X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fnetwork.h;h=69e3b69e864e690d61be49cfb46851178ca32dd7;hp=4a47091af39ffef2a13e46da0fe204681d512b9b;hb=4848f0bcd25bee8a7a4e48ae7d2a670bbc4e278d;hpb=2ae6ae8ed951e87fcba7c363705cd6ddea8de91c diff --git a/src/network.h b/src/network.h index 4a47091a..69e3b69e 100644 --- a/src/network.h +++ b/src/network.h @@ -1,30 +1,36 @@ -/*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * -*----------------------------------------------------------* -* (c) 1995-2000 Artsoft Entertainment * -* Holger Schemel * -* Detmolder Strasse 189 * -* 33604 Bielefeld * -* Germany * -* e-mail: info@artsoft.org * -*----------------------------------------------------------* -* network.h * -***********************************************************/ +// ============================================================================ +// Rocks'n'Diamonds - McDuffin Strikes Back! +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// http://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// network.h +// ============================================================================ #ifndef NETWORK_H #define NETWORK_H #include "main.h" +#define NETWORK_STOP_BY_PLAYER 0 +#define NETWORK_STOP_BY_ERROR 1 + +char *getNetworkPlayerName(int); +boolean hasStartedNetworkGame(void); + boolean ConnectToServer(char *, int); void SendToServer_PlayerName(char *); void SendToServer_ProtocolVersion(void); void SendToServer_NrWanted(int); +void SendToServer_LevelFile(void); void SendToServer_StartPlaying(void); void SendToServer_PausePlaying(void); void SendToServer_ContinuePlaying(void); -void SendToServer_StopPlaying(void); +void SendToServer_StopPlaying(int); void SendToServer_MovePlayer(byte); void HandleNetworking(void); +void DisconnectFromNetworkServer(void); #endif