X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fmain.c;h=aa4d14bd74124685ac61702223f0ce6411672eda;hp=0e3f612bff6fb402f8952b215151142810209a0c;hb=c4baa69cc8d5e8398425e67498b49f4b77f8e477;hpb=c3d03cdffce070695ba0520d00667b42b8460087 diff --git a/src/main.c b/src/main.c index 0e3f612b..aa4d14bd 100644 --- a/src/main.c +++ b/src/main.c @@ -14,18 +14,28 @@ #include "main.h" #include "init.h" +#include "game.h" #include "events.h" #include "sound.h" +#include "joystick.h" + +#ifdef MSDOS +#include +#endif Display *display; +Visual *visual; int screen; Window window; -GC gc, plane_gc; -GC clip_gc[NUM_PIXMAPS]; +GC gc, clip_gc[NUM_PIXMAPS], tile_clip_gc; Pixmap pix[NUM_PIXMAPS]; -Pixmap clipmask[NUM_PIXMAPS]; +Pixmap clipmask[NUM_PIXMAPS], tile_clipmask[NUM_TILES]; + +#ifdef XPM_INCLUDE_FILE XpmAttributes xpm_att[NUM_PICTURES]; -Drawable drawto, drawto_field, backbuffer; +#endif + +Drawable drawto, drawto_field, backbuffer, fieldbuffer; Colormap cmap; int sound_pipe[2]; @@ -33,25 +43,31 @@ int sound_device; char *sound_device_name = SOUND_DEVICE; int joystick_device = 0; char *joystick_device_name[2] = { DEV_JOYSTICK_0, DEV_JOYSTICK_1 }; +char *level_directory = LEVEL_PATH; int width, height; -unsigned long pen_fg, pen_bg; int game_status = MAINMENU; +int game_emulation = EMU_NONE; int button_status = MB_NOT_PRESSED, motion_status = FALSE; -int key_status = KEY_NOT_PRESSED; +int key_joystick_mapping = 0; int global_joystick_status = JOYSTICK_STATUS; int joystick_status = JOYSTICK_STATUS; -int sound_status = SOUND_STATUS, sound_on=TRUE; +int sound_status = SOUND_STATUS, sound_on = TRUE; int sound_loops_allowed = FALSE, sound_loops_on = FALSE; int sound_music_on = FALSE; +int sound_simple_on = FALSE; int toons_on = TRUE; int direct_draw_on = FALSE; +int scroll_delay_on = FALSE; +int soft_scrolling_on = TRUE; int fading_on = FALSE; int autorecord_on = FALSE; int joystick_nr = 0; int quick_doors = FALSE; +int cpu_friendly = TRUE; -BOOL redraw[SCR_FIELDX][SCR_FIELDY]; +BOOL redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE]; +int redraw_x1 = 0, redraw_y1 = 0; int redraw_mask; int redraw_tiles; @@ -64,31 +80,40 @@ int Store[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; int Store2[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; int Frame[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; int Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +int JustHit[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; int AmoebaNr[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int AmoebaCnt[MAX_NUM_AMOEBA]; +int AmoebaCnt[MAX_NUM_AMOEBA], AmoebaCnt2[MAX_NUM_AMOEBA]; long Elementeigenschaften[MAX_ELEMENTS]; int level_nr, leveldir_nr, num_leveldirs; int lev_fieldx,lev_fieldy, scroll_x,scroll_y; -int LevelSolved,GameOver, JX,JY, ZX,ZY; -int Gems,Dynamite,Key[4],TimeLeft,Score,MampferNr; -int CheckMoving,CheckExploding, SiebAktiv; +int FX = SX, FY = SY, ScreenMovPos = 0, ScrollStepSize = TILEX/8; +int GameSpeed = GAME_FRAME_DELAY, MoveSpeed = 8; +int BX1 = 0, BY1 = 0, BX2 = SCR_FIELDX-1, BY2 = SCR_FIELDY-1; +int JX,JY, lastJX,lastJY, ZX,ZY, ExitX,ExitY; +int PlayerMovDir, PlayerMovPos, PlayerPushing; +int PlayerFrame, PlayerGfxPos; +int PlayerGone, LevelSolved, GameOver; +int FrameCounter, TimeFrames, TimeLeft, Score; +int Gems, SokobanFields, Lights, Friends; +int Dynamite, Key[4], MampferNr; +int DynaBombCount, DynaBombSize, DynaBombsLeft, DynaBombXL; +int SiebAktiv; struct LevelDirInfo leveldir[MAX_LEVDIR_ENTRIES]; struct LevelInfo level; struct PlayerInfo player; struct HiScore highscore[MAX_SCORE_ENTRIES]; struct SoundInfo Sound[NUM_SOUNDS]; -struct RecordingInfo tape,master_tape; +struct RecordingInfo tape; struct JoystickInfo joystick[2] = { - JOYSTICK_XLEFT, JOYSTICK_XRIGHT, JOYSTICK_XMIDDLE, - JOYSTICK_YUPPER, JOYSTICK_YLOWER, JOYSTICK_YMIDDLE, - - JOYSTICK_XLEFT, JOYSTICK_XRIGHT, JOYSTICK_XMIDDLE, - JOYSTICK_YUPPER, JOYSTICK_YLOWER, JOYSTICK_YMIDDLE + { JOYSTICK_XLEFT, JOYSTICK_XRIGHT, JOYSTICK_XMIDDLE, + JOYSTICK_YUPPER, JOYSTICK_YLOWER, JOYSTICK_YMIDDLE }, + { JOYSTICK_XLEFT, JOYSTICK_XRIGHT, JOYSTICK_XMIDDLE, + JOYSTICK_YUPPER, JOYSTICK_YLOWER, JOYSTICK_YMIDDLE } }; /* data needed for playing sounds */ @@ -167,6 +192,13 @@ int main(int argc, char *argv[]) { progname = argv[0]; + if (argc>1) + level_directory = argv[1]; + +#ifdef MSDOS + _fmode = O_BINARY; +#endif + OpenAll(argc,argv); EventLoop(); CloseAll();