X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fmain.c;h=a0483461e302bf798c45bba8f6c3ae446f9a1f53;hp=08ee469ef6738edae465790c08818f1aee52b2f8;hb=50c422d96b6da2c0412b6bd3763e9d1a029a6014;hpb=e4566563844c4bcfc472159c9ae870941099708c diff --git a/src/main.c b/src/main.c index 08ee469e..a0483461 100644 --- a/src/main.c +++ b/src/main.c @@ -1,22 +1,23 @@ /*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* ©1995 Artsoft Development * -* Holger Schemel * -* 33659 Bielefeld-Senne * -* Telefon: (0521) 493245 * -* eMail: aeglos@valinor.owl.de * -* aeglos@uni-paderborn.de * -* q99492@pbhrzx.uni-paderborn.de * +* (c) 1995-98 Artsoft Entertainment * +* Holger Schemel * +* Oststrasse 11a * +* 33604 Bielefeld * +* phone: ++49 +521 290471 * +* email: aeglos@valinor.owl.de * *----------------------------------------------------------* * main.c * ***********************************************************/ #include "main.h" #include "init.h" +#include "game.h" #include "events.h" #include "sound.h" #include "joystick.h" +#include "misc.h" #ifdef MSDOS #include @@ -26,17 +27,11 @@ Display *display; Visual *visual; int screen; Window window; -GC gc, clip_gc[NUM_PIXMAPS]; +GC gc, clip_gc[NUM_PIXMAPS], tile_clip_gc; Pixmap pix[NUM_PIXMAPS]; -Pixmap clipmask[NUM_PIXMAPS]; +Pixmap clipmask[NUM_PIXMAPS], tile_clipmask[NUM_TILES]; - -Pixmap test_pix[NUM_PICTURES]; -Pixmap test_clipmask[NUM_PICTURES]; -int test_picture_count = 0; - - -#ifdef XPM_INCLUDE_FILE +#ifdef USE_XPM_LIBRARY XpmAttributes xpm_att[NUM_PICTURES]; #endif @@ -47,78 +42,73 @@ int sound_pipe[2]; int sound_device; char *sound_device_name = SOUND_DEVICE; int joystick_device = 0; -char *joystick_device_name[2] = { DEV_JOYSTICK_0, DEV_JOYSTICK_1 }; -char *level_directory = LEVEL_PATH; -int width, height; -unsigned long pen_fg, pen_bg; +char *joystick_device_name[MAX_PLAYERS] = +{ + DEV_JOYSTICK_0, + DEV_JOYSTICK_1, + DEV_JOYSTICK_2, + DEV_JOYSTICK_3 +}; + +char *program_name = NULL; int game_status = MAINMENU; -int game_emulation = EMU_NONE; -int button_status = MB_NOT_PRESSED, motion_status = FALSE; +boolean network_playing = FALSE; +int button_status = MB_NOT_PRESSED; +boolean motion_status = FALSE; int key_joystick_mapping = 0; int global_joystick_status = JOYSTICK_STATUS; int joystick_status = JOYSTICK_STATUS; -int sound_status = SOUND_STATUS, sound_on = TRUE; -int sound_loops_allowed = FALSE, sound_loops_on = FALSE; -int sound_music_on = FALSE; -int sound_simple_on = FALSE; -int toons_on = TRUE; -int direct_draw_on = FALSE; -int scroll_delay_on = FALSE; -int soft_scrolling_on = TRUE; -int fading_on = FALSE; -int autorecord_on = FALSE; -int joystick_nr = 0; -int quick_doors = FALSE; - -BOOL redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE]; +int sound_status = SOUND_STATUS; +boolean sound_loops_allowed = FALSE; + +boolean redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE]; int redraw_x1 = 0, redraw_y1 = 0; int redraw_mask; int redraw_tiles; -int Feld[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int Ur[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int MovPos[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int MovDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int MovDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int Store[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int Store2[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int Frame[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int JustHit[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int AmoebaNr[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int AmoebaCnt[MAX_NUM_AMOEBA], AmoebaCnt2[MAX_NUM_AMOEBA]; -long Elementeigenschaften[MAX_ELEMENTS]; +short Feld[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short Ur[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short MovPos[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short MovDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short MovDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short Store[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short Store2[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short StorePlayer[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short Frame[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +boolean Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short JustHit[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short AmoebaNr[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short AmoebaCnt[MAX_NUM_AMOEBA], AmoebaCnt2[MAX_NUM_AMOEBA]; +unsigned long Elementeigenschaften[MAX_ELEMENTS]; int level_nr, leveldir_nr, num_leveldirs; int lev_fieldx,lev_fieldy, scroll_x,scroll_y; -int FX = SX, FY = SY, ScreenMovPos = 0, ScrollStepSize = TILEX/8; +int FX = SX, FY = SY, ScrollStepSize = TILEX/8; +int ScreenMovDir = MV_NO_MOVING, ScreenMovPos = 0; +int ScreenGfxPos = 0; +int GameFrameDelay = GAME_FRAME_DELAY; +int FfwdFrameDelay = FFWD_FRAME_DELAY; +int MoveSpeed = 8; int BX1 = 0, BY1 = 0, BX2 = SCR_FIELDX-1, BY2 = SCR_FIELDY-1; -int JX,JY, lastJX,lastJY, ZX,ZY, ExitX,ExitY; -int PlayerMovDir, PlayerMovPos, PlayerPushing; -int PlayerFrame, PlayerGfxPos; -int PlayerGone, LevelSolved, GameOver; -int FrameCounter, TimeFrames, TimeLeft, Score; -int Gems, SokobanFields, Lights, Friends; -int Dynamite, Key[4], MampferNr; -int DynaBombCount, DynaBombSize, DynaBombsLeft, DynaBombXL; -int SiebAktiv; +int ZX,ZY, ExitX,ExitY; +int AllPlayersGone; +int FrameCounter, TimeFrames, TimeLeft; +int MampferNr, SiebAktiv; + +boolean network_player_action_received = FALSE; struct LevelDirInfo leveldir[MAX_LEVDIR_ENTRIES]; struct LevelInfo level; -struct PlayerInfo player; +struct PlayerInfo stored_player[MAX_PLAYERS], *local_player = NULL; struct HiScore highscore[MAX_SCORE_ENTRIES]; struct SoundInfo Sound[NUM_SOUNDS]; -struct RecordingInfo tape; - -struct JoystickInfo joystick[2] = -{ - { JOYSTICK_XLEFT, JOYSTICK_XRIGHT, JOYSTICK_XMIDDLE, - JOYSTICK_YUPPER, JOYSTICK_YLOWER, JOYSTICK_YMIDDLE }, - { JOYSTICK_XLEFT, JOYSTICK_XRIGHT, JOYSTICK_XMIDDLE, - JOYSTICK_YUPPER, JOYSTICK_YLOWER, JOYSTICK_YMIDDLE } -}; +struct TapeInfo tape; +struct OptionInfo options; +struct SetupInfo setup; +struct SetupFileList *setup_list = NULL; +struct SetupFileList *level_setup_list = NULL; /* data needed for playing sounds */ char *sound_name[NUM_SOUNDS] = @@ -190,22 +180,17 @@ int background_loop[] = }; int num_bg_loops = sizeof(background_loop)/sizeof(int); -char *progname; - int main(int argc, char *argv[]) { - progname = argv[0]; - - if (argc>1) - level_directory = argv[1]; + program_name = (strrchr(argv[0],'/') ? strrchr(argv[0],'/') + 1 : argv[0]); #ifdef MSDOS _fmode = O_BINARY; #endif + GetOptions(argv); OpenAll(argc,argv); EventLoop(); - CloseAll(); - - exit(0); + CloseAllAndExit(0); + exit(0); /* to keep compilers happy */ }