X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fmain.c;h=915ea749a8bd24b8d53cfe642ac4d75cf5a1723b;hp=f7b2a41e832b8972b44de1924bbc6ec3c72be431;hb=beb79ae685067eea01929edcd49429469ad550d9;hpb=fd2761fde6102017cd3be6b59c3be9140f96f703 diff --git a/src/main.c b/src/main.c index f7b2a41e..c3336972 100644 --- a/src/main.c +++ b/src/main.c @@ -1,43 +1,46 @@ -/*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * -*----------------------------------------------------------* -* (c) 1995-2002 Artsoft Entertainment * -* Holger Schemel * -* Detmolder Strasse 189 * -* 33604 Bielefeld * -* Germany * -* e-mail: info@artsoft.org * -*----------------------------------------------------------* -* main.c * -***********************************************************/ +// ============================================================================ +// Rocks'n'Diamonds - McDuffin Strikes Back! +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// http://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// main.c +// ============================================================================ #include "libgame/libgame.h" #include "main.h" #include "init.h" #include "game.h" +#include "tape.h" +#include "tools.h" +#include "files.h" #include "events.h" #include "config.h" -#if 0 -GC tile_clip_gc; -Bitmap *pix[NUM_BITMAPS]; -#endif -Bitmap *bitmap_db_field, *bitmap_db_door; -#if 0 -Pixmap tile_clipmask[NUM_TILES]; -#endif +Bitmap *bitmap_db_store; +Bitmap *bitmap_db_cross; +Bitmap *bitmap_db_field; +Bitmap *bitmap_db_panel; +Bitmap *bitmap_db_door_1; +Bitmap *bitmap_db_door_2; +Bitmap *bitmap_db_toons; DrawBuffer *fieldbuffer; DrawBuffer *drawto_field; int game_status = -1; +boolean game_status_last_screen = -1; boolean level_editor_test_game = FALSE; boolean network_playing = FALSE; -int key_joystick_mapping = 0; +#if defined(TARGET_SDL) +boolean network_server = FALSE; +SDL_Thread *server_thread; +#endif -boolean redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE]; -int redraw_x1 = 0, redraw_y1 = 0; +int key_joystick_mapping = 0; short Feld[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short MovPos[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; @@ -45,49 +48,88 @@ short MovDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short MovDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short ChangeDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short ChangePage[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short CustomValue[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short Store[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short Store2[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short StorePlayer[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short Back[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; boolean Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; boolean Pushed[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -unsigned long Changed[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -unsigned long ChangeEvent[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short ChangeCount[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short ChangeEvent[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short WasJustMoving[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short WasJustFalling[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short CheckCollision[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short CheckImpact[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short AmoebaNr[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short AmoebaCnt[MAX_NUM_AMOEBA]; short AmoebaCnt2[MAX_NUM_AMOEBA]; -short ExplodePhase[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short ExplodeField[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; - -unsigned long Properties[MAX_NUM_ELEMENTS][NUM_EP_BITFIELDS]; +short ExplodePhase[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short ExplodeDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +int RunnerVisit[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +int PlayerVisit[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; int GfxFrame[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; int GfxRandom[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; int GfxElement[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; int GfxAction[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; int GfxDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +int GfxRedraw[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; + +int ActiveElement[MAX_NUM_ELEMENTS]; +int ActiveButton[NUM_IMAGE_FILES]; +int ActiveFont[NUM_FONTS]; int lev_fieldx, lev_fieldy; int scroll_x, scroll_y; -int FX = SX, FY = SY; +int WIN_XSIZE = WIN_XSIZE_DEFAULT; +int WIN_YSIZE = WIN_YSIZE_DEFAULT; + +int SCR_FIELDX = SCR_FIELDX_DEFAULT; +int SCR_FIELDY = SCR_FIELDY_DEFAULT; + +int REAL_SX = 6, REAL_SY = 6; +int SX = 8, SY = 8; +int DX = 566, DY = 60; +int VX = 566, VY = 400; +int EX = 566, EY = 356; +int dDX, dDY; + +int FULL_SXSIZE = 2 + SXSIZE_DEFAULT + 2; +int FULL_SYSIZE = 2 + SYSIZE_DEFAULT + 2; +int SXSIZE = SXSIZE_DEFAULT; +int SYSIZE = SYSIZE_DEFAULT; + +int FADE_SX = 6, FADE_SY = 6; +int FADE_SXSIZE = 2 + SXSIZE_DEFAULT + 2; +int FADE_SYSIZE = 2 + SXSIZE_DEFAULT + 2; + +int DXSIZE = 100; +int DYSIZE = 280; +int VXSIZE = 100; +int VYSIZE = 100; +int EXSIZE = 100; +int EYSIZE = 144; +int TILESIZE_VAR = TILESIZE; + +int FX, FY; int ScrollStepSize; -int ScreenMovDir = MV_NO_MOVING, ScreenMovPos = 0; +int ScreenMovDir = MV_NONE, ScreenMovPos = 0; int ScreenGfxPos = 0; int BorderElement = EL_STEELWALL; int GameFrameDelay = GAME_FRAME_DELAY; int FfwdFrameDelay = FFWD_FRAME_DELAY; -int BX1 = 0, BY1 = 0; -int BX2 = SCR_FIELDX - 1, BY2 = SCR_FIELDY - 1; +int BX1, BY1; +int BX2, BY2; int SBX_Left, SBX_Right; int SBY_Upper, SBY_Lower; int ZX, ZY; int ExitX, ExitY; int AllPlayersGone; -int TimeFrames, TimePlayed, TimeLeft; +int TimeFrames, TimePlayed, TimeLeft, TapeTime; boolean network_player_action_received = FALSE; @@ -99,20 +141,52 @@ struct TapeInfo tape; struct SetupInfo setup; struct GameInfo game; struct GlobalInfo global; +struct BorderInfo border; +struct ViewportInfo viewport; +struct TitleFadingInfo fading; +struct TitleFadingInfo title_initial_default; +struct TitleFadingInfo title_default; +struct TitleMessageInfo titlescreen_initial_default; +struct TitleMessageInfo titlescreen_initial_first[MAX_NUM_TITLE_IMAGES]; +struct TitleMessageInfo titlescreen_initial[MAX_NUM_TITLE_IMAGES]; +struct TitleMessageInfo titlescreen_default; +struct TitleMessageInfo titlescreen_first[MAX_NUM_TITLE_IMAGES]; +struct TitleMessageInfo titlescreen[MAX_NUM_TITLE_IMAGES]; +struct TitleMessageInfo titlemessage_initial_default; +struct TitleMessageInfo titlemessage_initial_first[MAX_NUM_TITLE_MESSAGES]; +struct TitleMessageInfo titlemessage_initial[MAX_NUM_TITLE_MESSAGES]; +struct TitleMessageInfo titlemessage_default; +struct TitleMessageInfo titlemessage_first[MAX_NUM_TITLE_MESSAGES]; +struct TitleMessageInfo titlemessage[MAX_NUM_TITLE_MESSAGES]; +struct TitleMessageInfo readme; +struct InitInfo init, init_last; struct MenuInfo menu; struct DoorInfo door_1, door_2; +struct RequestInfo request; +struct PreviewInfo preview; +struct EditorInfo editor; + struct GraphicInfo *graphic_info = NULL; struct SoundInfo *sound_info = NULL; struct MusicInfo *music_info = NULL; struct MusicFileInfo *music_file_info = NULL; -struct InfoAnimationInfo *info_animation_info = NULL; +struct HelpAnimInfo *helpanim_info = NULL; + +SetupFileHash *helptext_info = NULL; +SetupFileHash *image_config_hash = NULL; +SetupFileHash *element_token_hash = NULL; +SetupFileHash *graphic_token_hash = NULL; +SetupFileHash *font_token_hash = NULL; /* ------------------------------------------------------------------------- */ /* element definitions */ /* ------------------------------------------------------------------------- */ -struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = +struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1]; + +/* this contains predefined structure elements to initialize "element_info" */ +struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = { /* keyword to start parser: "ELEMENT_INFO_START" <-- do not change! */ @@ -178,7 +252,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = { "yamyam", "yamyam", - "yam yam" + "yam yam (random start direction)" }, { "robot", @@ -187,7 +261,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = }, { "steelwall", - "wall", + "steelwall", "steel wall" }, { @@ -203,12 +277,12 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = { "quicksand_empty", "quicksand", - "empty quicksand" + "quicksand (empty)" }, { "quicksand_full", "quicksand", - "quicksand with rock" + "quicksand (with rock)" }, { "amoeba_drop", @@ -238,7 +312,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = { "amoeba_wet", "amoeba", - "dropping amoeba" + "dropping amoeba (EM style)" }, { "amoeba_dry", @@ -283,60 +357,63 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = { "key_1", "key", - "red key" + "key 1" }, { "key_2", "key", - "yellow key" + "key 2" }, { "key_3", "key", - "green key" + "key 3" }, { "key_4", "key", - "blue key" + "key 4" }, { "gate_1", "gate", - "red door" + "door 1" }, { "gate_2", "gate", - "yellow door" + "door 2" }, { "gate_3", "gate", - "green door" + "door 3" }, { "gate_4", "gate", - "blue door" + "door 4" }, { "gate_1_gray", "gate", - "gray door (opened by red key)" + "gray door (opened by key 1)" }, { "gate_2_gray", "gate", - "gray door (opened by yellow key)"}, + "gray door (opened by key 2)" + }, { "gate_3_gray", "gate", - "gray door (opened by green key)"}, + "gray door (opened by key 3)" + }, { "gate_4_gray", "gate", - "gray door (opened by blue key)"}, + "gray door (opened by key 4)" + }, { "dynamite", "dynamite", @@ -395,7 +472,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = { "expandable_wall", "wall", - "growing wall" + "growing wall (horizontal, visible)" }, { "bd_diamond", @@ -429,13 +506,13 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = }, { "invisible_steelwall", - "wall", + "steelwall", "invisible steel wall" }, { - "unused_63", - "unused", - "(not used)" + "sokoban_field_player", + "sokoban", + "sokoban field with player" }, { "dynabomb_increase_number", @@ -517,22 +594,22 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = { "player_1", "player", - "yellow player" + "player 1" }, { "player_2", "player", - "red player" + "player 2" }, { "player_3", "player", - "green player" + "player 3" }, { "player_4", "player", - "blue player" + "player 4" }, { "bug.right", @@ -654,7 +731,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = { "black_orb", "black_orb", - "bomb" + "black orb bomb" }, { "amoeba_to_diamond", @@ -737,7 +814,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "letter '$'" }, { - "char_procent", + "char_percent", "char", "letter '%'" }, @@ -1034,37 +1111,37 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = { "char_copyright", "char", - "letter '©'" + "letter '\xa9'" }, { "char_aumlaut", "char", - "letter 'Ä'" + "letter '\xc4'" }, { "char_oumlaut", "char", - "letter 'Ö'" + "letter '\xd6'" }, { "char_uumlaut", "char", - "letter 'Ü'" + "letter '\xdc'" }, { "char_degree", "char", - "letter '°'" + "letter '\xb0'" }, { "char_trademark", "char", - "letter '®'" + "letter '\xae'" }, { "char_cursor", "char", - "letter ' '" + "letter '\xa0'" }, { "char_unused", @@ -1099,17 +1176,17 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = { "char_unused", "char", - "letter ''" + "letter 'button'" }, { "char_unused", "char", - "letter ''" + "letter 'up'" }, { "char_unused", "char", - "letter ''" + "letter 'down'" }, { "expandable_wall_horizontal", @@ -1129,22 +1206,22 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = { "em_gate_1", "gate", - "red door (EM style)" + "door 1 (EM style)" }, { "em_gate_2", "gate", - "yellow door (EM style)" + "door 2 (EM style)" }, { "em_gate_3", "gate", - "green door (EM style)" + "door 3 (EM style)" }, { "em_gate_4", "gate", - "blue door (EM style)" + "door 4 (EM style)" }, { "em_key_2_file_obsolete", @@ -1228,23 +1305,23 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = }, { "sp_gravity_port_right", - "sp_port", - "gravity port (leading right)" + "sp_gravity_port", + "gravity-on/off port (leading right)" }, { "sp_gravity_port_down", - "sp_port", - "gravity port (leading down)" + "sp_gravity_port", + "gravity-on/off port (leading down)" }, { "sp_gravity_port_left", - "sp_port", - "gravity port (leading left)" + "sp_gravity_port", + "gravity-on/off port (leading left)" }, { "sp_gravity_port_up", - "sp_port", - "gravity port (leading up)" + "sp_gravity_port", + "gravity-on/off port (leading up)" }, { "sp_sniksnak", @@ -1364,32 +1441,32 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = { "em_gate_1_gray", "gate", - "gray door (EM style, red key)" + "gray door (EM style, key 1)" }, { "em_gate_2_gray", "gate", - "gray door (EM style, yellow key)" + "gray door (EM style, key 2)" }, { "em_gate_3_gray", "gate", - "gray door (EM style, green key)" + "gray door (EM style, key 3)" }, { "em_gate_4_gray", "gate", - "gray door (EM style, blue key)" + "gray door (EM style, key 4)" }, { - "unused_254", - "unused", - "(not used)" + "em_dynamite", + "dynamite", + "dynamite (EM style)" }, { - "unused_255", - "unused", - "(not used)" + "em_dynamite.active", + "dynamite", + "burning dynamite (EM style)" }, { "pearl", @@ -1412,17 +1489,17 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "wall with crystal" }, { - "door_white", + "dc_gate_white", "gate", "white door" }, { - "door_white_gray", + "dc_gate_white_gray", "gate", "gray door (opened by white key)" }, { - "key_white", + "dc_key_white", "key", "white key" }, @@ -1469,127 +1546,127 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = { "conveyor_belt_1_left", "conveyor_belt", - "red conveyor belt (left)" + "conveyor belt 1 (left)" }, { "conveyor_belt_1_middle", "conveyor_belt", - "red conveyor belt (middle)" + "conveyor belt 1 (middle)" }, { "conveyor_belt_1_right", "conveyor_belt", - "red conveyor belt (right)" + "conveyor belt 1 (right)" }, { "conveyor_belt_1_switch_left", "conveyor_belt_switch", - "switch for red conveyor belt (left)" + "switch for conveyor belt 1 (left)" }, { "conveyor_belt_1_switch_middle", "conveyor_belt_switch", - "switch for red conveyor belt (middle)" + "switch for conveyor belt 1 (middle)" }, { "conveyor_belt_1_switch_right", "conveyor_belt_switch", - "switch for red conveyor belt (right)" + "switch for conveyor belt 1 (right)" }, { "conveyor_belt_2_left", "conveyor_belt", - "yellow conveyor belt (left)" + "conveyor belt 2 (left)" }, { "conveyor_belt_2_middle", "conveyor_belt", - "yellow conveyor belt (middle)" + "conveyor belt 2 (middle)" }, { "conveyor_belt_2_right", "conveyor_belt", - "yellow conveyor belt (right)" + "conveyor belt 2 (right)" }, { "conveyor_belt_2_switch_left", "conveyor_belt_switch", - "switch for yellow conveyor belt (left)" + "switch for conveyor belt 2 (left)" }, { "conveyor_belt_2_switch_middle", "conveyor_belt_switch", - "switch for yellow conveyor belt (middle)" + "switch for conveyor belt 2 (middle)" }, { "conveyor_belt_2_switch_right", "conveyor_belt_switch", - "switch for yellow conveyor belt (right)" + "switch for conveyor belt 2 (right)" }, { "conveyor_belt_3_left", "conveyor_belt", - "green conveyor belt (left)" + "conveyor belt 3 (left)" }, { "conveyor_belt_3_middle", "conveyor_belt", - "green conveyor belt (middle)" + "conveyor belt 3 (middle)" }, { "conveyor_belt_3_right", "conveyor_belt", - "green conveyor belt (right)" + "conveyor belt 3 (right)" }, { "conveyor_belt_3_switch_left", "conveyor_belt_switch", - "switch for green conveyor belt (left)" + "switch for conveyor belt 3 (left)" }, { "conveyor_belt_3_switch_middle", "conveyor_belt_switch", - "switch for green conveyor belt (middle)" + "switch for conveyor belt 3 (middle)" }, { "conveyor_belt_3_switch_right", "conveyor_belt_switch", - "switch for green conveyor belt (right)" + "switch for conveyor belt 3 (right)" }, { "conveyor_belt_4_left", "conveyor_belt", - "blue conveyor belt (left)" + "conveyor belt 4 (left)" }, { "conveyor_belt_4_middle", "conveyor_belt", - "blue conveyor belt (middle)" + "conveyor belt 4 (middle)" }, { "conveyor_belt_4_right", "conveyor_belt", - "blue conveyor belt (right)" + "conveyor belt 4 (right)" }, { "conveyor_belt_4_switch_left", "conveyor_belt_switch", - "switch for blue conveyor belt (left)" + "switch for conveyor belt 4 (left)" }, { "conveyor_belt_4_switch_middle", "conveyor_belt_switch", - "switch for blue conveyor belt (middle)" + "switch for conveyor belt 4 (middle)" }, { "conveyor_belt_4_switch_right", "conveyor_belt_switch", - "switch for blue conveyor belt (right)" + "switch for conveyor belt 4 (right)" }, { "landmine", - "sand", - "land mine" + "landmine", + "land mine (not removable)" }, { "envelope_obsolete", @@ -1608,63 +1685,63 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = }, { "sign_exclamation", - "wall", + "sign", "sign (exclamation)" }, { "sign_radioactivity", - "wall", + "sign", "sign (radio activity)" }, { "sign_stop", - "wall", + "sign", "sign (stop)" }, { "sign_wheelchair", - "wall", + "sign", "sign (wheel chair)" }, { "sign_parking", - "wall", + "sign", "sign (parking)" }, { - "sign_oneway", - "wall", - "sign (one way)" + "sign_no_entry", + "sign", + "sign (no entry)" }, { - "sign_heart", - "wall", - "sign (heart)" + "sign_unused_1", + "sign", + "sign (unused)" }, { - "sign_triangle", - "wall", - "sign (triangle)" + "sign_give_way", + "sign", + "sign (give way)" }, { - "sign_round", - "wall", - "sign (round)" + "sign_entry_forbidden", + "sign", + "sign (entry forbidden)" }, { - "sign_exit", - "wall", - "sign (exit)" + "sign_emergency_exit", + "sign", + "sign (emergency exit)" }, { - "sign_yinyang", - "wall", + "sign_yin_yang", + "sign", "sign (yin yang)" }, { - "sign_other", - "wall", - "sign (other)" + "sign_unused_2", + "sign", + "sign (unused)" }, { "mole.left", @@ -1688,7 +1765,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = }, { "steelwall_slippery", - "wall", + "steelwall", "slippery steel wall" }, { @@ -1749,46 +1826,46 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = { "balloon_switch_left", "balloon_switch", - "send balloon to the left" + "wind switch (left)" }, { "balloon_switch_right", "balloon_switch", - "send balloon to the right" + "wind switch (right)" }, { "balloon_switch_up", "balloon_switch", - "send balloon up" + "wind switch (up)" }, { "balloon_switch_down", "balloon_switch", - "send balloon down" + "wind switch (down)" }, { "balloon_switch_any", "balloon_switch", - "send balloon in any direction" + "wind switch (any direction)" }, { "emc_steelwall_1", - "wall", + "steelwall", "steel wall" }, { "emc_steelwall_2", - "wall", + "steelwall", "steel wall" }, { "emc_steelwall_3", - "wall", + "steelwall", "steel wall" }, { "emc_steelwall_4", - "wall", + "steelwall", "steel wall" }, { @@ -3194,22 +3271,22 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = { "em_key_1", "key", - "red key (EM style)" + "key 1 (EM style)" }, { "em_key_2", "key", - "yellow key (EM style)" + "key 2 (EM style)" }, { "em_key_3", "key", - "green key (EM style)" + "key 3 (EM style)" }, { "em_key_4", "key", - "blue key (EM style)" + "key 4 (EM style)" }, { "envelope_1", @@ -3231,301 +3308,1667 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "envelope", "mail envelope 4" }, - - /* ----------------------------------------------------------------------- */ - /* "real" (and therefore drawable) runtime elements */ - /* ----------------------------------------------------------------------- */ - { - "dynabomb_player_1.active", - "dynabomb", - "-" + "group_1", + "group", + "group element 1" }, { - "dynabomb_player_2.active", - "dynabomb", - "-" + "group_2", + "group", + "group element 2" }, { - "dynabomb_player_3.active", - "dynabomb", - "-" + "group_3", + "group", + "group element 3" }, { - "dynabomb_player_4.active", - "dynabomb", - "-" + "group_4", + "group", + "group element 4" }, { - "sp_disk_red.active", - "dynamite", - "-" + "group_5", + "group", + "group element 5" }, { - "switchgate.opening", - "switchgate", - "-" + "group_6", + "group", + "group element 6" }, { - "switchgate.closing", - "switchgate", - "-" + "group_7", + "group", + "group element 7" }, { - "timegate.opening", - "timegate", - "-" + "group_8", + "group", + "group element 8" }, { - "timegate.closing", - "timegate", - "-" + "group_9", + "group", + "group element 9" }, { - "pearl.breaking", - "pearl", - "-" + "group_10", + "group", + "group element 10" }, { - "trap.active", - "trap", - "-" + "group_11", + "group", + "group element 11" }, { - "invisible_steelwall.active", - "wall", - "-" + "group_12", + "group", + "group element 12" }, { - "invisible_wall.active", - "wall", - "-" + "group_13", + "group", + "group element 13" }, { - "invisible_sand.active", - "sand", - "-" + "group_14", + "group", + "group element 14" }, { - "conveyor_belt_1_left.active", - "conveyor_belt", - "-" + "group_15", + "group", + "group element 15" }, { - "conveyor_belt_1_middle.active", - "conveyor_belt", - "-" + "group_16", + "group", + "group element 16" }, { - "conveyor_belt_1_right.active", - "conveyor_belt", - "-" + "group_17", + "group", + "group element 17" }, { - "conveyor_belt_2_left.active", - "conveyor_belt", - "-" + "group_18", + "group", + "group element 18" }, { - "conveyor_belt_2_middle.active", - "conveyor_belt", - "-" + "group_19", + "group", + "group element 19" }, { - "conveyor_belt_2_right.active", - "conveyor_belt", - "-" + "group_20", + "group", + "group element 20" }, { - "conveyor_belt_3_left.active", - "conveyor_belt", - "-" + "group_21", + "group", + "group element 21" }, { - "conveyor_belt_3_middle.active", - "conveyor_belt", - "-" + "group_22", + "group", + "group element 22" }, { - "conveyor_belt_3_right.active", - "conveyor_belt", - "-" + "group_23", + "group", + "group element 23" }, { - "conveyor_belt_4_left.active", - "conveyor_belt", - "-" + "group_24", + "group", + "group element 24" }, { - "conveyor_belt_4_middle.active", - "conveyor_belt", - "-" + "group_25", + "group", + "group element 25" }, { - "conveyor_belt_4_right.active", - "conveyor_belt", - "-" + "group_26", + "group", + "group element 26" }, { - "exit.opening", - "exit", - "-" + "group_27", + "group", + "group element 27" }, { - "exit.closing", - "exit", - "-" + "group_28", + "group", + "group element 28" }, { - "sp_exit.opening", - "sp_exit", - "-" + "group_29", + "group", + "group element 29" }, { - "sp_exit.closing", - "sp_exit", - "-" + "group_30", + "group", + "group element 30" }, { - "sp_exit_open", - "sp_exit", - "-" + "group_31", + "group", + "group element 31" }, { - "sp_terminal.active", - "sp_terminal", - "-" + "group_32", + "group", + "group element 32" }, { - "sp_buggy_base.activating", - "sp_buggy_base", - "-" + "unknown", + "unknown", + "unknown element" }, { - "sp_buggy_base.active", - "sp_buggy_base", - "-" + "trigger_element", + "trigger", + "element triggering change" }, { - "sp_murphy_clone", - "murphy_clone", - "-" + "trigger_player", + "trigger", + "player triggering change" }, { - "amoeba.dropping", - "amoeba", - "-" + "sp_gravity_on_port_right", + "sp_gravity_on_port", + "gravity-on port (leading right)" }, { - "quicksand.emptying", - "quicksand", - "-" + "sp_gravity_on_port_down", + "sp_gravity_on_port", + "gravity-on port (leading down)" }, { - "magic_wall.active", - "magic_wall", - "-" + "sp_gravity_on_port_left", + "sp_gravity_on_port", + "gravity-on port (leading left)" }, { - "bd_magic_wall.active", - "magic_wall", - "-" + "sp_gravity_on_port_up", + "sp_gravity_on_port", + "gravity-on port (leading up)" }, { - "magic_wall_full", - "magic_wall", - "-" + "sp_gravity_off_port_right", + "sp_gravity_off_port", + "gravity-off port (leading right)" }, { - "bd_magic_wall_full", - "magic_wall", - "-" + "sp_gravity_off_port_down", + "sp_gravity_off_port", + "gravity-off port (leading down)" }, { - "magic_wall.emptying", - "magic_wall", - "-" + "sp_gravity_off_port_left", + "sp_gravity_off_port", + "gravity-off port (leading left)" }, { - "bd_magic_wall.emptying", - "magic_wall", - "-" + "sp_gravity_off_port_up", + "sp_gravity_off_port", + "gravity-off port (leading up)" }, { - "magic_wall_dead", - "magic_wall", - "-" + "balloon_switch_none", + "balloon_switch", + "wind switch (off)" }, { - "bd_magic_wall_dead", - "magic_wall", - "-" + "emc_gate_5", + "gate", + "door 5 (EMC style)", }, - - /* ----------------------------------------------------------------------- */ - /* "unreal" (and therefore not drawable) runtime elements */ - /* ----------------------------------------------------------------------- */ - { - "blocked", - "-", - "-" + "emc_gate_6", + "gate", + "door 6 (EMC style)", }, { - "explosion", - "-", - "-" + "emc_gate_7", + "gate", + "door 7 (EMC style)", }, { - "nut.breaking", - "-", - "-" + "emc_gate_8", + "gate", + "door 8 (EMC style)", }, { - "diamond.breaking", - "-", - "-" + "emc_gate_5_gray", + "gate", + "gray door (EMC style, key 5)", }, { - "acid_splash_left", - "-", - "-" + "emc_gate_6_gray", + "gate", + "gray door (EMC style, key 6)", }, { - "acid_splash_right", - "-", - "-" + "emc_gate_7_gray", + "gate", + "gray door (EMC style, key 7)", }, { - "amoeba.growing", - "-", - "-" + "emc_gate_8_gray", + "gate", + "gray door (EMC style, key 8)", }, { - "amoeba.shrinking", - "-", - "-" + "emc_key_5", + "key", + "key 5 (EMC style)", }, { - "expandable_wall.growing", - "-", - "-" + "emc_key_6", + "key", + "key 6 (EMC style)", }, { - "flames", - "-", - "-" + "emc_key_7", + "key", + "key 7 (EMC style)", + }, + { + "emc_key_8", + "key", + "key 8 (EMC style)", + }, + { + "emc_android", + "emc_android", + "android", + }, + { + "emc_grass", + "emc_grass", + "grass", + }, + { + "emc_magic_ball", + "emc_magic_ball", + "magic ball", + }, + { + "emc_magic_ball.active", + "emc_magic_ball", + "magic ball (activated)", + }, + { + "emc_magic_ball_switch", + "emc_magic_ball_switch", + "magic ball switch (off)", + }, + { + "emc_magic_ball_switch.active", + "emc_magic_ball_switch", + "magic ball switch (on)", + }, + { + "emc_spring_bumper", + "emc_spring_bumper", + "spring bumper", + }, + { + "emc_plant", + "emc_plant", + "plant", + }, + { + "emc_lenses", + "emc_lenses", + "lenses", + }, + { + "emc_magnifier", + "emc_magnifier", + "magnifier", + }, + { + "emc_wall_9", + "wall", + "normal wall" + }, + { + "emc_wall_10", + "wall", + "normal wall" + }, + { + "emc_wall_11", + "wall", + "normal wall" + }, + { + "emc_wall_12", + "wall", + "normal wall" + }, + { + "emc_wall_13", + "wall", + "normal wall" + }, + { + "emc_wall_14", + "wall", + "normal wall" + }, + { + "emc_wall_15", + "wall", + "normal wall" + }, + { + "emc_wall_16", + "wall", + "normal wall" + }, + { + "emc_wall_slippery_1", + "wall", + "slippery wall" + }, + { + "emc_wall_slippery_2", + "wall", + "slippery wall" + }, + { + "emc_wall_slippery_3", + "wall", + "slippery wall" + }, + { + "emc_wall_slippery_4", + "wall", + "slippery wall" + }, + { + "emc_fake_grass", + "fake_grass", + "fake grass" + }, + { + "emc_fake_acid", + "fake_acid", + "fake acid" + }, + { + "emc_dripper", + "dripper", + "dripper" + }, + { + "trigger_ce_value", + "trigger", + "CE value of element triggering change" + }, + { + "trigger_ce_score", + "trigger", + "CE score of element triggering change" + }, + { + "current_ce_value", + "current", + "CE value of current element" + }, + { + "current_ce_score", + "current", + "CE score of current element" + }, + { + "yamyam.left", + "yamyam", + "yam yam (starts moving left)" + }, + { + "yamyam.right", + "yamyam", + "yam yam (starts moving right)" + }, + { + "yamyam.up", + "yamyam", + "yam yam (starts moving up)" + }, + { + "yamyam.down", + "yamyam", + "yam yam (starts moving down)" + }, + { + "bd_expandable_wall", + "wall", + "growing wall (horizontal, BD style)" + }, + { + "prev_ce_8", + "prev_ce", + "CE 8 positions earlier in list" + }, + { + "prev_ce_7", + "prev_ce", + "CE 7 positions earlier in list" + }, + { + "prev_ce_6", + "prev_ce", + "CE 6 positions earlier in list" + }, + { + "prev_ce_5", + "prev_ce", + "CE 5 positions earlier in list" + }, + { + "prev_ce_4", + "prev_ce", + "CE 4 positions earlier in list" + }, + { + "prev_ce_3", + "prev_ce", + "CE 3 positions earlier in list" + }, + { + "prev_ce_2", + "prev_ce", + "CE 2 positions earlier in list" + }, + { + "prev_ce_1", + "prev_ce", + "CE 1 position earlier in list" + }, + { + "self", + "self", + "the current custom element" + }, + { + "next_ce_1", + "next_ce", + "CE 1 position later in list" + }, + { + "next_ce_2", + "next_ce", + "CE 2 positions later in list" + }, + { + "next_ce_3", + "next_ce", + "CE 3 positions later in list" + }, + { + "next_ce_4", + "next_ce", + "CE 4 positions later in list" + }, + { + "next_ce_5", + "next_ce", + "CE 5 positions later in list" + }, + { + "next_ce_6", + "next_ce", + "CE 6 positions later in list" + }, + { + "next_ce_7", + "next_ce", + "CE 7 positions later in list" + }, + { + "next_ce_8", + "next_ce", + "CE 8 positions later in list" + }, + { + "any_element", + "any_element", + "this element matches any element" + }, + { + "steel_char_space", + "steel_char", + "steel letter ' '" + }, + { + "steel_char_exclam", + "steel_char", + "steel letter '!'" + }, + { + "steel_char_quotedbl", + "steel_char", + "steel letter '\"'" + }, + { + "steel_char_numbersign", + "steel_char", + "steel letter '#'" + }, + { + "steel_char_dollar", + "steel_char", + "steel letter '$'" + }, + { + "steel_char_percent", + "steel_char", + "steel letter '%'" + }, + { + "steel_char_ampersand", + "steel_char", + "steel letter '&'" + }, + { + "steel_char_apostrophe", + "steel_char", + "steel letter '''" + }, + { + "steel_char_parenleft", + "steel_char", + "steel letter '('" + }, + { + "steel_char_parenright", + "steel_char", + "steel letter ')'" + }, + { + "steel_char_asterisk", + "steel_char", + "steel letter '*'" + }, + { + "steel_char_plus", + "steel_char", + "steel letter '+'" + }, + { + "steel_char_comma", + "steel_char", + "steel letter ','" + }, + { + "steel_char_minus", + "steel_char", + "steel letter '-'" + }, + { + "steel_char_period", + "steel_char", + "steel letter '.'" + }, + { + "steel_char_slash", + "steel_char", + "steel letter '/'" + }, + { + "steel_char_0", + "steel_char", + "steel letter '0'" + }, + { + "steel_char_1", + "steel_char", + "steel letter '1'" + }, + { + "steel_char_2", + "steel_char", + "steel letter '2'" + }, + { + "steel_char_3", + "steel_char", + "steel letter '3'" + }, + { + "steel_char_4", + "steel_char", + "steel letter '4'" + }, + { + "steel_char_5", + "steel_char", + "steel letter '5'" + }, + { + "steel_char_6", + "steel_char", + "steel letter '6'" + }, + { + "steel_char_7", + "steel_char", + "steel letter '7'" + }, + { + "steel_char_8", + "steel_char", + "steel letter '8'" + }, + { + "steel_char_9", + "steel_char", + "steel letter '9'" + }, + { + "steel_char_colon", + "steel_char", + "steel letter ':'" + }, + { + "steel_char_semicolon", + "steel_char", + "steel letter ';'" + }, + { + "steel_char_less", + "steel_char", + "steel letter '<'" + }, + { + "steel_char_equal", + "steel_char", + "steel letter '='" + }, + { + "steel_char_greater", + "steel_char", + "steel letter '>'" + }, + { + "steel_char_question", + "steel_char", + "steel letter '?'" + }, + { + "steel_char_at", + "steel_char", + "steel letter '@'" + }, + { + "steel_char_a", + "steel_char", + "steel letter 'A'" + }, + { + "steel_char_b", + "steel_char", + "steel letter 'B'" + }, + { + "steel_char_c", + "steel_char", + "steel letter 'C'" + }, + { + "steel_char_d", + "steel_char", + "steel letter 'D'" + }, + { + "steel_char_e", + "steel_char", + "steel letter 'E'" + }, + { + "steel_char_f", + "steel_char", + "steel letter 'F'" + }, + { + "steel_char_g", + "steel_char", + "steel letter 'G'" + }, + { + "steel_char_h", + "steel_char", + "steel letter 'H'" + }, + { + "steel_char_i", + "steel_char", + "steel letter 'I'" + }, + { + "steel_char_j", + "steel_char", + "steel letter 'J'" + }, + { + "steel_char_k", + "steel_char", + "steel letter 'K'" + }, + { + "steel_char_l", + "steel_char", + "steel letter 'L'" + }, + { + "steel_char_m", + "steel_char", + "steel letter 'M'" + }, + { + "steel_char_n", + "steel_char", + "steel letter 'N'" + }, + { + "steel_char_o", + "steel_char", + "steel letter 'O'" + }, + { + "steel_char_p", + "steel_char", + "steel letter 'P'" + }, + { + "steel_char_q", + "steel_char", + "steel letter 'Q'" + }, + { + "steel_char_r", + "steel_char", + "steel letter 'R'" + }, + { + "steel_char_s", + "steel_char", + "steel letter 'S'" + }, + { + "steel_char_t", + "steel_char", + "steel letter 'T'" + }, + { + "steel_char_u", + "steel_char", + "steel letter 'U'" + }, + { + "steel_char_v", + "steel_char", + "steel letter 'V'" + }, + { + "steel_char_w", + "steel_char", + "steel letter 'W'" + }, + { + "steel_char_x", + "steel_char", + "steel letter 'X'" + }, + { + "steel_char_y", + "steel_char", + "steel letter 'Y'" + }, + { + "steel_char_z", + "steel_char", + "steel letter 'Z'" + }, + { + "steel_char_bracketleft", + "steel_char", + "steel letter '['" + }, + { + "steel_char_backslash", + "steel_char", + "steel letter '\\'" + }, + { + "steel_char_bracketright", + "steel_char", + "steel letter ']'" + }, + { + "steel_char_asciicircum", + "steel_char", + "steel letter '^'" + }, + { + "steel_char_underscore", + "steel_char", + "steel letter '_'" + }, + { + "steel_char_copyright", + "steel_char", + "steel letter '\xa9'" + }, + { + "steel_char_aumlaut", + "steel_char", + "steel letter '\xc4'" + }, + { + "steel_char_oumlaut", + "steel_char", + "steel letter '\xd6'" + }, + { + "steel_char_uumlaut", + "steel_char", + "steel letter '\xdc'" + }, + { + "steel_char_degree", + "steel_char", + "steel letter '\xb0'" + }, + { + "steel_char_trademark", + "steel_char", + "steel letter '\xae'" + }, + { + "steel_char_cursor", + "steel_char", + "steel letter '\xa0'" + }, + { + "steel_char_unused", + "steel_char", + "steel letter ''" + }, + { + "steel_char_unused", + "steel_char", + "steel letter ''" + }, + { + "steel_char_unused", + "steel_char", + "steel letter ''" + }, + { + "steel_char_unused", + "steel_char", + "steel letter ''" + }, + { + "steel_char_unused", + "steel_char", + "steel letter ''" + }, + { + "steel_char_unused", + "steel_char", + "steel letter ''" + }, + { + "steel_char_unused", + "steel_char", + "steel letter 'button'" + }, + { + "steel_char_unused", + "steel_char", + "steel letter 'up'" + }, + { + "steel_char_unused", + "steel_char", + "steel letter 'down'" + }, + { + "sperms", + "frankie", + "sperms" + }, + { + "bullet", + "frankie", + "bullet" + }, + { + "heart", + "frankie", + "heart" + }, + { + "cross", + "frankie", + "cross" + }, + { + "frankie", + "frankie", + "frankie" + }, + { + "sign_sperms", + "sign", + "sign (sperms)" + }, + { + "sign_bullet", + "sign", + "sign (bullet)" + }, + { + "sign_heart", + "sign", + "sign (heart)" + }, + { + "sign_cross", + "sign", + "sign (cross)" + }, + { + "sign_frankie", + "sign", + "sign (frankie)" + }, + { + "steel_exit_closed", + "steel_exit", + "closed steel exit" + }, + { + "steel_exit_open", + "steel_exit", + "open steel exit" + }, + { + "dc_steelwall_1_left", + "steelwall", + "steel wall (left)" + }, + { + "dc_steelwall_1_right", + "steelwall", + "steel wall (right)" + }, + { + "dc_steelwall_1_top", + "steelwall", + "steel wall (top)" + }, + { + "dc_steelwall_1_bottom", + "steelwall", + "steel wall (bottom)" + }, + { + "dc_steelwall_1_horizontal", + "steelwall", + "steel wall (top/bottom)" + }, + { + "dc_steelwall_1_vertical", + "steelwall", + "steel wall (left/right)" + }, + { + "dc_steelwall_1_topleft", + "steelwall", + "steel wall (top/left)" + }, + { + "dc_steelwall_1_topright", + "steelwall", + "steel wall (top/right)" + }, + { + "dc_steelwall_1_bottomleft", + "steelwall", + "steel wall (bottom/left)" + }, + { + "dc_steelwall_1_bottomright", + "steelwall", + "steel wall (bottom/right)" + }, + { + "dc_steelwall_1_topleft_2", + "steelwall", + "steel wall (top/left corner)" + }, + { + "dc_steelwall_1_topright_2", + "steelwall", + "steel wall (top/right corner)" + }, + { + "dc_steelwall_1_bottomleft_2", + "steelwall", + "steel wall (bottom/left corner)" + }, + { + "dc_steelwall_1_bottomright_2", + "steelwall", + "steel wall (bottom/right corner)" + }, + { + "dc_steelwall_2_left", + "steelwall", + "steel wall (left)" + }, + { + "dc_steelwall_2_right", + "steelwall", + "steel wall (right)" + }, + { + "dc_steelwall_2_top", + "steelwall", + "steel wall (top)" + }, + { + "dc_steelwall_2_bottom", + "steelwall", + "steel wall (bottom)" + }, + { + "dc_steelwall_2_horizontal", + "steelwall", + "steel wall (horizontal)" + }, + { + "dc_steelwall_2_vertical", + "steelwall", + "steel wall (vertical)" + }, + { + "dc_steelwall_2_middle", + "steelwall", + "steel wall (middle)" + }, + { + "dc_steelwall_2_single", + "steelwall", + "steel wall (single)" + }, + { + "dc_switchgate_switch_up", + "switchgate_switch", + "switch for switch gate (steel)" + }, + { + "dc_switchgate_switch_down", + "switchgate_switch", + "switch for switch gate (steel)" + }, + { + "dc_timegate_switch", + "timegate_switch", + "switch for time gate (steel)" + }, + { + "dc_timegate_switch.active", + "timegate_switch", + "switch for time gate (steel)" + }, + { + "dc_landmine", + "dc_landmine", + "land mine (DC style, removable)" + }, + { + "expandable_steelwall", + "steelwall", + "growing steel wall" + }, + { + "expandable_steelwall_horizontal", + "steelwall", + "growing steel wall (horizontal)" + }, + { + "expandable_steelwall_vertical", + "steelwall", + "growing steel wall (vertical)" + }, + { + "expandable_steelwall_any", + "steelwall", + "growing steel wall (any direction)" + }, + { + "em_exit_closed", + "em_exit", + "closed exit (EM style)" + }, + { + "em_exit_open", + "em_exit", + "open exit (EM style)" + }, + { + "em_steel_exit_closed", + "em_steel_exit", + "closed steel exit (EM style)" + }, + { + "em_steel_exit_open", + "em_steel_exit", + "open steel exit (EM style)" + }, + { + "dc_gate_fake_gray", + "gate", + "gray door (opened by no key)" + }, + { + "dc_magic_wall", + "dc_magic_wall", + "magic wall (DC style)" + }, + { + "quicksand_fast_empty", + "quicksand", + "fast quicksand (empty)" + }, + { + "quicksand_fast_full", + "quicksand", + "fast quicksand (with rock)" + }, + { + "from_level_template", + "from_level_template", + "element taken from level template" + }, + + /* ----------------------------------------------------------------------- */ + /* "real" (and therefore drawable) runtime elements */ + /* ----------------------------------------------------------------------- */ + + { + "dynabomb_player_1.active", + "dynabomb", + "-" + }, + { + "dynabomb_player_2.active", + "dynabomb", + "-" + }, + { + "dynabomb_player_3.active", + "dynabomb", + "-" + }, + { + "dynabomb_player_4.active", + "dynabomb", + "-" + }, + { + "sp_disk_red.active", + "dynamite", + "-" + }, + { + "switchgate.opening", + "switchgate", + "-" + }, + { + "switchgate.closing", + "switchgate", + "-" + }, + { + "timegate.opening", + "timegate", + "-" + }, + { + "timegate.closing", + "timegate", + "-" + }, + { + "pearl.breaking", + "pearl", + "-" + }, + { + "trap.active", + "trap", + "-" + }, + { + "invisible_steelwall.active", + "steelwall", + "-" + }, + { + "invisible_wall.active", + "wall", + "-" + }, + { + "invisible_sand.active", + "sand", + "-" + }, + { + "conveyor_belt_1_left.active", + "conveyor_belt", + "-" + }, + { + "conveyor_belt_1_middle.active", + "conveyor_belt", + "-" + }, + { + "conveyor_belt_1_right.active", + "conveyor_belt", + "-" + }, + { + "conveyor_belt_2_left.active", + "conveyor_belt", + "-" + }, + { + "conveyor_belt_2_middle.active", + "conveyor_belt", + "-" + }, + { + "conveyor_belt_2_right.active", + "conveyor_belt", + "-" + }, + { + "conveyor_belt_3_left.active", + "conveyor_belt", + "-" + }, + { + "conveyor_belt_3_middle.active", + "conveyor_belt", + "-" + }, + { + "conveyor_belt_3_right.active", + "conveyor_belt", + "-" + }, + { + "conveyor_belt_4_left.active", + "conveyor_belt", + "-" + }, + { + "conveyor_belt_4_middle.active", + "conveyor_belt", + "-" + }, + { + "conveyor_belt_4_right.active", + "conveyor_belt", + "-" + }, + { + "exit.opening", + "exit", + "-" + }, + { + "exit.closing", + "exit", + "-" + }, + { + "steel_exit.opening", + "steel_exit", + "-" + }, + { + "steel_exit.closing", + "steel_exit", + "-" + }, + { + "em_exit.opening", + "em_exit", + "-" + }, + { + "em_exit.closing", + "em_exit", + "-" + }, + { + "em_steel_exit.opening", + "em_steel_exit", + "-" + }, + { + "em_steel_exit.closing", + "em_steel_exit", + "-" + }, + { + "sp_exit.opening", + "sp_exit", + "-" + }, + { + "sp_exit.closing", + "sp_exit", + "-" + }, + { + "sp_exit_open", + "sp_exit", + "-" + }, + { + "sp_terminal.active", + "sp_terminal", + "-" + }, + { + "sp_buggy_base.activating", + "sp_buggy_base", + "-" + }, + { + "sp_buggy_base.active", + "sp_buggy_base", + "-" + }, + { + "sp_murphy_clone", + "murphy_clone", + "-" + }, + { + "amoeba.dropping", + "amoeba", + "-" + }, + { + "quicksand.emptying", + "quicksand", + "-" + }, + { + "quicksand_fast.emptying", + "quicksand", + "-" + }, + { + "magic_wall.active", + "magic_wall", + "-" + }, + { + "bd_magic_wall.active", + "magic_wall", + "-" + }, + { + "dc_magic_wall.active", + "magic_wall", + "-" + }, + { + "magic_wall_full", + "magic_wall", + "-" + }, + { + "bd_magic_wall_full", + "magic_wall", + "-" + }, + { + "dc_magic_wall_full", + "magic_wall", + "-" + }, + { + "magic_wall.emptying", + "magic_wall", + "-" + }, + { + "bd_magic_wall.emptying", + "magic_wall", + "-" + }, + { + "dc_magic_wall.emptying", + "magic_wall", + "-" + }, + { + "magic_wall_dead", + "magic_wall", + "-" + }, + { + "bd_magic_wall_dead", + "magic_wall", + "-" + }, + { + "dc_magic_wall_dead", + "magic_wall", + "-" + }, + + { + "emc_fake_grass.active", + "fake_grass", + "-" + }, + { + "gate_1_gray.active", + "gate", + "" + }, + { + "gate_2_gray.active", + "gate", + "" + }, + { + "gate_3_gray.active", + "gate", + "" + }, + { + "gate_4_gray.active", + "gate", + "" + }, + { + "em_gate_1_gray.active", + "gate", + "" + }, + { + "em_gate_2_gray.active", + "gate", + "" + }, + { + "em_gate_3_gray.active", + "gate", + "" + }, + { + "em_gate_4_gray.active", + "gate", + "" + }, + { + "emc_gate_5_gray.active", + "gate", + "", + }, + { + "emc_gate_6_gray.active", + "gate", + "", + }, + { + "emc_gate_7_gray.active", + "gate", + "", + }, + { + "emc_gate_8_gray.active", + "gate", + "", + }, + { + "dc_gate_white_gray.active", + "gate", + "", + }, + { + "emc_dripper.active", + "dripper", + "dripper" + }, + { + "emc_spring_bumper.active", + "emc_spring_bumper", + "spring bumper", + }, + + /* ----------------------------------------------------------------------- */ + /* "unreal" (and therefore not drawable) runtime elements */ + /* ----------------------------------------------------------------------- */ + + { + "blocked", + "-", + "-" + }, + { + "explosion", + "-", + "-" + }, + { + "nut.breaking", + "-", + "-" + }, + { + "diamond.breaking", + "-", + "-" + }, + { + "acid_splash_left", + "-", + "-" + }, + { + "acid_splash_right", + "-", + "-" + }, + { + "amoeba.growing", + "-", + "-" + }, + { + "amoeba.shrinking", + "-", + "-" + }, + { + "expandable_wall.growing", + "-", + "-" + }, + { + "expandable_steelwall.growing", + "-", + "-" + }, + { + "flames", + "-", + "-" }, { "player_is_leaving", "-", "-" }, + { + "player_is_exploding_1", + "-", + "-" + }, + { + "player_is_exploding_2", + "-", + "-" + }, + { + "player_is_exploding_3", + "-", + "-" + }, + { + "player_is_exploding_4", + "-", + "-" + }, { "quicksand.filling", "quicksand", "-" }, + { + "quicksand_fast.filling", + "quicksand", + "-" + }, { "magic_wall.filling", "-", @@ -3536,6 +4979,26 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "-", "-" }, + { + "dc_magic_wall.filling", + "-", + "-" + }, + { + "element.snapping", + "-", + "-" + }, + { + "diagonal.shrinking", + "-", + "-" + }, + { + "diagonal.growing", + "-", + "-" + }, /* ----------------------------------------------------------------------- */ /* dummy elements (never used as game elements, only used as graphics) */ @@ -3667,10 +5130,215 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "-" }, { - "dummy", - "dummy", + "graphic_1", + "graphic", "-" }, + { + "graphic_2", + "graphic", + "-" + }, + { + "graphic_3", + "graphic", + "-" + }, + { + "graphic_4", + "graphic", + "-" + }, + { + "graphic_5", + "graphic", + "-" + }, + { + "graphic_6", + "graphic", + "-" + }, + { + "graphic_7", + "graphic", + "-" + }, + { + "graphic_8", + "graphic", + "-" + }, + { + "internal_clipboard_custom", + "internal", + "empty custom element" + }, + { + "internal_clipboard_change", + "internal", + "empty change page" + }, + { + "internal_clipboard_group", + "internal", + "empty group element" + }, + { + "internal_dummy", + "internal", + "-" + }, + { + "internal_cascade_bd", + "internal", + "show Boulder Dash elements" + }, + { + "internal_cascade_bd.active", + "internal", + "hide Boulder Dash elements" + }, + { + "internal_cascade_em", + "internal", + "show Emerald Mine elements" + }, + { + "internal_cascade_em.active", + "internal", + "hide Emerald Mine elements" + }, + { + "internal_cascade_emc", + "internal", + "show Emerald Mine Club elements" + }, + { + "internal_cascade_emc.active", + "internal", + "hide Emerald Mine Club elements" + }, + { + "internal_cascade_rnd", + "internal", + "show Rocks'n'Diamonds elements" + }, + { + "internal_cascade_rnd.active", + "internal", + "hide Rocks'n'Diamonds elements" + }, + { + "internal_cascade_sb", + "internal", + "show Sokoban elements" + }, + { + "internal_cascade_sb.active", + "internal", + "hide Sokoban elements" + }, + { + "internal_cascade_sp", + "internal", + "show Supaplex elements" + }, + { + "internal_cascade_sp.active", + "internal", + "hide Supaplex elements" + }, + { + "internal_cascade_dc", + "internal", + "show Diamond Caves II elements" + }, + { + "internal_cascade_dc.active", + "internal", + "hide Diamond Caves II elements" + }, + { + "internal_cascade_dx", + "internal", + "show DX Boulderdash elements" + }, + { + "internal_cascade_dx.active", + "internal", + "hide DX Boulderdash elements" + }, + { + "internal_cascade_chars", + "internal", + "show text elements" + }, + { + "internal_cascade_chars.active", + "internal", + "hide text elements" + }, + { + "internal_cascade_steel_chars", + "internal", + "show steel text elements" + }, + { + "internal_cascade_steel_chars.active", + "internal", + "hide steel text elements" + }, + { + "internal_cascade_ce", + "internal", + "show custom elements" + }, + { + "internal_cascade_ce.active", + "internal", + "hide custom elements" + }, + { + "internal_cascade_ge", + "internal", + "show group elements" + }, + { + "internal_cascade_ge.active", + "internal", + "hide group elements" + }, + { + "internal_cascade_ref", + "internal", + "show reference elements" + }, + { + "internal_cascade_ref.active", + "internal", + "hide reference elements" + }, + { + "internal_cascade_user", + "internal", + "show user defined elements" + }, + { + "internal_cascade_user.active", + "internal", + "hide user defined elements" + }, + { + "internal_cascade_dynamic", + "internal", + "show elements used in this level" + }, + { + "internal_cascade_dynamic.active", + "internal", + "hide elements used in this level" + }, /* keyword to stop parser: "ELEMENT_INFO_END" <-- do not change! */ @@ -3714,13 +5382,72 @@ struct ElementActionInfo element_action_info[NUM_ACTIONS + 1 + 1] = { ".changing", ACTION_CHANGING, FALSE }, { ".exploding", ACTION_EXPLODING, FALSE }, { ".boring", ACTION_BORING, FALSE }, - { ".sleeping", ACTION_SLEEPING, TRUE }, + { ".boring[1]", ACTION_BORING_1, FALSE }, + { ".boring[2]", ACTION_BORING_2, FALSE }, + { ".boring[3]", ACTION_BORING_3, FALSE }, + { ".boring[4]", ACTION_BORING_4, FALSE }, + { ".boring[5]", ACTION_BORING_5, FALSE }, + { ".boring[6]", ACTION_BORING_6, FALSE }, + { ".boring[7]", ACTION_BORING_7, FALSE }, + { ".boring[8]", ACTION_BORING_8, FALSE }, + { ".boring[9]", ACTION_BORING_9, FALSE }, + { ".boring[10]", ACTION_BORING_10, FALSE }, + { ".sleeping", ACTION_SLEEPING, FALSE }, + { ".sleeping[1]", ACTION_SLEEPING_1, FALSE }, + { ".sleeping[2]", ACTION_SLEEPING_2, FALSE }, + { ".sleeping[3]", ACTION_SLEEPING_3, FALSE }, + { ".awakening", ACTION_AWAKENING, FALSE }, { ".dying", ACTION_DYING, FALSE }, { ".turning", ACTION_TURNING, FALSE }, { ".turning_from_left", ACTION_TURNING_FROM_LEFT, FALSE }, { ".turning_from_right", ACTION_TURNING_FROM_RIGHT, FALSE }, { ".turning_from_up", ACTION_TURNING_FROM_UP, FALSE }, { ".turning_from_down", ACTION_TURNING_FROM_DOWN, FALSE }, + { ".smashed_by_rock", ACTION_SMASHED_BY_ROCK, FALSE }, + { ".smashed_by_spring", ACTION_SMASHED_BY_SPRING, FALSE }, + { ".eating", ACTION_EATING, FALSE }, + { ".twinkling", ACTION_TWINKLING, FALSE }, + { ".splashing", ACTION_SPLASHING, FALSE }, + { ".page[1]", ACTION_PAGE_1, FALSE }, + { ".page[2]", ACTION_PAGE_2, FALSE }, + { ".page[3]", ACTION_PAGE_3, FALSE }, + { ".page[4]", ACTION_PAGE_4, FALSE }, + { ".page[5]", ACTION_PAGE_5, FALSE }, + { ".page[6]", ACTION_PAGE_6, FALSE }, + { ".page[7]", ACTION_PAGE_7, FALSE }, + { ".page[8]", ACTION_PAGE_8, FALSE }, + { ".page[9]", ACTION_PAGE_9, FALSE }, + { ".page[10]", ACTION_PAGE_10, FALSE }, + { ".page[11]", ACTION_PAGE_11, FALSE }, + { ".page[12]", ACTION_PAGE_12, FALSE }, + { ".page[13]", ACTION_PAGE_13, FALSE }, + { ".page[14]", ACTION_PAGE_14, FALSE }, + { ".page[15]", ACTION_PAGE_15, FALSE }, + { ".page[16]", ACTION_PAGE_16, FALSE }, + { ".page[17]", ACTION_PAGE_17, FALSE }, + { ".page[18]", ACTION_PAGE_18, FALSE }, + { ".page[19]", ACTION_PAGE_19, FALSE }, + { ".page[20]", ACTION_PAGE_20, FALSE }, + { ".page[21]", ACTION_PAGE_21, FALSE }, + { ".page[22]", ACTION_PAGE_22, FALSE }, + { ".page[23]", ACTION_PAGE_23, FALSE }, + { ".page[24]", ACTION_PAGE_24, FALSE }, + { ".page[25]", ACTION_PAGE_25, FALSE }, + { ".page[26]", ACTION_PAGE_26, FALSE }, + { ".page[27]", ACTION_PAGE_27, FALSE }, + { ".page[28]", ACTION_PAGE_28, FALSE }, + { ".page[29]", ACTION_PAGE_29, FALSE }, + { ".page[30]", ACTION_PAGE_30, FALSE }, + { ".page[31]", ACTION_PAGE_31, FALSE }, + { ".page[32]", ACTION_PAGE_32, FALSE }, + { ".part_1", ACTION_PART_1, FALSE }, + { ".part_2", ACTION_PART_2, FALSE }, + { ".part_3", ACTION_PART_3, FALSE }, + { ".part_4", ACTION_PART_4, FALSE }, + { ".part_5", ACTION_PART_5, FALSE }, + { ".part_6", ACTION_PART_6, FALSE }, + { ".part_7", ACTION_PART_7, FALSE }, + { ".part_8", ACTION_PART_8, FALSE }, { ".other", ACTION_OTHER, FALSE }, /* empty suffix always matches -- check as last entry in InitSoundInfo() */ @@ -3729,71 +5456,64 @@ struct ElementActionInfo element_action_info[NUM_ACTIONS + 1 + 1] = { NULL, 0, 0 } }; -struct ElementDirectionInfo element_direction_info[NUM_DIRECTIONS + 1] = +struct ElementDirectionInfo element_direction_info[NUM_DIRECTIONS_FULL + 1] = { - { ".left", MV_BIT_LEFT }, - { ".right", MV_BIT_RIGHT }, - { ".up", MV_BIT_UP }, - { ".down", MV_BIT_DOWN }, + { ".left", MV_BIT_LEFT }, + { ".right", MV_BIT_RIGHT }, + { ".up", MV_BIT_UP }, + { ".down", MV_BIT_DOWN }, + { ".upleft", MV_BIT_UP }, + { ".upright", MV_BIT_RIGHT }, + { ".downleft", MV_BIT_LEFT }, + { ".downright", MV_BIT_DOWN }, - { NULL, 0 } + { NULL, 0 } }; struct SpecialSuffixInfo special_suffix_info[NUM_SPECIAL_GFX_ARGS + 1 + 1] = { - { ".[DEFAULT]", GAME_MODE_DEFAULT, }, - { ".MAIN", GAME_MODE_MAIN, }, - { ".LEVELS", GAME_MODE_LEVELS }, - { ".SCORES", GAME_MODE_SCORES, }, - { ".EDITOR", GAME_MODE_EDITOR, }, - { ".INFO", GAME_MODE_INFO, }, - { ".SETUP", GAME_MODE_SETUP, }, - { ".PLAYING", GAME_MODE_PLAYING, }, - { ".DOOR", GAME_MODE_PSEUDO_DOOR, }, - { ".PREVIEW", GAME_MODE_PSEUDO_PREVIEW, }, - { ".CRUMBLED", GAME_MODE_PSEUDO_CRUMBLED, }, + { ".[DEFAULT]", GFX_SPECIAL_ARG_DEFAULT, }, + { ".LOADING", GFX_SPECIAL_ARG_LOADING, }, + { ".TITLE_INITIAL", GFX_SPECIAL_ARG_TITLE_INITIAL, }, + { ".TITLE_INITIAL_1", GFX_SPECIAL_ARG_TITLE_INITIAL_1, }, + { ".TITLE_INITIAL_2", GFX_SPECIAL_ARG_TITLE_INITIAL_2, }, + { ".TITLE_INITIAL_3", GFX_SPECIAL_ARG_TITLE_INITIAL_3, }, + { ".TITLE_INITIAL_4", GFX_SPECIAL_ARG_TITLE_INITIAL_4, }, + { ".TITLE_INITIAL_5", GFX_SPECIAL_ARG_TITLE_INITIAL_5, }, + { ".TITLE", GFX_SPECIAL_ARG_TITLE, }, + { ".TITLE_1", GFX_SPECIAL_ARG_TITLE_1, }, + { ".TITLE_2", GFX_SPECIAL_ARG_TITLE_2, }, + { ".TITLE_3", GFX_SPECIAL_ARG_TITLE_3, }, + { ".TITLE_4", GFX_SPECIAL_ARG_TITLE_4, }, + { ".TITLE_5", GFX_SPECIAL_ARG_TITLE_5, }, + { ".MAIN", GFX_SPECIAL_ARG_MAIN, }, + { ".LEVELS", GFX_SPECIAL_ARG_LEVELS }, + { ".LEVELNR", GFX_SPECIAL_ARG_LEVELNR }, + { ".SCORES", GFX_SPECIAL_ARG_SCORES, }, + { ".EDITOR", GFX_SPECIAL_ARG_EDITOR, }, + { ".INFO", GFX_SPECIAL_ARG_INFO, }, + { ".SETUP", GFX_SPECIAL_ARG_SETUP, }, + { ".PLAYING", GFX_SPECIAL_ARG_PLAYING, }, + { ".DOOR", GFX_SPECIAL_ARG_DOOR, }, + { ".TAPE", GFX_SPECIAL_ARG_TAPE, }, + { ".PANEL", GFX_SPECIAL_ARG_PANEL, }, + { ".PREVIEW", GFX_SPECIAL_ARG_PREVIEW, }, + { ".CRUMBLED", GFX_SPECIAL_ARG_CRUMBLED, }, + { ".MAINONLY", GFX_SPECIAL_ARG_MAINONLY, }, + { ".TYPENAME", GFX_SPECIAL_ARG_TYPENAME, }, + { ".SUBMENU", GFX_SPECIAL_ARG_SUBMENU, }, + { ".MENU", GFX_SPECIAL_ARG_MENU, }, + { ".TOONS", GFX_SPECIAL_ARG_TOONS, }, + { ".FADING", GFX_SPECIAL_ARG_FADING, }, + { ".QUIT", GFX_SPECIAL_ARG_QUIT, }, /* empty suffix always matches -- check as last entry in InitMusicInfo() */ - { "", GAME_MODE_DEFAULT, }, + { "", GFX_SPECIAL_ARG_DEFAULT, }, - { NULL, 0, } + { NULL, 0, } }; -struct TokenIntPtrInfo image_config_vars[] = -{ - { "global.num_toons", &global.num_toons }, - - { "menu.draw_xoffset", &menu.draw_xoffset_default }, - { "menu.draw_yoffset", &menu.draw_yoffset_default }, - { "menu.draw_xoffset.MAIN", &menu.draw_xoffset[GFX_SPECIAL_ARG_MAIN] }, - { "menu.draw_yoffset.MAIN", &menu.draw_yoffset[GFX_SPECIAL_ARG_MAIN] }, - { "menu.draw_xoffset.LEVELS", &menu.draw_xoffset[GFX_SPECIAL_ARG_LEVELS] }, - { "menu.draw_yoffset.LEVELS", &menu.draw_yoffset[GFX_SPECIAL_ARG_LEVELS] }, - { "menu.draw_xoffset.SCORES", &menu.draw_xoffset[GFX_SPECIAL_ARG_SCORES] }, - { "menu.draw_yoffset.SCORES", &menu.draw_yoffset[GFX_SPECIAL_ARG_SCORES] }, - { "menu.draw_xoffset.EDITOR", &menu.draw_xoffset[GFX_SPECIAL_ARG_EDITOR] }, - { "menu.draw_yoffset.EDITOR", &menu.draw_yoffset[GFX_SPECIAL_ARG_EDITOR] }, - { "menu.draw_xoffset.INFO", &menu.draw_xoffset[GFX_SPECIAL_ARG_INFO] }, - { "menu.draw_yoffset.INFO", &menu.draw_yoffset[GFX_SPECIAL_ARG_INFO] }, - { "menu.draw_xoffset.SETUP", &menu.draw_xoffset[GFX_SPECIAL_ARG_SETUP] }, - { "menu.draw_yoffset.SETUP", &menu.draw_yoffset[GFX_SPECIAL_ARG_SETUP] }, - - { "menu.scrollbar_xoffset", &menu.scrollbar_xoffset }, - - { "menu.list_size", &menu.list_size_default }, - { "menu.list_size.LEVELS", &menu.list_size[GFX_SPECIAL_ARG_LEVELS] }, - { "menu.list_size.SCORES", &menu.list_size[GFX_SPECIAL_ARG_SCORES] }, - { "menu.list_size.INFO", &menu.list_size[GFX_SPECIAL_ARG_INFO] }, - - { "door_1.step_offset", &door_1.step_offset }, - { "door_1.step_delay", &door_1.step_delay }, - { "door_1.anim_mode", &door_1.anim_mode }, - { "door_2.step_offset", &door_2.step_offset }, - { "door_2.step_delay", &door_2.step_delay }, - { "door_2.anim_mode", &door_2.anim_mode }, - - { NULL, NULL, } -}; +#include "conf_var.c" /* include auto-generated data structure definitions */ /* ------------------------------------------------------------------------- */ @@ -3801,7 +5521,8 @@ struct TokenIntPtrInfo image_config_vars[] = /* ------------------------------------------------------------------------- */ /* Important: When one entry is a prefix of another entry, the longer entry - must come first, because the dynamic configuration does prefix matching! */ + must come first, because the dynamic configuration does prefix matching! + (These definitions must match the corresponding definitions in "main.h"!) */ struct FontInfo font_info[NUM_FONTS + 1] = { @@ -3811,6 +5532,8 @@ struct FontInfo font_info[NUM_FONTS + 1] = { "font.initial_4" }, { "font.title_1" }, { "font.title_2" }, + { "font.menu_1.active" }, + { "font.menu_2.active" }, { "font.menu_1" }, { "font.menu_2" }, { "font.text_1.active" }, @@ -3825,18 +5548,52 @@ struct FontInfo font_info[NUM_FONTS + 1] = { "font.envelope_2" }, { "font.envelope_3" }, { "font.envelope_4" }, + { "font.request" }, { "font.input_1.active" }, { "font.input_2.active" }, { "font.input_1" }, { "font.input_2" }, + { "font.option_off_narrow" }, { "font.option_off" }, + { "font.option_on_narrow" }, { "font.option_on" }, { "font.value_1" }, { "font.value_2" }, { "font.value_old" }, + { "font.value_narrow" }, + { "font.level_number.active" }, { "font.level_number" }, { "font.tape_recorder" }, { "font.game_info" }, + { "font.info.elements" }, + { "font.info.levelset" }, + + { NULL } +}; + +struct GlobalAnimInfo global_anim_info[NUM_GLOBAL_ANIM_TOKENS + 1] = +{ + /* (real) graphic definitions used to define animation graphics */ + { "global.anim_1.gfx", }, + { "global.anim_2.gfx", }, + { "global.anim_3.gfx", }, + { "global.anim_4.gfx", }, + { "global.anim_5.gfx", }, + { "global.anim_6.gfx", }, + { "global.anim_7.gfx", }, + { "global.anim_8.gfx", }, + + /* (dummy) graphic definitions used to define animation controls */ + { "global.anim_1", }, + { "global.anim_2", }, + { "global.anim_3", }, + { "global.anim_4", }, + { "global.anim_5", }, + { "global.anim_6", }, + { "global.anim_7", }, + { "global.anim_8", }, + + { NULL } }; @@ -3856,18 +5613,153 @@ struct MusicPrefixInfo music_prefix_info[NUM_MUSIC_PREFIXES + 1] = /* main() */ /* ========================================================================= */ +static void print_usage() +{ + Print("\n" + "Usage: %s [OPTION]... [HOSTNAME [PORT]]\n" + "\n" + "Options:\n" + " -b, --basepath DIRECTORY alternative base DIRECTORY\n" + " -l, --level DIRECTORY alternative level DIRECTORY\n" + " -g, --graphics DIRECTORY alternative graphics DIRECTORY\n" + " -s, --sounds DIRECTORY alternative sounds DIRECTORY\n" + " -m, --music DIRECTORY alternative music DIRECTORY\n" + " -n, --network network multiplayer game\n" + " --serveronly only start network server\n" + " -v, --verbose verbose mode\n" + " -V, --version show program version\n" + " --debug display debugging information\n" + " -e, --execute COMMAND execute batch COMMAND\n" + "\n" + "Valid commands for '--execute' option:\n" + " \"print graphicsinfo.conf\" print default graphics config\n" + " \"print soundsinfo.conf\" print default sounds config\n" + " \"print musicinfo.conf\" print default music config\n" + " \"print editorsetup.conf\" print default editor config\n" + " \"print helpanim.conf\" print default helpanim config\n" + " \"print helptext.conf\" print default helptext config\n" + " \"dump level FILE\" dump level data from FILE\n" + " \"dump tape FILE\" dump tape data from FILE\n" + " \"autotest LEVELDIR [NR ...]\" test level tapes for LEVELDIR\n" + " \"autoplay LEVELDIR [NR ...]\" play level tapes for LEVELDIR\n" + " \"autoffwd LEVELDIR [NR ...]\" ffwd level tapes for LEVELDIR\n" + " \"convert LEVELDIR [NR]\" convert levels in LEVELDIR\n" + " \"create images DIRECTORY\" write BMP images to DIRECTORY\n" + " \"create CE image DIRECTORY\" write BMP image to DIRECTORY\n" + "\n", + program.command_basename); +} + +static void print_version() +{ + Print("%s %d.%d.%d.%d%s\n", + PROGRAM_TITLE_STRING, + PROGRAM_VERSION_MAJOR, + PROGRAM_VERSION_MINOR, + PROGRAM_VERSION_PATCH, + PROGRAM_VERSION_BUILD, + PROGRAM_VERSION_EXTRA); + + if (options.debug) + { + SDL_version sdl_version; + + SDL_VERSION(&sdl_version); + Print("- SDL %d.%d.%d\n", + sdl_version.major, + sdl_version.minor, + sdl_version.patch); + + SDL_IMAGE_VERSION(&sdl_version); + Print("- SDL_image %d.%d.%d\n", + sdl_version.major, + sdl_version.minor, + sdl_version.patch); + + SDL_MIXER_VERSION(&sdl_version); + Print("- SDL_mixer %d.%d.%d\n", + sdl_version.major, + sdl_version.minor, + sdl_version.patch); + + SDL_NET_VERSION(&sdl_version); + Print("- SDL_net %d.%d.%d\n", + sdl_version.major, + sdl_version.minor, + sdl_version.patch); + } +} + +static void InitProgramConfig(char *command_filename) +{ + char *program_title = PROGRAM_TITLE_STRING; + char *program_icon_file = PROGRAM_ICON_FILENAME; + char *config_filename = getProgramConfigFilename(command_filename); + char *userdata_basename = getBaseNameNoSuffix(command_filename); + char *userdata_subdir; + char *userdata_subdir_unix; + + // read default program config, if existing + if (fileExists(config_filename)) + { + // if program config file exists, derive Unix user data directory from it + userdata_basename = getBaseName(config_filename); + + if (strSuffix(userdata_basename, ".conf")) + userdata_basename[strlen(userdata_basename) - 5] = '\0'; + + LoadSetupFromFilename(config_filename); + } + + // set user data directory for Linux/Unix (but not Mac OS X) + userdata_subdir_unix = getStringCat2(".", userdata_basename); + + // set program title from potentially redefined program title + if (setup.internal.program_title != NULL && + strlen(setup.internal.program_title) > 0) + program_title = getStringCopy(setup.internal.program_title); + + // set program icon file from potentially redefined program icon file + if (setup.internal.program_icon_file != NULL && + strlen(setup.internal.program_icon_file) > 0) + program_icon_file = getStringCopy(setup.internal.program_icon_file); + +#if defined(PLATFORM_WIN32) || defined(PLATFORM_MACOSX) + userdata_subdir = program_title; +#elif defined(PLATFORM_UNIX) + userdata_subdir = userdata_subdir_unix; +#else + userdata_subdir = USERDATA_DIRECTORY_OTHER; +#endif + + // set default window size (only relevant on program startup) + if (setup.internal.default_window_width != 0 && + setup.internal.default_window_height != 0) + { + WIN_XSIZE = setup.internal.default_window_width; + WIN_YSIZE = setup.internal.default_window_height; + } + + InitProgramInfo(command_filename, + config_filename, + userdata_subdir, + program_title, + program_title, + program_icon_file, + COOKIE_PREFIX, + GAME_VERSION_ACTUAL); +} + int main(int argc, char *argv[]) { - InitProgramInfo(argv[0], USERDATA_DIRECTORY, - PROGRAM_TITLE_STRING, getWindowTitleString(), - ICON_TITLE_STRING, X11_ICON_FILENAME, X11_ICONMASK_FILENAME, - MSDOS_POINTER_FILENAME, - COOKIE_PREFIX, FILENAME_PREFIX, GAME_VERSION_ACTUAL); + InitProgramConfig(argv[0]); + InitWindowTitleFunction(getWindowTitleString); + InitExitMessageFunction(DisplayExitMessage); InitExitFunction(CloseAllAndExit); InitPlatformDependentStuff(); - GetOptions(argv); + GetOptions(argc, argv, print_usage, print_version); OpenAll(); EventLoop();