X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fmain.h;h=e55f4c191330beaf0fee4ab2068d41910972f8ff;hp=2f1a103978513d915de232626c1a9ec3a47295de;hb=b270fc80ba831c22d288ce68c2dde728c97d2333;hpb=3b6e79911d74a8c1d28e33e0eb8b943c04d9ae7b diff --git a/src/main.h b/src/main.h index 2f1a1039..e55f4c19 100644 --- a/src/main.h +++ b/src/main.h @@ -1773,9 +1773,33 @@ #define ACTION_PART_6 89 #define ACTION_PART_7 90 #define ACTION_PART_8 91 -#define ACTION_OTHER 92 - -#define NUM_ACTIONS 93 +#define ACTION_PART_9 92 +#define ACTION_PART_10 93 +#define ACTION_PART_11 94 +#define ACTION_PART_12 95 +#define ACTION_PART_13 96 +#define ACTION_PART_14 97 +#define ACTION_PART_15 98 +#define ACTION_PART_16 99 +#define ACTION_PART_17 100 +#define ACTION_PART_18 101 +#define ACTION_PART_19 102 +#define ACTION_PART_20 103 +#define ACTION_PART_21 104 +#define ACTION_PART_22 105 +#define ACTION_PART_23 106 +#define ACTION_PART_24 107 +#define ACTION_PART_25 108 +#define ACTION_PART_26 109 +#define ACTION_PART_27 110 +#define ACTION_PART_28 111 +#define ACTION_PART_29 112 +#define ACTION_PART_30 113 +#define ACTION_PART_31 114 +#define ACTION_PART_32 115 +#define ACTION_OTHER 116 + +#define NUM_ACTIONS 117 #define ACTION_BORING_LAST ACTION_BORING_10 #define ACTION_SLEEPING_LAST ACTION_SLEEPING_3 @@ -1983,19 +2007,19 @@ #define MAX_NUM_TOONS 20 /* values for global animation configuration (must match those from main.c) */ -#define NUM_GLOBAL_ANIMS 8 -#define NUM_GLOBAL_ANIM_PARTS 8 +#define NUM_GLOBAL_ANIMS MAX_GLOBAL_ANIMS +#define NUM_GLOBAL_ANIM_PARTS MAX_GLOBAL_ANIM_PARTS #define NUM_GLOBAL_ANIM_PARTS_ALL (NUM_GLOBAL_ANIM_PARTS + 1) #define NUM_GLOBAL_ANIM_TOKENS (2 * NUM_GLOBAL_ANIMS) #define GLOBAL_ANIM_ID_GRAPHIC_FIRST 0 -#define GLOBAL_ANIM_ID_GRAPHIC_LAST 7 -#define GLOBAL_ANIM_ID_CONTROL_FIRST (NUM_GLOBAL_ANIMS + 0) -#define GLOBAL_ANIM_ID_CONTROL_LAST (NUM_GLOBAL_ANIMS + 7) +#define GLOBAL_ANIM_ID_GRAPHIC_LAST (NUM_GLOBAL_ANIMS - 1) +#define GLOBAL_ANIM_ID_CONTROL_FIRST (NUM_GLOBAL_ANIMS) +#define GLOBAL_ANIM_ID_CONTROL_LAST (2 * NUM_GLOBAL_ANIMS - 1) #define GLOBAL_ANIM_ID_PART_FIRST 0 -#define GLOBAL_ANIM_ID_PART_LAST 7 -#define GLOBAL_ANIM_ID_PART_BASE 8 +#define GLOBAL_ANIM_ID_PART_LAST (NUM_GLOBAL_ANIM_PARTS - 1) +#define GLOBAL_ANIM_ID_PART_BASE (NUM_GLOBAL_ANIM_PARTS) /* values for global border graphics */ #define IMG_GLOBAL_BORDER_FIRST IMG_GLOBAL_BORDER @@ -2831,6 +2855,11 @@ struct FontInfo /* internal bitmap ID for special graphics */ }; +struct GlobalAnimNameInfo +{ + char *token_name; /* global animation token in config files */ +}; + struct GlobalAnimInfo { char *token_name; /* global animation token in config files */ @@ -3135,6 +3164,7 @@ extern struct SpecialSuffixInfo special_suffix_info[]; extern struct TokenIntPtrInfo image_config_vars[]; extern struct FontInfo font_info[]; extern struct GlobalAnimInfo global_anim_info[]; +extern struct GlobalAnimNameInfo global_anim_name_info[]; extern struct MusicPrefixInfo music_prefix_info[]; extern struct GraphicInfo *graphic_info; extern struct SoundInfo *sound_info;