODE_CHOOSE_GRAPHICS 23 +#define SETUP_MODE_CHOOSE_SOUNDS 24 +#define SETUP_MODE_CHOOSE_MUSIC 25 +#define SETUP_MODE_CHOOSE_VOLUME_SIMPLE 26 +#define SETUP_MODE_CHOOSE_VOLUME_LOOPS 27 +#define SETUP_MODE_CHOOSE_VOLUME_MUSIC 28 +#define SETUP_MODE_CHOOSE_TOUCH_CONTROL 29 +#define SETUP_MODE_CHOOSE_MOVE_DISTANCE 30 +#define SETUP_MODE_CHOOSE_DROP_DISTANCE 31 +#define SETUP_MODE_CHOOSE_TRANSPARENCY 32 +#define SETUP_MODE_CHOOSE_GRID_XSIZE_0 33 +#define SETUP_MODE_CHOOSE_GRID_YSIZE_0 34 +#define SETUP_MODE_CHOOSE_GRID_XSIZE_1 35 +#define SETUP_MODE_CHOOSE_GRID_YSIZE_1 36 +#define SETUP_MODE_CONFIG_VIRT_BUTTONS 37 + +#define MAX_SETUP_MODES 38 #define MAX_MENU_MODES MAX(MAX_INFO_MODES, MAX_SETUP_MODES) @@ -101,12 +108,18 @@ #define STR_SETUP_CHOOSE_WINDOW_SIZE "Window Scaling" #define STR_SETUP_CHOOSE_SCALING_TYPE "Anti-Aliasing" #define STR_SETUP_CHOOSE_RENDERING "Rendering Mode" +#define STR_SETUP_CHOOSE_VSYNC "VSync Mode" #define STR_SETUP_CHOOSE_VOLUME_SIMPLE "Sound Volume" #define STR_SETUP_CHOOSE_VOLUME_LOOPS "Loops Volume" #define STR_SETUP_CHOOSE_VOLUME_MUSIC "Music Volume" #define STR_SETUP_CHOOSE_TOUCH_CONTROL "Control Type" #define STR_SETUP_CHOOSE_MOVE_DISTANCE "Move Distance" #define STR_SETUP_CHOOSE_DROP_DISTANCE "Drop Distance" +#define STR_SETUP_CHOOSE_TRANSPARENCY "Transparency" +#define STR_SETUP_CHOOSE_GRID_XSIZE_0 "Horiz. Buttons" +#define STR_SETUP_CHOOSE_GRID_YSIZE_0 "Vert. Buttons" +#define STR_SETUP_CHOOSE_GRID_XSIZE_1 "Horiz. Buttons" +#define STR_SETUP_CHOOSE_GRID_YSIZE_1 "Vert. Buttons" /* for input setup functions */ #define SETUPINPUT_SCREEN_POS_START 0 @@ -117,6 +130,8 @@ #define MENU_SETUP_FONT_TITLE FONT_TEXT_1 #define MENU_SETUP_FONT_TEXT FONT_TITLE_2 +#define MAX_SETUP_TEXT_INPUT_LEN 28 + /* for various menu stuff */ #define MENU_SCREEN_START_XPOS 1 #define MENU_SCREEN_START_YPOS 2 @@ -156,23 +171,28 @@ #define MAX_MENU_TEXT_LENGTH_BIG 13 #define MAX_MENU_TEXT_LENGTH_MEDIUM (MAX_MENU_TEXT_LENGTH_BIG * 2) -/* buttons and scrollbars identifiers */ +/* screen gadget identifiers */ #define SCREEN_CTRL_ID_PREV_LEVEL 0 #define SCREEN_CTRL_ID_NEXT_LEVEL 1 #define SCREEN_CTRL_ID_PREV_PLAYER 2 #define SCREEN_CTRL_ID_NEXT_PLAYER 3 -#define SCREEN_CTRL_ID_SCROLL_UP 4 -#define SCREEN_CTRL_ID_SCROLL_DOWN 5 -#define SCREEN_CTRL_ID_SCROLL_VERTICAL 6 +#define SCREEN_CTRL_ID_INSERT_SOLUTION 4 +#define SCREEN_CTRL_ID_PLAY_SOLUTION 5 +#define SCREEN_CTRL_ID_SCROLL_UP 6 +#define SCREEN_CTRL_ID_SCROLL_DOWN 7 +#define SCREEN_CTRL_ID_SCROLL_VERTICAL 8 +#define SCREEN_CTRL_ID_NETWORK_SERVER 9 -#define NUM_SCREEN_GADGETS 7 +#define NUM_SCREEN_GADGETS 10 -#define NUM_SCREEN_MENUBUTTONS 4 +#define NUM_SCREEN_MENUBUTTONS 6 #define NUM_SCREEN_SCROLLBUTTONS 2 #define NUM_SCREEN_SCROLLBARS 1 +#define NUM_SCREEN_TEXTINPUT 1 #define SCREEN_MASK_MAIN (1 << 0) -#define SCREEN_MASK_INPUT (1 << 1) +#define SCREEN_MASK_MAIN_HAS_SOLUTION (1 << 1) +#define SCREEN_MASK_INPUT (1 << 2) /* graphic position and size values for buttons and scrollbars */ #define SC_MENUBUTTON_XSIZE TILEX @@ -207,6 +227,7 @@ static void HandleSetupScreen_Generic(int, int, int, int, int); static void HandleSetupScreen_Input(int, int, int, int, int); static void CustomizeKeyboard(int); static void ConfigureJoystick(int); +static void ConfigureVirtualButtons(void); static void execSetupGame(void); static void execSetupGraphics(void); static void execSetupSound(void); @@ -234,6 +255,8 @@ static void MapScreenMenuGadgets(int); static void MapScreenGadgets(int); static void MapScreenTreeGadgets(TreeInfo *); +static void UpdateScreenMenuGadgets(int, boolean); + static struct GadgetInfo *screen_gadget[NUM_SCREEN_GADGETS]; static int info_mode = INFO_MODE_MAIN; @@ -248,6 +271,9 @@ static TreeInfo *scaling_type_current = NULL; static TreeInfo *rendering_modes = NULL; static TreeInfo *rendering_mode_current = NULL; +static TreeInfo *vsync_modes = NULL; +static TreeInfo *vsync_mode_current = NULL; + static TreeInfo *scroll_delays = NULL; static TreeInfo *scroll_delay_current = NULL; @@ -275,6 +301,12 @@ static TreeInfo *move_distance_current = NULL; static TreeInfo *drop_distances = NULL; static TreeInfo *drop_distance_current = NULL; +static TreeInfo *transparencies = NULL; +static TreeInfo *transparency_current = NULL; + +static TreeInfo *grid_sizes[2][2] = { { NULL, NULL }, { NULL, NULL } }; +static TreeInfo *grid_size_current[2][2] = { { NULL, NULL }, { NULL, NULL } }; + static TreeInfo *level_number = NULL; static TreeInfo *level_number_current = NULL; @@ -330,6 +362,19 @@ static struct { NULL, NULL }, }; +static struct +{ + char *value; + char *text; +} vsync_modes_list[] = +{ + { STR_VSYNC_MODE_OFF, "Off" }, + { STR_VSYNC_MODE_NORMAL, "Normal" }, + { STR_VSYNC_MODE_ADAPTIVE, "Adaptive" }, + + { NULL, NULL }, +}; + static struct { int value; @@ -451,6 +496,67 @@ static struct { -1, NULL }, }; +static struct +{ + int value; + char *text; +} transparencies_list[] = +{ + { 0, "0 % (Opaque)" }, + { 10, "10 %" }, + { 20, "20 %" }, + { 30, "30 %" }, + { 40, "40 %" }, + { 50, "50 %" }, + { 60, "60 %" }, + { 70, "70 %" }, + { 80, "80 %" }, + { 90, "90 %" }, + { 100, "100 % (Invisible)" }, + + { -1, NULL }, +}; + +static struct +{ + int value; + char *text; +} grid_sizes_list[] = +{ + { 3, "3" }, + { 4, "4" }, + { 5, "5" }, + { 6, "6" }, + { 7, "7" }, + { 8, "8" }, + { 9, "9" }, + { 10, "10" }, + { 11, "11" }, + { 12, "12" }, + { 13, "13" }, + { 14, "14" }, + { 15, "15" }, + { 16, "16" }, + { 17, "17" }, + { 18, "18" }, + { 19, "19" }, + { 20, "20" }, + { 21, "21" }, + { 22, "22" }, + { 23, "23" }, + { 24, "24" }, + { 25, "25" }, + { 26, "26" }, + { 27, "27" }, + { 28, "28" }, + { 29, "29" }, + { 30, "30" }, + { 31, "31" }, + { 32, "32" }, + + { -1, NULL }, +}; + #define DRAW_MODE(s) ((s) >= GAME_MODE_MAIN && \ (s) <= GAME_MODE_SETUP ? (s) : \ (s) == GAME_MODE_PSEUDO_TYPENAME ? \ @@ -568,6 +674,8 @@ static char str_main_text_first_level[10]; static char str_main_text_last_level[10]; static char str_main_text_level_number[10]; +static char network_server_hostname[MAX_SETUP_TEXT_INPUT_LEN + 1]; + static char *main_text_name = str_main_text_name; static char *main_text_first_level = str_main_text_first_level; static char *main_text_last_level = str_main_text_last_level; @@ -670,19 +778,19 @@ static struct MainControlInfo main_controls[] = #endif { MAIN_CONTROL_FIRST_LEVEL, - NULL, -1, + &menu.main.button.first_level, IMG_MENU_BUTTON_FIRST_LEVEL, &menu.main.text.first_level, &main_text_first_level, NULL, NULL, }, { MAIN_CONTROL_LAST_LEVEL, - NULL, -1, + &menu.main.button.last_level, IMG_MENU_BUTTON_LAST_LEVEL, &menu.main.text.last_level, &main_text_last_level, NULL, NULL, }, { MAIN_CONTROL_LEVEL_NUMBER, - NULL, -1, + &menu.main.button.level_number, IMG_MENU_BUTTON_LEVEL_NUMBER, &menu.main.text.level_number, &main_text_level_number, NULL, NULL, }, @@ -1001,9 +1109,9 @@ static boolean visibleTextPos(struct TextPosInfo *pos) return (pos != NULL && pos->x != -1 && pos->y != -1); } -static void InitializeMainControls() +static void InitializeMainControls(void) { - boolean local_team_mode = (!options.network && setup.team_mode); + boolean local_team_mode = (!network.enabled && setup.team_mode); int i; /* set main control text values to dynamically determined values */ @@ -1069,8 +1177,8 @@ static void InitializeMainControls() if (pos_text != NULL) /* (x/y may be -1/-1 here) */ { - /* calculate size for non-clickable text -- needed for text alignment */ - boolean calculate_text_size = (pos_button == NULL && text != NULL); + /* calculate text size -- needed for text alignment */ + boolean calculate_text_size = (text != NULL); if (pos_text->width == -1 || calculate_text_size) pos_text->width = text_width; @@ -1277,7 +1385,7 @@ static void AdjustChooseTreeScrollbar(int id, int first_entry, TreeInfo *ti) first_entry); } -static void clearMenuListArea() +static void clearMenuListArea(void) { int scrollbar_xpos = mSX + SC_SCROLLBAR_XPOS + menu.scrollbar_xoffset; @@ -1331,13 +1439,13 @@ static void drawChooseTreeCursor(int ypos, boolean active) drawCursorExt(0, ypos, active, -1); } -void DrawHeadline() +static void DrawHeadline(void) { DrawTextSCentered(MENU_TITLE1_YPOS, FONT_TITLE_1, main_text_title_1); DrawTextSCentered(MENU_TITLE2_YPOS, FONT_TITLE_2, main_text_title_2); } -void DrawTitleScreenImage(int nr, boolean initial) +static void DrawTitleScreenImage(int nr, boolean initial) { int graphic = getTitleScreenGraphic(nr, initial); Bitmap *bitmap = graphic_info[graphic].bitmap; @@ -1381,7 +1489,7 @@ void DrawTitleScreenImage(int nr, boolean initial) redraw_mask = REDRAW_ALL; } -void DrawTitleScreenMessage(int nr, boolean initial) +static void DrawTitleScreenMessage(int nr, boolean initial) { char *filename = getLevelSetTitleMessageFilename(nr, initial); struct TitleMessageInfo *tmi = getTitleMessageInfo(nr, initial); @@ -1432,14 +1540,14 @@ void DrawTitleScreenMessage(int nr, boolean initial) ResetFontStatus(); } -void DrawTitleScreen() +static void DrawTitleScreen(void) { KeyboardAutoRepeatOff(); HandleTitleScreen(0, 0, 0, 0, MB_MENU_INITIALIZE); } -boolean CheckTitleScreen(boolean levelset_has_changed) +static boolean CheckTitleScreen(boolean levelset_has_changed) { static boolean show_title_initial = TRUE; boolean show_titlescreen = FALSE; @@ -1456,7 +1564,7 @@ boolean CheckTitleScreen(boolean levelset_has_changed) return (show_titlescreen && num_title_screens > 0); } -void DrawMainMenu() +void DrawMainMenu(void) { static LevelDirTree *leveldir_last_valid = NULL; boolean levelset_has_changed = FALSE; @@ -1558,6 +1666,7 @@ void DrawMainMenu() DrawCursorAndText_Main(-1, FALSE, FALSE); DrawPreviewLevelInitial(); + DrawNetworkPlayers(); HandleMainMenu(0, 0, 0, 0, MB_MENU_INITIALIZE); @@ -1572,9 +1681,14 @@ void DrawMainMenu() FreeScreenGadgets(); CreateScreenGadgets(); + /* may be required if audio buttons shown on tape and changed in setup menu */ + FreeGameButtons(); + CreateGameButtons(); + /* map gadgets for main menu screen */ MapTapeButtons(); MapScreenMenuGadgets(SCREEN_MASK_MAIN); + UpdateScreenMenuGadgets(SCREEN_MASK_MAIN_HAS_SOLUTION, hasSolutionTape()); /* copy actual game door content to door double buffer for OpenDoor() */ BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0); @@ -1596,7 +1710,7 @@ void DrawMainMenu() OpenDoor(DOOR_CLOSE_1 | DOOR_OPEN_2); } -static void gotoTopLevelDir() +static void gotoTopLevelDir(void) { /* move upwards until inside (but not above) top level directory */ while (leveldir_current->node_parent && @@ -1797,7 +1911,8 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button) } } -void HandleMainMenu_SelectLevel(int step, int direction, int selected_level_nr) +static void HandleMainMenu_SelectLevel(int step, int direction, + int selected_level_nr) { int old_level_nr = level_nr; int new_level_nr; @@ -1846,6 +1961,8 @@ void HandleMainMenu_SelectLevel(int step, int direction, int selected_level_nr) SaveLevelSetup_SeriesInfo(); + UpdateScreenMenuGadgets(SCREEN_MASK_MAIN_HAS_SOLUTION, hasSolutionTape()); + /* needed because DrawPreviewLevelInitial() takes some time */ BackToFront(); /* SyncDisplay(); */ @@ -1982,7 +2099,7 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) SetGameStatus(GAME_MODE_SCORES); - DrawHallOfFame(-1); + DrawHallOfFame(level_nr, -1); } else if (pos == MAIN_CONTROL_EDITOR) { @@ -2010,7 +2127,7 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) } else if (pos == MAIN_CONTROL_GAME) { - StartGameActions(options.network, setup.autorecord, level.random_seed); + StartGameActions(network.enabled, setup.autorecord, level.random_seed); } else if (pos == MAIN_CONTROL_SETUP) { @@ -2045,56 +2162,56 @@ static struct TokenInfo *info_info; static int num_info_info; /* number of info entries shown on screen */ static int max_info_info; /* total number of info entries in list */ -static void execInfoTitleScreen() +static void execInfoTitleScreen(void) { info_mode = INFO_MODE_TITLE; DrawInfoScreen(); } -static void execInfoElements() +static void execInfoElements(void) { info_mode = INFO_MODE_ELEMENTS; DrawInfoScreen(); } -static void execInfoMusic() +static void execInfoMusic(void) { info_mode = INFO_MODE_MUSIC; DrawInfoScreen(); } -static void execInfoCredits() +static void execInfoCredits(void) { info_mode = INFO_MODE_CREDITS; DrawInfoScreen(); } -static void execInfoProgram() +static void execInfoProgram(void) { info_mode = INFO_MODE_PROGRAM; DrawInfoScreen(); } -static void execInfoVersion() +static void execInfoVersion(void) { info_mode = INFO_MODE_VERSION; DrawInfoScreen(); } -static void execInfoLevelSet() +static void execInfoLevelSet(void) { info_mode = INFO_MODE_LEVELSET; DrawInfoScreen(); } -static void execExitInfo() +static void execExitInfo(void) { SetGameStatus(GAME_MODE_MAIN); @@ -2122,9 +2239,11 @@ static int getMenuTextFont(int type) TYPE_YES_NO | TYPE_YES_NO_AUTO | TYPE_STRING | + TYPE_PLAYER | TYPE_ECS_AGA | TYPE_KEYTEXT | - TYPE_ENTER_LIST)) + TYPE_ENTER_LIST | + TYPE_TEXT_INPUT)) return FONT_MENU_2; else return FONT_MENU_1; @@ -2171,6 +2290,7 @@ static void DrawCursorAndText_Setup(int screen_pos, int menu_info_pos_raw, static char *window_size_text; static char *scaling_type_text; +static char *network_server_text; static void drawSetupValue(int, int); @@ -2208,13 +2328,32 @@ static void drawMenuInfoList(int first_entry, int num_page_entries, DrawCursorAndText_Menu(i, menu_info_pos, FALSE); + if (si->type & TYPE_STRING) + { + int gadget_id = -1; + + if (value_ptr == &network_server_text) + gadget_id = SCREEN_CTRL_ID_NETWORK_SERVER; + + if (gadget_id != -1) + { + struct GadgetInfo *gi = screen_gadget[gadget_id]; + int xpos = MENU_SCREEN_START_XPOS; + int ypos = MENU_SCREEN_START_YPOS + i; + int x = mSX + xpos * 32; + int y = mSY + ypos * 32; + + ModifyGadget(gi, GDI_X, x, GDI_Y, y, GDI_END); + } + } + if (si->type & TYPE_VALUE && menu_info == setup_info) drawSetupValue(i, menu_info_pos); } } -static void DrawInfoScreen_Main() +static void DrawInfoScreen_Main(void) { int fade_mask = REDRAW_FIELD; int i; @@ -2274,8 +2413,9 @@ static void DrawInfoScreen_Main() static void changeSetupValue(int, int, int); -void HandleMenuScreen(int mx, int my, int dx, int dy, int button, - int mode, int num_page_entries, int max_page_entries) +static void HandleMenuScreen(int mx, int my, int dx, int dy, int button, + int mode, int num_page_entries, + int max_page_entries) { static int num_page_entries_all_last[NUM_SPECIAL_GFX_ARGS][MAX_MENU_MODES]; static int choice_stores[NUM_SPECIAL_GFX_ARGS][MAX_MENU_MODES]; @@ -2453,7 +2593,8 @@ void HandleMenuScreen(int mx, int my, int dx, int dy, int button, if (menu_info[choice].type & menu_navigation_type || menu_info[choice].type & TYPE_BOOLEAN_STYLE || - menu_info[choice].type & TYPE_YES_NO_AUTO) + menu_info[choice].type & TYPE_YES_NO_AUTO || + menu_info[choice].type & TYPE_PLAYER) button = MB_MENU_CHOICE; } else if (dy) @@ -2551,6 +2692,11 @@ void HandleMenuScreen(int mx, int my, int dx, int dy, int button, menu_info[first_entry + y - 1].type & TYPE_ENTER_LIST) y--; + /* when selecting string value, execute function for text input gadget */ + if (menu_info[first_entry + y].type & TYPE_STRING && y > 0 && + menu_info[first_entry + y - 1].type & TYPE_TEXT_INPUT) + y--; + if (menu_info[first_entry + y].type & TYPE_ENTER_OR_LEAVE) { void (*menu_callback_function)(void) = @@ -2560,6 +2706,13 @@ void HandleMenuScreen(int mx, int my, int dx, int dy, int button, menu_callback_function(); } + else if (menu_info[first_entry + y].type & TYPE_TEXT_INPUT) + { + void (*gadget_callback_function)(void) = + menu_info[first_entry + y].value; + + gadget_callback_function(); + } else if (menu_info[first_entry + y].type & TYPE_VALUE && menu_info == setup_info) { @@ -2791,7 +2944,7 @@ void DrawInfoScreen_HelpText(int element, int action, int direction, int ypos) TRUE, FALSE, FALSE); } -void DrawInfoScreen_TitleScreen() +static void DrawInfoScreen_TitleScreen(void) { SetGameStatus(GAME_MODE_TITLE); @@ -2803,7 +2956,7 @@ void HandleInfoScreen_TitleScreen(int button) HandleTitleScreen(0, 0, 0, 0, button); } -void DrawInfoScreen_Elements() +static void DrawInfoScreen_Elements(void) { SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_ELEMENTS); @@ -2896,7 +3049,7 @@ void HandleInfoScreen_Elements(int button) } } -void DrawInfoScreen_Music() +static void DrawInfoScreen_Music(void) { SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_MUSIC); @@ -3002,7 +3155,12 @@ void HandleInfoScreen_Music(int button) } else { - PlayMusic(list->music); + int music = list->music; + + if (music_info[music].loop) + PlayMusicLoop(music); + else + PlayMusic(music); DrawTextSCentered(ystart, font_title, "The Game Background Music:"); } @@ -3302,7 +3460,7 @@ static void DrawInfoScreen_CreditsScreen(int screen_nr) "Press any key or button for next page"); } -void DrawInfoScreen_Credits() +static void DrawInfoScreen_Credits(void) { SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_CREDITS); @@ -3372,7 +3530,7 @@ void HandleInfoScreen_Credits(int button) } } -void DrawInfoScreen_Program() +static void DrawInfoScreen_Program(void) { int font_title = MENU_INFO_FONT_TITLE; int font_head = MENU_INFO_FONT_HEAD; @@ -3457,7 +3615,7 @@ void HandleInfoScreen_Program(int button) } } -void DrawInfoScreen_Version() +static void DrawInfoScreen_Version(void) { int font_title = MENU_INFO_FONT_TITLE; int font_head = MENU_INFO_FONT_HEAD; @@ -3654,7 +3812,7 @@ void HandleInfoScreen_Version(int button) } } -void DrawInfoScreen_LevelSet() +static void DrawInfoScreen_LevelSet(void) { struct TitleMessageInfo *tmi = &readme; char *filename = getLevelSetInfoFilename(); @@ -3716,7 +3874,7 @@ void DrawInfoScreen_LevelSet() FadeIn(REDRAW_FIELD); } -void HandleInfoScreen_LevelSet(int button) +static void HandleInfoScreen_LevelSet(int button) { if (button == MB_MENU_LEAVE) { @@ -3742,7 +3900,7 @@ void HandleInfoScreen_LevelSet(int button) } } -static void DrawInfoScreen() +static void DrawInfoScreen(void) { if (info_mode == INFO_MODE_TITLE) DrawInfoScreen_TitleScreen(); @@ -4067,7 +4225,8 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, execSetupGame(); else if (setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE || setup_mode == SETUP_MODE_CHOOSE_SCALING_TYPE || - setup_mode == SETUP_MODE_CHOOSE_RENDERING) + setup_mode == SETUP_MODE_CHOOSE_RENDERING || + setup_mode == SETUP_MODE_CHOOSE_VSYNC) execSetupGraphics(); else if (setup_mode == SETUP_MODE_CHOOSE_VOLUME_SIMPLE || setup_mode == SETUP_MODE_CHOOSE_VOLUME_LOOPS || @@ -4075,7 +4234,12 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, execSetupSound(); else if (setup_mode == SETUP_MODE_CHOOSE_TOUCH_CONTROL || setup_mode == SETUP_MODE_CHOOSE_MOVE_DISTANCE || - setup_mode == SETUP_MODE_CHOOSE_DROP_DISTANCE) + setup_mode == SETUP_MODE_CHOOSE_DROP_DISTANCE || + setup_mode == SETUP_MODE_CHOOSE_TRANSPARENCY || + setup_mode == SETUP_MODE_CHOOSE_GRID_XSIZE_0 || + setup_mode == SETUP_MODE_CHOOSE_GRID_YSIZE_0 || + setup_mode == SETUP_MODE_CHOOSE_GRID_XSIZE_1 || + setup_mode == SETUP_MODE_CHOOSE_GRID_YSIZE_1) execSetupTouch(); else execSetupArtwork(); @@ -4219,7 +4383,8 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, execSetupGame(); else if (setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE || setup_mode == SETUP_MODE_CHOOSE_SCALING_TYPE || - setup_mode == SETUP_MODE_CHOOSE_RENDERING) + setup_mode == SETUP_MODE_CHOOSE_RENDERING || + setup_mode == SETUP_MODE_CHOOSE_VSYNC) execSetupGraphics(); else if (setup_mode == SETUP_MODE_CHOOSE_VOLUME_SIMPLE || setup_mode == SETUP_MODE_CHOOSE_VOLUME_LOOPS || @@ -4227,7 +4392,12 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, execSetupSound(); else if (setup_mode == SETUP_MODE_CHOOSE_TOUCH_CONTROL || setup_mode == SETUP_MODE_CHOOSE_MOVE_DISTANCE || - setup_mode == SETUP_MODE_CHOOSE_DROP_DISTANCE) + setup_mode == SETUP_MODE_CHOOSE_DROP_DISTANCE || + setup_mode == SETUP_MODE_CHOOSE_TRANSPARENCY || + setup_mode == SETUP_MODE_CHOOSE_GRID_XSIZE_0 || + setup_mode == SETUP_MODE_CHOOSE_GRID_YSIZE_0 || + setup_mode == SETUP_MODE_CHOOSE_GRID_XSIZE_1 || + setup_mode == SETUP_MODE_CHOOSE_GRID_YSIZE_1) execSetupTouch(); else execSetupArtwork(); @@ -4285,7 +4455,8 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, execSetupGame(); else if (setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE || setup_mode == SETUP_MODE_CHOOSE_SCALING_TYPE || - setup_mode == SETUP_MODE_CHOOSE_RENDERING) + setup_mode == SETUP_MODE_CHOOSE_RENDERING || + setup_mode == SETUP_MODE_CHOOSE_VSYNC) execSetupGraphics(); else if (setup_mode == SETUP_MODE_CHOOSE_VOLUME_SIMPLE || setup_mode == SETUP_MODE_CHOOSE_VOLUME_LOOPS || @@ -4293,7 +4464,12 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, execSetupSound(); else if (setup_mode == SETUP_MODE_CHOOSE_TOUCH_CONTROL || setup_mode == SETUP_MODE_CHOOSE_MOVE_DISTANCE || - setup_mode == SETUP_MODE_CHOOSE_DROP_DISTANCE) + setup_mode == SETUP_MODE_CHOOSE_DROP_DISTANCE || + setup_mode == SETUP_MODE_CHOOSE_TRANSPARENCY || + setup_mode == SETUP_MODE_CHOOSE_GRID_XSIZE_0 || + setup_mode == SETUP_MODE_CHOOSE_GRID_YSIZE_0 || + setup_mode == SETUP_MODE_CHOOSE_GRID_XSIZE_1 || + setup_mode == SETUP_MODE_CHOOSE_GRID_YSIZE_1) execSetupTouch(); else execSetupArtwork(); @@ -4316,7 +4492,7 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, } } -void DrawChooseLevelSet() +void DrawChooseLevelSet(void) { FadeMenuSoundsAndMusic(); @@ -4330,7 +4506,7 @@ void HandleChooseLevelSet(int mx, int my, int dx, int dy, int button) HandleChooseTree(mx, my, dx, dy, button, &leveldir_current); } -void DrawChooseLevelNr() +void DrawChooseLevelNr(void) { int i; @@ -4390,7 +4566,7 @@ void HandleChooseLevelNr(int mx, int my, int dx, int dy, int button) HandleChooseTree(mx, my, dx, dy, button, &level_number_current); } -void DrawHallOfFame(int highlight_position) +void DrawHallOfFame(int level_nr, int highlight_position) { int fade_mask = REDRAW_FIELD; @@ -4423,14 +4599,15 @@ void DrawHallOfFame(int highlight_position) OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW); - HandleHallOfFame(highlight_position, 0, 0, 0, MB_MENU_INITIALIZE); + HandleHallOfFame(level_nr, highlight_position, 0, 0, MB_MENU_INITIALIZE); DrawMaskedBorder(fade_mask); FadeIn(fade_mask); } -static void drawHallOfFameList(int first_entry, int highlight_position) +static void drawHallOfFameList(int level_nr, int first_entry, + int highlight_position) { int i, j; @@ -4473,15 +4650,18 @@ static void drawHallOfFameList(int first_entry, int highlight_position) void HandleHallOfFame(int mx, int my, int dx, int dy, int button) { + static int level_nr = 0; static int first_entry = 0; static int highlight_position = 0; int step = (button == 1 ? 1 : button == 2 ? 5 : 10); if (button == MB_MENU_INITIALIZE) { + level_nr = mx; first_entry = 0; - highlight_position = mx; - drawHallOfFameList(first_entry, highlight_position); + highlight_position = my; + + drawHallOfFameList(level_nr, first_entry, highlight_position); return; } @@ -4497,7 +4677,7 @@ void HandleHallOfFame(int mx, int my, int dx, int dy, int button) if (first_entry < 0) first_entry = 0; - drawHallOfFameList(first_entry, highlight_position); + drawHallOfFameList(level_nr, first_entry, highlight_position); } } else if (dy > 0) @@ -4508,28 +4688,27 @@ void HandleHallOfFame(int mx, int my, int dx, int dy, int button) if (first_entry + NUM_MENU_ENTRIES_ON_SCREEN > MAX_SCORE_ENTRIES) first_entry = MAX(0, MAX_SCORE_ENTRIES - NUM_MENU_ENTRIES_ON_SCREEN); - drawHallOfFameList(first_entry, highlight_position); + drawHallOfFameList(level_nr, first_entry, highlight_position); } } - else if (button == MB_MENU_LEAVE) - { - PlaySound(SND_MENU_ITEM_SELECTING); - - FadeSound(SND_BACKGROUND_SCORES); - - SetGameStatus(GAME_MODE_MAIN); - - DrawMainMenu(); - } - else if (button == MB_MENU_CHOICE) + else if (button == MB_MENU_LEAVE || button == MB_MENU_CHOICE) { PlaySound(SND_MENU_ITEM_SELECTING); FadeSound(SND_BACKGROUND_SCORES); - SetGameStatus(GAME_MODE_MAIN); + if (game_status_last_screen == GAME_MODE_PLAYING && + setup.auto_play_next_level && setup.increment_levels && + !network_playing) + { + StartGameActions(network.enabled, setup.autorecord, level.random_seed); + } + else + { + SetGameStatus(GAME_MODE_MAIN); - DrawMainMenu(); + DrawMainMenu(); + } } if (game_status == GAME_MODE_SCORES) @@ -4548,9 +4727,11 @@ static int max_setup_info; /* total number of setup entries in list */ static char *window_size_text; static char *scaling_type_text; static char *rendering_mode_text; +static char *vsync_mode_text; static char *scroll_delay_text; static char *snapshot_mode_text; static char *game_speed_text; +static char *network_server_text; static char *graphics_set_name; static char *sounds_set_name; static char *music_set_name; @@ -4560,15 +4741,17 @@ static char *volume_music_text; static char *touch_controls_text; static char *move_distance_text; static char *drop_distance_text; +static char *transparency_text; +static char *grid_size_text[2][2]; -static void execSetupMain() +static void execSetupMain(void) { setup_mode = SETUP_MODE_MAIN; DrawSetupScreen(); } -static void execSetupGame_setGameSpeeds() +static void execSetupGame_setGameSpeeds(void) { if (game_speeds == NULL) { @@ -4618,7 +4801,7 @@ static void execSetupGame_setGameSpeeds() game_speed_text = game_speed_current->name; } -static void execSetupGame_setScrollDelays() +static void execSetupGame_setScrollDelays(void) { if (scroll_delays == NULL) { @@ -4668,7 +4851,7 @@ static void execSetupGame_setScrollDelays() scroll_delay_text = scroll_delay_current->name; } -static void execSetupGame_setSnapshotModes() +static void execSetupGame_setSnapshotModes(void) { if (snapshot_modes == NULL) { @@ -4718,39 +4901,58 @@ static void execSetupGame_setSnapshotModes() snapshot_mode_text = snapshot_mode_current->name; } -static void execSetupGame() +static void execSetupGame_setNetworkServerText(void) +{ + if (strEqual(setup.network_server_hostname, STR_NETWORK_AUTO_DETECT)) + { + strcpy(network_server_hostname, STR_NETWORK_AUTO_DETECT_SETUP); + } + else + { + strncpy(network_server_hostname, setup.network_server_hostname, + MAX_SETUP_TEXT_INPUT_LEN); + network_server_hostname[MAX_SETUP_TEXT_INPUT_LEN] = '\0'; + } + + /* needed for displaying network server text instead of identifier */ + network_server_text = network_server_hostname; +} + +static void execSetupGame(void) { execSetupGame_setGameSpeeds(); execSetupGame_setScrollDelays(); execSetupGame_setSnapshotModes(); + execSetupGame_setNetworkServerText(); + setup_mode = SETUP_MODE_GAME; DrawSetupScreen(); } -static void execSetupChooseGameSpeed() +static void execSetupChooseGameSpeed(void) { setup_mode = SETUP_MODE_CHOOSE_GAME_SPEED; DrawSetupScreen(); } -static void execSetupChooseScrollDelay() +static void execSetupChooseScrollDelay(void) { setup_mode = SETUP_MODE_CHOOSE_SCROLL_DELAY; DrawSetupScreen(); } -static void execSetupChooseSnapshotMode() +static void execSetupChooseSnapshotMode(void) { setup_mode = SETUP_MODE_CHOOSE_SNAPSHOT_MODE; DrawSetupScreen(); } -static void execSetupEditor() +static void execSetupEditor(void) { setup_mode = SETUP_MODE_EDITOR; @@ -4842,7 +5044,7 @@ static void execSetupGraphics_setWindowSizes(boolean update_list) window_size_text = window_size_current->name; } -static void execSetupGraphics_setScalingTypes() +static void execSetupGraphics_setScalingTypes(void) { if (scaling_types == NULL) { @@ -4892,7 +5094,7 @@ static void execSetupGraphics_setScalingTypes() scaling_type_text = scaling_type_current->name; } -static void execSetupGraphics_setRenderingModes() +static void execSetupGraphics_setRenderingModes(void) { if (rendering_modes == NULL) { @@ -4943,7 +5145,57 @@ static void execSetupGraphics_setRenderingModes() rendering_mode_text = rendering_mode_current->name; } -static void execSetupGraphics() +static void execSetupGraphics_setVsyncModes(void) +{ + if (vsync_modes == NULL) + { + int i; + + for (i = 0; vsync_modes_list[i].value != NULL; i++) + { + TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED); + char identifier[32], name[32]; + char *value = vsync_modes_list[i].value; + char *text = vsync_modes_list[i].text; + + ti->node_top = &vsync_modes; + ti->sort_priority = i; + + sprintf(identifier, "%s", value); + sprintf(name, "%s", text); + + setString(&ti->identifier, identifier); + setString(&ti->name, name); + setString(&ti->name_sorting, name); + setString(&ti->infotext, STR_SETUP_CHOOSE_VSYNC); + + pushTreeInfo(&vsync_modes, ti); + } + + /* sort vsync mode values to start with lowest vsync mode value */ + sortTreeInfo(&vsync_modes); + + /* set current vsync mode value to configured vsync mode value */ + vsync_mode_current = + getTreeInfoFromIdentifier(vsync_modes, setup.vsync_mode); + + /* if that fails, set current vsync mode to reliable default value */ + if (vsync_mode_current == NULL) + vsync_mode_current = + getTreeInfoFromIdentifier(vsync_modes, STR_VSYNC_MODE_DEFAULT); + + /* if that also fails, set current vsync mode to first available one */ + if (vsync_mode_current == NULL) + vsync_mode_current = vsync_modes; + } + + setup.vsync_mode = vsync_mode_current->identifier; + + /* needed for displaying vsync mode text instead of identifier */ + vsync_mode_text = vsync_mode_current->name; +} + +static void execSetupGraphics(void) { // update "setup.window_scaling_percent" from list selection // (in this case, window scaling was changed on setup screen) @@ -4956,6 +5208,7 @@ static void execSetupGraphics() execSetupGraphics_setScalingTypes(); execSetupGraphics_setRenderingModes(); + execSetupGraphics_setVsyncModes(); setup_mode = SETUP_MODE_GRAPHICS; @@ -4971,54 +5224,62 @@ static void execSetupGraphics() // screen rendering mode may have changed at this point SDLSetScreenRenderingMode(setup.screen_rendering_mode); + + // screen vsync mode may have changed at this point + SDLSetScreenVsyncMode(setup.vsync_mode); #endif } -#if defined(TARGET_SDL2) && !defined(PLATFORM_ANDROID) -static void execSetupChooseWindowSize() +static void execSetupChooseWindowSize(void) { setup_mode = SETUP_MODE_CHOOSE_WINDOW_SIZE; DrawSetupScreen(); } -static void execSetupChooseScalingType() +static void execSetupChooseScalingType(void) { setup_mode = SETUP_MODE_CHOOSE_SCALING_TYPE; DrawSetupScreen(); } -static void execSetupChooseRenderingMode() +static void execSetupChooseRenderingMode(void) { setup_mode = SETUP_MODE_CHOOSE_RENDERING; DrawSetupScreen(); } -#endif -static void execSetupChooseVolumeSimple() +static void execSetupChooseVsyncMode(void) +{ + setup_mode = SETUP_MODE_CHOOSE_VSYNC; + + DrawSetupScreen(); +} + +static void execSetupChooseVolumeSimple(void) { setup_mode = SETUP_MODE_CHOOSE_VOLUME_SIMPLE; DrawSetupScreen(); } -static void execSetupChooseVolumeLoops() +static void execSetupChooseVolumeLoops(void) { setup_mode = SETUP_MODE_CHOOSE_VOLUME_LOOPS; DrawSetupScreen(); } -static void execSetupChooseVolumeMusic() +static void execSetupChooseVolumeMusic(void) { setup_mode = SETUP_MODE_CHOOSE_VOLUME_MUSIC; DrawSetupScreen(); } -static void execSetupSound() +static void execSetupSound(void) { if (volumes_simple == NULL) { @@ -5238,33 +5499,79 @@ static void execSetupSound() DrawSetupScreen(); } -static void execSetupChooseTouchControls() +static void execSetupChooseTouchControls(void) { setup_mode = SETUP_MODE_CHOOSE_TOUCH_CONTROL; DrawSetupScreen(); } -static void execSetupChooseMoveDistance() +static void execSetupChooseMoveDistance(void) { setup_mode = SETUP_MODE_CHOOSE_MOVE_DISTANCE; DrawSetupScreen(); } -static void execSetupChooseDropDistance() +static void execSetupChooseDropDistance(void) { setup_mode = SETUP_MODE_CHOOSE_DROP_DISTANCE; DrawSetupScreen(); } -static void execSetupTouch() +static void execSetupChooseTransparency(void) +{ + setup_mode = SETUP_MODE_CHOOSE_TRANSPARENCY; + + DrawSetupScreen(); +} + +static void execSetupChooseGridXSize_0(void) +{ + setup_mode = SETUP_MODE_CHOOSE_GRID_XSIZE_0; + + DrawSetupScreen(); +} + +static void execSetupChooseGridYSize_0(void) +{ + setup_mode = SETUP_MODE_CHOOSE_GRID_YSIZE_0; + + DrawSetupScreen(); +} + +static void execSetupChooseGridXSize_1(void) +{ + setup_mode = SETUP_MODE_CHOOSE_GRID_XSIZE_1; + + DrawSetupScreen(); +} + +static void execSetupChooseGridYSize_1(void) +{ + setup_mode = SETUP_MODE_CHOOSE_GRID_YSIZE_1; + + DrawSetupScreen(); +} + +static void execSetupConfigureVirtualButtons(void) +{ + setup_mode = SETUP_MODE_CONFIG_VIRT_BUTTONS; + + ConfigureVirtualButtons(); + + setup_mode = SETUP_MODE_TOUCH; + + DrawSetupScreen(); +} + +static void execSetupTouch(void) { + int i, j, k; + if (touch_controls == NULL) { - int i; - for (i = 0; touch_controls_list[i].value != NULL; i++) { TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED); @@ -5305,8 +5612,6 @@ static void execSetupTouch() if (move_distances == NULL) { - int i; - for (i = 0; distances_list[i].value != -1; i++) { TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED); @@ -5339,7 +5644,8 @@ static void execSetupTouch() /* if that fails, set current distance to reliable default value */ if (move_distance_current == NULL) move_distance_current = - getTreeInfoFromIdentifier(move_distances, i_to_a(1)); + getTreeInfoFromIdentifier(move_distances, + i_to_a(TOUCH_MOVE_DISTANCE_DEFAULT)); /* if that also fails, set current distance to first available value */ if (move_distance_current == NULL) @@ -5348,8 +5654,6 @@ static void execSetupTouch() if (drop_distances == NULL) { - int i; - for (i = 0; distances_list[i].value != -1; i++) { TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED); @@ -5382,28 +5686,148 @@ static void execSetupTouch() /* if that fails, set current distance to reliable default value */ if (drop_distance_current == NULL) drop_distance_current = - getTreeInfoFromIdentifier(drop_distances, i_to_a(1)); + getTreeInfoFromIdentifier(drop_distances, + i_to_a(TOUCH_DROP_DISTANCE_DEFAULT)); /* if that also fails, set current distance to first available value */ if (drop_distance_current == NULL) drop_distance_current = drop_distances; } + if (transparencies == NULL) + { + for (i = 0; transparencies_list[i].value != -1; i++) + { + TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED); + char identifier[32], name[32]; + int value = transparencies_list[i].value; + char *text = transparencies_list[i].text; + + ti->node_top = &transparencies; + ti->sort_priority = value; + + sprintf(identifier, "%d", value); + sprintf(name, "%s", text); + + setString(&ti->identifier, identifier); + setString(&ti->name, name); + setString(&ti->name_sorting, name); + setString(&ti->infotext, STR_SETUP_CHOOSE_TRANSPARENCY); + + pushTreeInfo(&transparencies, ti); + } + + /* sort transparency values to start with lowest transparency value */ + sortTreeInfo(&transparencies); + + /* set current transparency value to configured transparency value */ + transparency_current = + getTreeInfoFromIdentifier(transparencies, + i_to_a(setup.touch.transparency)); + + /* if that fails, set current transparency to reliable default value */ + if (transparency_current == NULL) + transparency_current = + getTreeInfoFromIdentifier(transparencies, + i_to_a(TOUCH_TRANSPARENCY_DEFAULT)); + + /* if that also fails, set current transparency to first available value */ + if (transparency_current == NULL) + transparency_current = transparencies; + } + + for (i = 0; i < 2; i++) + { + for (j = 0; j < 2; j++) + { + if (grid_sizes[i][j] == NULL) + { + for (k = 0; grid_sizes_list[k].value != -1; k++) + { + TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED); + char identifier[32], name[32]; + int value = grid_sizes_list[k].value; + char *text = grid_sizes_list[k].text; + + ti->node_top = &grid_sizes[i][j]; + ti->sort_priority = value; + + sprintf(identifier, "%d", value); + sprintf(name, "%s", text); + + setString(&ti->identifier, identifier); + setString(&ti->name, name); + setString(&ti->name_sorting, name); + setString(&ti->infotext, + (i == 0 ? + (j == 0 ? + STR_SETUP_CHOOSE_GRID_XSIZE_0 : + STR_SETUP_CHOOSE_GRID_YSIZE_0) : + (j == 0 ? + STR_SETUP_CHOOSE_GRID_XSIZE_1 : + STR_SETUP_CHOOSE_GRID_YSIZE_1))); + + pushTreeInfo(&grid_sizes[i][j], ti); + } + + /* sort grid size values to start with lowest grid size value */ + sortTreeInfo(&grid_sizes[i][j]); + + /* set current grid size value to configured grid size value */ + grid_size_current[i][j] = + getTreeInfoFromIdentifier(grid_sizes[i][j], + i_to_a(j == 0 ? + setup.touch.grid_xsize[i] : + setup.touch.grid_ysize[i])); + + /* if that fails, set current grid size to reliable default value */ + if (grid_size_current[i][j] == NULL) + grid_size_current[i][j] = + getTreeInfoFromIdentifier(grid_sizes[i][j], + i_to_a(j == 0 ? + DEFAULT_GRID_XSIZE(i) : + DEFAULT_GRID_YSIZE(i))); + + /* if that also fails, set current grid size to first available value */ + if (grid_size_current[i][j] == NULL) + grid_size_current[i][j] = grid_sizes[i][j]; + } + } + } + setup.touch.control_type = touch_control_current->identifier; setup.touch.move_distance = atoi(move_distance_current->identifier); setup.touch.drop_distance = atoi(drop_distance_current->identifier); + setup.touch.transparency = atoi(transparency_current->identifier); - /* needed for displaying volume text instead of identifier */ + for (i = 0; i < 2; i++) + { + setup.touch.grid_xsize[i] = atoi(grid_size_current[i][0]->identifier); + setup.touch.grid_ysize[i] = atoi(grid_size_current[i][1]->identifier); + + if (i == GRID_ACTIVE_NR()) + { + overlay.grid_xsize = setup.touch.grid_xsize[i]; + overlay.grid_ysize = setup.touch.grid_ysize[i]; + } + } + + /* needed for displaying value text instead of identifier */ touch_controls_text = touch_control_current->name; move_distance_text = move_distance_current->name; drop_distance_text = drop_distance_current->name; + transparency_text = transparency_current->name; + + for (i = 0; i < 2; i++) + for (j = 0; j < 2; j++) + grid_size_text[i][j] = grid_size_current[i][j]->name; setup_mode = SETUP_MODE_TOUCH; DrawSetupScreen(); } -static void execSetupArtwork() +static void execSetupArtwork(void) { #if 0 printf("::: '%s', '%s', '%s'\n", @@ -5429,141 +5853,277 @@ static void execSetupArtwork() DrawSetupScreen(); } -static void execSetupChooseGraphics() +static void execSetupChooseGraphics(void) { setup_mode = SETUP_MODE_CHOOSE_GRAPHICS; DrawSetupScreen(); } -static void execSetupChooseSounds() +static void execSetupChooseSounds(void) { setup_mode = SETUP_MODE_CHOOSE_SOUNDS; DrawSetupScreen(); } -static void execSetupChooseMusic() +static void execSetupChooseMusic(void) { setup_mode = SETUP_MODE_CHOOSE_MUSIC; DrawSetupScreen(); } -static void execSetupInput() +static void execSetupInput(void) { setup_mode = SETUP_MODE_INPUT; DrawSetupScreen(); } -static void execSetupShortcuts() +static void execSetupShortcuts(void) { setup_mode = SETUP_MODE_SHORTCUTS; DrawSetupScreen(); } -static void execSetupShortcuts1() +static void execSetupShortcuts1(void) { setup_mode = SETUP_MODE_SHORTCUTS_1; DrawSetupScreen(); } -static void execSetupShortcuts2() +static void execSetupShortcuts2(void) { setup_mode = SETUP_MODE_SHORTCUTS_2; DrawSetupScreen(); } -static void execSetupShortcuts3() +static void execSetupShortcuts3(void) { setup_mode = SETUP_MODE_SHORTCUTS_3; DrawSetupScreen(); } -static void execSetupShortcuts4() +static void execSetupShortcuts4(void) { setup_mode = SETUP_MODE_SHORTCUTS_4; DrawSetupScreen(); } -static void execSetupShortcuts5() +static void execSetupShortcuts5(void) { setup_mode = SETUP_MODE_SHORTCUTS_5; DrawSetupScreen(); } -static void execExitSetup() +static void execExitSetup(void) { SetGameStatus(GAME_MODE_MAIN); DrawMainMenu(); } -static void execSaveAndExitSetup() +static void execSaveAndExitSetup(void) { SaveSetup(); execExitSetup(); } -static struct TokenInfo setup_info_main[] = +static void execGadgetNetworkServer(void) { - { TYPE_ENTER_MENU, execSetupGame, STR_SETUP_GAME }, - { TYPE_ENTER_MENU, execSetupEditor, STR_SETUP_EDITOR }, - { TYPE_ENTER_MENU, execSetupGraphics, STR_SETUP_GRAPHICS }, - { TYPE_ENTER_MENU, execSetupSound, STR_SETUP_SOUND }, - { TYPE_ENTER_MENU, execSetupArtwork, STR_SETUP_ARTWORK }, - { TYPE_ENTER_MENU, execSetupInput, STR_SETUP_INPUT }, - { TYPE_ENTER_MENU, execSetupTouch, STR_SETUP_TOUCH }, - { TYPE_ENTER_MENU, execSetupShortcuts, STR_SETUP_SHORTCUTS }, - { TYPE_EMPTY, NULL, "" }, - { TYPE_LEAVE_MENU, execExitSetup, STR_SETUP_EXIT }, - { TYPE_LEAVE_MENU, execSaveAndExitSetup, STR_SETUP_SAVE_AND_EXIT }, + int gadget_id = SCREEN_CTRL_ID_NETWORK_SERVER; + struct GadgetInfo *gi = screen_gadget[gadget_id]; - { 0, NULL, NULL } -}; + if (strEqual(setup.network_server_hostname, STR_NETWORK_AUTO_DETECT)) + network_server_hostname[0] = '\0'; -static struct TokenInfo setup_info_game[] = -{ - { TYPE_SWITCH, &setup.team_mode, "Team-Mode (Multi-Player):" }, - { TYPE_YES_NO, &setup.input_on_focus, "Only Move Focussed Player:" }, - { TYPE_SWITCH, &setup.time_limit, "Time Limit:" }, - { TYPE_SWITCH, &setup.handicap, "Handicap:" }, - { TYPE_SWITCH, &setup.skip_levels, "Skip Unsolved Levels:" }, - { TYPE_SWITCH, &setup.increment_levels,"Increment Solved Levels:" }, - { TYPE_SWITCH, &setup.autorecord, "Auto-Record Tapes:" }, - { TYPE_ENTER_LIST, execSetupChooseGameSpeed, "Game Speed:" }, - { TYPE_STRING, &game_speed_text, "" }, -#if 1 - { TYPE_ENTER_LIST, execSetupChooseScrollDelay, "Scroll Delay:" }, - { TYPE_STRING, &scroll_delay_text, "" }, -#endif - { TYPE_ENTER_LIST, execSetupChooseSnapshotMode,"Game Engine Snapshot Mode:" }, - { TYPE_STRING, &snapshot_mode_text, "" }, - { TYPE_SWITCH, &setup.show_snapshot_buttons,"Show Snapshot Buttons:" }, - { TYPE_EMPTY, NULL, "" }, - { TYPE_LEAVE_MENU, execSetupMain, "Back" }, + ModifyGadget(gi, GDI_TEXT_VALUE, network_server_hostname, GDI_END); - { 0, NULL, NULL } -}; + MapGadget(gi); -static struct TokenInfo setup_info_editor[] = + ClickOnGadget(gi, MB_LEFTBUTTON); +} + +static void ToggleNetworkModeIfNeeded(void) { -#if 0 - { TYPE_SWITCH, &setup.editor.el_boulderdash, "Boulder Dash:" }, - { TYPE_SWITCH, &setup.editor.el_emerald_mine, "Emerald Mine:" }, - { TYPE_SWITCH, &setup.editor.el_emerald_mine_club, "Emerald Mine Club:" }, - { TYPE_SWITCH, &setup.editor.el_more, "Rocks'n'Diamonds:" }, - { TYPE_SWITCH, &setup.editor.el_sokoban, "Sokoban:" }, - { TYPE_SWITCH, &setup.editor.el_supaplex, "Supaplex:" }, - { TYPE_SWITCH, &setup.editor.el_diamond_caves, "Diamond Caves II:" }, - { TYPE_SWITCH, &setup.editor.el_dx_boulderdash,"DX-Boulderdash:" }, + int font_title = FONT_TITLE_1; + int font_foot = FC_BLUE; + int ystart = mSY - SY + 16; + int ybottom = mSY - SY + SYSIZE - 20; + char *text = (setup.network_mode ? "Start Network" : "Stop Network"); + + if (setup.network_mode == network.enabled) + return; + + network.enabled = setup.network_mode; + + FadeOut(REDRAW_ALL); + + ClearField(); + + DrawTextSCentered(ystart, font_title, text); + + FadeIn(REDRAW_ALL); + + if (network.enabled) + InitNetworkServer(); + else + DisconnectFromNetworkServer(); + + DrawTextSCentered(ybottom, font_foot, + "Press any key or button for setup menu"); + + WaitForEventToContinue(); + + DrawSetupScreen(); +} + +static struct +{ + void *value; + void *related_value; +} hide_related_entry_list[] = +{ + { &setup.game_frame_delay, execSetupChooseGameSpeed }, + { &setup.game_frame_delay, &game_speed_text }, + + { &setup.scroll_delay_value, execSetupChooseScrollDelay }, + { &setup.scroll_delay_value, &scroll_delay_text }, + + { &setup.engine_snapshot_mode, execSetupChooseSnapshotMode }, + { &setup.engine_snapshot_mode, &snapshot_mode_text }, + + { &setup.window_scaling_percent, execSetupChooseWindowSize }, + { &setup.window_scaling_percent, &window_size_text }, + + { &setup.window_scaling_quality, execSetupChooseScalingType }, + { &setup.window_scaling_quality, &scaling_type_text }, + + { &setup.screen_rendering_mode, execSetupChooseRenderingMode }, + { &setup.screen_rendering_mode, &rendering_mode_text }, + + { &setup.vsync_mode, execSetupChooseVsyncMode }, + { &setup.vsync_mode, &vsync_mode_text }, + + { &setup.graphics_set, execSetupChooseGraphics }, + { &setup.graphics_set, &graphics_set_name }, + + { &setup.sounds_set, execSetupChooseSounds }, + { &setup.sounds_set, &sounds_set_name }, + + { &setup.music_set, execSetupChooseMusic }, + { &setup.music_set, &music_set_name }, + + { &setup.volume_simple, execSetupChooseVolumeSimple }, + { &setup.volume_simple, &volume_simple_text }, + + { &setup.volume_loops, execSetupChooseVolumeLoops }, + { &setup.volume_loops, &volume_loops_text }, + + { &setup.volume_music, execSetupChooseVolumeMusic }, + { &setup.volume_music, &volume_music_text }, + + { &setup.touch.control_type, execSetupChooseTouchControls }, + { &setup.touch.control_type, &touch_controls_text }, + + { &setup.touch.move_distance, execSetupChooseMoveDistance }, + { &setup.touch.move_distance, &move_distance_text }, + + { &setup.touch.drop_distance, execSetupChooseDropDistance }, + { &setup.touch.drop_distance, &drop_distance_text }, + + { &setup.touch.transparency, execSetupChooseTransparency }, + { &setup.touch.transparency, &transparency_text }, + + { &setup.touch.grid_xsize[0], execSetupChooseGridXSize_0 }, + { &setup.touch.grid_xsize[0], &grid_size_text[0][0] }, + + { &setup.touch.grid_ysize[0], execSetupChooseGridYSize_0 }, + { &setup.touch.grid_ysize[0], &grid_size_text[0][1] }, + + { &setup.touch.grid_xsize[1], execSetupChooseGridXSize_1 }, + { &setup.touch.grid_xsize[1], &grid_size_text[1][0] }, + + { &setup.touch.grid_ysize[1], execSetupChooseGridYSize_1 }, + { &setup.touch.grid_ysize[1], &grid_size_text[1][1] }, + + { NULL, NULL } +}; + +void setHideRelatedSetupEntries(void) +{ + int i; + + for (i = 0; hide_related_entry_list[i].value != NULL; i++) + if (hideSetupEntry(hide_related_entry_list[i].value)) + setHideSetupEntry(hide_related_entry_list[i].related_value); +} + +static struct TokenInfo setup_info_main[] = +{ + { TYPE_ENTER_MENU, execSetupGame, STR_SETUP_GAME }, + { TYPE_ENTER_MENU, execSetupEditor, STR_SETUP_EDITOR }, + { TYPE_ENTER_MENU, execSetupGraphics, STR_SETUP_GRAPHICS }, + { TYPE_ENTER_MENU, execSetupSound, STR_SETUP_SOUND }, + { TYPE_ENTER_MENU, execSetupArtwork, STR_SETUP_ARTWORK }, + { TYPE_ENTER_MENU, execSetupInput, STR_SETUP_INPUT }, + { TYPE_ENTER_MENU, execSetupTouch, STR_SETUP_TOUCH }, + { TYPE_ENTER_MENU, execSetupShortcuts, STR_SETUP_SHORTCUTS }, + { TYPE_EMPTY, NULL, "" }, + { TYPE_LEAVE_MENU, execExitSetup, STR_SETUP_EXIT }, + { TYPE_LEAVE_MENU, execSaveAndExitSetup, STR_SETUP_SAVE_AND_EXIT }, + + { 0, NULL, NULL } +}; + +static struct TokenInfo setup_info_game[] = +{ + { TYPE_SWITCH, &setup.team_mode, "Team-Mode (Multi-Player):" }, + { TYPE_SWITCH, &setup.network_mode, "Network Multi-Player Mode:" }, + { TYPE_PLAYER, &setup.network_player_nr,"Preferred Network Player:" }, + { TYPE_TEXT_INPUT, execGadgetNetworkServer, "Network Server Hostname:" }, + { TYPE_STRING, &network_server_text, "" }, + { TYPE_YES_NO, &setup.input_on_focus, "Only Move Focussed Player:" }, + { TYPE_SWITCH, &setup.time_limit, "Time Limit:" }, + { TYPE_SWITCH, &setup.handicap, "Handicap:" }, + { TYPE_SWITCH, &setup.skip_levels, "Skip Unsolved Levels:" }, + { TYPE_SWITCH, &setup.increment_levels,"Increment Solved Levels:" }, + { TYPE_SWITCH, &setup.auto_play_next_level,"Auto-play Next Level:" }, + { TYPE_SWITCH, &setup.skip_scores_after_game,"Skip Scores After Game:" }, + { TYPE_SWITCH, &setup.autorecord, "Auto-Record Tapes:" }, + { TYPE_ENTER_LIST, execSetupChooseGameSpeed, "Game Speed:" }, + { TYPE_STRING, &game_speed_text, "" }, +#if 1 + { TYPE_ENTER_LIST, execSetupChooseScrollDelay, "Scroll Delay:" }, + { TYPE_STRING, &scroll_delay_text, "" }, +#endif + { TYPE_ENTER_LIST, execSetupChooseSnapshotMode,"Game Engine Snapshot Mode:" }, + { TYPE_STRING, &snapshot_mode_text, "" }, + { TYPE_SWITCH, &setup.show_snapshot_buttons,"Show Snapshot Buttons:" }, + { TYPE_EMPTY, NULL, "" }, + { TYPE_LEAVE_MENU, execSetupMain, "Back" }, + + { 0, NULL, NULL } +}; + +static struct TokenInfo setup_info_editor[] = +{ +#if 0 + { TYPE_SWITCH, &setup.editor.el_boulderdash, "Boulder Dash:" }, + { TYPE_SWITCH, &setup.editor.el_emerald_mine, "Emerald Mine:" }, + { TYPE_SWITCH, &setup.editor.el_emerald_mine_club, "Emerald Mine Club:" }, + { TYPE_SWITCH, &setup.editor.el_more, "Rocks'n'Diamonds:" }, + { TYPE_SWITCH, &setup.editor.el_sokoban, "Sokoban:" }, + { TYPE_SWITCH, &setup.editor.el_supaplex, "Supaplex:" }, + { TYPE_SWITCH, &setup.editor.el_diamond_caves, "Diamond Caves II:" }, + { TYPE_SWITCH, &setup.editor.el_dx_boulderdash,"DX-Boulderdash:" }, { TYPE_SWITCH, &setup.editor.el_chars, "Text Characters:" }, { TYPE_SWITCH, &setup.editor.el_steel_chars, "Text Characters (Steel):" }, #endif @@ -5602,6 +6162,8 @@ static struct TokenInfo setup_info_graphics[] = { TYPE_ENTER_LIST, execSetupChooseScrollDelay, "Scroll Delay:" }, { TYPE_STRING, &scroll_delay_text, "" }, #endif + { TYPE_ENTER_LIST, execSetupChooseVsyncMode, "Vertical Sync (VSync):" }, + { TYPE_STRING, &vsync_mode_text, "" }, { TYPE_SWITCH, &setup.fade_screens, "Fade Screens:" }, { TYPE_SWITCH, &setup.quick_switch, "Quick Player Focus Switch:" }, { TYPE_SWITCH, &setup.quick_doors, "Quick Menu Doors:" }, @@ -5682,6 +6244,54 @@ static struct TokenInfo setup_info_touch[] = { 0, NULL, NULL } }; +static struct TokenInfo setup_info_touch_virtual_buttons_0[] = +{ + { TYPE_ENTER_LIST, execSetupChooseTouchControls, "Touch Control Type:" }, + { TYPE_STRING, &touch_controls_text, "" }, + { TYPE_EMPTY, NULL, "" }, + { TYPE_ENTER_LIST, execSetupChooseGridXSize_0, "Horizontal Buttons (Landscape):" }, + { TYPE_STRING, &grid_size_text[0][0], "" }, + { TYPE_ENTER_LIST, execSetupChooseGridYSize_0, "Vertical Buttons (Landscape):" }, + { TYPE_STRING, &grid_size_text[0][1], "" }, + { TYPE_ENTER_LIST, execSetupChooseTransparency, "Button Transparency:" }, + { TYPE_STRING, &transparency_text, "" }, + { TYPE_SWITCH, &setup.touch.draw_outlined, "Draw Buttons Outlined:" }, + { TYPE_SWITCH, &setup.touch.draw_pressed, "Highlight Pressed Buttons:" }, + { TYPE_EMPTY, NULL, "" }, + { TYPE_ENTER_LIST, execSetupConfigureVirtualButtons, "Configure Virtual Buttons" }, + { TYPE_EMPTY, NULL, "" }, + { TYPE_LEAVE_MENU, execSetupMain, "Back" }, + + { 0, NULL, NULL } +}; + +static struct TokenInfo setup_info_touch_virtual_buttons_1[] = +{ + { TYPE_ENTER_LIST, execSetupChooseTouchControls, "Touch Control Type:" }, + { TYPE_STRING, &touch_controls_text, "" }, + { TYPE_EMPTY, NULL, "" }, + { TYPE_ENTER_LIST, execSetupChooseGridXSize_1, "Horizontal Buttons (Portrait):" }, + { TYPE_STRING, &grid_size_text[1][0], "" }, + { TYPE_ENTER_LIST, execSetupChooseGridYSize_1, "Vertical Buttons (Portrait):" }, + { TYPE_STRING, &grid_size_text[1][1], "" }, + { TYPE_ENTER_LIST, execSetupChooseTransparency, "Button Transparency:" }, + { TYPE_STRING, &transparency_text, "" }, + { TYPE_SWITCH, &setup.touch.draw_outlined, "Draw Buttons Outlined:" }, + { TYPE_SWITCH, &setup.touch.draw_pressed, "Highlight Pressed Buttons:" }, + { TYPE_EMPTY, NULL, "" }, + { TYPE_ENTER_LIST, execSetupConfigureVirtualButtons, "Configure Virtual Buttons" }, + { TYPE_EMPTY, NULL, "" }, + { TYPE_LEAVE_MENU, execSetupMain, "Back" }, + + { 0, NULL, NULL } +}; + +static struct TokenInfo *setup_info_touch_virtual_buttons[] = +{ + setup_info_touch_virtual_buttons_0, + setup_info_touch_virtual_buttons_1 +}; + static struct TokenInfo setup_info_touch_wipe_gestures[] = { { TYPE_ENTER_LIST, execSetupChooseTouchControls, "Touch Control Type:" }, @@ -5795,7 +6405,7 @@ static struct TokenInfo setup_info_shortcuts_5[] = { 0, NULL, NULL } }; -static Key getSetupKey() +static Key getSetupKey(void) { Key key = KSYM_UNDEFINED; boolean got_key_event = FALSE; @@ -5851,6 +6461,8 @@ static int getSetupValueFont(int type, void *value) else if (type & TYPE_YES_NO_AUTO) return (*(int *)value == AUTO ? FONT_OPTION_ON : *(int *)value == FALSE ? FONT_OPTION_OFF : FONT_OPTION_ON); + else if (type & TYPE_PLAYER) + return FONT_VALUE_1; else return FONT_VALUE_1; } @@ -5877,10 +6489,12 @@ static void drawSetupValue(int screen_pos, int setup_info_pos_raw) int ypos = MENU_SCREEN_START_YPOS + screen_pos; int startx = mSX + xpos * 32; int starty = mSY + ypos * 32; - int font_nr, font_nr_default, font_width_default; int type = si->type; void *value = si->value; char *value_string = getSetupValue(type, value); + int font_nr_default = getSetupValueFont(type, value); + int font_width_default = getFontWidth(font_nr_default); + int font_nr = font_nr_default; int i; if (value_string == NULL) @@ -5906,13 +6520,15 @@ static void drawSetupValue(int screen_pos, int setup_info_pos_raw) { xpos = menu_screen_value_xpos - 1; } + else if (type & TYPE_PLAYER) + { + int displayed_player_nr = *(int *)value + 1; + + value_string = getSetupValue(TYPE_INTEGER, (void *)&displayed_player_nr); + } startx = mSX + xpos * 32; starty = mSY + ypos * 32; - font_nr_default = getSetupValueFont(type, value); - font_width_default = getFontWidth(font_nr_default); - - font_nr = font_nr_default; // special check if right-side setup values moved left due to scrollbar if (scrollbar_needed && xpos > MENU_SCREEN_START_XPOS) @@ -5976,6 +6592,22 @@ static void drawSetupValue(int screen_pos, int setup_info_pos_raw) DrawText(startx, starty, value_string, font_nr); + if (type & TYPE_PLAYER) + { + struct FontBitmapInfo *font = getFontBitmapInfo(font_nr); + int player_nr = *(int *)value; + int xoff = font->draw_xoffset + getFontWidth(font_nr); + int yoff = font->draw_yoffset + (getFontHeight(font_nr) - TILEY) / 2; + int startx2 = startx + xoff; + int starty2 = starty + yoff; + + if (DrawingOnBackground(startx2, starty2)) + ClearRectangleOnBackground(drawto, startx2, starty2, TILEX, TILEY); + + DrawFixedGraphicThruMaskExt(drawto, startx2, starty2, + PLAYER_NR_GFX(IMG_PLAYER_1, player_nr), 0); + } + if (font_draw_xoffset_modified) getFontBitmapInfo(font_nr)->draw_xoffset = font_draw_xoffset_old; } @@ -6010,12 +6642,27 @@ static void changeSetupValue(int screen_pos, int setup_info_pos_raw, int dx) if (key != KSYM_UNDEFINED) *(Key *)si->value = key; } + else if (si->type & TYPE_PLAYER) + { + int player_nr = *(int *)si->value; + + if (dx) + player_nr += dx; + else + player_nr = Request("Choose player", REQ_PLAYER) - 1; + + *(int *)si->value = MIN(MAX(0, player_nr), MAX_PLAYERS - 1); + } drawSetupValue(screen_pos, setup_info_pos_raw); // fullscreen state may have changed at this point if (si->value == &setup.fullscreen) ToggleFullscreenOrChangeWindowScalingIfNeeded(); + + // network mode may have changed at this point + if (si->value == &setup.network_mode) + ToggleNetworkModeIfNeeded(); } static struct TokenInfo *getSetupInfoFinal(struct TokenInfo *setup_info_orig) @@ -6050,7 +6697,7 @@ static struct TokenInfo *getSetupInfoFinal(struct TokenInfo *setup_info_orig) return setup_info_final; } -static void DrawSetupScreen_Generic() +static void DrawSetupScreen_Generic(void) { int fade_mask = REDRAW_FIELD; boolean redraw_all = FALSE; @@ -6115,7 +6762,9 @@ static void DrawSetupScreen_Generic() setup_info = setup_info_touch; title_string = STR_SETUP_TOUCH; - if (strEqual(setup.touch.control_type, TOUCH_CONTROL_WIPE_GESTURES)) + if (strEqual(setup.touch.control_type, TOUCH_CONTROL_VIRTUAL_BUTTONS)) + setup_info = setup_info_touch_virtual_buttons[GRID_ACTIVE_NR()]; + else if (strEqual(setup.touch.control_type, TOUCH_CONTROL_WIPE_GESTURES)) setup_info = setup_info_touch_wipe_gestures; } else if (setup_mode == SETUP_MODE_SHORTCUTS) @@ -6184,7 +6833,7 @@ void HandleSetupScreen_Generic(int mx, int my, int dx, int dy, int button) setup_mode, num_setup_info, max_setup_info); } -void DrawSetupScreen_Input() +static void DrawSetupScreen_Input(void) { int i; @@ -6338,7 +6987,7 @@ static void drawPlayerSetupInputInfo(int player_nr, boolean active) static int input_player_nr = 0; -void HandleSetupScreen_Input_Player(int step, int direction) +static void HandleSetupScreen_Input_Player(int step, int direction) { int old_player_nr = input_player_nr; int new_player_nr; @@ -6509,7 +7158,7 @@ static boolean CustomizeKeyboardMain(int player_nr) }; int font_nr_old = FONT_VALUE_OLD; int font_nr_new = FONT_VALUE_1; - int success = FALSE; + boolean success = FALSE; if (SCR_FIELDX < SCR_FIELDX_DEFAULT) { @@ -6837,6 +7486,7 @@ static boolean ConfigureJoystickMapButtonsAndAxes(SDL_Joystick *joystick) controller->width, controller->height, controller_x, controller_y); + SDL_SetSurfaceBlendMode(marker->surface_masked, SDL_BLENDMODE_BLEND); SDL_SetSurfaceAlphaMod(marker->surface_masked, alpha); BlitBitmapMasked(marker, drawto, 0, 0, @@ -6941,6 +7591,8 @@ static boolean ConfigureJoystickMapButtonsAndAxes(SDL_Joystick *joystick) /* leave screen */ success = FALSE; done = TRUE; + + break; } /* undo this step */ @@ -7089,7 +7741,271 @@ void ConfigureJoystick(int player_nr) DrawSetupScreen_Input(); } -void DrawSetupScreen() +static boolean ConfigureVirtualButtonsMain(void) +{ + static char *customize_step_text[] = + { + "Move Left", + "Move Right", + "Move Up", + "Move Down", + "Snap Field", + "Drop Element" + }; + char grid_button[] = + { + CHAR_GRID_BUTTON_LEFT, + CHAR_GRID_BUTTON_RIGHT, + CHAR_GRID_BUTTON_UP, + CHAR_GRID_BUTTON_DOWN, + CHAR_GRID_BUTTON_SNAP, + CHAR_GRID_BUTTON_DROP + }; + int font_nr = FONT_INPUT_1_ACTIVE; + int font_height = getFontHeight(font_nr); + int ypos1 = SYSIZE / 2 - font_height * 2; + int ypos2 = SYSIZE / 2 - font_height * 1; + boolean success = FALSE; + boolean finished = FALSE; + int step_nr = 0; + char grid_button_draw = CHAR_GRID_BUTTON_NONE; + char grid_button_old[MAX_GRID_XSIZE][MAX_GRID_YSIZE]; + char grid_button_tmp[MAX_GRID_XSIZE][MAX_GRID_YSIZE]; + boolean set_grid_button = FALSE; + int nr = GRID_ACTIVE_NR(); + int x, y; + + for (x = 0; x < MAX_GRID_XSIZE; x++) + for (y = 0; y < MAX_GRID_YSIZE; y++) + grid_button_old[x][y] = grid_button_tmp[x][y] = overlay.grid_button[x][y]; + + overlay.grid_button_highlight = grid_button[step_nr]; + + FadeSetEnterMenu(); + FadeOut(REDRAW_FIELD); + + ClearField(); + + DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, "Virtual Buttons"); + DrawTextSCentered(ypos1, font_nr, "Select tiles to"); + DrawTextSCentered(ypos2, font_nr, customize_step_text[step_nr]); + + FadeIn(REDRAW_FIELD); + + SetOverlayShowGrid(TRUE); + + while (!finished) + { + Event event; + + while (NextValidEvent(&event)) + { + switch (event.type) + { + case EVENT_KEYPRESS: + { + Key key = GetEventKey((KeyEvent *)&event, FALSE); + + /* press 'Escape' to abort and keep the old key bindings */ + if (key == KSYM_Escape) + { + for (x = 0; x < MAX_GRID_XSIZE; x++) + for (y = 0; y < MAX_GRID_YSIZE; y++) + overlay.grid_button[x][y] = grid_button_old[x][y]; + + FadeSkipNextFadeIn(); + + finished = TRUE; + + break; + } + + /* press 'Enter' to keep the existing key binding */ + if (key == KSYM_Return || +#if defined(TARGET_SDL2) + key == KSYM_Menu || +#endif + key == KSYM_space) + { + step_nr++; + } + else if (key == KSYM_BackSpace +#if defined(TARGET_SDL2) + || + key == KSYM_Back +#endif + ) + { + if (step_nr == 0) + { + FadeSkipNextFadeIn(); + + finished = TRUE; + + break; + } + + step_nr--; + } + else + { + break; + } + + /* all virtual buttons configured */ + if (step_nr == 6) + { + finished = TRUE; + success = TRUE; + + break; + } + + for (x = 0; x < MAX_GRID_XSIZE; x++) + for (y = 0; y < MAX_GRID_YSIZE; y++) + grid_button_tmp[x][y] = overlay.grid_button[x][y]; + + overlay.grid_button_highlight = grid_button[step_nr]; + + /* query next virtual button */ + + ClearField(); + + DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, "Virtual Buttons"); + DrawTextSCentered(ypos1, font_nr, "Select tiles to"); + DrawTextSCentered(ypos2, font_nr, customize_step_text[step_nr]); + } + break; + + case EVENT_KEYRELEASE: + key_joystick_mapping = 0; + break; + + case EVENT_BUTTONPRESS: + case EVENT_BUTTONRELEASE: + { + ButtonEvent *button = (ButtonEvent *)&event; + + button->x += video.screen_xoffset; + button->y += video.screen_yoffset; + + x = button->x * overlay.grid_xsize / video.screen_width; + y = button->y * overlay.grid_ysize / video.screen_height; + + if (button->type == EVENT_BUTTONPRESS) + { + button_status = button->button; + + grid_button_draw = + (overlay.grid_button[x][y] != grid_button[step_nr] ? + grid_button[step_nr] : CHAR_GRID_BUTTON_NONE); + + set_grid_button = TRUE; + } + else + { + button_status = MB_RELEASED; + } + } + break; + + case EVENT_MOTIONNOTIFY: + { + MotionEvent *motion = (MotionEvent *)&event; + + motion->x += video.screen_xoffset; + motion->y += video.screen_yoffset; + + x = motion->x * overlay.grid_xsize / video.screen_width; + y = motion->y * overlay.grid_ysize / video.screen_height; + + set_grid_button = TRUE; + } + break; + +#if defined(TARGET_SDL2) + case SDL_WINDOWEVENT: + HandleWindowEvent((WindowEvent *) &event); + + // check if device has been rotated + if (nr != GRID_ACTIVE_NR()) + { + nr = GRID_ACTIVE_NR(); + + for (x = 0; x < MAX_GRID_XSIZE; x++) + for (y = 0; y < MAX_GRID_YSIZE; y++) + grid_button_old[x][y] = grid_button_tmp[x][y] = + overlay.grid_button[x][y]; + } + + break; + + case SDL_APP_WILLENTERBACKGROUND: + case SDL_APP_DIDENTERBACKGROUND: + case SDL_APP_WILLENTERFOREGROUND: + case SDL_APP_DIDENTERFOREGROUND: + HandlePauseResumeEvent((PauseResumeEvent *) &event); + break; +#endif + + default: + HandleOtherEvents(&event); + break; + } + + if (set_grid_button) + { + overlay.grid_button[x][y] = + (grid_button_draw != CHAR_GRID_BUTTON_NONE ? grid_button_draw : + grid_button_tmp[x][y] == grid_button[step_nr] ? CHAR_GRID_BUTTON_NONE : + grid_button_tmp[x][y]); + + set_grid_button = FALSE; + } + } + + BackToFront(); + } + + for (x = 0; x < MAX_GRID_XSIZE; x++) + for (y = 0; y < MAX_GRID_YSIZE; y++) + setup.touch.grid_button[nr][x][y] = overlay.grid_button[x][y]; + + overlay.grid_button_highlight = CHAR_GRID_BUTTON_NONE; + + SetOverlayShowGrid(FALSE); + + return success; +} + +void ConfigureVirtualButtons(void) +{ + boolean success = ConfigureVirtualButtonsMain(); + + if (success) + { + int font_nr = FONT_TITLE_1; + int font_height = getFontHeight(font_nr); + int ypos1 = SYSIZE / 2 - font_height * 2; + int ypos2 = SYSIZE / 2 - font_height * 1; + unsigned int wait_frame_delay = 0; + unsigned int wait_frame_delay_value = 2000; + + ResetDelayCounter(&wait_frame_delay); + + ClearField(); + + DrawTextSCentered(ypos1, font_nr, "Virtual buttons"); + DrawTextSCentered(ypos2, font_nr, "configured!"); + + while (!DelayReached(&wait_frame_delay, wait_frame_delay_value)) + BackToFront(); + + ClearEventQueue(); + } +} + +void DrawSetupScreen(void) { if (setup_mode == SETUP_MODE_INPUT) DrawSetupScreen_Input(); @@ -7105,6 +8021,8 @@ void DrawSetupScreen() DrawChooseTree(&scaling_type_current); else if (setup_mode == SETUP_MODE_CHOOSE_RENDERING) DrawChooseTree(&rendering_mode_current); + else if (setup_mode == SETUP_MODE_CHOOSE_VSYNC) + DrawChooseTree(&vsync_mode_current); else if (setup_mode == SETUP_MODE_CHOOSE_GRAPHICS) DrawChooseTree(&artwork.gfx_current); else if (setup_mode == SETUP_MODE_CHOOSE_SOUNDS) @@ -7123,13 +8041,23 @@ void DrawSetupScreen() DrawChooseTree(&move_distance_current); else if (setup_mode == SETUP_MODE_CHOOSE_DROP_DISTANCE) DrawChooseTree(&drop_distance_current); + else if (setup_mode == SETUP_MODE_CHOOSE_TRANSPARENCY) + DrawChooseTree(&transparency_current); + else if (setup_mode == SETUP_MODE_CHOOSE_GRID_XSIZE_0) + DrawChooseTree(&grid_size_current[0][0]); + else if (setup_mode == SETUP_MODE_CHOOSE_GRID_YSIZE_0) + DrawChooseTree(&grid_size_current[0][1]); + else if (setup_mode == SETUP_MODE_CHOOSE_GRID_XSIZE_1) + DrawChooseTree(&grid_size_current[1][0]); + else if (setup_mode == SETUP_MODE_CHOOSE_GRID_YSIZE_1) + DrawChooseTree(&grid_size_current[1][1]); else DrawSetupScreen_Generic(); PlayMenuSoundsAndMusic(); } -void RedrawSetupScreenAfterFullscreenToggle() +void RedrawSetupScreenAfterFullscreenToggle(void) { if (setup_mode == SETUP_MODE_GRAPHICS || setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE) @@ -7141,6 +8069,24 @@ void RedrawSetupScreenAfterFullscreenToggle() } } +void RedrawSetupScreenAfterScreenRotation(int nr) +{ + int x, y; + + if (setup_mode == SETUP_MODE_TOUCH) + { + // update virtual button settings (depending on screen orientation) + DrawSetupScreen(); + } + else if (setup_mode == SETUP_MODE_CONFIG_VIRT_BUTTONS) + { + // save already configured virtual buttons + for (x = 0; x < MAX_GRID_XSIZE; x++) + for (y = 0; y < MAX_GRID_YSIZE; y++) + setup.touch.grid_button[nr][x][y] = overlay.grid_button[x][y]; + } +} + void HandleSetupScreen(int mx, int my, int dx, int dy, int button) { if (setup_mode == SETUP_MODE_INPUT) @@ -7157,6 +8103,8 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button) HandleChooseTree(mx, my, dx, dy, button, &scaling_type_current); else if (setup_mode == SETUP_MODE_CHOOSE_RENDERING) HandleChooseTree(mx, my, dx, dy, button, &rendering_mode_current); + else if (setup_mode == SETUP_MODE_CHOOSE_VSYNC) + HandleChooseTree(mx, my, dx, dy, button, &vsync_mode_current); else if (setup_mode == SETUP_MODE_CHOOSE_GRAPHICS) HandleChooseTree(mx, my, dx, dy, button, &artwork.gfx_current); else if (setup_mode == SETUP_MODE_CHOOSE_SOUNDS) @@ -7175,11 +8123,21 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button) HandleChooseTree(mx, my, dx, dy, button, &move_distance_current); else if (setup_mode == SETUP_MODE_CHOOSE_DROP_DISTANCE) HandleChooseTree(mx, my, dx, dy, button, &drop_distance_current); + else if (setup_mode == SETUP_MODE_CHOOSE_TRANSPARENCY) + HandleChooseTree(mx, my, dx, dy, button, &transparency_current); + else if (setup_mode == SETUP_MODE_CHOOSE_GRID_XSIZE_0) + HandleChooseTree(mx, my, dx, dy, button, &grid_size_current[0][0]); + else if (setup_mode == SETUP_MODE_CHOOSE_GRID_YSIZE_0) + HandleChooseTree(mx, my, dx, dy, button, &grid_size_current[0][1]); + else if (setup_mode == SETUP_MODE_CHOOSE_GRID_XSIZE_1) + HandleChooseTree(mx, my, dx, dy, button, &grid_size_current[1][0]); + else if (setup_mode == SETUP_MODE_CHOOSE_GRID_YSIZE_1) + HandleChooseTree(mx, my, dx, dy, button, &grid_size_current[1][1]); else HandleSetupScreen_Generic(mx, my, dx, dy, button); } -void HandleGameActions() +void HandleGameActions(void) { if (game.restart_game_message != NULL) RequestRestartGame(game.restart_game_message); @@ -7220,6 +8178,16 @@ static void getScreenMenuButtonPos(int *x, int *y, int gadget_id) *y = mSY + TILEY * MENU_SCREEN_START_YPOS; break; + case SCREEN_CTRL_ID_INSERT_SOLUTION: + *x = mSX + GDI_ACTIVE_POS(menu.main.button.insert_solution.x); + *y = mSY + GDI_ACTIVE_POS(menu.main.button.insert_solution.y); + break; + + case SCREEN_CTRL_ID_PLAY_SOLUTION: + *x = mSX + GDI_ACTIVE_POS(menu.main.button.play_solution.x); + *y = mSY + GDI_ACTIVE_POS(menu.main.button.play_solution.y); + break; + default: Error(ERR_EXIT, "unknown gadget ID %d", gadget_id); } @@ -7262,6 +8230,20 @@ static struct SCREEN_MASK_INPUT, "next player" }, + { + IMG_MENU_BUTTON_INSERT_SOLUTION, IMG_MENU_BUTTON_INSERT_SOLUTION_ACTIVE, + getScreenMenuButtonPos, + SCREEN_CTRL_ID_INSERT_SOLUTION, + SCREEN_MASK_MAIN_HAS_SOLUTION, + "insert solution tape" + }, + { + IMG_MENU_BUTTON_PLAY_SOLUTION, IMG_MENU_BUTTON_PLAY_SOLUTION_ACTIVE, + getScreenMenuButtonPos, + SCREEN_CTRL_ID_PLAY_SOLUTION, + SCREEN_MASK_MAIN_HAS_SOLUTION, + "play solution tape" + }, }; static struct @@ -7306,7 +8288,27 @@ static struct } }; -static void CreateScreenMenubuttons() +static struct +{ + int graphic; + int gadget_id; + int x, y; + int size; + char *value; + char *infotext; +} textinput_info[NUM_SCREEN_TEXTINPUT] = +{ + { + IMG_SETUP_INPUT_TEXT, + SCREEN_CTRL_ID_NETWORK_SERVER, + -1, -1, /* these values are not constant, but can change at runtime */ + MAX_SETUP_TEXT_INPUT_LEN, + network_server_hostname, + "Network Server Hostname / IP" + }, +}; + +static void CreateScreenMenubuttons(void) { struct GadgetInfo *gi; unsigned int event_mask; @@ -7320,12 +8322,23 @@ static void CreateScreenMenubuttons() int gd_x1, gd_x2, gd_y1, gd_y2; int id = menubutton_info[i].gadget_id; - event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED; + if (menubutton_info[i].screen_mask == SCREEN_MASK_MAIN_HAS_SOLUTION) + event_mask = GD_EVENT_RELEASED; + else + event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED; menubutton_info[i].get_gadget_position(&x, &y, id); - width = SC_MENUBUTTON_XSIZE; - height = SC_MENUBUTTON_YSIZE; + if (menubutton_info[i].screen_mask == SCREEN_MASK_MAIN_HAS_SOLUTION) + { + width = graphic_info[menubutton_info[i].gfx_pressed].width; + height = graphic_info[menubutton_info[i].gfx_pressed].height; + } + else + { + width = SC_MENUBUTTON_XSIZE; + height = SC_MENUBUTTON_YSIZE; + } gfx_unpressed = menubutton_info[i].gfx_unpressed; gfx_pressed = menubutton_info[i].gfx_pressed; @@ -7338,6 +8351,7 @@ static void CreateScreenMenubuttons() gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_CUSTOM_TYPE_ID, i, + GDI_IMAGE_ID, gfx_unpressed, GDI_INFO_TEXT, menubutton_info[i].infotext, GDI_X, x, GDI_Y, y, @@ -7359,7 +8373,7 @@ static void CreateScreenMenubuttons() } } -static void CreateScreenScrollbuttons() +static void CreateScreenScrollbuttons(void) { struct GadgetInfo *gi; unsigned int event_mask; @@ -7405,6 +8419,7 @@ static void CreateScreenScrollbuttons() gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_CUSTOM_TYPE_ID, i, + GDI_IMAGE_ID, gfx_unpressed, GDI_INFO_TEXT, scrollbutton_info[i].infotext, GDI_X, x, GDI_Y, y, @@ -7426,7 +8441,7 @@ static void CreateScreenScrollbuttons() } } -static void CreateScreenScrollbars() +static void CreateScreenScrollbars(void) { int i; @@ -7477,6 +8492,7 @@ static void CreateScreenScrollbars() gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_CUSTOM_TYPE_ID, i, + GDI_IMAGE_ID, gfx_unpressed, GDI_INFO_TEXT, scrollbar_info[i].infotext, GDI_X, x, GDI_Y, y, @@ -7506,15 +8522,63 @@ static void CreateScreenScrollbars() } } -void CreateScreenGadgets() +static void CreateScreenTextInputGadgets(void) +{ + int i; + + for (i = 0; i < NUM_SCREEN_TEXTINPUT; i++) + { + int graphic = textinput_info[i].graphic; + struct GraphicInfo *gd = &graphic_info[graphic]; + int gd_x1 = gd->src_x; + int gd_y1 = gd->src_y; + int gd_x2 = gd->src_x + gd->active_xoffset; + int gd_y2 = gd->src_y + gd->active_yoffset; + struct GadgetInfo *gi; + unsigned int event_mask; + int id = textinput_info[i].gadget_id; + int x = textinput_info[i].x; + int y = textinput_info[i].y; + + event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING; + + gi = CreateGadget(GDI_CUSTOM_ID, id, + GDI_CUSTOM_TYPE_ID, i, + GDI_INFO_TEXT, textinput_info[i].infotext, + GDI_X, SX + x, + GDI_Y, SY + y, + GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC, + GDI_TEXT_VALUE, textinput_info[i].value, + GDI_TEXT_SIZE, textinput_info[i].size, + GDI_TEXT_FONT, getSetupValueFont(TYPE_STRING, NULL), + GDI_TEXT_FONT_ACTIVE, FONT_TEXT_1, + GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1, + GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2, + GDI_BORDER_SIZE, gd->border_size, gd->border_size, + GDI_DESIGN_WIDTH, gd->width, + GDI_EVENT_MASK, event_mask, + GDI_CALLBACK_ACTION, HandleScreenGadgets, + GDI_CALLBACK_ACTION_ALWAYS, TRUE, + GDI_END); + + if (gi == NULL) + Error(ERR_EXIT, "cannot create gadget"); + + screen_gadget[id] = gi; + } +} + +void CreateScreenGadgets(void) { CreateScreenMenubuttons(); CreateScreenScrollbuttons(); CreateScreenScrollbars(); + + CreateScreenTextInputGadgets(); } -void FreeScreenGadgets() +void FreeScreenGadgets(void) { int i; @@ -7531,6 +8595,33 @@ void MapScreenMenuGadgets(int screen_mask) MapGadget(screen_gadget[menubutton_info[i].gadget_id]); } +static void UnmapScreenMenuGadgets(int screen_mask) +{ + int i; + + for (i = 0; i < NUM_SCREEN_MENUBUTTONS; i++) + { + if (screen_mask & menubutton_info[i].screen_mask) + { + UnmapGadget(screen_gadget[menubutton_info[i].gadget_id]); + + if (screen_mask & SCREEN_MASK_MAIN_HAS_SOLUTION) + DrawBackground(screen_gadget[menubutton_info[i].gadget_id]->x, + screen_gadget[menubutton_info[i].gadget_id]->y, + screen_gadget[menubutton_info[i].gadget_id]->width, + screen_gadget[menubutton_info[i].gadget_id]->height); + } + } +} + +void UpdateScreenMenuGadgets(int screen_mask, boolean map_gadgets) +{ + if (map_gadgets) + MapScreenMenuGadgets(screen_mask); + else + UnmapScreenMenuGadgets(screen_mask); +} + void MapScreenGadgets(int num_entries) { int i; @@ -7554,7 +8645,9 @@ static void HandleScreenGadgets(struct GadgetInfo *gi) { int id = gi->custom_id; int button = gi->event.button; - int step = (button == 1 ? 1 : button == 2 ? 5 : 10); + int step = (button == MB_LEFTBUTTON ? 1 : + button == MB_MIDDLEBUTTON ? 5 : + button == MB_RIGHTBUTTON ? 10 : 1); switch (id) { @@ -7574,6 +8667,14 @@ static void HandleScreenGadgets(struct GadgetInfo *gi) HandleSetupScreen_Input_Player(step, +1); break; + case SCREEN_CTRL_ID_INSERT_SOLUTION: + InsertSolutionTape(); + break; + + case SCREEN_CTRL_ID_PLAY_SOLUTION: + PlaySolutionTape(); + break; + case SCREEN_CTRL_ID_SCROLL_UP: if (game_status == GAME_MODE_LEVELS) HandleChooseLevelSet(0,0, 0, -1 * SCROLL_LINE, MB_MENU_MARK); @@ -7607,7 +8708,79 @@ static void HandleScreenGadgets(struct GadgetInfo *gi) HandleInfoScreen(0,0, 999,gi->event.item_position,MB_MENU_INITIALIZE); break; + case SCREEN_CTRL_ID_NETWORK_SERVER: + { + if (!strEqual(gi->textinput.value, "")) + { + setString(&setup.network_server_hostname, gi->textinput.value); + + network.server_host = setup.network_server_hostname; + } + else + { + setString(&setup.network_server_hostname, STR_NETWORK_AUTO_DETECT); + + network.server_host = NULL; + } + + if (strEqual(network.server_host, STR_NETWORK_AUTO_DETECT)) + network.server_host = NULL; + + execSetupGame_setNetworkServerText(); + + DrawSetupScreen(); + + break; + } + default: break; } } + +void DumpScreenIdentifiers(void) +{ + int i; + + Print("Active screen elements on current screen:\n"); + + for (i = 0; main_controls[i].nr != -1; i++) + { + struct MainControlInfo *mci = &main_controls[i]; + + if (mci->button_graphic != -1) + { + char *token = getTokenFromImageID(mci->button_graphic); + + Print("- '%s'\n", token); + } + } + + Print("Done.\n"); +} + +boolean DoScreenAction(int image_id) +{ + int i; + + if (game_status != GAME_MODE_MAIN) + return FALSE; + + for (i = 0; main_controls[i].nr != -1; i++) + { + struct MainControlInfo *mci = &main_controls[i]; + struct MenuPosInfo *pos = mci->pos_button; + + if (mci->button_graphic == image_id) + { + int x = mSX + pos->x; + int y = mSY + pos->y; + + HandleMainMenu(x, y, 0, 0, MB_MENU_CHOICE); + + return TRUE; + } + } + + return FALSE; +}