X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fnetserv.h;h=3eee34e69260a36294e358e591174ab686a7f9e0;hp=e3c20b72d397edf74ad06f9b39db78f64a838c9d;hb=6229b51a03a4113fa799587e0f58fcea0f634d41;hpb=c9433eab5c4317ed4f89164b386a7d33562e29be diff --git a/src/netserv.h b/src/netserv.h index e3c20b72..3eee34e6 100644 --- a/src/netserv.h +++ b/src/netserv.h @@ -1,15 +1,13 @@ -/*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * -*----------------------------------------------------------* -* (c) 1995-2002 Artsoft Entertainment * -* Holger Schemel * -* Detmolder Strasse 189 * -* 33604 Bielefeld * -* Germany * -* e-mail: info@artsoft.org * -*----------------------------------------------------------* -* netserv.h * -***********************************************************/ +// ============================================================================ +// Rocks'n'Diamonds - McDuffin Strikes Back! +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// http://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// netserv.h +// ============================================================================ #ifndef NETSERV_H #define NETSERV_H @@ -18,9 +16,9 @@ #define DEFAULT_SERVER_PORT 19504 -#define PROTOCOL_VERSION_1 1 -#define PROTOCOL_VERSION_2 2 -#define PROTOCOL_VERSION_3 0 +#define PROTOCOL_VERSION_MAJOR 2 +#define PROTOCOL_VERSION_MINOR 0 +#define PROTOCOL_VERSION_PATCH 0 #define OP_PROTOCOL_VERSION 1 #define OP_BAD_PROTOCOL_VERSION 2 @@ -33,11 +31,55 @@ #define OP_PAUSE_PLAYING 9 #define OP_CONTINUE_PLAYING 10 #define OP_STOP_PLAYING 11 -#define OP_MOVE_FIGURE 12 +#define OP_MOVE_PLAYER 12 #define OP_BROADCAST_MESSAGE 13 +#define OP_LEVEL_FILE 14 #define MAX_BUFFER_SIZE 4096 +#define MAX_PACKET_SIZE 1048576 + +struct NetworkBuffer +{ + unsigned int max_size; + unsigned int size; + unsigned int pos; + + byte *buffer; +}; + + +int getNetwork8BitInteger(byte *); +int putNetwork8BitInteger(byte *, int); +int getNetwork16BitInteger(byte *); +int putNetwork16BitInteger(byte *, int); +int getNetwork32BitInteger(byte *); +int putNetwork32BitInteger(byte *, int); +char *getNetworkString(byte *); +int putNetworkString(byte *, char *); + +struct NetworkBuffer *newNetworkBuffer(void); +void initNetworkBufferForReceiving(struct NetworkBuffer *); +void initNetworkBufferForReading(struct NetworkBuffer *); +void initNetworkBufferForWriting(struct NetworkBuffer *, int, int); + +int receiveNetworkBufferBytes(struct NetworkBuffer *, TCPsocket, int); +int receiveNetworkBufferPacket(struct NetworkBuffer *, TCPsocket); + +int getNetworkBuffer8BitInteger(struct NetworkBuffer *); +void putNetworkBuffer8BitInteger(struct NetworkBuffer *, int); +int getNetworkBuffer16BitInteger(struct NetworkBuffer *); +void putNetworkBuffer16BitInteger(struct NetworkBuffer *, int); +int getNetworkBuffer32BitInteger(struct NetworkBuffer *); +void putNetworkBuffer32BitInteger(struct NetworkBuffer *, int); +char *getNetworkBufferString(struct NetworkBuffer *); +void putNetworkBufferString(struct NetworkBuffer *, char *); +int getNetworkBufferFile(struct NetworkBuffer *, char *); +int putNetworkBufferFile(struct NetworkBuffer *, char *); + +void dumpNetworkBuffer(struct NetworkBuffer *); + +int NetworkServerThread(void *); void NetworkServer(int, int); #endif