X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fmain.h;h=90d6e8800e2a37f6e2d2de6bbc97bed8a3bfc16c;hp=0ee11074b35c70a2eb28e79029014135789baed7;hb=eeabc02e8cd3fd84a407cb34d5fc03c846da4d1c;hpb=96ae4bc398f91f3989a1dcff3f4e16216f3eef05 diff --git a/src/main.h b/src/main.h index 0ee11074..90d6e880 100644 --- a/src/main.h +++ b/src/main.h @@ -1773,9 +1773,33 @@ #define ACTION_PART_6 89 #define ACTION_PART_7 90 #define ACTION_PART_8 91 -#define ACTION_OTHER 92 - -#define NUM_ACTIONS 93 +#define ACTION_PART_9 92 +#define ACTION_PART_10 93 +#define ACTION_PART_11 94 +#define ACTION_PART_12 95 +#define ACTION_PART_13 96 +#define ACTION_PART_14 97 +#define ACTION_PART_15 98 +#define ACTION_PART_16 99 +#define ACTION_PART_17 100 +#define ACTION_PART_18 101 +#define ACTION_PART_19 102 +#define ACTION_PART_20 103 +#define ACTION_PART_21 104 +#define ACTION_PART_22 105 +#define ACTION_PART_23 106 +#define ACTION_PART_24 107 +#define ACTION_PART_25 108 +#define ACTION_PART_26 109 +#define ACTION_PART_27 110 +#define ACTION_PART_28 111 +#define ACTION_PART_29 112 +#define ACTION_PART_30 113 +#define ACTION_PART_31 114 +#define ACTION_PART_32 115 +#define ACTION_OTHER 116 + +#define NUM_ACTIONS 117 #define ACTION_BORING_LAST ACTION_BORING_10 #define ACTION_SLEEPING_LAST ACTION_SLEEPING_3 @@ -1814,10 +1838,12 @@ #define GFX_SPECIAL_ARG_SUBMENU 29 #define GFX_SPECIAL_ARG_MENU 30 #define GFX_SPECIAL_ARG_TOONS 31 -#define GFX_SPECIAL_ARG_FADING 32 -#define GFX_SPECIAL_ARG_QUIT 33 +#define GFX_SPECIAL_ARG_SCORESOLD 32 +#define GFX_SPECIAL_ARG_SCORESNEW 33 +#define GFX_SPECIAL_ARG_FADING 34 +#define GFX_SPECIAL_ARG_QUIT 35 -#define NUM_SPECIAL_GFX_ARGS 34 +#define NUM_SPECIAL_GFX_ARGS 36 /* these additional definitions are currently only used for draw offsets */ #define GFX_SPECIAL_ARG_INFO_MAIN 0 @@ -1896,25 +1922,27 @@ #define GFX_ARG_ANIM_DELAY_RANDOM 38 #define GFX_ARG_POST_DELAY_FIXED 39 #define GFX_ARG_POST_DELAY_RANDOM 40 -#define GFX_ARG_NAME 41 -#define GFX_ARG_SCALE_UP_FACTOR 42 -#define GFX_ARG_TILE_SIZE 43 -#define GFX_ARG_CLONE_FROM 44 -#define GFX_ARG_FADE_MODE 45 -#define GFX_ARG_FADE_DELAY 46 -#define GFX_ARG_POST_DELAY 47 -#define GFX_ARG_AUTO_DELAY 48 -#define GFX_ARG_ALIGN 49 -#define GFX_ARG_VALIGN 50 -#define GFX_ARG_SORT_PRIORITY 51 -#define GFX_ARG_CLASS 52 -#define GFX_ARG_STYLE 53 -#define GFX_ARG_ACTIVE_XOFFSET 54 -#define GFX_ARG_ACTIVE_YOFFSET 55 -#define GFX_ARG_PRESSED_XOFFSET 56 -#define GFX_ARG_PRESSED_YOFFSET 57 - -#define NUM_GFX_ARGS 58 +#define GFX_ARG_INIT_EVENT 41 +#define GFX_ARG_ANIM_EVENT 42 +#define GFX_ARG_NAME 43 +#define GFX_ARG_SCALE_UP_FACTOR 44 +#define GFX_ARG_TILE_SIZE 45 +#define GFX_ARG_CLONE_FROM 46 +#define GFX_ARG_FADE_MODE 47 +#define GFX_ARG_FADE_DELAY 48 +#define GFX_ARG_POST_DELAY 49 +#define GFX_ARG_AUTO_DELAY 50 +#define GFX_ARG_ALIGN 51 +#define GFX_ARG_VALIGN 52 +#define GFX_ARG_SORT_PRIORITY 53 +#define GFX_ARG_CLASS 54 +#define GFX_ARG_STYLE 55 +#define GFX_ARG_ACTIVE_XOFFSET 56 +#define GFX_ARG_ACTIVE_YOFFSET 57 +#define GFX_ARG_PRESSED_XOFFSET 58 +#define GFX_ARG_PRESSED_YOFFSET 59 + +#define NUM_GFX_ARGS 60 /* values for sound configuration suffixes */ @@ -1981,19 +2009,19 @@ #define MAX_NUM_TOONS 20 /* values for global animation configuration (must match those from main.c) */ -#define NUM_GLOBAL_ANIMS 8 -#define NUM_GLOBAL_ANIM_PARTS 8 +#define NUM_GLOBAL_ANIMS MAX_GLOBAL_ANIMS +#define NUM_GLOBAL_ANIM_PARTS MAX_GLOBAL_ANIM_PARTS #define NUM_GLOBAL_ANIM_PARTS_ALL (NUM_GLOBAL_ANIM_PARTS + 1) #define NUM_GLOBAL_ANIM_TOKENS (2 * NUM_GLOBAL_ANIMS) #define GLOBAL_ANIM_ID_GRAPHIC_FIRST 0 -#define GLOBAL_ANIM_ID_GRAPHIC_LAST 7 -#define GLOBAL_ANIM_ID_CONTROL_FIRST (NUM_GLOBAL_ANIMS + 0) -#define GLOBAL_ANIM_ID_CONTROL_LAST (NUM_GLOBAL_ANIMS + 7) +#define GLOBAL_ANIM_ID_GRAPHIC_LAST (NUM_GLOBAL_ANIMS - 1) +#define GLOBAL_ANIM_ID_CONTROL_FIRST (NUM_GLOBAL_ANIMS) +#define GLOBAL_ANIM_ID_CONTROL_LAST (2 * NUM_GLOBAL_ANIMS - 1) #define GLOBAL_ANIM_ID_PART_FIRST 0 -#define GLOBAL_ANIM_ID_PART_LAST 7 -#define GLOBAL_ANIM_ID_PART_BASE 8 +#define GLOBAL_ANIM_ID_PART_LAST (NUM_GLOBAL_ANIM_PARTS - 1) +#define GLOBAL_ANIM_ID_PART_BASE (NUM_GLOBAL_ANIM_PARTS) /* values for global border graphics */ #define IMG_GLOBAL_BORDER_FIRST IMG_GLOBAL_BORDER @@ -2032,10 +2060,12 @@ #define GAME_MODE_PSEUDO_SUBMENU 29 #define GAME_MODE_PSEUDO_MENU 30 #define GAME_MODE_PSEUDO_TOONS 31 -#define GAME_MODE_PSEUDO_FADING 32 -#define GAME_MODE_QUIT 33 +#define GAME_MODE_PSEUDO_SCORESOLD 32 +#define GAME_MODE_PSEUDO_SCORESNEW 33 +#define GAME_MODE_PSEUDO_FADING 34 +#define GAME_MODE_QUIT 35 -#define NUM_GAME_MODES 34 +#define NUM_GAME_MODES 36 /* special definitions currently only used for custom artwork configuration */ #define MUSIC_PREFIX_BACKGROUND 0 @@ -2049,8 +2079,8 @@ /* program information and versioning definitions */ #define PROGRAM_VERSION_MAJOR 4 #define PROGRAM_VERSION_MINOR 0 -#define PROGRAM_VERSION_PATCH 0 -#define PROGRAM_VERSION_BUILD 2 +#define PROGRAM_VERSION_PATCH 1 +#define PROGRAM_VERSION_BUILD 0 #define PROGRAM_VERSION_EXTRA "" #define PROGRAM_TITLE_STRING "Rocks'n'Diamonds" @@ -2596,6 +2626,7 @@ struct LevelInfo boolean use_custom_template; /* use custom properties from template file */ boolean no_valid_file; /* set when level file missing or invalid */ + boolean no_level_file; /* set when falling back to level template */ boolean changed; /* set when level was changed in the editor */ @@ -2828,6 +2859,11 @@ struct FontInfo /* internal bitmap ID for special graphics */ }; +struct GlobalAnimNameInfo +{ + char *token_name; /* global animation token in config files */ +}; + struct GlobalAnimInfo { char *token_name; /* global animation token in config files */ @@ -2882,6 +2918,9 @@ struct GraphicInfo int post_delay_fixed; /* optional delay values after bored/global */ int post_delay_random; /* animations (pause before next animation) */ + int init_event; /* optional event triggering animation start */ + int anim_event; /* optional event triggering animation end */ + int step_offset; /* optional step offset of toon animations */ int step_xoffset; /* optional step offset of toon animations */ int step_yoffset; /* optional step offset of toon animations */ @@ -3129,6 +3168,7 @@ extern struct SpecialSuffixInfo special_suffix_info[]; extern struct TokenIntPtrInfo image_config_vars[]; extern struct FontInfo font_info[]; extern struct GlobalAnimInfo global_anim_info[]; +extern struct GlobalAnimNameInfo global_anim_name_info[]; extern struct MusicPrefixInfo music_prefix_info[]; extern struct GraphicInfo *graphic_info; extern struct SoundInfo *sound_info;