X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fmain.h;h=a820598a929e7d4ca06c2a779be55f39282302a6;hp=18d355d045aad8aabe748ce49aa35874ffcbd327;hb=7b6d9e43fdb99e1923f4a2a401ae60e7b2975bd8;hpb=884db54d739f5838243315f390d28634cb99a7d9 diff --git a/src/main.h b/src/main.h index 18d355d0..a820598a 100644 --- a/src/main.h +++ b/src/main.h @@ -397,6 +397,8 @@ extern struct TapeInfo tape; extern struct GameInfo game; extern struct GlobalInfo global; +extern struct SoundEffectInfo sound_effects[]; + extern char *sound_name[]; extern char *element_info[]; extern int num_element_info; @@ -1447,6 +1449,103 @@ extern int num_element_info; #define NUM_SOUND_EFFECTS 3 +#define SND_AMOEBA_GROWING 0 +#define SND_PLAYER_SCREAMING 0 +#define SND_ACID_SPLASHING 0 +#define SND_MOLE_EATING_AMOEBA 0 +#define SND_PENGUIN_ENTERING_EXIT 0 +#define SND_PLAYER_ENTERING_EXIT 0 +#define SND_PLAYER_SOLVING_SOKOBAN 0 +#define SND_TIME_ORB_FULL_IMPACT 0 +#define SND_TIME_ORB_EMPTY_IMPACT 0 +#define SND_ELECTRIC_BULB_LIGHT 0 +#define SND_SOKOBAN_FIELD_FILLING 0 +#define SND_LEVELTIME_RUNNING_OUT 0 +#define SND_EXTRA_TIME_COLLECTING 0 +#define SND_TIME_ORB_FULL_COLLECTING 0 +#define SND_MENU_HALL_OF_FAME 0 +#define SND_KEY_IMPACT 0 +#define SND_EM_KEY_IMPACT 0 +#define SND_BUG_MOVING 0 +#define SND_BUTTERFLY_MOVING 0 +#define SND_ROCK_IMPACT 0 +#define SND_BD_ROCK_IMPACT 0 +#define SND_AMOEBA_TURNS_TO_ROCK 0 +#define SND_NUT_IMPACT 0 +#define SND_PEARL_BREAKING 0 +#define SND_NUT_CRACKING 0 +#define SND_NUT_PUSHING 0 +#define SND_PLAYER_LAUGHING_AT 0 +#define SND_ROBOT_WHEEL_RUNNING 0 +#define SND_TIMEGATE_WHEEL_RUNNING 0 +#define SND_MAGIC_WALL_RUNNING 0 +#define SND_YAMYAM_WAITING 0 +#define SND_MENU_DOOR 0 +#define SND_SWITCHGATE_OPENING 0 +#define SND_SWITCHGATE_CLOSING 0 +#define SND_TIMEGATE_OPENING 0 +#define SND_TIMEGATE_CLOSING 0 +#define SND_EXIT_OPENING 0 +#define SND_EMERALD_IMPACT 0 +#define SND_BD_DIAMOND_IMPACT 0 +#define SND_DIAMOND_IMPACT 0 +#define SND_INFOTRON_IMPACT 0 +#define SND_AMOEBA_TURNS_TO_GEM 0 +#define SND_EMERALD_COLLECTING 0 +#define SND_BD_DIAMOND_COLLECTING 0 +#define SND_DIAMOND_COLLECTING 0 +#define SND_PEARL_COLLECTING 0 +#define SND_CRYSTAL_COLLECTING 0 +#define SND_SPEED_PILL_COLLECTING 0 +#define SND_ENVELOPE_COLLECTING 0 +#define SND_SHIELD_PASSIVE_COLLECTING 0 +#define SND_SHIELD_ACTIVE_COLLECTING 0 +#define SND_DYNAMITE_COLLECTING 0 +#define SND_DYNABOMB_NR_COLLECTING 0 +#define SND_DYNABOMB_SZ_COLLECTING 0 +#define SND_DYNABOMB_XL_COLLECTING 0 +#define SND_KEY_COLLECTING 0 +#define SND_EM_KEY_COLLECTING 0 +#define SND_ROCK_PUSHING 0 +#define SND_BD_ROCK_PUSHING 0 +#define SND_BOMB_PUSHING 0 +#define SND_DX_SUPABOMB_PUSHING 0 +#define SND_TIME_ORB_EMPTY_PUSHING 0 +#define SND_SPRING_PUSHING 0 +#define SND_SOKOBAN_OBJECT_PUSHING 0 +#define SND_SATELLITE_PUSHING 0 +#define SND_SP_DISK_YELLOW_PUSHING 0 +#define SND_DIAMOND_SMASHING 0 +#define SND_MAGIC_WALL_ACTIVATING 0 +#define SND_MENU_INFO_SCREEN 0 +#define SND_EXPLOSION 0 +#define SND_SPACESHIP_MOVING 0 +#define SND_FIREFLY_MOVING 0 +#define SND_ROBOT_MOVING 0 +#define SND_SAND_DIGGING 0 +#define SND_SAND_INVISIBLE_DIGGING 0 +#define SND_TRAP_INACTIVE_DIGGING 0 +#define SND_BALLOON_MOVING 0 +#define SND_LEVELTIME_BONUS 0 +#define SND_DYNAMITE_BURNING 0 +#define SND_SP_BASE_DIGGING 0 +#define SND_SP_BUGGY_BASE_DIGGING 0 +#define SND_SP_INFOTRON_COLLECTING 0 +#define SND_SP_DISK_RED_COLLECTING 0 +#define SND_SP_ZONK_IMPACT 0 +#define SND_SP_ZONK_PUSHING 0 +#define SND_SP_DISK_ORANGE_PUSHING 0 +#define SND_SP_BUGGY_BASE_PASSING 0 +#define SND_SP_EXPLOSION 0 +#define SND_EMPTY_SPACE_DIGGING 0 +#define SND_EM_GATE_PASSING 0 +#define SND_SWITCHGATE_PASSING 0 +#define SND_TIMEGATE_PASSING 0 +#define SND_SP_PORT_PASSING 0 + +#define NUM_SOUND_EFFECTS__NEW 0 + + /* values for game_status */ #define EXITGAME 0 #define MAINMENU 1