X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fmain.h;h=d18e2de2da392a0770c7312c6ed97c36c6d6f74b;hp=fcfbf3203a98d1d3aae243c1d9499244c8873a8d;hb=ee749a764df3dfa944c1f9de740ccbeb1cfdef40;hpb=9b360b977c0c1988c9a9bd63bb6d3f3991d1a650 diff --git a/src/main.h b/src/main.h index fcfbf320..d18e2de2 100644 --- a/src/main.h +++ b/src/main.h @@ -191,15 +191,8 @@ #define CE_PLAYER_PUSHES_X 13 #define CE_PLAYER_COLLECTS_X 14 #define CE_PLAYER_DROPS_X 15 - -#if 1 #define CE_COUNT_AT_ZERO 16 #define CE_COUNT_AT_ZERO_OF_X 17 -#else -#define CE_BY_PLAYER_OBSOLETE 16 /* obsolete; now CE_BY_DIRECT_ACTION */ -#define CE_BY_COLLISION_OBSOLETE 17 /* obsolete; now CE_BY_DIRECT_ACTION */ -#endif - #define CE_BY_OTHER_ACTION 18 /* activates other element events */ #define CE_BY_DIRECT_ACTION 19 /* activates direct element events */ #define CE_PLAYER_DIGS_X 20 @@ -218,8 +211,6 @@ #define CE_BITMASK_DEFAULT 0 -#if 1 - #define CH_EVENT_VAR(e,c) (element_info[e].change->has_event[c]) #define CH_ANY_EVENT_VAR(e,c) (element_info[e].has_change_event[c]) @@ -234,26 +225,6 @@ #define SET_ANY_CHANGE_EVENT(e,c,v) (IS_CUSTOM_ELEMENT(e) ? \ CH_ANY_EVENT_VAR(e,c) = (v) : 0) -#else - -#define CH_EVENT_BIT(c) (1 << (c)) -#define CH_EVENT_VAR(e) (element_info[e].change->events) -#define CH_ANY_EVENT_VAR(e) (element_info[e].change_events) - -#define HAS_CHANGE_EVENT(e,c) (IS_CUSTOM_ELEMENT(e) && \ - (CH_EVENT_VAR(e) & CH_EVENT_BIT(c)) != 0) -#define HAS_ANY_CHANGE_EVENT(e,c) (IS_CUSTOM_ELEMENT(e) && \ - (CH_ANY_EVENT_VAR(e) & CH_EVENT_BIT(c)) != 0) -#define SET_CHANGE_EVENT(e,c,v) (IS_CUSTOM_ELEMENT(e) ? \ - ((v) ? \ - (CH_EVENT_VAR(e) |= CH_EVENT_BIT(c)) : \ - (CH_EVENT_VAR(e) &= ~CH_EVENT_BIT(c))) : 0) -#define SET_ANY_CHANGE_EVENT(e,c,v) (IS_CUSTOM_ELEMENT(e) ? \ - ((v) ? \ - (CH_ANY_EVENT_VAR(e) |= CH_EVENT_BIT(c)) : \ - (CH_ANY_EVENT_VAR(e) &= ~CH_EVENT_BIT(c))) : 0) -#endif - /* values for player bitmasks */ #define PLAYER_BITS_NONE 0 #define PLAYER_BITS_1 (1 << 0) @@ -616,8 +587,6 @@ #define PLAYERINFO(x,y) (&stored_player[StorePlayer[x][y]-EL_PLAYER_1]) #define SHIELD_ON(p) ((p)->shield_normal_time_left > 0) -#if 1 - #define ENEMY_PROTECTED_FIELD(x,y) (IS_PROTECTED(Feld[x][y]) || \ IS_PROTECTED(Back[x][y])) #define EXPLOSION_PROTECTED_FIELD(x,y) (IS_EXPLOSION_PROOF(Feld[x][y])) @@ -626,16 +595,6 @@ #define PLAYER_EXPLOSION_PROTECTED(x,y) (SHIELD_ON(PLAYERINFO(x, y)) || \ EXPLOSION_PROTECTED_FIELD(x, y)) -#else - -#define PROTECTED_FIELD(x,y) (IS_ACCESSIBLE_INSIDE(Feld[x][y]) && \ - IS_INDESTRUCTIBLE(Feld[x][y])) -#define PLAYER_ENEMY_PROTECTED(x,y) (SHIELD_ON(PLAYERINFO(x, y)) || \ - PROTECTED_FIELD(x, y)) -#define PLAYER_EXPLOSION_PROTECTED(x,y) (SHIELD_ON(PLAYERINFO(x, y)) || \ - PROTECTED_FIELD(x, y)) -#endif - #define PLAYER_SWITCHING(p,x,y) ((p)->is_switching && \ (p)->switch_x == (x) && (p)->switch_y == (y)) @@ -1657,23 +1616,12 @@ struct PlayerInfo int show_envelope; -#if 1 /* USE_NEW_MOVE_DELAY */ int move_delay; int move_delay_value; -#else - unsigned long move_delay; - int move_delay_value; -#endif - int move_delay_reset_counter; -#if 1 /* USE_NEW_PUSH_DELAY */ int push_delay; int push_delay_value; -#else - unsigned long push_delay; - unsigned long push_delay_value; -#endif unsigned long actual_frame_counter; @@ -1779,11 +1727,6 @@ struct LevelInfo boolean block_last_field; /* player blocks previous field while moving */ boolean sp_block_last_field; /* player blocks previous field while moving */ -#if 0 /* !!! THIS IS NOT A LEVEL SETTING => LOGIC MOVED TO "game.c" !!! */ - int block_delay; /* delay for blocking previous field */ - int sp_block_delay; /* delay for blocking previous field */ -#endif - /* ('int' instead of 'boolean' because used as selectbox value in editor) */ int use_step_counter; /* count steps instead of seconds for level */ @@ -1894,11 +1837,7 @@ struct ElementChangeInfo { boolean can_change; /* use or ignore this change info */ -#if 1 boolean has_event[NUM_CHANGE_EVENTS]; /* change events */ -#else - unsigned long events; /* change events */ -#endif int trigger_player; /* player triggering change */ int trigger_side; /* side triggering change */ @@ -2041,22 +1980,13 @@ struct ElementInfo /* ---------- internal values used at runtime when playing ---------- */ -#if 1 boolean has_change_event[NUM_CHANGE_EVENTS]; -#else - unsigned long change_events; /* bitfield for combined change events */ -#endif int event_page_nr[NUM_CHANGE_EVENTS]; /* page number for each event */ struct ElementChangeInfo *event_page[NUM_CHANGE_EVENTS]; /* page for event */ boolean in_group[NUM_GROUP_ELEMENTS]; -#if 0 - boolean can_leave_element; /* element can leave other element behind */ - boolean can_leave_element_last; -#endif - int counter; /* current value of generic CE counter */ /* ---------- internal values used in level editor ---------- */ @@ -2192,10 +2122,6 @@ struct HelpAnimInfo }; -#if 0 -extern GC tile_clip_gc; -extern Bitmap *pix[]; -#endif extern Bitmap *bitmap_db_field, *bitmap_db_door; extern Pixmap tile_clipmask[]; extern DrawBuffer *fieldbuffer;