X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fmain.c;h=c9c29c8b8651f2d225a4fd8daeefd6706cd0a180;hp=beec6a9b79c50816cb6320405eaea80cde5f3627;hb=e4f31a4e6f4b611a1dddb16afb66e3af177dd937;hpb=684f9040af5b97bc73676f8f8198688d87c3ea25 diff --git a/src/main.c b/src/main.c index beec6a9b..c9c29c8b 100644 --- a/src/main.c +++ b/src/main.c @@ -16,17 +16,13 @@ #include "main.h" #include "init.h" #include "game.h" +#include "tape.h" #include "events.h" #include "config.h" -#if 0 -GC tile_clip_gc; -Bitmap *pix[NUM_BITMAPS]; -#endif -Bitmap *bitmap_db_field, *bitmap_db_door; -#if 0 -Pixmap tile_clipmask[NUM_TILES]; -#endif +Bitmap *bitmap_db_title; +Bitmap *bitmap_db_field; +Bitmap *bitmap_db_door; DrawBuffer *fieldbuffer; DrawBuffer *drawto_field; @@ -34,6 +30,11 @@ int game_status = -1; boolean level_editor_test_game = FALSE; boolean network_playing = FALSE; +#if defined(TARGET_SDL) +boolean network_server = FALSE; +SDL_Thread *server_thread; +#endif + int key_joystick_mapping = 0; boolean redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE]; @@ -44,33 +45,44 @@ short MovPos[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short MovDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short MovDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short ChangeDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short ChangePage[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short CustomValue[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short Store[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short Store2[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short StorePlayer[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short Back[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; boolean Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; boolean Pushed[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -boolean Changing[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -short JustStopped[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short ChangeCount[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short ChangeEvent[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short WasJustMoving[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short WasJustFalling[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short CheckCollision[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short AmoebaNr[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short AmoebaCnt[MAX_NUM_AMOEBA]; short AmoebaCnt2[MAX_NUM_AMOEBA]; -short ExplodePhase[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short ExplodeField[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short ExplodePhase[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short ExplodeDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +int RunnerVisit[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +int PlayerVisit[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +#if 0 unsigned long Properties[MAX_NUM_ELEMENTS][NUM_EP_BITFIELDS]; +#endif int GfxFrame[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int GfxAction[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; int GfxRandom[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; int GfxElement[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +int GfxAction[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +int GfxDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; int lev_fieldx, lev_fieldy; int scroll_x, scroll_y; int FX = SX, FY = SY; int ScrollStepSize; -int ScreenMovDir = MV_NO_MOVING, ScreenMovPos = 0; +int ScreenMovDir = MV_NONE, ScreenMovPos = 0; int ScreenGfxPos = 0; int BorderElement = EL_STEELWALL; int GameFrameDelay = GAME_FRAME_DELAY; @@ -83,10 +95,11 @@ int ZX, ZY; int ExitX, ExitY; int AllPlayersGone; -int TimeFrames, TimePlayed, TimeLeft; +int TimeFrames, TimePlayed, TimeLeft, TapeTime; boolean network_player_action_received = FALSE; +struct LevelSetInfo levelset; struct LevelInfo level, level_template; struct PlayerInfo stored_player[MAX_PLAYERS], *local_player = NULL; struct HiScore highscore[MAX_SCORE_ENTRIES]; @@ -95,16 +108,23 @@ struct SetupInfo setup; struct GameInfo game; struct GlobalInfo global; struct MenuInfo menu; -struct DoorInfo door; +struct DoorInfo door_1, door_2; struct GraphicInfo *graphic_info = NULL; struct SoundInfo *sound_info = NULL; +struct MusicInfo *music_info = NULL; +struct MusicFileInfo *music_file_info = NULL; +struct HelpAnimInfo *helpanim_info = NULL; +SetupFileHash *helptext_info = NULL; /* ------------------------------------------------------------------------- */ /* element definitions */ /* ------------------------------------------------------------------------- */ -struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = +struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1]; + +/* this contains predefined structure elements to initialize "element_info" */ +struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = { /* keyword to start parser: "ELEMENT_INFO_START" <-- do not change! */ @@ -128,9 +148,9 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "normal wall" }, { - "wall_crumbled", + "wall_slippery", "wall", - "round wall" + "slippery wall" }, { "rock", @@ -139,8 +159,8 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = }, { "key_obsolete", - "key", - "key" + "obsolete", + "key (OBSOLETE)" }, { "emerald", @@ -154,23 +174,23 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = }, { "player_obsolete", - "player", - "player" + "obsolete", + "player (OBSOLETE)" }, { "bug", "bug", - "bug" + "bug (random start direction)" }, { "spaceship", "spaceship", - "spaceship" + "spaceship (random start direction)" }, { "yamyam", "yamyam", - "yam yam" + "yam yam (random start direction)" }, { "robot", @@ -179,7 +199,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = }, { "steelwall", - "wall", + "steelwall", "steel wall" }, { @@ -230,7 +250,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = { "amoeba_wet", "amoeba", - "dropping amoeba" + "dropping amoeba (EM style)" }, { "amoeba_dry", @@ -253,7 +273,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "biomaze" }, { - "dynamite_active", + "dynamite.active", "dynamite", "burning dynamite" }, @@ -268,67 +288,70 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "magic wheel" }, { - "robot_wheel_active", + "robot_wheel.active", "robot_wheel", "magic wheel (running)" }, { "key_1", "key", - "red key" + "key 1" }, { "key_2", "key", - "yellow key" + "key 2" }, { "key_3", "key", - "green key" + "key 3" }, { "key_4", "key", - "blue key" + "key 4" }, { "gate_1", "gate", - "red door" + "door 1" }, { "gate_2", "gate", - "yellow door" + "door 2" }, { "gate_3", "gate", - "green door" + "door 3" }, { "gate_4", "gate", - "blue door" + "door 4" }, { "gate_1_gray", "gate", - "gray door (opened by red key)" + "gray door (opened by key 1)" }, { "gate_2_gray", "gate", - "gray door (opened by yellow key)"}, + "gray door (opened by key 2)" + }, { "gate_3_gray", "gate", - "gray door (opened by green key)"}, + "gray door (opened by key 3)" + }, { "gate_4_gray", "gate", - "gray door (opened by blue key)"}, + "gray door (opened by key 4)" + }, { "dynamite", "dynamite", @@ -337,7 +360,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = { "pacman", "pacman", - "pac man" + "pac man (random start direction)" }, { "invisible_wall", @@ -350,7 +373,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "lamp (off)" }, { - "lamp_active", + "lamp.active", "lamp", "lamp (on)" }, @@ -387,7 +410,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = { "expandable_wall", "wall", - "growing wall" + "growing wall (horizontal, visible)" }, { "bd_diamond", @@ -421,13 +444,13 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = }, { "invisible_steelwall", - "wall", + "steelwall", "invisible steel wall" }, { - "unused_63", - "unused", - "(not used)" + "sokoban_field_player", + "sokoban", + "sokoban field with player" }, { "dynabomb_increase_number", @@ -460,126 +483,126 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "sokoban field with object" }, { - "bd_butterfly_right", + "bd_butterfly.right", "bd_butterfly", "butterfly (starts moving right)"}, { - "bd_butterfly_up", + "bd_butterfly.up", "bd_butterfly", "butterfly (starts moving up)" }, { - "bd_butterfly_left", + "bd_butterfly.left", "bd_butterfly", "butterfly (starts moving left)"}, { - "bd_butterfly_down", + "bd_butterfly.down", "bd_butterfly", "butterfly (starts moving down)"}, { - "bd_firefly_right", + "bd_firefly.right", "bd_firefly", "firefly (starts moving right)" }, { - "bd_firefly_up", + "bd_firefly.up", "bd_firefly", "firefly (starts moving up)" }, { - "bd_firefly_left", + "bd_firefly.left", "bd_firefly", "firefly (starts moving left)" }, { - "bd_firefly_down", + "bd_firefly.down", "bd_firefly", "firefly (starts moving down)" }, { "bd_butterfly", "bd_butterfly", - "butterfly" + "butterfly (random start direction)" }, { "bd_firefly", "bd_firefly", - "firefly" + "firefly (random start direction)" }, { "player_1", "player", - "yellow player" + "player 1" }, { "player_2", "player", - "red player" + "player 2" }, { "player_3", "player", - "green player" + "player 3" }, { "player_4", "player", - "blue player" + "player 4" }, { - "bug_right", + "bug.right", "bug", "bug (starts moving right)" }, { - "bug_up", + "bug.up", "bug", "bug (starts moving up)" }, { - "bug_left", + "bug.left", "bug", "bug (starts moving left)" }, { - "bug_down", + "bug.down", "bug", "bug (starts moving down)" }, { - "spaceship_right", + "spaceship.right", "spaceship", "spaceship (starts moving right)"}, { - "spaceship_up", + "spaceship.up", "spaceship", "spaceship (starts moving up)" }, { - "spaceship_left", + "spaceship.left", "spaceship", "spaceship (starts moving left)"}, { - "spaceship_down", + "spaceship.down", "spaceship", "spaceship (starts moving down)"}, { - "pacman_right", + "pacman.right", "pacman", "pac man (starts moving right)" }, { - "pacman_up", + "pacman.up", "pacman", "pac man (starts moving up)" }, { - "pacman_left", + "pacman.left", "pacman", "pac man (starts moving left)" }, { - "pacman_down", + "pacman.down", "pacman", "pac man (starts moving down)" }, @@ -646,7 +669,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = { "black_orb", "black_orb", - "bomb" + "black orb bomb" }, { "amoeba_to_diamond", @@ -656,7 +679,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = { "mole", "mole", - "mole" + "mole (random start direction)" }, { "penguin", @@ -699,9 +722,9 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "fire breathing dragon" }, { - "em_key_1_file", - "key", - "red key (EM style)" + "em_key_1_file_obsolete", + "obsolete", + "key (OBSOLETE)" }, { "char_space", @@ -729,7 +752,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "letter '$'" }, { - "char_procent", + "char_percent", "char", "letter '%'" }, @@ -1121,37 +1144,37 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = { "em_gate_1", "gate", - "red door (EM style)" + "door 1 (EM style)" }, { "em_gate_2", "gate", - "yellow door (EM style)" + "door 2 (EM style)" }, { "em_gate_3", "gate", - "green door (EM style)" + "door 3 (EM style)" }, { "em_gate_4", "gate", - "blue door (EM style)" + "door 4 (EM style)" }, { - "em_key_2_file", - "key", - "yellow key (EM style)" + "em_key_2_file_obsolete", + "obsolete", + "key (OBSOLETE)" }, { - "em_key_3_file", - "key", - "green key (EM style)" + "em_key_3_file_obsolete", + "obsolete", + "key (OBSOLETE)" }, { - "em_key_4_file", - "key", - "blue key (EM style)" + "em_key_4_file_obsolete", + "obsolete", + "key (OBSOLETE)" }, { "sp_empty_space", @@ -1221,22 +1244,22 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = { "sp_gravity_port_right", "sp_port", - "port (leading right)" + "gravity port (leading right)" }, { "sp_gravity_port_down", "sp_port", - "port (leading down)" + "gravity port (leading down)" }, { "sp_gravity_port_left", "sp_port", - "port (leading left)" + "gravity port (leading left)" }, { "sp_gravity_port_up", "sp_port", - "port (leading up)" + "gravity port (leading up)" }, { "sp_sniksnak", @@ -1356,32 +1379,32 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = { "em_gate_1_gray", "gate", - "gray door (EM style, red key)" + "gray door (EM style, key 1)" }, { "em_gate_2_gray", "gate", - "gray door (EM style, yellow key)" + "gray door (EM style, key 2)" }, { "em_gate_3_gray", "gate", - "gray door (EM style, green key)" + "gray door (EM style, key 3)" }, { "em_gate_4_gray", "gate", - "gray door (EM style, blue key)" + "gray door (EM style, key 4)" }, { - "unused_254", - "unused", - "(not used)" + "em_dynamite", + "dynamite", + "dynamite (EM style)" }, { - "unused_255", - "unused", - "(not used)" + "em_dynamite.active", + "dynamite", + "burning dynamite (EM style)" }, { "pearl", @@ -1461,122 +1484,122 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = { "conveyor_belt_1_left", "conveyor_belt", - "red conveyor belt (left)" + "conveyor belt 1 (left)" }, { "conveyor_belt_1_middle", "conveyor_belt", - "red conveyor belt (middle)" + "conveyor belt 1 (middle)" }, { "conveyor_belt_1_right", "conveyor_belt", - "red conveyor belt (right)" + "conveyor belt 1 (right)" }, { "conveyor_belt_1_switch_left", "conveyor_belt_switch", - "switch for red conveyor belt (left)" + "switch for conveyor belt 1 (left)" }, { "conveyor_belt_1_switch_middle", "conveyor_belt_switch", - "switch for red conveyor belt (middle)" + "switch for conveyor belt 1 (middle)" }, { "conveyor_belt_1_switch_right", "conveyor_belt_switch", - "switch for red conveyor belt (right)" + "switch for conveyor belt 1 (right)" }, { "conveyor_belt_2_left", "conveyor_belt", - "yellow conveyor belt (left)" + "conveyor belt 2 (left)" }, { "conveyor_belt_2_middle", "conveyor_belt", - "yellow conveyor belt (middle)" + "conveyor belt 2 (middle)" }, { "conveyor_belt_2_right", "conveyor_belt", - "yellow conveyor belt (right)" + "conveyor belt 2 (right)" }, { "conveyor_belt_2_switch_left", "conveyor_belt_switch", - "switch for yellow conveyor belt (left)" + "switch for conveyor belt 2 (left)" }, { "conveyor_belt_2_switch_middle", "conveyor_belt_switch", - "switch for yellow conveyor belt (middle)" + "switch for conveyor belt 2 (middle)" }, { "conveyor_belt_2_switch_right", "conveyor_belt_switch", - "switch for yellow conveyor belt (right)" + "switch for conveyor belt 2 (right)" }, { "conveyor_belt_3_left", "conveyor_belt", - "green conveyor belt (left)" + "conveyor belt 3 (left)" }, { "conveyor_belt_3_middle", "conveyor_belt", - "green conveyor belt (middle)" + "conveyor belt 3 (middle)" }, { "conveyor_belt_3_right", "conveyor_belt", - "green conveyor belt (right)" + "conveyor belt 3 (right)" }, { "conveyor_belt_3_switch_left", "conveyor_belt_switch", - "switch for green conveyor belt (left)" + "switch for conveyor belt 3 (left)" }, { "conveyor_belt_3_switch_middle", "conveyor_belt_switch", - "switch for green conveyor belt (middle)" + "switch for conveyor belt 3 (middle)" }, { "conveyor_belt_3_switch_right", "conveyor_belt_switch", - "switch for green conveyor belt (right)" + "switch for conveyor belt 3 (right)" }, { "conveyor_belt_4_left", "conveyor_belt", - "blue conveyor belt (left)" + "conveyor belt 4 (left)" }, { "conveyor_belt_4_middle", "conveyor_belt", - "blue conveyor belt (middle)" + "conveyor belt 4 (middle)" }, { "conveyor_belt_4_right", "conveyor_belt", - "blue conveyor belt (right)" + "conveyor belt 4 (right)" }, { "conveyor_belt_4_switch_left", "conveyor_belt_switch", - "switch for blue conveyor belt (left)" + "switch for conveyor belt 4 (left)" }, { "conveyor_belt_4_switch_middle", "conveyor_belt_switch", - "switch for blue conveyor belt (middle)" + "switch for conveyor belt 4 (middle)" }, { "conveyor_belt_4_switch_right", "conveyor_belt_switch", - "switch for blue conveyor belt (right)" + "switch for conveyor belt 4 (right)" }, { "landmine", @@ -1584,9 +1607,9 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "land mine" }, { - "envelope", - "envelope", - "mail envelope" + "envelope_obsolete", + "obsolete", + "envelope (OBSOLETE)" }, { "light_switch", @@ -1594,7 +1617,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "light switch (off)" }, { - "light_switch_active", + "light_switch.active", "light_switch", "light switch (on)" }, @@ -1659,29 +1682,29 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "sign (other)" }, { - "mole_left", + "mole.left", "mole", "mole (starts moving left)" }, { - "mole_right", + "mole.right", "mole", "mole (starts moving right)" }, { - "mole_up", + "mole.up", "mole", "mole (starts moving up)" }, { - "mole_down", + "mole.down", "mole", "mole (starts moving down)" }, { - "steelwall_slanted", - "wall", - "steel wall (slanted)" + "steelwall_slippery", + "steelwall", + "slippery steel wall" }, { "invisible_sand", @@ -1724,7 +1747,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "time gate (closed)" }, { - "timegate_switch_active", + "timegate_switch.active", "timegate_switch", "switch for time gate" }, @@ -1741,46 +1764,46 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = { "balloon_switch_left", "balloon_switch", - "send balloon to the left" + "wind switch (left)" }, { "balloon_switch_right", "balloon_switch", - "send balloon to the right" + "wind switch (right)" }, { "balloon_switch_up", "balloon_switch", - "send balloon up" + "wind switch (up)" }, { "balloon_switch_down", "balloon_switch", - "send balloon down" + "wind switch (down)" }, { "balloon_switch_any", "balloon_switch", - "send balloon in any direction" + "wind switch (any direction)" }, { "emc_steelwall_1", - "wall", + "steelwall", "steel wall" }, { "emc_steelwall_2", - "wall", + "steelwall", "steel wall" }, { "emc_steelwall_3", - "wall", + "steelwall", "steel wall" }, { "emc_steelwall_4", - "wall", + "steelwall", "steel wall" }, { @@ -2543,313 +2566,1639 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "custom", "custom element 128" }, - - /* ----------------------------------------------------------------------- */ - /* "real" (and therefore drawable) runtime elements */ - /* ----------------------------------------------------------------------- */ - { - "em_key_1", - "key", - "-" - }, + "custom_129", + "custom", + "custom element 129" + }, { - "em_key_2", - "key", - "-" - }, + "custom_130", + "custom", + "custom element 130" + }, { - "em_key_3", - "key", - "-" + "custom_131", + "custom", + "custom element 131" }, { - "em_key_4", - "key", - "-" + "custom_132", + "custom", + "custom element 132" }, { - "dynabomb_player_1_active", - "dynabomb", - "-" + "custom_133", + "custom", + "custom element 133" }, { - "dynabomb_player_2_active", - "dynabomb", - "-" + "custom_134", + "custom", + "custom element 134" }, { - "dynabomb_player_3_active", - "dynabomb", - "-" + "custom_135", + "custom", + "custom element 135" }, { - "dynabomb_player_4_active", - "dynabomb", - "-" + "custom_136", + "custom", + "custom element 136" }, { - "sp_disk_red_active", - "dynamite", - "-" + "custom_137", + "custom", + "custom element 137" }, { - "switchgate_opening", - "switchgate", - "-" + "custom_138", + "custom", + "custom element 138" }, { - "switchgate_closing", - "switchgate", - "-" + "custom_139", + "custom", + "custom element 139" }, { - "timegate_opening", - "timegate", - "-" + "custom_140", + "custom", + "custom element 140" }, { - "timegate_closing", - "timegate", - "-" + "custom_141", + "custom", + "custom element 141" }, { - "pearl_breaking", - "pearl", - "-" + "custom_142", + "custom", + "custom element 142" }, { - "trap_active", - "trap", - "-" + "custom_143", + "custom", + "custom element 143" }, { - "invisible_steelwall_active", - "wall", - "-" + "custom_144", + "custom", + "custom element 144" }, { - "invisible_wall_active", - "wall", - "-" + "custom_145", + "custom", + "custom element 145" }, { - "invisible_sand_active", - "sand", - "-" + "custom_146", + "custom", + "custom element 146" }, { - "conveyor_belt_1_left_active", - "conveyor_belt", - "-" + "custom_147", + "custom", + "custom element 147" }, { - "conveyor_belt_1_middle_active", - "conveyor_belt", - "-" + "custom_148", + "custom", + "custom element 148" }, { - "conveyor_belt_1_right_active", - "conveyor_belt", - "-" + "custom_149", + "custom", + "custom element 149" }, { - "conveyor_belt_2_left_active", - "conveyor_belt", - "-" + "custom_150", + "custom", + "custom element 150" }, { - "conveyor_belt_2_middle_active", - "conveyor_belt", - "-" + "custom_151", + "custom", + "custom element 151" }, { - "conveyor_belt_2_right_active", - "conveyor_belt", - "-" + "custom_152", + "custom", + "custom element 152" }, { - "conveyor_belt_3_left_active", - "conveyor_belt", - "-" + "custom_153", + "custom", + "custom element 153" }, { - "conveyor_belt_3_middle_active", - "conveyor_belt", - "-" + "custom_154", + "custom", + "custom element 154" }, { - "conveyor_belt_3_right_active", - "conveyor_belt", - "-" + "custom_155", + "custom", + "custom element 155" }, { - "conveyor_belt_4_left_active", - "conveyor_belt", - "-" + "custom_156", + "custom", + "custom element 156" }, { - "conveyor_belt_4_middle_active", - "conveyor_belt", - "-" + "custom_157", + "custom", + "custom element 157" }, { - "conveyor_belt_4_right_active", - "conveyor_belt", - "-" + "custom_158", + "custom", + "custom element 158" }, { - "exit_opening", - "exit", - "-" + "custom_159", + "custom", + "custom element 159" }, { - "sp_exit_open", - "sp_exit", - "-" + "custom_160", + "custom", + "custom element 160" }, { - "sp_terminal_active", - "sp_terminal", - "-" + "custom_161", + "custom", + "custom element 161" }, { - "sp_buggy_base_activating", - "sp_buggy_base", - "-" + "custom_162", + "custom", + "custom element 162" }, { - "sp_buggy_base_active", - "sp_buggy_base", - "-" + "custom_163", + "custom", + "custom element 163" }, { - "sp_murphy_clone", - "murphy_clone", - "-" + "custom_164", + "custom", + "custom element 164" }, { - "amoeba_dropping", - "amoeba", - "-" + "custom_165", + "custom", + "custom element 165" }, { - "quicksand_emptying", - "quicksand", - "-" + "custom_166", + "custom", + "custom element 166" }, { - "magic_wall_active", - "magic_wall", - "-" + "custom_167", + "custom", + "custom element 167" }, { - "bd_magic_wall_active", - "magic_wall", - "-" + "custom_168", + "custom", + "custom element 168" }, { - "magic_wall_full", - "magic_wall", - "-" + "custom_169", + "custom", + "custom element 169" }, { - "bd_magic_wall_full", - "magic_wall", - "-" + "custom_170", + "custom", + "custom element 170" }, { - "magic_wall_emptying", - "magic_wall", - "-" + "custom_171", + "custom", + "custom element 171" }, { - "bd_magic_wall_emptying", - "magic_wall", - "-" + "custom_172", + "custom", + "custom element 172" }, { - "magic_wall_dead", - "magic_wall", - "-" + "custom_173", + "custom", + "custom element 173" }, { - "bd_magic_wall_dead", - "magic_wall", - "-" + "custom_174", + "custom", + "custom element 174" }, - - /* ----------------------------------------------------------------------- */ - /* "unreal" (and therefore not drawable) runtime elements */ - /* ----------------------------------------------------------------------- */ - { - "blocked", - "-", - "-" + "custom_175", + "custom", + "custom element 175" }, { - "explosion", - "-", - "-" + "custom_176", + "custom", + "custom element 176" }, { - "nut_breaking", - "-", - "-" + "custom_177", + "custom", + "custom element 177" }, { - "diamond_breaking", - "-", - "-" + "custom_178", + "custom", + "custom element 178" }, { - "acid_splash_left", - "-", - "-" + "custom_179", + "custom", + "custom element 179" }, { - "acid_splash_right", - "-", - "-" + "custom_180", + "custom", + "custom element 180" }, { - "amoeba_growing", - "-", - "-" + "custom_181", + "custom", + "custom element 181" }, { - "amoeba_shrinking", - "-", - "-" + "custom_182", + "custom", + "custom element 182" }, { - "expandable_wall_growing", - "-", - "-" + "custom_183", + "custom", + "custom element 183" }, { - "flames", - "-", - "-" + "custom_184", + "custom", + "custom element 184" }, { - "player_is_leaving", - "-", - "-" + "custom_185", + "custom", + "custom element 185" }, { - "quicksand_filling", - "quicksand", - "-" + "custom_186", + "custom", + "custom element 186" }, { - "magic_wall_filling", + "custom_187", + "custom", + "custom element 187" + }, + { + "custom_188", + "custom", + "custom element 188" + }, + { + "custom_189", + "custom", + "custom element 189" + }, + { + "custom_190", + "custom", + "custom element 190" + }, + { + "custom_191", + "custom", + "custom element 191" + }, + { + "custom_192", + "custom", + "custom element 192" + }, + { + "custom_193", + "custom", + "custom element 193" + }, + { + "custom_194", + "custom", + "custom element 194" + }, + { + "custom_195", + "custom", + "custom element 195" + }, + { + "custom_196", + "custom", + "custom element 196" + }, + { + "custom_197", + "custom", + "custom element 197" + }, + { + "custom_198", + "custom", + "custom element 198" + }, + { + "custom_199", + "custom", + "custom element 199" + }, + { + "custom_200", + "custom", + "custom element 200" + }, + { + "custom_201", + "custom", + "custom element 201" + }, + { + "custom_202", + "custom", + "custom element 202" + }, + { + "custom_203", + "custom", + "custom element 203" + }, + { + "custom_204", + "custom", + "custom element 204" + }, + { + "custom_205", + "custom", + "custom element 205" + }, + { + "custom_206", + "custom", + "custom element 206" + }, + { + "custom_207", + "custom", + "custom element 207" + }, + { + "custom_208", + "custom", + "custom element 208" + }, + { + "custom_209", + "custom", + "custom element 209" + }, + { + "custom_210", + "custom", + "custom element 210" + }, + { + "custom_211", + "custom", + "custom element 211" + }, + { + "custom_212", + "custom", + "custom element 212" + }, + { + "custom_213", + "custom", + "custom element 213" + }, + { + "custom_214", + "custom", + "custom element 214" + }, + { + "custom_215", + "custom", + "custom element 215" + }, + { + "custom_216", + "custom", + "custom element 216" + }, + { + "custom_217", + "custom", + "custom element 217" + }, + { + "custom_218", + "custom", + "custom element 218" + }, + { + "custom_219", + "custom", + "custom element 219" + }, + { + "custom_220", + "custom", + "custom element 220" + }, + { + "custom_221", + "custom", + "custom element 221" + }, + { + "custom_222", + "custom", + "custom element 222" + }, + { + "custom_223", + "custom", + "custom element 223" + }, + { + "custom_224", + "custom", + "custom element 224" + }, + { + "custom_225", + "custom", + "custom element 225" + }, + { + "custom_226", + "custom", + "custom element 226" + }, + { + "custom_227", + "custom", + "custom element 227" + }, + { + "custom_228", + "custom", + "custom element 228" + }, + { + "custom_229", + "custom", + "custom element 229" + }, + { + "custom_230", + "custom", + "custom element 230" + }, + { + "custom_231", + "custom", + "custom element 231" + }, + { + "custom_232", + "custom", + "custom element 232" + }, + { + "custom_233", + "custom", + "custom element 233" + }, + { + "custom_234", + "custom", + "custom element 234" + }, + { + "custom_235", + "custom", + "custom element 235" + }, + { + "custom_236", + "custom", + "custom element 236" + }, + { + "custom_237", + "custom", + "custom element 237" + }, + { + "custom_238", + "custom", + "custom element 238" + }, + { + "custom_239", + "custom", + "custom element 239" + }, + { + "custom_240", + "custom", + "custom element 240" + }, + { + "custom_241", + "custom", + "custom element 241" + }, + { + "custom_242", + "custom", + "custom element 242" + }, + { + "custom_243", + "custom", + "custom element 243" + }, + { + "custom_244", + "custom", + "custom element 244" + }, + { + "custom_245", + "custom", + "custom element 245" + }, + { + "custom_246", + "custom", + "custom element 246" + }, + { + "custom_247", + "custom", + "custom element 247" + }, + { + "custom_248", + "custom", + "custom element 248" + }, + { + "custom_249", + "custom", + "custom element 249" + }, + { + "custom_250", + "custom", + "custom element 250" + }, + { + "custom_251", + "custom", + "custom element 251" + }, + { + "custom_252", + "custom", + "custom element 252" + }, + { + "custom_253", + "custom", + "custom element 253" + }, + { + "custom_254", + "custom", + "custom element 254" + }, + { + "custom_255", + "custom", + "custom element 255" + }, + { + "custom_256", + "custom", + "custom element 256" + }, + { + "em_key_1", + "key", + "key 1 (EM style)" + }, + { + "em_key_2", + "key", + "key 2 (EM style)" + }, + { + "em_key_3", + "key", + "key 3 (EM style)" + }, + { + "em_key_4", + "key", + "key 4 (EM style)" + }, + { + "envelope_1", + "envelope", + "mail envelope 1" + }, + { + "envelope_2", + "envelope", + "mail envelope 2" + }, + { + "envelope_3", + "envelope", + "mail envelope 3" + }, + { + "envelope_4", + "envelope", + "mail envelope 4" + }, + { + "group_1", + "group", + "group element 1" + }, + { + "group_2", + "group", + "group element 2" + }, + { + "group_3", + "group", + "group element 3" + }, + { + "group_4", + "group", + "group element 4" + }, + { + "group_5", + "group", + "group element 5" + }, + { + "group_6", + "group", + "group element 6" + }, + { + "group_7", + "group", + "group element 7" + }, + { + "group_8", + "group", + "group element 8" + }, + { + "group_9", + "group", + "group element 9" + }, + { + "group_10", + "group", + "group element 10" + }, + { + "group_11", + "group", + "group element 11" + }, + { + "group_12", + "group", + "group element 12" + }, + { + "group_13", + "group", + "group element 13" + }, + { + "group_14", + "group", + "group element 14" + }, + { + "group_15", + "group", + "group element 15" + }, + { + "group_16", + "group", + "group element 16" + }, + { + "group_17", + "group", + "group element 17" + }, + { + "group_18", + "group", + "group element 18" + }, + { + "group_19", + "group", + "group element 19" + }, + { + "group_20", + "group", + "group element 20" + }, + { + "group_21", + "group", + "group element 21" + }, + { + "group_22", + "group", + "group element 22" + }, + { + "group_23", + "group", + "group element 23" + }, + { + "group_24", + "group", + "group element 24" + }, + { + "group_25", + "group", + "group element 25" + }, + { + "group_26", + "group", + "group element 26" + }, + { + "group_27", + "group", + "group element 27" + }, + { + "group_28", + "group", + "group element 28" + }, + { + "group_29", + "group", + "group element 29" + }, + { + "group_30", + "group", + "group element 30" + }, + { + "group_31", + "group", + "group element 31" + }, + { + "group_32", + "group", + "group element 32" + }, + { + "unknown", + "unknown", + "unknown element" + }, + { + "trigger_element", + "trigger", + "element triggering change" + }, + { + "trigger_player", + "trigger", + "player triggering change" + }, + { + "sp_gravity_on_port_right", + "sp_port", + "gravity on port (leading right)" + }, + { + "sp_gravity_on_port_down", + "sp_port", + "gravity on port (leading down)" + }, + { + "sp_gravity_on_port_left", + "sp_port", + "gravity on port (leading left)" + }, + { + "sp_gravity_on_port_up", + "sp_port", + "gravity on port (leading up)" + }, + { + "sp_gravity_off_port_right", + "sp_port", + "gravity off port (leading right)" + }, + { + "sp_gravity_off_port_down", + "sp_port", + "gravity off port (leading down)" + }, + { + "sp_gravity_off_port_left", + "sp_port", + "gravity off port (leading left)" + }, + { + "sp_gravity_off_port_up", + "sp_port", + "gravity off port (leading up)" + }, + { + "balloon_switch_none", + "balloon_switch", + "wind switch (off)" + }, + { + "emc_gate_5", + "gate", + "door 5 (EMC style)", + }, + { + "emc_gate_6", + "gate", + "door 6 (EMC style)", + }, + { + "emc_gate_7", + "gate", + "door 7 (EMC style)", + }, + { + "emc_gate_8", + "gate", + "door 8 (EMC style)", + }, + { + "emc_gate_5_gray", + "gate", + "gray door (EMC style, key 5)", + }, + { + "emc_gate_6_gray", + "gate", + "gray door (EMC style, key 6)", + }, + { + "emc_gate_7_gray", + "gate", + "gray door (EMC style, key 7)", + }, + { + "emc_gate_8_gray", + "gate", + "gray door (EMC style, key 8)", + }, + { + "emc_key_5", + "key", + "key 5 (EMC style)", + }, + { + "emc_key_6", + "key", + "key 6 (EMC style)", + }, + { + "emc_key_7", + "key", + "key 7 (EMC style)", + }, + { + "emc_key_8", + "key", + "key 8 (EMC style)", + }, + { + "emc_android", + "emc_android", + "android", + }, + { + "emc_grass", + "emc_grass", + "grass", + }, + { + "emc_magic_ball", + "emc_magic_ball", + "magic ball", + }, + { + "emc_magic_ball.active", + "emc_magic_ball", + "magic ball (activated)", + }, + { + "emc_magic_ball_switch", + "emc_magic_ball_switch", + "magic ball switch (off)", + }, + { + "emc_magic_ball_switch.active", + "emc_magic_ball_switch", + "magic ball switch (on)", + }, + { + "emc_spring_bumper", + "emc_spring_bumper", + "spring bumper", + }, + { + "emc_plant", + "emc_plant", + "plant", + }, + { + "emc_lenses", + "emc_lenses", + "lenses", + }, + { + "emc_magnifier", + "emc_magnifier", + "magnifier", + }, + { + "emc_wall_9", + "wall", + "normal wall" + }, + { + "emc_wall_10", + "wall", + "normal wall" + }, + { + "emc_wall_11", + "wall", + "normal wall" + }, + { + "emc_wall_12", + "wall", + "normal wall" + }, + { + "emc_wall_13", + "wall", + "normal wall" + }, + { + "emc_wall_14", + "wall", + "normal wall" + }, + { + "emc_wall_15", + "wall", + "normal wall" + }, + { + "emc_wall_16", + "wall", + "normal wall" + }, + { + "emc_wall_slippery_1", + "wall", + "slippery wall" + }, + { + "emc_wall_slippery_2", + "wall", + "slippery wall" + }, + { + "emc_wall_slippery_3", + "wall", + "slippery wall" + }, + { + "emc_wall_slippery_4", + "wall", + "slippery wall" + }, + { + "emc_fake_grass", + "fake_grass", + "fake grass" + }, + { + "emc_fake_acid", + "fake_acid", + "fake acid" + }, + { + "emc_dripper", + "dripper", + "dripper" + }, + { + "trigger_ce_value", + "trigger", + "CE value of element triggering change" + }, + { + "trigger_ce_score", + "trigger", + "CE score of element triggering change" + }, + { + "current_ce_value", + "current", + "CE value of current element" + }, + { + "current_ce_score", + "current", + "CE score of current element" + }, + { + "yamyam.left", + "yamyam", + "yam yam (starts moving left)" + }, + { + "yamyam.right", + "yamyam", + "yam yam (starts moving right)" + }, + { + "yamyam.up", + "yamyam", + "yam yam (starts moving up)" + }, + { + "yamyam.down", + "yamyam", + "yam yam (starts moving down)" + }, + { + "bd_expandable_wall", + "wall", + "growing wall (horizontal, BD style)" + }, + { + "last_ce_8", + "last_ce", + "CE 8 positions earlier in list" + }, + { + "last_ce_7", + "last_ce", + "CE 7 positions earlier in list" + }, + { + "last_ce_6", + "last_ce", + "CE 6 positions earlier in list" + }, + { + "last_ce_5", + "last_ce", + "CE 5 positions earlier in list" + }, + { + "last_ce_4", + "last_ce", + "CE 4 positions earlier in list" + }, + { + "last_ce_3", + "last_ce", + "CE 3 positions earlier in list" + }, + { + "last_ce_2", + "last_ce", + "CE 2 positions earlier in list" + }, + { + "last_ce_1", + "last_ce", + "CE 1 position earlier in list" + }, + { + "self", + "self", + "the current custom element" + }, + { + "next_ce_1", + "next_ce", + "CE 1 position later in list" + }, + { + "next_ce_2", + "next_ce", + "CE 2 positions later in list" + }, + { + "next_ce_3", + "next_ce", + "CE 3 positions later in list" + }, + { + "next_ce_4", + "next_ce", + "CE 4 positions later in list" + }, + { + "next_ce_5", + "next_ce", + "CE 5 positions later in list" + }, + { + "next_ce_6", + "next_ce", + "CE 6 positions later in list" + }, + { + "next_ce_7", + "next_ce", + "CE 7 positions later in list" + }, + { + "next_ce_8", + "next_ce", + "CE 8 positions later in list" + }, + { + "any_element", + "any_element", + "this element matches any element" + }, + + /* ----------------------------------------------------------------------- */ + /* "real" (and therefore drawable) runtime elements */ + /* ----------------------------------------------------------------------- */ + + { + "dynabomb_player_1.active", + "dynabomb", + "-" + }, + { + "dynabomb_player_2.active", + "dynabomb", + "-" + }, + { + "dynabomb_player_3.active", + "dynabomb", + "-" + }, + { + "dynabomb_player_4.active", + "dynabomb", + "-" + }, + { + "sp_disk_red.active", + "dynamite", + "-" + }, + { + "switchgate.opening", + "switchgate", + "-" + }, + { + "switchgate.closing", + "switchgate", + "-" + }, + { + "timegate.opening", + "timegate", + "-" + }, + { + "timegate.closing", + "timegate", + "-" + }, + { + "pearl.breaking", + "pearl", + "-" + }, + { + "trap.active", + "trap", + "-" + }, + { + "invisible_steelwall.active", + "steelwall", + "-" + }, + { + "invisible_wall.active", + "wall", + "-" + }, + { + "invisible_sand.active", + "sand", + "-" + }, + { + "conveyor_belt_1_left.active", + "conveyor_belt", + "-" + }, + { + "conveyor_belt_1_middle.active", + "conveyor_belt", + "-" + }, + { + "conveyor_belt_1_right.active", + "conveyor_belt", + "-" + }, + { + "conveyor_belt_2_left.active", + "conveyor_belt", + "-" + }, + { + "conveyor_belt_2_middle.active", + "conveyor_belt", + "-" + }, + { + "conveyor_belt_2_right.active", + "conveyor_belt", + "-" + }, + { + "conveyor_belt_3_left.active", + "conveyor_belt", + "-" + }, + { + "conveyor_belt_3_middle.active", + "conveyor_belt", + "-" + }, + { + "conveyor_belt_3_right.active", + "conveyor_belt", + "-" + }, + { + "conveyor_belt_4_left.active", + "conveyor_belt", + "-" + }, + { + "conveyor_belt_4_middle.active", + "conveyor_belt", + "-" + }, + { + "conveyor_belt_4_right.active", + "conveyor_belt", + "-" + }, + { + "exit.opening", + "exit", + "-" + }, + { + "exit.closing", + "exit", + "-" + }, + { + "sp_exit.opening", + "sp_exit", + "-" + }, + { + "sp_exit.closing", + "sp_exit", + "-" + }, + { + "sp_exit_open", + "sp_exit", + "-" + }, + { + "sp_terminal.active", + "sp_terminal", + "-" + }, + { + "sp_buggy_base.activating", + "sp_buggy_base", + "-" + }, + { + "sp_buggy_base.active", + "sp_buggy_base", + "-" + }, + { + "sp_murphy_clone", + "murphy_clone", + "-" + }, + { + "amoeba.dropping", + "amoeba", + "-" + }, + { + "quicksand.emptying", + "quicksand", + "-" + }, + { + "magic_wall.active", + "magic_wall", + "-" + }, + { + "bd_magic_wall.active", + "magic_wall", + "-" + }, + { + "magic_wall_full", + "magic_wall", + "-" + }, + { + "bd_magic_wall_full", + "magic_wall", + "-" + }, + { + "magic_wall.emptying", + "magic_wall", + "-" + }, + { + "bd_magic_wall.emptying", + "magic_wall", + "-" + }, + { + "magic_wall_dead", + "magic_wall", + "-" + }, + { + "bd_magic_wall_dead", + "magic_wall", + "-" + }, + + { + "emc_fake_grass.active", + "fake_grass", + "-" + }, + { + "gate_1_gray.active", + "gate", + "" + }, + { + "gate_2_gray.active", + "gate", + "" + }, + { + "gate_3_gray.active", + "gate", + "" + }, + { + "gate_4_gray.active", + "gate", + "" + }, + { + "em_gate_1_gray.active", + "gate", + "" + }, + { + "em_gate_2_gray.active", + "gate", + "" + }, + { + "em_gate_3_gray.active", + "gate", + "" + }, + { + "em_gate_4_gray.active", + "gate", + "" + }, + { + "emc_gate_5_gray.active", + "gate", + "", + }, + { + "emc_gate_6_gray.active", + "gate", + "", + }, + { + "emc_gate_7_gray.active", + "gate", + "", + }, + { + "emc_gate_8_gray.active", + "gate", + "", + }, + { + "emc_dripper.active", + "dripper", + "dripper" + }, + { + "emc_spring_bumper.active", + "emc_spring_bumper", + "spring bumper", + }, + + /* ----------------------------------------------------------------------- */ + /* "unreal" (and therefore not drawable) runtime elements */ + /* ----------------------------------------------------------------------- */ + + { + "blocked", + "-", + "-" + }, + { + "explosion", + "-", + "-" + }, + { + "nut.breaking", + "-", + "-" + }, + { + "diamond.breaking", + "-", + "-" + }, + { + "acid_splash_left", + "-", + "-" + }, + { + "acid_splash_right", + "-", + "-" + }, + { + "amoeba.growing", + "-", + "-" + }, + { + "amoeba.shrinking", + "-", + "-" + }, + { + "expandable_wall.growing", + "-", + "-" + }, + { + "flames", + "-", + "-" + }, + { + "player_is_leaving", + "-", + "-" + }, + { + "player_is_exploding_1", + "-", + "-" + }, + { + "player_is_exploding_2", + "-", + "-" + }, + { + "player_is_exploding_3", + "-", + "-" + }, + { + "player_is_exploding_4", + "-", + "-" + }, + { + "quicksand.filling", + "quicksand", + "-" + }, + { + "magic_wall.filling", + "-", + "-" + }, + { + "bd_magic_wall.filling", "-", "-" }, { - "bd_magic_wall_filling", + "element.snapping", + "-", + "-" + }, + { + "diagonal.shrinking", + "-", + "-" + }, + { + "diagonal.growing", "-", "-" }, @@ -2918,18 +4267,13 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "-", "-" }, - { - "sand_crumbled", - "-", - "-" - }, { "dynabomb", "-", "-" }, { - "dynabomb_active", + "dynabomb.active", "-", "-" }, @@ -2954,15 +4298,20 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "-" }, { - "shield_normal_active", + "shield_normal.active", "-", "-" }, { - "shield_deadly_active", + "shield_deadly.active", "-", "-" }, + { + "amoeba", + "amoeba", + "-" + }, { "[default]", "default", @@ -2983,6 +4332,166 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "sb_default", "-" }, + { + "internal_clipboard_custom", + "internal", + "empty custom element" + }, + { + "internal_clipboard_change", + "internal", + "empty change page" + }, + { + "internal_clipboard_group", + "internal", + "empty group element" + }, + { + "internal_dummy", + "internal", + "-" + }, + { + "internal_cascade_bd", + "internal", + "show Boulder Dash elements" + }, + { + "internal_cascade_bd.active", + "internal", + "hide Boulder Dash elements" + }, + { + "internal_cascade_em", + "internal", + "show Emerald Mine elements" + }, + { + "internal_cascade_em.active", + "internal", + "hide Emerald Mine elements" + }, + { + "internal_cascade_emc", + "internal", + "show Emerald Mine Club elements" + }, + { + "internal_cascade_emc.active", + "internal", + "hide Emerald Mine Club elements" + }, + { + "internal_cascade_rnd", + "internal", + "show Rocks'n'Diamonds elements" + }, + { + "internal_cascade_rnd.active", + "internal", + "hide Rocks'n'Diamonds elements" + }, + { + "internal_cascade_sb", + "internal", + "show Sokoban elements" + }, + { + "internal_cascade_sb.active", + "internal", + "hide Sokoban elements" + }, + { + "internal_cascade_sp", + "internal", + "show Supaplex elements" + }, + { + "internal_cascade_sp.active", + "internal", + "hide Supaplex elements" + }, + { + "internal_cascade_dc", + "internal", + "show Diamond Caves II elements" + }, + { + "internal_cascade_dc.active", + "internal", + "hide Diamond Caves II elements" + }, + { + "internal_cascade_dx", + "internal", + "show DX Boulderdash elements" + }, + { + "internal_cascade_dx.active", + "internal", + "hide DX Boulderdash elements" + }, + { + "internal_cascade_chars", + "internal", + "show text elements" + }, + { + "internal_cascade_chars.active", + "internal", + "hide text elements" + }, + { + "internal_cascade_ce", + "internal", + "show custom elements" + }, + { + "internal_cascade_ce.active", + "internal", + "hide custom elements" + }, + { + "internal_cascade_ge", + "internal", + "show group elements" + }, + { + "internal_cascade_ge.active", + "internal", + "hide group elements" + }, + { + "internal_cascade_ref", + "internal", + "show reference elements" + }, + { + "internal_cascade_ref.active", + "internal", + "hide reference elements" + }, + { + "internal_cascade_user", + "internal", + "show user defined elements" + }, + { + "internal_cascade_user.active", + "internal", + "hide user defined elements" + }, + { + "internal_cascade_dynamic", + "internal", + "show elements used in this level" + }, + { + "internal_cascade_dynamic.active", + "internal", + "hide elements used in this level" + }, /* keyword to stop parser: "ELEMENT_INFO_END" <-- do not change! */ @@ -3000,60 +4509,129 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = struct ElementActionInfo element_action_info[NUM_ACTIONS + 1 + 1] = { - { ".[DEFAULT]", ACTION_DEFAULT, TRUE }, - { ".waiting", ACTION_WAITING, TRUE }, - { ".falling", ACTION_FALLING, TRUE }, - { ".moving", ACTION_MOVING, TRUE }, - { ".digging", ACTION_DIGGING, FALSE }, - { ".snapping", ACTION_SNAPPING, FALSE }, - { ".collecting", ACTION_COLLECTING, FALSE }, - { ".dropping", ACTION_DROPPING, FALSE }, - { ".pushing", ACTION_PUSHING, FALSE }, - { ".walking", ACTION_WALKING, FALSE }, - { ".passing", ACTION_PASSING, FALSE }, - { ".impact", ACTION_IMPACT, FALSE }, - { ".breaking", ACTION_BREAKING, FALSE }, - { ".activating", ACTION_ACTIVATING, FALSE }, - { ".deactivating", ACTION_DEACTIVATING, FALSE }, - { ".opening", ACTION_OPENING, FALSE }, - { ".closing", ACTION_CLOSING, FALSE }, - { ".attacking", ACTION_ATTACKING, TRUE }, - { ".growing", ACTION_GROWING, TRUE }, - { ".shrinking", ACTION_SHRINKING, FALSE }, - { ".active", ACTION_ACTIVE, TRUE }, - { ".filling", ACTION_FILLING, FALSE }, - { ".emptying", ACTION_EMPTYING, FALSE }, - { ".changing", ACTION_CHANGING, FALSE }, - { ".exploding", ACTION_EXPLODING, FALSE }, - { ".dying", ACTION_DYING, FALSE }, - { ".other", ACTION_OTHER, FALSE }, + { ".[DEFAULT]", ACTION_DEFAULT, TRUE }, + { ".waiting", ACTION_WAITING, TRUE }, + { ".falling", ACTION_FALLING, TRUE }, + { ".moving", ACTION_MOVING, TRUE }, + { ".digging", ACTION_DIGGING, FALSE }, + { ".snapping", ACTION_SNAPPING, FALSE }, + { ".collecting", ACTION_COLLECTING, FALSE }, + { ".dropping", ACTION_DROPPING, FALSE }, + { ".pushing", ACTION_PUSHING, FALSE }, + { ".walking", ACTION_WALKING, FALSE }, + { ".passing", ACTION_PASSING, FALSE }, + { ".impact", ACTION_IMPACT, FALSE }, + { ".breaking", ACTION_BREAKING, FALSE }, + { ".activating", ACTION_ACTIVATING, FALSE }, + { ".deactivating", ACTION_DEACTIVATING, FALSE }, + { ".opening", ACTION_OPENING, FALSE }, + { ".closing", ACTION_CLOSING, FALSE }, + { ".attacking", ACTION_ATTACKING, TRUE }, + { ".growing", ACTION_GROWING, TRUE }, + { ".shrinking", ACTION_SHRINKING, FALSE }, + { ".active", ACTION_ACTIVE, TRUE }, + { ".filling", ACTION_FILLING, FALSE }, + { ".emptying", ACTION_EMPTYING, FALSE }, + { ".changing", ACTION_CHANGING, FALSE }, + { ".exploding", ACTION_EXPLODING, FALSE }, + { ".boring", ACTION_BORING, FALSE }, + { ".boring[1]", ACTION_BORING_1, FALSE }, + { ".boring[2]", ACTION_BORING_2, FALSE }, + { ".boring[3]", ACTION_BORING_3, FALSE }, + { ".boring[4]", ACTION_BORING_4, FALSE }, + { ".boring[5]", ACTION_BORING_5, FALSE }, + { ".boring[6]", ACTION_BORING_6, FALSE }, + { ".boring[7]", ACTION_BORING_7, FALSE }, + { ".boring[8]", ACTION_BORING_8, FALSE }, + { ".boring[9]", ACTION_BORING_9, FALSE }, + { ".boring[10]", ACTION_BORING_10, FALSE }, + { ".sleeping", ACTION_SLEEPING, FALSE }, + { ".sleeping[1]", ACTION_SLEEPING_1, FALSE }, + { ".sleeping[2]", ACTION_SLEEPING_2, FALSE }, + { ".sleeping[3]", ACTION_SLEEPING_3, FALSE }, + { ".awakening", ACTION_AWAKENING, FALSE }, + { ".dying", ACTION_DYING, FALSE }, + { ".turning", ACTION_TURNING, FALSE }, + { ".turning_from_left", ACTION_TURNING_FROM_LEFT, FALSE }, + { ".turning_from_right", ACTION_TURNING_FROM_RIGHT, FALSE }, + { ".turning_from_up", ACTION_TURNING_FROM_UP, FALSE }, + { ".turning_from_down", ACTION_TURNING_FROM_DOWN, FALSE }, + { ".smashed_by_rock", ACTION_SMASHED_BY_ROCK, FALSE }, + { ".smashed_by_spring", ACTION_SMASHED_BY_SPRING, FALSE }, + { ".eating", ACTION_EATING, FALSE }, + { ".twinkling", ACTION_TWINKLING, FALSE }, + { ".splashing", ACTION_SPLASHING, FALSE }, + { ".page[1]", ACTION_PAGE_1, FALSE }, + { ".page[2]", ACTION_PAGE_2, FALSE }, + { ".page[3]", ACTION_PAGE_3, FALSE }, + { ".page[4]", ACTION_PAGE_4, FALSE }, + { ".page[5]", ACTION_PAGE_5, FALSE }, + { ".page[6]", ACTION_PAGE_6, FALSE }, + { ".page[7]", ACTION_PAGE_7, FALSE }, + { ".page[8]", ACTION_PAGE_8, FALSE }, + { ".page[9]", ACTION_PAGE_9, FALSE }, + { ".page[10]", ACTION_PAGE_10, FALSE }, + { ".page[11]", ACTION_PAGE_11, FALSE }, + { ".page[12]", ACTION_PAGE_12, FALSE }, + { ".page[13]", ACTION_PAGE_13, FALSE }, + { ".page[14]", ACTION_PAGE_14, FALSE }, + { ".page[15]", ACTION_PAGE_15, FALSE }, + { ".page[16]", ACTION_PAGE_16, FALSE }, + { ".page[17]", ACTION_PAGE_17, FALSE }, + { ".page[18]", ACTION_PAGE_18, FALSE }, + { ".page[19]", ACTION_PAGE_19, FALSE }, + { ".page[20]", ACTION_PAGE_20, FALSE }, + { ".page[21]", ACTION_PAGE_21, FALSE }, + { ".page[22]", ACTION_PAGE_22, FALSE }, + { ".page[23]", ACTION_PAGE_23, FALSE }, + { ".page[24]", ACTION_PAGE_24, FALSE }, + { ".page[25]", ACTION_PAGE_25, FALSE }, + { ".page[26]", ACTION_PAGE_26, FALSE }, + { ".page[27]", ACTION_PAGE_27, FALSE }, + { ".page[28]", ACTION_PAGE_28, FALSE }, + { ".page[29]", ACTION_PAGE_29, FALSE }, + { ".page[30]", ACTION_PAGE_30, FALSE }, + { ".page[31]", ACTION_PAGE_31, FALSE }, + { ".page[32]", ACTION_PAGE_32, FALSE }, + { ".other", ACTION_OTHER, FALSE }, /* empty suffix always matches -- check as last entry in InitSoundInfo() */ - { "", ACTION_DEFAULT, TRUE }, + { "", ACTION_DEFAULT, TRUE }, - { NULL, 0, 0 } + { NULL, 0, 0 } }; -struct ElementDirectionInfo element_direction_info[NUM_DIRECTIONS + 1] = +struct ElementDirectionInfo element_direction_info[NUM_DIRECTIONS_FULL + 1] = { { ".left", MV_BIT_LEFT }, { ".right", MV_BIT_RIGHT }, { ".up", MV_BIT_UP }, { ".down", MV_BIT_DOWN }, + { ".upleft", MV_BIT_UP }, + { ".upright", MV_BIT_RIGHT }, + { ".downleft", MV_BIT_LEFT }, + { ".downright", MV_BIT_DOWN }, { NULL, 0 } }; -struct SpecialSuffixInfo special_suffix_info[NUM_SPECIAL_GFX_ARGS + 1] = +struct SpecialSuffixInfo special_suffix_info[NUM_SPECIAL_GFX_ARGS + 1 + 1] = { + { ".[DEFAULT]", GAME_MODE_DEFAULT, }, + { ".TITLE", GAME_MODE_TITLE, }, { ".MAIN", GAME_MODE_MAIN, }, { ".LEVELS", GAME_MODE_LEVELS }, { ".SCORES", GAME_MODE_SCORES, }, { ".EDITOR", GAME_MODE_EDITOR, }, { ".INFO", GAME_MODE_INFO, }, { ".SETUP", GAME_MODE_SETUP, }, + { ".PLAYING", GAME_MODE_PLAYING, }, { ".DOOR", GAME_MODE_PSEUDO_DOOR, }, { ".PREVIEW", GAME_MODE_PSEUDO_PREVIEW, }, + { ".CRUMBLED", GAME_MODE_PSEUDO_CRUMBLED, }, + + /* empty suffix always matches -- check as last entry in InitMusicInfo() */ + { "", GAME_MODE_DEFAULT, }, { NULL, 0, } }; @@ -3062,8 +4640,8 @@ struct TokenIntPtrInfo image_config_vars[] = { { "global.num_toons", &global.num_toons }, - { "menu.draw_xoffset", &menu.draw_xoffset_default }, - { "menu.draw_yoffset", &menu.draw_yoffset_default }, + { "menu.draw_xoffset", &menu.draw_xoffset[GFX_SPECIAL_ARG_DEFAULT]}, + { "menu.draw_yoffset", &menu.draw_yoffset[GFX_SPECIAL_ARG_DEFAULT]}, { "menu.draw_xoffset.MAIN", &menu.draw_xoffset[GFX_SPECIAL_ARG_MAIN] }, { "menu.draw_yoffset.MAIN", &menu.draw_yoffset[GFX_SPECIAL_ARG_MAIN] }, { "menu.draw_xoffset.LEVELS", &menu.draw_xoffset[GFX_SPECIAL_ARG_LEVELS] }, @@ -3079,13 +4657,26 @@ struct TokenIntPtrInfo image_config_vars[] = { "menu.scrollbar_xoffset", &menu.scrollbar_xoffset }, - { "menu.list_size", &menu.list_size_default }, + { "menu.list_size", &menu.list_size[GFX_SPECIAL_ARG_DEFAULT] }, { "menu.list_size.LEVELS", &menu.list_size[GFX_SPECIAL_ARG_LEVELS] }, { "menu.list_size.SCORES", &menu.list_size[GFX_SPECIAL_ARG_SCORES] }, { "menu.list_size.INFO", &menu.list_size[GFX_SPECIAL_ARG_INFO] }, - { "door.step_offset", &door.step_offset }, - { "door.step_delay", &door.step_delay }, + { "door_1.width", &door_1.width }, + { "door_1.height", &door_1.height }, + { "door_1.step_offset", &door_1.step_offset }, + { "door_1.step_delay", &door_1.step_delay }, + { "door_1.anim_mode", &door_1.anim_mode }, + { "door_2.width", &door_2.width }, + { "door_2.height", &door_2.height }, + { "door_2.step_offset", &door_2.step_offset }, + { "door_2.step_delay", &door_2.step_delay }, + { "door_2.anim_mode", &door_2.anim_mode }, + + { "[player].boring_delay_fixed", &game.player_boring_delay_fixed }, + { "[player].boring_delay_random", &game.player_boring_delay_random }, + { "[player].sleeping_delay_fixed", &game.player_sleeping_delay_fixed }, + { "[player].sleeping_delay_random", &game.player_sleeping_delay_random }, { NULL, NULL, } }; @@ -3116,6 +4707,10 @@ struct FontInfo font_info[NUM_FONTS + 1] = { "font.text_2" }, { "font.text_3" }, { "font.text_4" }, + { "font.envelope_1" }, + { "font.envelope_2" }, + { "font.envelope_3" }, + { "font.envelope_4" }, { "font.input_1.active" }, { "font.input_2.active" }, { "font.input_1" }, @@ -3125,28 +4720,76 @@ struct FontInfo font_info[NUM_FONTS + 1] = { "font.value_1" }, { "font.value_2" }, { "font.value_old" }, + { "font.level_number.active" }, { "font.level_number" }, { "font.tape_recorder" }, { "font.game_info" }, }; +/* ------------------------------------------------------------------------- */ +/* music token prefix definitions */ +/* ------------------------------------------------------------------------- */ + +struct MusicPrefixInfo music_prefix_info[NUM_MUSIC_PREFIXES + 1] = +{ + { "background", TRUE }, + + { NULL, 0 } +}; + + /* ========================================================================= */ /* main() */ /* ========================================================================= */ +static void print_usage() +{ + printf("\n" + "Usage: %s [OPTION]... [HOSTNAME [PORT]]\n" + "\n" + "Options:\n" + " -d, --display HOSTNAME[:SCREEN] specify X server display\n" + " -b, --basepath DIRECTORY alternative base DIRECTORY\n" + " -l, --level DIRECTORY alternative level DIRECTORY\n" + " -g, --graphics DIRECTORY alternative graphics DIRECTORY\n" + " -s, --sounds DIRECTORY alternative sounds DIRECTORY\n" + " -m, --music DIRECTORY alternative music DIRECTORY\n" + " -n, --network network multiplayer game\n" + " --serveronly only start network server\n" + " -v, --verbose verbose mode\n" + " --debug display debugging information\n" + " -e, --execute COMMAND execute batch COMMAND\n" + "\n" + "Valid commands for '--execute' option:\n" + " \"print graphicsinfo.conf\" print default graphics config\n" + " \"print soundsinfo.conf\" print default sounds config\n" + " \"print musicinfo.conf\" print default music config\n" + " \"print editorsetup.conf\" print default editor config\n" + " \"print helpanim.conf\" print default helpanim config\n" + " \"print helptext.conf\" print default helptext config\n" + " \"dump level FILE\" dump level data from FILE\n" + " \"dump tape FILE\" dump tape data from FILE\n" + " \"autoplay LEVELDIR [NR ...]\" play level tapes for LEVELDIR\n" + " \"convert LEVELDIR [NR]\" convert levels in LEVELDIR\n" + "\n", + program.command_basename); +} + int main(int argc, char *argv[]) { - InitProgramInfo(argv[0], USERDATA_DIRECTORY, - PROGRAM_TITLE_STRING, getWindowTitleString(), - ICON_TITLE_STRING, X11_ICON_FILENAME, X11_ICONMASK_FILENAME, + char * window_title_string = getWindowTitleString(); + + InitProgramInfo(argv[0], USERDATA_DIRECTORY, USERDATA_DIRECTORY_UNIX, + PROGRAM_TITLE_STRING, window_title_string, ICON_TITLE_STRING, + X11_ICON_FILENAME, X11_ICONMASK_FILENAME, SDL_ICON_FILENAME, MSDOS_POINTER_FILENAME, COOKIE_PREFIX, FILENAME_PREFIX, GAME_VERSION_ACTUAL); InitExitFunction(CloseAllAndExit); InitPlatformDependentStuff(); - GetOptions(argv); + GetOptions(argv, print_usage); OpenAll(); EventLoop();