X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fnetserv.c;h=636fbf236c484edfee5c5a86f8eb83216d7e4679;hp=9ed0291c5d43745741b974c46fa08d915e1e1208;hb=HEAD;hpb=7f8f5498ebbb9cbfd0857dce7e53b64bf6603aa4 diff --git a/src/netserv.c b/src/netserv.c index 9ed0291c..636fbf23 100644 --- a/src/netserv.c +++ b/src/netserv.c @@ -385,19 +385,19 @@ void dumpNetworkBuffer(struct NetworkBuffer *nb) { int i; - Print("::: network buffer maximum size: %d\n", nb->max_size); - Print("::: network buffer size: %d\n", nb->size); - Print("::: network buffer position : %d\n", nb->pos); + Debug("network:buffer", "network buffer maximum size: %d\n", nb->max_size); + Debug("network:buffer", "network buffer size: %d\n", nb->size); + Debug("network:buffer", "network buffer position : %d\n", nb->pos); for (i = 0; i < nb->size; i++) { if ((i % 16) == 0) - Print("\n::: "); + DebugContinued("network:buffer", "\n"); - Print("%02x ", nb->buffer[i]); + DebugContinued("", "%02x ", nb->buffer[i]); } - Print("\n"); + DebugContinued("network:buffer", "\n"); } static void SendNetworkBufferToAllButOne(struct NetworkBuffer *nb, @@ -864,28 +864,22 @@ void NetworkServer(int port, int serveronly) #endif if (SDLNet_ResolveHost(&ip, NULL, port) == -1) - Error(ERR_EXIT_NETWORK_SERVER, "SDLNet_ResolveHost() failed: %s", - SDLNet_GetError()); + Fail("SDLNet_ResolveHost() failed: %s", SDLNet_GetError()); if ((fds = SDLNet_AllocSocketSet(MAX_PLAYERS + 1 + 1)) == NULL) - Error(ERR_EXIT_NETWORK_SERVER, "SDLNet_AllocSocketSet() failed: %s"), - SDLNet_GetError(); + Fail("SDLNet_AllocSocketSet() failed: %s"), SDLNet_GetError(); if ((lfd = SDLNet_TCP_Open(&ip)) == NULL) - Error(ERR_EXIT_NETWORK_SERVER, "SDLNet_TCP_Open() failed: %s"), - SDLNet_GetError(); + Fail("SDLNet_TCP_Open() failed: %s"), SDLNet_GetError(); if (SDLNet_TCP_AddSocket(fds, lfd) == -1) - Error(ERR_EXIT_NETWORK_SERVER, "SDLNet_TCP_AddSocket() failed: %s"), - SDLNet_GetError(); + Fail("SDLNet_TCP_AddSocket() failed: %s"), SDLNet_GetError(); if ((udp = SDLNet_UDP_Open(port)) == NULL) - Error(ERR_EXIT_NETWORK_SERVER, "SDLNet_UDP_Open() failed: %s", - SDLNet_GetError()); + Fail("SDLNet_UDP_Open() failed: %s", SDLNet_GetError()); if (SDLNet_UDP_AddSocket(fds, udp) == -1) - Error(ERR_EXIT_NETWORK_SERVER, "SDLNet_TCP_AddSocket() failed: %s"), - SDLNet_GetError(); + Fail("SDLNet_TCP_AddSocket() failed: %s"), SDLNet_GetError(); Debug("network:server", "started up, listening on port %d", port); Debug("network:server", "using protocol version %d.%d.%d",