X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fmain.c;h=c57461a567a5e30ee4c08e26f6adf21ad70dfb4e;hp=047c1cb2b93fadc01d628f521b27eec3dc84481c;hb=65dcb102effc9b2dd3b45df14fc35b3f224b79c6;hpb=33cabd20cdb4e7aa84dfd30975f1364e7b776121 diff --git a/src/main.c b/src/main.c index 047c1cb2..c57461a5 100644 --- a/src/main.c +++ b/src/main.c @@ -118,6 +118,7 @@ int ScrollStepSize; int ScreenMovDir = MV_NONE, ScreenMovPos = 0; int ScreenGfxPos = 0; int BorderElement = EL_STEELWALL; +int MenuFrameDelay = MENU_FRAME_DELAY; int GameFrameDelay = GAME_FRAME_DELAY; int FfwdFrameDelay = FFWD_FRAME_DELAY; int BX1, BY1; @@ -5648,6 +5649,7 @@ static void print_usage() " \"autotest LEVELDIR [NR ...]\" test level tapes for LEVELDIR\n" " \"autoplay LEVELDIR [NR ...]\" play level tapes for LEVELDIR\n" " \"autoffwd LEVELDIR [NR ...]\" ffwd level tapes for LEVELDIR\n" + " \"autowarp LEVELDIR [NR ...]\" warp level tapes for LEVELDIR\n" " \"convert LEVELDIR [NR]\" convert levels in LEVELDIR\n" " \"create images DIRECTORY\" write BMP images to DIRECTORY\n" " \"create CE image DIRECTORY\" write BMP image to DIRECTORY\n"