X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fnetwork.c;h=b0a6a0eee2fcc78096a6c25eae72a34cd4358b94;hp=6f06d610392aa6d6d3b36c11b2af5315254b6381;hb=2b062aac2defaf49659459125225c82c309ba0f5;hpb=dad6457f2f778d11ad84e90d328981532d0ba0ea diff --git a/src/network.c b/src/network.c index 6f06d610..b0a6a0ee 100644 --- a/src/network.c +++ b/src/network.c @@ -48,6 +48,8 @@ static byte readbuffer[MAX_BUFFER_SIZE], writbuffer[MAX_BUFFER_SIZE]; static byte *buffer = realbuffer + 4; static int nread = 0, nwrite = 0; static boolean stop_network_game = FALSE; +static boolean stop_network_client = FALSE; +static char stop_network_client_message[MAX_OUTPUT_LINESIZE + 1]; static void DrawNetworkTextExt(char *message, int font_nr, boolean initialize) { @@ -430,9 +432,15 @@ void SendToServer_MovePlayer(byte player_action) static void Handle_OP_BAD_PROTOCOL_VERSION() { Error(ERR_WARN, "protocol version mismatch"); - Error(ERR_EXIT, "server expects %d.%d.x instead of %d.%d.%d", + Error(ERR_WARN, "server expects %d.%d.x instead of %d.%d.%d", buffer[2], buffer[3], PROTOCOL_VERSION_1, PROTOCOL_VERSION_2, PROTOCOL_VERSION_3); + + sprintf(stop_network_client_message, "Network protocol version mismatch! Server expects version %d.%d.x instead of %d.%d.%d!", + buffer[2], buffer[3], + PROTOCOL_VERSION_1, PROTOCOL_VERSION_2, PROTOCOL_VERSION_3); + + stop_network_client = TRUE; } static void Handle_OP_YOUR_NUMBER() @@ -462,6 +470,8 @@ static void Handle_OP_YOUR_NUMBER() Error(ERR_EXIT, "sorry, more than %d players not allowed", MAX_PLAYERS); Error(ERR_NETWORK_CLIENT, "you get client # %d", new_client_nr); + + stored_player[new_index_nr].connected_network = TRUE; } static void Handle_OP_NUMBER_WANTED() @@ -618,8 +628,9 @@ static void Handle_OP_START_PLAYING() { Error(ERR_WARN, "no such level identifier: '%s'", new_leveldir_identifier); - new_leveldir = leveldir_first; - Error(ERR_WARN, "using default level set: '%s'", new_leveldir->identifier); + stop_network_game = TRUE; + + return; } printf("OP_START_PLAYING: %d\n", buffer[0]); @@ -642,8 +653,11 @@ static void Handle_OP_PAUSE_PLAYING() printf("OP_PAUSE_PLAYING: %d\n", buffer[0]); Error(ERR_NETWORK_CLIENT, "client %d pauses game", buffer[0]); - tape.pausing = TRUE; - DrawVideoDisplay(VIDEO_STATE_PAUSE_ON,0); + if (game_status == GAME_MODE_PLAYING) + { + tape.pausing = TRUE; + DrawVideoDisplay(VIDEO_STATE_PAUSE_ON,0); + } } static void Handle_OP_CONTINUE_PLAYING() @@ -651,8 +665,11 @@ static void Handle_OP_CONTINUE_PLAYING() printf("OP_CONTINUE_PLAYING: %d\n", buffer[0]); Error(ERR_NETWORK_CLIENT, "client %d continues game", buffer[0]); - tape.pausing = FALSE; - DrawVideoDisplay(VIDEO_STATE_PAUSE_OFF,0); + if (game_status == GAME_MODE_PLAYING) + { + tape.pausing = FALSE; + DrawVideoDisplay(VIDEO_STATE_PAUSE_OFF,0); + } } static void Handle_OP_STOP_PLAYING() @@ -817,11 +834,25 @@ static char *HandleNetworkingPackets() nread += num_bytes; HandleNetworkingMessages(); + + if (stop_network_client) + return stop_network_client_message; } return NULL; } +static void FreeNetworkClientPlayerInfo(struct NetworkClientPlayerInfo *player) +{ + if (player == NULL) + return; + + if (player->next) + FreeNetworkClientPlayerInfo(player->next); + + checked_free(player); +} + static void HandleNetworkingDisconnect() { int i; @@ -838,6 +869,11 @@ static void HandleNetworkingDisconnect() for (i = 0; i < MAX_PLAYERS; i++) stored_player[i].connected_network = FALSE; + + FreeNetworkClientPlayerInfo(first_player.next); + + first_player.nr = 0; + first_player.next = NULL; } void HandleNetworking() @@ -859,6 +895,9 @@ void HandleNetworking() else { Request(error_message, REQ_CONFIRM); + + if (game_status == GAME_MODE_MAIN) + ClearNetworkPlayers(); } } }