X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fnetserv.h;h=baebb99c2298fb19ccc4ad8a281bfa4acf7c33db;hp=55ebf8e901d649139c997b38ca5f06bb31a6a65b;hb=bb49e2b2a9bb4aefe76182be725e998bf9495976;hpb=3d236f777bca55fef0f6b23122b6affd0f424249 diff --git a/src/netserv.h b/src/netserv.h index 55ebf8e9..baebb99c 100644 --- a/src/netserv.h +++ b/src/netserv.h @@ -1,55 +1,84 @@ -/*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * -*----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * -*----------------------------------------------------------* -* netserv.h * -***********************************************************/ +// ============================================================================ +// Rocks'n'Diamonds - McDuffin Strikes Back! +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// http://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// netserv.h +// ============================================================================ #ifndef NETSERV_H #define NETSERV_H -#define DEFAULTPORT 19504 +#include "main.h" -#define PROT_VERS_1 1 -#define PROT_VERS_2 2 -#define PROT_VERS_3 0 +#define DEFAULT_SERVER_PORT 19504 + +#define PROTOCOL_VERSION_MAJOR 2 +#define PROTOCOL_VERSION_MINOR 0 +#define PROTOCOL_VERSION_PATCH 0 #define OP_PROTOCOL_VERSION 1 #define OP_BAD_PROTOCOL_VERSION 2 #define OP_YOUR_NUMBER 3 #define OP_NUMBER_WANTED 4 -#define OP_NICKNAME 5 +#define OP_PLAYER_NAME 5 #define OP_PLAYER_CONNECTED 6 #define OP_PLAYER_DISCONNECTED 7 #define OP_START_PLAYING 8 #define OP_PAUSE_PLAYING 9 #define OP_CONTINUE_PLAYING 10 #define OP_STOP_PLAYING 11 -#define OP_MOVE_FIGURE 12 - -#define OP_LOST 13 -#define OP_CLEAR 14 -#define OP_LINES 15 -#define OP_GROW 16 -#define OP_MODE 17 -#define OP_LEVEL 18 -#define OP_BOT 19 -#define OP_KILL 20 -#define OP_BADVERS 21 -#define OP_MSG 22 -#define OP_YOUARE 23 -#define OP_LINESTO 24 -#define OP_WON 25 -#define OP_ZERO 26 +#define OP_MOVE_PLAYER 12 +#define OP_BROADCAST_MESSAGE 13 +#define OP_LEVEL_FILE 14 #define MAX_BUFFER_SIZE 4096 + +struct NetworkBuffer +{ + unsigned int max_size; + unsigned int size; + unsigned int pos; + + byte *buffer; +}; + + +int getNetwork8BitInteger(byte *); +int putNetwork8BitInteger(byte *, int); +int getNetwork16BitInteger(byte *); +int putNetwork16BitInteger(byte *, int); +int getNetwork32BitInteger(byte *); +int putNetwork32BitInteger(byte *, int); +char *getNetworkString(byte *); +int putNetworkString(byte *, char *); + +struct NetworkBuffer *newNetworkBuffer(); +void initNetworkBufferForReceiving(struct NetworkBuffer *); +void initNetworkBufferForReading(struct NetworkBuffer *); +void initNetworkBufferForWriting(struct NetworkBuffer *, int, int); + +int receiveNetworkBufferBytes(struct NetworkBuffer *, TCPsocket, int); +int receiveNetworkBufferPacket(struct NetworkBuffer *, TCPsocket); + +int getNetworkBuffer8BitInteger(struct NetworkBuffer *); +void putNetworkBuffer8BitInteger(struct NetworkBuffer *, int); +int getNetworkBuffer16BitInteger(struct NetworkBuffer *); +void putNetworkBuffer16BitInteger(struct NetworkBuffer *, int); +int getNetworkBuffer32BitInteger(struct NetworkBuffer *); +void putNetworkBuffer32BitInteger(struct NetworkBuffer *, int); +char *getNetworkBufferString(struct NetworkBuffer *); +void putNetworkBufferString(struct NetworkBuffer *, char *); +int getNetworkBufferFile(struct NetworkBuffer *, char *); +int putNetworkBufferFile(struct NetworkBuffer *, char *); + +void dumpNetworkBuffer(struct NetworkBuffer *); + +int NetworkServerThread(void *); void NetworkServer(int, int); #endif