X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fmain.h;h=6f3ee8eec5178512543c912a5dab87e6deadcb45;hp=aac5a59c254955bebbc7c96631e609265784de13;hb=580d57b32a5bf92e628a9c1d936bf67a8709a39a;hpb=c4d9b5e489f38f7e6f42039cce9bca0ecafc0992 diff --git a/src/main.h b/src/main.h index aac5a59c..6f3ee8ee 100644 --- a/src/main.h +++ b/src/main.h @@ -2378,7 +2378,7 @@ struct ElementChangeInfo int delay_random; /* added frame delay before changed (random) */ int delay_frames; /* either 1 (frames) or 50 (seconds; 50 fps) */ - int trigger_element; /* element triggering change */ + int initial_trigger_element; /* initial element triggering change */ struct Content target_content;/* elements for extended change target */ boolean use_target_content; /* use extended change target */ @@ -2396,6 +2396,8 @@ struct ElementChangeInfo /* ---------- internal values used at runtime when playing ---------- */ + int trigger_element; /* element triggering change */ + /* functions that are called before, while and after the change of an element -- currently only used for non-custom elements */ void (*pre_change_function)(int x, int y);