X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fmain.c;h=8769913c2c62db8983194cd0f9b9b0ae3de4a076;hp=4970aac4afd76360e37aebac14ba5450a3c783b5;hb=4b1b5a2a67227d3023ff6da4596be31eae8eaefc;hpb=1e2c52c04364f8b724bde8ee540c56dd1062a1c9 diff --git a/src/main.c b/src/main.c index 4970aac4..8769913c 100644 --- a/src/main.c +++ b/src/main.c @@ -17,6 +17,7 @@ #include "init.h" #include "game.h" #include "events.h" +#include "config.h" #if 0 GC tile_clip_gc; @@ -26,40 +27,56 @@ Bitmap *bitmap_db_field, *bitmap_db_door; #if 0 Pixmap tile_clipmask[NUM_TILES]; #endif -DrawBuffer *fieldbuffer; -DrawBuffer *drawto_field; +DrawBuffer *fieldbuffer; +DrawBuffer *drawto_field; -int game_status = MAINMENU; +int game_status = -1; boolean level_editor_test_game = FALSE; boolean network_playing = FALSE; +#if defined(TARGET_SDL) +boolean network_server = FALSE; +SDL_Thread *server_thread; +#endif + int key_joystick_mapping = 0; boolean redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE]; int redraw_x1 = 0, redraw_y1 = 0; short Feld[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -short Ur[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short MovPos[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short MovDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short MovDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short ChangeDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short ChangePage[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short Store[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short Store2[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short StorePlayer[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short Back[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; boolean Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -short JustStopped[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +boolean Pushed[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +unsigned long Changed[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +unsigned long ChangeEvent[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short WasJustMoving[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short WasJustFalling[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short CheckCollision[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short AmoebaNr[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short AmoebaCnt[MAX_NUM_AMOEBA]; short AmoebaCnt2[MAX_NUM_AMOEBA]; -short ExplodePhase[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short ExplodeField[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short ExplodePhase[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short ExplodeDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +int RunnerVisit[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +int PlayerVisit[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -unsigned long Properties1[MAX_NUM_ELEMENTS]; -unsigned long Properties2[MAX_NUM_ELEMENTS]; +unsigned long Properties[MAX_NUM_ELEMENTS][NUM_EP_BITFIELDS]; int GfxFrame[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int GfxAction[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; int GfxRandom[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +int GfxElement[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +int GfxAction[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +int GfxDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; int lev_fieldx, lev_fieldy; int scroll_x, scroll_y; @@ -79,27 +96,39 @@ int ZX, ZY; int ExitX, ExitY; int AllPlayersGone; -int TimeFrames, TimePlayed, TimeLeft; +int TimeFrames, TimePlayed, TimeLeft, TapeTime; boolean network_player_action_received = FALSE; -struct LevelInfo level; +struct LevelSetInfo levelset; +struct LevelInfo level, level_template; struct PlayerInfo stored_player[MAX_PLAYERS], *local_player = NULL; struct HiScore highscore[MAX_SCORE_ENTRIES]; struct TapeInfo tape; struct SetupInfo setup; struct GameInfo game; struct GlobalInfo global; +struct MenuInfo menu; +struct DoorInfo door_1, door_2; struct GraphicInfo *graphic_info = NULL; struct SoundInfo *sound_info = NULL; +struct MusicInfo *music_info = NULL; +struct MusicFileInfo *music_file_info = NULL; +struct HelpAnimInfo *helpanim_info = NULL; +SetupFileHash *helptext_info = NULL; /* ------------------------------------------------------------------------- */ /* element definitions */ /* ------------------------------------------------------------------------- */ -struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = +struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1]; + +/* this contains predefined structure elements to initialize "element_info" */ +struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = { + /* keyword to start parser: "ELEMENT_INFO_START" <-- do not change! */ + /* ----------------------------------------------------------------------- */ /* "real" level file elements */ /* ----------------------------------------------------------------------- */ @@ -120,9 +149,9 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "normal wall" }, { - "wall_crumbled", + "wall_slippery", "wall", - "round wall" + "slippery wall" }, { "rock", @@ -131,8 +160,8 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = }, { "key_obsolete", - "key", - "key" + "obsolete", + "key (OBSOLETE)" }, { "emerald", @@ -146,18 +175,18 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = }, { "player_obsolete", - "player", - "player" + "obsolete", + "player (OBSOLETE)" }, { "bug", "bug", - "bug" + "bug (random start direction)" }, { "spaceship", "spaceship", - "spaceship" + "spaceship (random start direction)" }, { "yamyam", @@ -235,8 +264,8 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "nut with emerald" }, { - "gameoflife", - "gameoflife", + "game_of_life", + "game_of_life", "Conway's wall of life" }, { @@ -245,7 +274,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "biomaze" }, { - "dynamite_active", + "dynamite.active", "dynamite", "burning dynamite" }, @@ -260,65 +289,65 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "magic wheel" }, { - "robot_wheel_active", + "robot_wheel.active", "robot_wheel", "magic wheel (running)" }, { - "key1", + "key_1", "key", "red key" }, { - "key2", + "key_2", "key", "yellow key" }, { - "key3", + "key_3", "key", "green key" }, { - "key4", + "key_4", "key", "blue key" }, { - "gate1", + "gate_1", "gate", "red door" }, { - "gate2", + "gate_2", "gate", "yellow door" }, { - "gate3", + "gate_3", "gate", "green door" }, { - "gate4", + "gate_4", "gate", "blue door" }, { - "gate1_gray", + "gate_1_gray", "gate", "gray door (opened by red key)" }, { - "gate2_gray", + "gate_2_gray", "gate", "gray door (opened by yellow key)"}, { - "gate3_gray", + "gate_3_gray", "gate", "gray door (opened by green key)"}, { - "gate4_gray", + "gate_4_gray", "gate", "gray door (opened by blue key)"}, { @@ -329,7 +358,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = { "pacman", "pacman", - "pac man" + "pac man (random start direction)" }, { "invisible_wall", @@ -342,7 +371,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "lamp (off)" }, { - "lamp_active", + "lamp.active", "lamp", "lamp (on)" }, @@ -377,7 +406,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "time orb (empty)" }, { - "wall_growing", + "expandable_wall", "wall", "growing wall" }, @@ -417,161 +446,161 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "invisible steel wall" }, { - "unused_63", - "unused", - "(not used)" + "sokoban_field_player", + "sokoban", + "sokoban field with player" }, { - "dynabomb_nr", - "dynabomb_nr", + "dynabomb_increase_number", + "dynabomb", "increases number of bombs" }, { - "dynabomb_sz", - "dynabomb_sz", + "dynabomb_increase_size", + "dynabomb", "increases explosion size" }, { - "dynabomb_xl", - "dynabomb_xl", + "dynabomb_increase_power", + "dynabomb", "increases power of explosion" }, { "sokoban_object", - "sokoban_object", + "sokoban", "sokoban object" }, { "sokoban_field_empty", - "sokoban_field", + "sokoban", "sokoban empty field" }, { "sokoban_field_full", - "sokoban_field", + "sokoban", "sokoban field with object" }, { - "bd_butterfly_right", + "bd_butterfly.right", "bd_butterfly", "butterfly (starts moving right)"}, { - "bd_butterfly_up", + "bd_butterfly.up", "bd_butterfly", "butterfly (starts moving up)" }, { - "bd_butterfly_left", + "bd_butterfly.left", "bd_butterfly", "butterfly (starts moving left)"}, { - "bd_butterfly_down", + "bd_butterfly.down", "bd_butterfly", "butterfly (starts moving down)"}, { - "bd_firefly_right", + "bd_firefly.right", "bd_firefly", "firefly (starts moving right)" }, { - "bd_firefly_up", + "bd_firefly.up", "bd_firefly", "firefly (starts moving up)" }, { - "bd_firefly_left", + "bd_firefly.left", "bd_firefly", "firefly (starts moving left)" }, { - "bd_firefly_down", + "bd_firefly.down", "bd_firefly", "firefly (starts moving down)" }, { "bd_butterfly", "bd_butterfly", - "butterfly" + "butterfly (random start direction)" }, { "bd_firefly", "bd_firefly", - "firefly" + "firefly (random start direction)" }, { - "player1", + "player_1", "player", "yellow player" }, { - "player2", + "player_2", "player", "red player" }, { - "player3", + "player_3", "player", "green player" }, { - "player4", + "player_4", "player", "blue player" }, { - "bug_right", + "bug.right", "bug", "bug (starts moving right)" }, { - "bug_up", + "bug.up", "bug", "bug (starts moving up)" }, { - "bug_left", + "bug.left", "bug", "bug (starts moving left)" }, { - "bug_down", + "bug.down", "bug", "bug (starts moving down)" }, { - "spaceship_right", + "spaceship.right", "spaceship", "spaceship (starts moving right)"}, { - "spaceship_up", + "spaceship.up", "spaceship", "spaceship (starts moving up)" }, { - "spaceship_left", + "spaceship.left", "spaceship", "spaceship (starts moving left)"}, { - "spaceship_down", + "spaceship.down", "spaceship", "spaceship (starts moving down)"}, { - "pacman_right", + "pacman.right", "pacman", "pac man (starts moving right)" }, { - "pacman_up", + "pacman.up", "pacman", "pac man (starts moving up)" }, { - "pacman_left", + "pacman.left", "pacman", "pac man (starts moving left)" }, { - "pacman_down", + "pacman.down", "pacman", "pac man (starts moving down)" }, @@ -596,27 +625,27 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "wall with purple emerald" }, { - "acidpool_topleft", + "acid_pool_topleft", "wall", "acid pool (top left)" }, { - "acidpool_topright", + "acid_pool_topright", "wall", "acid pool (top right)" }, { - "acidpool_bottomleft", + "acid_pool_bottomleft", "wall", "acid pool (bottom left)" }, { - "acidpool_bottom", + "acid_pool_bottom", "wall", "acid pool (bottom)" }, { - "acidpool_bottomright", + "acid_pool_bottomright", "wall", "acid pool (bottom right)" }, @@ -648,7 +677,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = { "mole", "mole", - "mole" + "mole (random start direction)" }, { "penguin", @@ -661,22 +690,22 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "satellite" }, { - "arrow_blue_left", + "arrow_left", "arrow", "arrow left" }, { - "arrow_blue_right", + "arrow_right", "arrow", "arrow right" }, { - "arrow_blue_up", + "arrow_up", "arrow", "arrow up" }, { - "arrow_blue_down", + "arrow_down", "arrow", "arrow down" }, @@ -691,9 +720,9 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "fire breathing dragon" }, { - "em_key1_file", - "key", - "red key (EM style)" + "em_key_1_file_obsolete", + "obsolete", + "key (OBSOLETE)" }, { "char_space", @@ -721,7 +750,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "letter '$'" }, { - "char_procent", + "char_percent", "char", "letter '%'" }, @@ -991,64 +1020,64 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "letter 'Z'" }, { - "char_ae", + "char_bracketleft", "char", - "letter 'Ä'" + "letter '['" }, { - "char_oe", + "char_backslash", "char", - "letter 'Ö'" + "letter '\\'" }, { - "char_ue", + "char_bracketright", "char", - "letter 'Ü'" + "letter ']'" }, { - "char_copyright", + "char_asciicircum", "char", "letter '^'" }, { "char_underscore", "char", - "letter ''" + "letter '_'" }, { - "char_empty", + "char_copyright", "char", - "letter ''" + "letter '©'" }, { - "char_degree", + "char_aumlaut", "char", - "letter ''" + "letter 'Ä'" }, { - "char_tm", + "char_oumlaut", "char", - "letter ''" + "letter 'Ö'" }, { - "char_cursor", + "char_uumlaut", "char", - "letter ''" + "letter 'Ü'" }, { - "char_unused", + "char_degree", "char", - "letter ''" + "letter '°'" }, { - "char_unused", + "char_trademark", "char", - "letter ''" + "letter '®'" }, { - "char_unused", + "char_cursor", "char", - "letter ''" + "letter ' '" }, { "char_unused", @@ -1096,54 +1125,54 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "letter ''" }, { - "wall_growing_x", + "expandable_wall_horizontal", "wall", "growing wall (horizontal)" }, { - "wall_growing_y", + "expandable_wall_vertical", "wall", "growing wall (vertical)" }, { - "wall_growing_xy", + "expandable_wall_any", "wall", - "growing wall (all directions)" + "growing wall (any direction)" }, { - "em_gate1", + "em_gate_1", "gate", "red door (EM style)" }, { - "em_gate2", + "em_gate_2", "gate", "yellow door (EM style)" }, { - "em_gate3", + "em_gate_3", "gate", "green door (EM style)" }, { - "em_gate4", + "em_gate_4", "gate", "blue door (EM style)" }, { - "em_key2_file", - "key", - "yellow key (EM style)" + "em_key_2_file_obsolete", + "obsolete", + "key (OBSOLETE)" }, { - "em_key3_file", - "key", - "green key (EM style)" + "em_key_3_file_obsolete", + "obsolete", + "key (OBSOLETE)" }, { - "em_key4_file", - "key", - "blue key (EM style)" + "em_key_4_file_obsolete", + "obsolete", + "key (OBSOLETE)" }, { "sp_empty_space", @@ -1176,7 +1205,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "chip (single)" }, { - "sp_hard_gray", + "sp_hardware_gray", "wall", "hardware" }, @@ -1191,44 +1220,44 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "orange disk" }, { - "sp_port1_right", + "sp_port_right", "sp_port", "port (leading right)" }, { - "sp_port1_down", + "sp_port_down", "sp_port", "port (leading down)" }, { - "sp_port1_left", + "sp_port_left", "sp_port", "port (leading left)" }, { - "sp_port1_up", + "sp_port_up", "sp_port", "port (leading up)" }, { - "sp_port2_right", + "sp_gravity_port_right", "sp_port", - "port (leading right)" + "gravity port (leading right)" }, { - "sp_port2_down", + "sp_gravity_port_down", "sp_port", - "port (leading down)" + "gravity port (leading down)" }, { - "sp_port2_left", + "sp_gravity_port_left", "sp_port", - "port (leading left)" + "gravity port (leading left)" }, { - "sp_port2_up", + "sp_gravity_port_up", "sp_port", - "port (leading up)" + "gravity port (leading up)" }, { "sp_sniksnak", @@ -1247,23 +1276,23 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = }, { "sp_disk_red", - "sp_disk_red", + "dynamite", "red disk" }, { - "sp_port_y", + "sp_port_vertical", "sp_port", "port (vertical)" }, { - "sp_port_x", + "sp_port_horizontal", "sp_port", "port (horizontal)" }, { - "sp_port_xy", + "sp_port_any", "sp_port", - "port (all directions)" + "port (any direction)" }, { "sp_electron", @@ -1286,82 +1315,82 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "chip (right half)" }, { - "sp_hard_base1", + "sp_hardware_base_1", "wall", "hardware" }, { - "sp_hard_green", + "sp_hardware_green", "wall", "hardware" }, { - "sp_hard_blue", + "sp_hardware_blue", "wall", "hardware" }, { - "sp_hard_red", + "sp_hardware_red", "wall", "hardware" }, { - "sp_hard_yellow", + "sp_hardware_yellow", "wall", "hardware" }, { - "sp_hard_base2", + "sp_hardware_base_2", "wall", "hardware" }, { - "sp_hard_base3", + "sp_hardware_base_3", "wall", "hardware" }, { - "sp_hard_base4", + "sp_hardware_base_4", "wall", "hardware" }, { - "sp_hard_base5", + "sp_hardware_base_5", "wall", "hardware" }, { - "sp_hard_base6", + "sp_hardware_base_6", "wall", "hardware" }, { - "sp_chip_upper", + "sp_chip_top", "wall", "chip (upper half)" }, { - "sp_chip_lower", + "sp_chip_bottom", "wall", "chip (lower half)" }, { - "em_gate1_gray", + "em_gate_1_gray", "gate", "gray door (EM style, red key)" }, { - "em_gate2_gray", + "em_gate_2_gray", "gate", "gray door (EM style, yellow key)" }, { - "em_gate3_gray", + "em_gate_3_gray", "gate", "gray door (EM style, green key)" }, { - "em_gate4_gray", + "em_gate_4_gray", "gate", "gray door (EM style, blue key)" }, @@ -1451,122 +1480,122 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "-" }, { - "conveyor_belt1_left", + "conveyor_belt_1_left", "conveyor_belt", "red conveyor belt (left)" }, { - "conveyor_belt1_middle", + "conveyor_belt_1_middle", "conveyor_belt", "red conveyor belt (middle)" }, { - "conveyor_belt1_right", + "conveyor_belt_1_right", "conveyor_belt", "red conveyor belt (right)" }, { - "conveyor_belt1_switch_left", + "conveyor_belt_1_switch_left", "conveyor_belt_switch", "switch for red conveyor belt (left)" }, { - "conveyor_belt1_switch_middle", + "conveyor_belt_1_switch_middle", "conveyor_belt_switch", "switch for red conveyor belt (middle)" }, { - "conveyor_belt1_switch_right", + "conveyor_belt_1_switch_right", "conveyor_belt_switch", "switch for red conveyor belt (right)" }, { - "conveyor_belt2_left", + "conveyor_belt_2_left", "conveyor_belt", "yellow conveyor belt (left)" }, { - "conveyor_belt2_middle", + "conveyor_belt_2_middle", "conveyor_belt", "yellow conveyor belt (middle)" }, { - "conveyor_belt2_right", + "conveyor_belt_2_right", "conveyor_belt", "yellow conveyor belt (right)" }, { - "conveyor_belt2_switch_left", + "conveyor_belt_2_switch_left", "conveyor_belt_switch", "switch for yellow conveyor belt (left)" }, { - "conveyor_belt2_switch_middle", + "conveyor_belt_2_switch_middle", "conveyor_belt_switch", "switch for yellow conveyor belt (middle)" }, { - "conveyor_belt2_switch_right", + "conveyor_belt_2_switch_right", "conveyor_belt_switch", "switch for yellow conveyor belt (right)" }, { - "conveyor_belt3_left", + "conveyor_belt_3_left", "conveyor_belt", "green conveyor belt (left)" }, { - "conveyor_belt3_middle", + "conveyor_belt_3_middle", "conveyor_belt", "green conveyor belt (middle)" }, { - "conveyor_belt3_right", + "conveyor_belt_3_right", "conveyor_belt", "green conveyor belt (right)" }, { - "conveyor_belt3_switch_left", + "conveyor_belt_3_switch_left", "conveyor_belt_switch", "switch for green conveyor belt (left)" }, { - "conveyor_belt3_switch_middle", + "conveyor_belt_3_switch_middle", "conveyor_belt_switch", "switch for green conveyor belt (middle)" }, { - "conveyor_belt3_switch_right", + "conveyor_belt_3_switch_right", "conveyor_belt_switch", "switch for green conveyor belt (right)" }, { - "conveyor_belt4_left", + "conveyor_belt_4_left", "conveyor_belt", "blue conveyor belt (left)" }, { - "conveyor_belt4_middle", + "conveyor_belt_4_middle", "conveyor_belt", "blue conveyor belt (middle)" }, { - "conveyor_belt4_right", + "conveyor_belt_4_right", "conveyor_belt", "blue conveyor belt (right)" }, { - "conveyor_belt4_switch_left", + "conveyor_belt_4_switch_left", "conveyor_belt_switch", "switch for blue conveyor belt (left)" }, { - "conveyor_belt4_switch_middle", + "conveyor_belt_4_switch_middle", "conveyor_belt_switch", "switch for blue conveyor belt (middle)" }, { - "conveyor_belt4_switch_right", + "conveyor_belt_4_switch_right", "conveyor_belt_switch", "switch for blue conveyor belt (right)" }, @@ -1576,9 +1605,9 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "land mine" }, { - "envelope", - "envelope", - "mail envelope" + "envelope_obsolete", + "obsolete", + "envelope (OBSOLETE)" }, { "light_switch", @@ -1586,7 +1615,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "light switch (off)" }, { - "light_switch_active", + "light_switch.active", "light_switch", "light switch (on)" }, @@ -1651,29 +1680,29 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "sign (other)" }, { - "mole_left", + "mole.left", "mole", "mole (starts moving left)" }, { - "mole_right", + "mole.right", "mole", "mole (starts moving right)" }, { - "mole_up", + "mole.up", "mole", "mole (starts moving up)" }, { - "mole_down", + "mole.down", "mole", "mole (starts moving down)" }, { - "steelwall_slanted", + "steelwall_slippery", "wall", - "steel wall (slanted)" + "slippery steel wall" }, { "invisible_sand", @@ -1716,7 +1745,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "time gate (closed)" }, { - "timegate_switch_active", + "timegate_switch.active", "timegate_switch", "switch for time gate" }, @@ -1731,94 +1760,94 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "balloon" }, { - "balloon_send_left", + "balloon_switch_left", "balloon_switch", "send balloon to the left" }, { - "balloon_send_right", + "balloon_switch_right", "balloon_switch", "send balloon to the right" }, { - "balloon_send_up", + "balloon_switch_up", "balloon_switch", "send balloon up" }, { - "balloon_send_down", + "balloon_switch_down", "balloon_switch", "send balloon down" }, { - "balloon_send_any_direction", + "balloon_switch_any", "balloon_switch", - "send balloon in any direction" + "send balloon in pressed direction" }, { - "emc_steelwall1", + "emc_steelwall_1", "wall", "steel wall" }, { - "emc_steelwall2", + "emc_steelwall_2", "wall", "steel wall" }, { - "emc_steelwall3", + "emc_steelwall_3", "wall", "steel wall" }, { - "emc_steelwall4", + "emc_steelwall_4", "wall", "steel wall" }, { - "emc_wall_pillar_upper", + "emc_wall_1", "wall", "normal wall" }, { - "emc_wall_pillar_middle", + "emc_wall_2", "wall", "normal wall" }, { - "emc_wall_pillar_lower", + "emc_wall_3", "wall", "normal wall" }, { - "emc_wall4", + "emc_wall_4", "wall", "normal wall" }, { - "emc_wall5", + "emc_wall_5", "wall", "normal wall" }, { - "emc_wall6", + "emc_wall_6", "wall", "normal wall" }, { - "emc_wall7", + "emc_wall_7", "wall", "normal wall" }, { - "emc_wall8", + "emc_wall_8", "wall", "normal wall" }, { - "tube_all", + "tube_any", "tube", - "tube (all directions)" + "tube (any direction)" }, { "tube_vertical", @@ -1882,7 +1911,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = }, { "dx_supabomb", - "dx_bomb", + "bomb", "stable bomb (DX style)" }, { @@ -2535,516 +2564,1573 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "custom", "custom element 128" }, - - /* ----------------------------------------------------------------------- */ - /* "real" (and therefore drawable) runtime elements */ - /* ----------------------------------------------------------------------- */ - { - "em_key1", - "key", - "-" - }, + "custom_129", + "custom", + "custom element 129" + }, { - "em_key2", - "key", - "-" - }, + "custom_130", + "custom", + "custom element 130" + }, { - "em_key3", - "key", - "-" + "custom_131", + "custom", + "custom element 131" }, { - "em_key4", - "key", - "-" + "custom_132", + "custom", + "custom element 132" }, { - "dynabomb_player1_active", - "dynabomb", - "-" + "custom_133", + "custom", + "custom element 133" }, { - "dynabomb_player2_active", - "dynabomb", - "-" + "custom_134", + "custom", + "custom element 134" }, { - "dynabomb_player3_active", - "dynabomb", - "-" + "custom_135", + "custom", + "custom element 135" }, { - "dynabomb_player4_active", - "dynabomb", - "-" + "custom_136", + "custom", + "custom element 136" }, { - "switchgate_opening", - "switchgate", - "-" + "custom_137", + "custom", + "custom element 137" }, { - "switchgate_closing", - "switchgate", - "-" + "custom_138", + "custom", + "custom element 138" }, { - "timegate_opening", - "timegate", - "-" + "custom_139", + "custom", + "custom element 139" }, { - "timegate_closing", - "timegate", - "-" + "custom_140", + "custom", + "custom element 140" }, { - "pearl_breaking", - "pearl", - "-" + "custom_141", + "custom", + "custom element 141" }, { - "trap_active", - "trap", - "-" + "custom_142", + "custom", + "custom element 142" }, { - "invisible_steelwall_active", - "wall", - "-" + "custom_143", + "custom", + "custom element 143" }, { - "invisible_wall_active", - "wall", - "-" + "custom_144", + "custom", + "custom element 144" }, { - "invisible_sand_active", - "sand", - "-" + "custom_145", + "custom", + "custom element 145" }, { - "conveyor_belt1_left_active", - "conveyor_belt", - "-" + "custom_146", + "custom", + "custom element 146" }, { - "conveyor_belt1_middle_active", - "conveyor_belt", - "-" + "custom_147", + "custom", + "custom element 147" }, { - "conveyor_belt1_right_active", - "conveyor_belt", - "-" + "custom_148", + "custom", + "custom element 148" }, { - "conveyor_belt2_left_active", - "conveyor_belt", - "-" + "custom_149", + "custom", + "custom element 149" }, { - "conveyor_belt2_middle_active", - "conveyor_belt", - "-" + "custom_150", + "custom", + "custom element 150" }, { - "conveyor_belt2_right_active", - "conveyor_belt", - "-" + "custom_151", + "custom", + "custom element 151" }, { - "conveyor_belt3_left_active", - "conveyor_belt", - "-" + "custom_152", + "custom", + "custom element 152" }, { - "conveyor_belt3_middle_active", - "conveyor_belt", - "-" + "custom_153", + "custom", + "custom element 153" }, { - "conveyor_belt3_right_active", - "conveyor_belt", - "-" + "custom_154", + "custom", + "custom element 154" }, { - "conveyor_belt4_left_active", - "conveyor_belt", - "-" + "custom_155", + "custom", + "custom element 155" }, { - "conveyor_belt4_middle_active", - "conveyor_belt", - "-" + "custom_156", + "custom", + "custom element 156" }, { - "conveyor_belt4_right_active", - "conveyor_belt", - "-" + "custom_157", + "custom", + "custom element 157" }, { - "exit_opening", - "exit", - "-" + "custom_158", + "custom", + "custom element 158" }, { - "sp_exit_open", - "sp_exit", - "-" + "custom_159", + "custom", + "custom element 159" }, { - "sp_terminal_active", - "sp_terminal", - "-" + "custom_160", + "custom", + "custom element 160" }, { - "sp_buggy_base_activating", - "sp_buggy_base", - "-" + "custom_161", + "custom", + "custom element 161" }, { - "sp_buggy_base_active", - "sp_buggy_base", - "-" + "custom_162", + "custom", + "custom element 162" }, { - "sp_murphy_clone", - "murphy_clone", - "-" + "custom_163", + "custom", + "custom element 163" }, { - "amoeba_dripping", - "amoeba", - "-" + "custom_164", + "custom", + "custom element 164" }, { - "quicksand_emptying", - "quicksand", - "-" + "custom_165", + "custom", + "custom element 165" }, { - "magic_wall_active", - "magic_wall", - "-" + "custom_166", + "custom", + "custom element 166" }, { - "bd_magic_wall_active", - "magic_wall", - "-" + "custom_167", + "custom", + "custom element 167" }, { - "magic_wall_full", - "magic_wall", - "-" + "custom_168", + "custom", + "custom element 168" }, { - "bd_magic_wall_full", - "magic_wall", - "-" + "custom_169", + "custom", + "custom element 169" }, { - "magic_wall_emptying", - "magic_wall", - "-" + "custom_170", + "custom", + "custom element 170" }, { - "bd_magic_wall_emptying", - "magic_wall", - "-" + "custom_171", + "custom", + "custom element 171" }, { - "magic_wall_dead", - "magic_wall", - "-" + "custom_172", + "custom", + "custom element 172" }, { - "bd_magic_wall_dead", - "magic_wall", - "-" + "custom_173", + "custom", + "custom element 173" }, - - /* ----------------------------------------------------------------------- */ - /* "unreal" (and therefore not drawable) runtime elements */ - /* ----------------------------------------------------------------------- */ - { - "blocked", - "-", - "-" + "custom_174", + "custom", + "custom element 174" }, { - "explosion", - "-", - "-" + "custom_175", + "custom", + "custom element 175" }, { - "nut_cracking", - "-", - "-" + "custom_176", + "custom", + "custom element 176" }, { - "acid_splash_left", - "-", - "-" + "custom_177", + "custom", + "custom element 177" }, { - "acid_splash_right", - "-", - "-" + "custom_178", + "custom", + "custom element 178" }, { - "amoeba_creating", - "-", - "-" + "custom_179", + "custom", + "custom element 179" }, { - "amoeba_shrinking", - "-", - "-" + "custom_180", + "custom", + "custom element 180" }, { - "wall_growing_active", - "-", - "-" + "custom_181", + "custom", + "custom element 181" }, { - "flames", - "-", - "-" + "custom_182", + "custom", + "custom element 182" }, { - "player_is_leaving", - "-", - "-" + "custom_183", + "custom", + "custom element 183" }, { - "quicksand_filling", - "-", - "-" + "custom_184", + "custom", + "custom element 184" }, { - "magic_wall_filling", - "-", - "-" + "custom_185", + "custom", + "custom element 185" }, { - "bd_magic_wall_filling", - "-", - "-" + "custom_186", + "custom", + "custom element 186" + }, + { + "custom_187", + "custom", + "custom element 187" + }, + { + "custom_188", + "custom", + "custom element 188" + }, + { + "custom_189", + "custom", + "custom element 189" + }, + { + "custom_190", + "custom", + "custom element 190" + }, + { + "custom_191", + "custom", + "custom element 191" + }, + { + "custom_192", + "custom", + "custom element 192" + }, + { + "custom_193", + "custom", + "custom element 193" + }, + { + "custom_194", + "custom", + "custom element 194" + }, + { + "custom_195", + "custom", + "custom element 195" + }, + { + "custom_196", + "custom", + "custom element 196" + }, + { + "custom_197", + "custom", + "custom element 197" + }, + { + "custom_198", + "custom", + "custom element 198" + }, + { + "custom_199", + "custom", + "custom element 199" + }, + { + "custom_200", + "custom", + "custom element 200" + }, + { + "custom_201", + "custom", + "custom element 201" + }, + { + "custom_202", + "custom", + "custom element 202" + }, + { + "custom_203", + "custom", + "custom element 203" + }, + { + "custom_204", + "custom", + "custom element 204" + }, + { + "custom_205", + "custom", + "custom element 205" + }, + { + "custom_206", + "custom", + "custom element 206" + }, + { + "custom_207", + "custom", + "custom element 207" + }, + { + "custom_208", + "custom", + "custom element 208" + }, + { + "custom_209", + "custom", + "custom element 209" + }, + { + "custom_210", + "custom", + "custom element 210" + }, + { + "custom_211", + "custom", + "custom element 211" + }, + { + "custom_212", + "custom", + "custom element 212" + }, + { + "custom_213", + "custom", + "custom element 213" + }, + { + "custom_214", + "custom", + "custom element 214" + }, + { + "custom_215", + "custom", + "custom element 215" + }, + { + "custom_216", + "custom", + "custom element 216" + }, + { + "custom_217", + "custom", + "custom element 217" + }, + { + "custom_218", + "custom", + "custom element 218" + }, + { + "custom_219", + "custom", + "custom element 219" + }, + { + "custom_220", + "custom", + "custom element 220" + }, + { + "custom_221", + "custom", + "custom element 221" + }, + { + "custom_222", + "custom", + "custom element 222" + }, + { + "custom_223", + "custom", + "custom element 223" + }, + { + "custom_224", + "custom", + "custom element 224" + }, + { + "custom_225", + "custom", + "custom element 225" + }, + { + "custom_226", + "custom", + "custom element 226" + }, + { + "custom_227", + "custom", + "custom element 227" + }, + { + "custom_228", + "custom", + "custom element 228" + }, + { + "custom_229", + "custom", + "custom element 229" + }, + { + "custom_230", + "custom", + "custom element 230" + }, + { + "custom_231", + "custom", + "custom element 231" + }, + { + "custom_232", + "custom", + "custom element 232" + }, + { + "custom_233", + "custom", + "custom element 233" + }, + { + "custom_234", + "custom", + "custom element 234" + }, + { + "custom_235", + "custom", + "custom element 235" + }, + { + "custom_236", + "custom", + "custom element 236" + }, + { + "custom_237", + "custom", + "custom element 237" + }, + { + "custom_238", + "custom", + "custom element 238" + }, + { + "custom_239", + "custom", + "custom element 239" + }, + { + "custom_240", + "custom", + "custom element 240" + }, + { + "custom_241", + "custom", + "custom element 241" + }, + { + "custom_242", + "custom", + "custom element 242" + }, + { + "custom_243", + "custom", + "custom element 243" + }, + { + "custom_244", + "custom", + "custom element 244" + }, + { + "custom_245", + "custom", + "custom element 245" + }, + { + "custom_246", + "custom", + "custom element 246" + }, + { + "custom_247", + "custom", + "custom element 247" + }, + { + "custom_248", + "custom", + "custom element 248" + }, + { + "custom_249", + "custom", + "custom element 249" + }, + { + "custom_250", + "custom", + "custom element 250" + }, + { + "custom_251", + "custom", + "custom element 251" + }, + { + "custom_252", + "custom", + "custom element 252" + }, + { + "custom_253", + "custom", + "custom element 253" + }, + { + "custom_254", + "custom", + "custom element 254" + }, + { + "custom_255", + "custom", + "custom element 255" + }, + { + "custom_256", + "custom", + "custom element 256" + }, + { + "em_key_1", + "key", + "red key (EM style)" + }, + { + "em_key_2", + "key", + "yellow key (EM style)" + }, + { + "em_key_3", + "key", + "green key (EM style)" + }, + { + "em_key_4", + "key", + "blue key (EM style)" + }, + { + "envelope_1", + "envelope", + "mail envelope 1" + }, + { + "envelope_2", + "envelope", + "mail envelope 2" + }, + { + "envelope_3", + "envelope", + "mail envelope 3" + }, + { + "envelope_4", + "envelope", + "mail envelope 4" + }, + { + "group_1", + "group", + "group element 1" + }, + { + "group_2", + "group", + "group element 2" + }, + { + "group_3", + "group", + "group element 3" + }, + { + "group_4", + "group", + "group element 4" + }, + { + "group_5", + "group", + "group element 5" + }, + { + "group_6", + "group", + "group element 6" + }, + { + "group_7", + "group", + "group element 7" + }, + { + "group_8", + "group", + "group element 8" + }, + { + "group_9", + "group", + "group element 9" + }, + { + "group_10", + "group", + "group element 10" + }, + { + "group_11", + "group", + "group element 11" + }, + { + "group_12", + "group", + "group element 12" + }, + { + "group_13", + "group", + "group element 13" + }, + { + "group_14", + "group", + "group element 14" + }, + { + "group_15", + "group", + "group element 15" + }, + { + "group_16", + "group", + "group element 16" + }, + { + "group_17", + "group", + "group element 17" + }, + { + "group_18", + "group", + "group element 18" + }, + { + "group_19", + "group", + "group element 19" + }, + { + "group_20", + "group", + "group element 20" + }, + { + "group_21", + "group", + "group element 21" + }, + { + "group_22", + "group", + "group element 22" + }, + { + "group_23", + "group", + "group element 23" + }, + { + "group_24", + "group", + "group element 24" + }, + { + "group_25", + "group", + "group element 25" + }, + { + "group_26", + "group", + "group element 26" + }, + { + "group_27", + "group", + "group element 27" + }, + { + "group_28", + "group", + "group element 28" + }, + { + "group_29", + "group", + "group element 29" + }, + { + "group_30", + "group", + "group element 30" + }, + { + "group_31", + "group", + "group element 31" + }, + { + "group_32", + "group", + "group element 32" + }, + { + "unknown", + "unknown", + "unknown element" + }, + { + "trigger_element", + "trigger", + "element triggering change" + }, + { + "trigger_player", + "trigger", + "player triggering change" + }, + { + "sp_gravity_on_port_right", + "sp_port", + "gravity on port (leading right)" + }, + { + "sp_gravity_on_port_down", + "sp_port", + "gravity on port (leading down)" + }, + { + "sp_gravity_on_port_left", + "sp_port", + "gravity on port (leading left)" + }, + { + "sp_gravity_on_port_up", + "sp_port", + "gravity on port (leading up)" + }, + { + "sp_gravity_off_port_right", + "sp_port", + "gravity off port (leading right)" + }, + { + "sp_gravity_off_port_down", + "sp_port", + "gravity off port (leading down)" + }, + { + "sp_gravity_off_port_left", + "sp_port", + "gravity off port (leading left)" + }, + { + "sp_gravity_off_port_up", + "sp_port", + "gravity off port (leading up)" + }, + { + "balloon_switch_none", + "balloon_switch", + "stop moving balloon" + }, + { + "emc_gate_5", + "gate", + "door 5 (EMC style)", + }, + { + "emc_gate_6", + "gate", + "door 6 (EMC style)", + }, + { + "emc_gate_7", + "gate", + "door 7 (EMC style)", + }, + { + "emc_gate_8", + "gate", + "door 8 (EMC style)", + }, + { + "emc_gate_5_gray", + "gate", + "gray door (EMC style, key 5)", + }, + { + "emc_gate_6_gray", + "gate", + "gray door (EMC style, key 6)", + }, + { + "emc_gate_7_gray", + "gate", + "gray door (EMC style, key 7)", + }, + { + "emc_gate_8_gray", + "gate", + "gray door (EMC style, key 8)", + }, + { + "emc_key_5", + "key", + "key 5 (EMC style)", + }, + { + "emc_key_6", + "key", + "key 6 (EMC style)", + }, + { + "emc_key_7", + "key", + "key 7 (EMC style)", + }, + { + "emc_key_8", + "key", + "key 8 (EMC style)", + }, + { + "emc_android", + "emc_android", + "android", + }, + { + "emc_grass", + "emc_grass", + "grass", + }, + { + "emc_magic_ball", + "emc_magic_ball", + "magic ball", + }, + { + "emc_magic_ball.active", + "emc_magic_ball", + "magic ball (activated)", + }, + { + "emc_magic_ball_switch", + "emc_magic_ball_switch", + "magic ball switch (off)", + }, + { + "emc_magic_ball_switch.active", + "emc_magic_ball_switch", + "magic ball switch (on)", + }, + { + "emc_spring_bumper", + "emc_spring_bumper", + "spring bumper", + }, + { + "emc_plant", + "emc_plant", + "plant", + }, + { + "emc_lenses", + "emc_lenses", + "lenses", + }, + { + "emc_magnifier", + "emc_magnifier", + "magnifier", + }, + { + "emc_wall_9", + "wall", + "normal wall" + }, + { + "emc_wall_10", + "wall", + "normal wall" + }, + { + "emc_wall_11", + "wall", + "normal wall" + }, + { + "emc_wall_12", + "wall", + "normal wall" + }, + { + "emc_wall_13", + "wall", + "normal wall" + }, + { + "emc_wall_14", + "wall", + "normal wall" + }, + { + "emc_wall_15", + "wall", + "normal wall" + }, + { + "emc_wall_16", + "wall", + "normal wall" + }, + { + "emc_wall_slippery_1", + "wall", + "slippery wall" + }, + { + "emc_wall_slippery_2", + "wall", + "slippery wall" + }, + { + "emc_wall_slippery_3", + "wall", + "slippery wall" + }, + { + "emc_wall_slippery_4", + "wall", + "slippery wall" + }, + { + "emc_fake_grass", + "fake grass", + "fake grass" + }, + { + "emc_fake_acid", + "fake acid", + "fake acid" + }, + { + "emc_dripper", + "dripper", + "dripper" + }, + + /* ----------------------------------------------------------------------- */ + /* "real" (and therefore drawable) runtime elements */ + /* ----------------------------------------------------------------------- */ + + { + "dynabomb_player_1.active", + "dynabomb", + "-" + }, + { + "dynabomb_player_2.active", + "dynabomb", + "-" + }, + { + "dynabomb_player_3.active", + "dynabomb", + "-" + }, + { + "dynabomb_player_4.active", + "dynabomb", + "-" + }, + { + "sp_disk_red.active", + "dynamite", + "-" + }, + { + "switchgate.opening", + "switchgate", + "-" + }, + { + "switchgate.closing", + "switchgate", + "-" + }, + { + "timegate.opening", + "timegate", + "-" + }, + { + "timegate.closing", + "timegate", + "-" + }, + { + "pearl.breaking", + "pearl", + "-" + }, + { + "trap.active", + "trap", + "-" + }, + { + "invisible_steelwall.active", + "wall", + "-" + }, + { + "invisible_wall.active", + "wall", + "-" + }, + { + "invisible_sand.active", + "sand", + "-" + }, + { + "conveyor_belt_1_left.active", + "conveyor_belt", + "-" + }, + { + "conveyor_belt_1_middle.active", + "conveyor_belt", + "-" + }, + { + "conveyor_belt_1_right.active", + "conveyor_belt", + "-" + }, + { + "conveyor_belt_2_left.active", + "conveyor_belt", + "-" + }, + { + "conveyor_belt_2_middle.active", + "conveyor_belt", + "-" + }, + { + "conveyor_belt_2_right.active", + "conveyor_belt", + "-" + }, + { + "conveyor_belt_3_left.active", + "conveyor_belt", + "-" + }, + { + "conveyor_belt_3_middle.active", + "conveyor_belt", + "-" + }, + { + "conveyor_belt_3_right.active", + "conveyor_belt", + "-" + }, + { + "conveyor_belt_4_left.active", + "conveyor_belt", + "-" + }, + { + "conveyor_belt_4_middle.active", + "conveyor_belt", + "-" + }, + { + "conveyor_belt_4_right.active", + "conveyor_belt", + "-" + }, + { + "exit.opening", + "exit", + "-" + }, + { + "exit.closing", + "exit", + "-" + }, + { + "sp_exit.opening", + "sp_exit", + "-" + }, + { + "sp_exit.closing", + "sp_exit", + "-" + }, + { + "sp_exit_open", + "sp_exit", + "-" + }, + { + "sp_terminal.active", + "sp_terminal", + "-" + }, + { + "sp_buggy_base.activating", + "sp_buggy_base", + "-" + }, + { + "sp_buggy_base.active", + "sp_buggy_base", + "-" + }, + { + "sp_murphy_clone", + "murphy_clone", + "-" + }, + { + "amoeba.dropping", + "amoeba", + "-" + }, + { + "quicksand.emptying", + "quicksand", + "-" + }, + { + "magic_wall.active", + "magic_wall", + "-" + }, + { + "bd_magic_wall.active", + "magic_wall", + "-" + }, + { + "magic_wall_full", + "magic_wall", + "-" + }, + { + "bd_magic_wall_full", + "magic_wall", + "-" + }, + { + "magic_wall.emptying", + "magic_wall", + "-" + }, + { + "bd_magic_wall.emptying", + "magic_wall", + "-" + }, + { + "magic_wall_dead", + "magic_wall", + "-" + }, + { + "bd_magic_wall_dead", + "magic_wall", + "-" }, /* ----------------------------------------------------------------------- */ - /* dummy elements (never used as game elements, only used as graphics) */ + /* "unreal" (and therefore not drawable) runtime elements */ /* ----------------------------------------------------------------------- */ { - "steelwall_topleft", + "blocked", "-", "-" }, { - "steelwall_topright", + "explosion", "-", "-" }, { - "steelwall_bottomleft", + "nut.breaking", "-", "-" }, { - "steelwall_bottomright", + "diamond.breaking", "-", "-" }, { - "steelwall_horizontal", + "acid_splash_left", "-", "-" }, { - "steelwall_vertical", + "acid_splash_right", "-", "-" }, { - "invisible_steelwall_topleft", + "amoeba.growing", "-", "-" }, { - "invisible_steelwall_topright", + "amoeba.shrinking", "-", "-" }, { - "invisible_steelwall_bottomleft", + "expandable_wall.growing", "-", "-" }, { - "invisible_steelwall_bottomright", + "flames", "-", "-" }, { - "invisible_steelwall_horizontal", + "player_is_leaving", "-", "-" }, { - "invisible_steelwall_vertical", + "player_is_exploding_1", "-", "-" }, { - "sand_crumbled", + "player_is_exploding_2", "-", "-" }, { - "bd_amoeba_part1", + "player_is_exploding_3", "-", "-" }, { - "bd_amoeba_part2", + "player_is_exploding_4", "-", "-" }, { - "bd_amoeba_part3", - "-", + "quicksand.filling", + "quicksand", "-" }, { - "bd_amoeba_part4", + "magic_wall.filling", "-", "-" }, { - "amoeba_wet_part1", + "bd_magic_wall.filling", "-", "-" }, + + /* ----------------------------------------------------------------------- */ + /* dummy elements (never used as game elements, only used as graphics) */ + /* ----------------------------------------------------------------------- */ + { - "amoeba_wet_part2", + "steelwall_topleft", "-", "-" }, { - "amoeba_wet_part3", + "steelwall_topright", "-", "-" }, { - "amoeba_wet_part4", + "steelwall_bottomleft", "-", "-" }, { - "amoeba_dry_part1", + "steelwall_bottomright", "-", "-" }, { - "amoeba_dry_part2", + "steelwall_horizontal", "-", "-" }, { - "amoeba_dry_part3", + "steelwall_vertical", "-", "-" }, { - "amoeba_dry_part4", + "invisible_steelwall_topleft", "-", "-" }, { - "amoeba_full_part1", + "invisible_steelwall_topright", "-", "-" }, { - "amoeba_full_part2", + "invisible_steelwall_bottomleft", "-", "-" }, { - "amoeba_full_part3", + "invisible_steelwall_bottomright", "-", "-" }, { - "amoeba_full_part4", + "invisible_steelwall_horizontal", "-", "-" }, { - "amoeba_dead_part1", + "invisible_steelwall_vertical", "-", "-" }, { - "amoeba_dead_part2", + "dynabomb", "-", "-" }, { - "amoeba_dead_part3", + "dynabomb.active", "-", "-" }, { - "amoeba_dead_part4", + "dynabomb_player_1", "-", "-" }, { - "dynabomb_active", + "dynabomb_player_2", "-", "-" }, { - "shield_normal_active", + "dynabomb_player_3", "-", "-" }, { - "shield_deadly_active", + "dynabomb_player_4", "-", "-" }, { - "arrow_red_left", + "shield_normal.active", "-", "-" }, { - "arrow_red_right", + "shield_deadly.active", "-", "-" }, { - "arrow_red_up", - "-", + "amoeba", + "amoeba", "-" }, { - "arrow_red_down", - "-", + "[default]", + "default", + "-" + }, + { + "[bd_default]", + "bd_default", "-" }, + { + "[sp_default]", + "sp_default", + "-" + }, + { + "[sb_default]", + "sb_default", + "-" + }, + { + "internal_clipboard_custom", + "internal", + "empty custom element" + }, + { + "internal_clipboard_change", + "internal", + "empty change page" + }, + { + "internal_clipboard_group", + "internal", + "empty group element" + }, + { + "internal_dummy", + "internal", + "-" + }, + + /* keyword to stop parser: "ELEMENT_INFO_END" <-- do not change! */ { NULL, NULL, - "-" + NULL } }; @@ -3053,31 +4139,66 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = /* element action and direction definitions */ /* ------------------------------------------------------------------------- */ -struct ElementActionInfo element_action_info[NUM_ACTIONS + 1] = +struct ElementActionInfo element_action_info[NUM_ACTIONS + 1 + 1] = { - { ".[DEFAULT]", ACTION_DEFAULT, TRUE }, - { ".waiting", ACTION_WAITING, TRUE }, - { ".falling", ACTION_FALLING, TRUE }, - { ".moving", ACTION_MOVING, TRUE }, - { ".digging", ACTION_DIGGING, FALSE }, - { ".snapping", ACTION_SNAPPING, FALSE }, - { ".collecting", ACTION_COLLECTING, FALSE }, - { ".pushing", ACTION_PUSHING, FALSE }, - { ".passing", ACTION_PASSING, FALSE }, - { ".impact", ACTION_IMPACT, FALSE }, - { ".cracking", ACTION_CRACKING, FALSE }, - { ".breaking", ACTION_BREAKING, FALSE }, - { ".activating", ACTION_ACTIVATING, FALSE }, - { ".opening", ACTION_OPENING, FALSE }, - { ".closing", ACTION_CLOSING, FALSE }, - { ".eating", ACTION_EATING, FALSE }, - { ".attacking", ACTION_ATTACKING, TRUE }, - { ".growing", ACTION_GROWING, TRUE }, - { ".shrinking", ACTION_SHRINKING, FALSE }, - { ".active", ACTION_ACTIVE, TRUE }, - { ".other", ACTION_OTHER, FALSE }, + { ".[DEFAULT]", ACTION_DEFAULT, TRUE }, + { ".waiting", ACTION_WAITING, TRUE }, + { ".falling", ACTION_FALLING, TRUE }, + { ".moving", ACTION_MOVING, TRUE }, + { ".digging", ACTION_DIGGING, FALSE }, + { ".snapping", ACTION_SNAPPING, FALSE }, + { ".collecting", ACTION_COLLECTING, FALSE }, + { ".dropping", ACTION_DROPPING, FALSE }, + { ".pushing", ACTION_PUSHING, FALSE }, + { ".walking", ACTION_WALKING, FALSE }, + { ".passing", ACTION_PASSING, FALSE }, + { ".impact", ACTION_IMPACT, FALSE }, + { ".breaking", ACTION_BREAKING, FALSE }, + { ".activating", ACTION_ACTIVATING, FALSE }, + { ".deactivating", ACTION_DEACTIVATING, FALSE }, + { ".opening", ACTION_OPENING, FALSE }, + { ".closing", ACTION_CLOSING, FALSE }, + { ".attacking", ACTION_ATTACKING, TRUE }, + { ".growing", ACTION_GROWING, TRUE }, + { ".shrinking", ACTION_SHRINKING, FALSE }, + { ".active", ACTION_ACTIVE, TRUE }, + { ".filling", ACTION_FILLING, FALSE }, + { ".emptying", ACTION_EMPTYING, FALSE }, + { ".changing", ACTION_CHANGING, FALSE }, + { ".exploding", ACTION_EXPLODING, FALSE }, + { ".boring", ACTION_BORING, FALSE }, + { ".boring[1]", ACTION_BORING_1, FALSE }, + { ".boring[2]", ACTION_BORING_2, FALSE }, + { ".boring[3]", ACTION_BORING_3, FALSE }, + { ".boring[4]", ACTION_BORING_4, FALSE }, + { ".boring[5]", ACTION_BORING_5, FALSE }, + { ".boring[6]", ACTION_BORING_6, FALSE }, + { ".boring[7]", ACTION_BORING_7, FALSE }, + { ".boring[8]", ACTION_BORING_8, FALSE }, + { ".boring[9]", ACTION_BORING_9, FALSE }, + { ".boring[10]", ACTION_BORING_10, FALSE }, + { ".sleeping", ACTION_SLEEPING, FALSE }, + { ".sleeping[1]", ACTION_SLEEPING_1, FALSE }, + { ".sleeping[2]", ACTION_SLEEPING_2, FALSE }, + { ".sleeping[3]", ACTION_SLEEPING_3, FALSE }, + { ".awakening", ACTION_AWAKENING, FALSE }, + { ".dying", ACTION_DYING, FALSE }, + { ".turning", ACTION_TURNING, FALSE }, + { ".turning_from_left", ACTION_TURNING_FROM_LEFT, FALSE }, + { ".turning_from_right", ACTION_TURNING_FROM_RIGHT, FALSE }, + { ".turning_from_up", ACTION_TURNING_FROM_UP, FALSE }, + { ".turning_from_down", ACTION_TURNING_FROM_DOWN, FALSE }, + { ".smashed_by_rock", ACTION_SMASHED_BY_ROCK, FALSE }, + { ".smashed_by_spring", ACTION_SMASHED_BY_SPRING, FALSE }, + { ".slurped_by_spring", ACTION_SLURPED_BY_SPRING, FALSE }, + { ".twinkling", ACTION_TWINKLING, FALSE }, + { ".splashing", ACTION_SPLASHING, FALSE }, + { ".other", ACTION_OTHER, FALSE }, + + /* empty suffix always matches -- check as last entry in InitSoundInfo() */ + { "", ACTION_DEFAULT, TRUE }, - { NULL, 0, 0 } + { NULL, 0, 0 } }; struct ElementDirectionInfo element_direction_info[NUM_DIRECTIONS + 1] = @@ -3090,26 +4211,173 @@ struct ElementDirectionInfo element_direction_info[NUM_DIRECTIONS + 1] = { NULL, 0 } }; -struct SpecialSuffixInfo special_suffix_info[NUM_SPECIAL_GFX_ARGS + 1] = +struct SpecialSuffixInfo special_suffix_info[NUM_SPECIAL_GFX_ARGS + 1 + 1] = { - { ".EDITOR", 0, }, - { ".PREVIEW", 0, }, + { ".[DEFAULT]", GAME_MODE_DEFAULT, }, + { ".MAIN", GAME_MODE_MAIN, }, + { ".LEVELS", GAME_MODE_LEVELS }, + { ".SCORES", GAME_MODE_SCORES, }, + { ".EDITOR", GAME_MODE_EDITOR, }, + { ".INFO", GAME_MODE_INFO, }, + { ".SETUP", GAME_MODE_SETUP, }, + { ".PLAYING", GAME_MODE_PLAYING, }, + { ".DOOR", GAME_MODE_PSEUDO_DOOR, }, + { ".PREVIEW", GAME_MODE_PSEUDO_PREVIEW, }, + { ".CRUMBLED", GAME_MODE_PSEUDO_CRUMBLED, }, + + /* empty suffix always matches -- check as last entry in InitMusicInfo() */ + { "", GAME_MODE_DEFAULT, }, { NULL, 0, } }; +struct TokenIntPtrInfo image_config_vars[] = +{ + { "global.num_toons", &global.num_toons }, + + { "menu.draw_xoffset", &menu.draw_xoffset[GFX_SPECIAL_ARG_DEFAULT]}, + { "menu.draw_yoffset", &menu.draw_yoffset[GFX_SPECIAL_ARG_DEFAULT]}, + { "menu.draw_xoffset.MAIN", &menu.draw_xoffset[GFX_SPECIAL_ARG_MAIN] }, + { "menu.draw_yoffset.MAIN", &menu.draw_yoffset[GFX_SPECIAL_ARG_MAIN] }, + { "menu.draw_xoffset.LEVELS", &menu.draw_xoffset[GFX_SPECIAL_ARG_LEVELS] }, + { "menu.draw_yoffset.LEVELS", &menu.draw_yoffset[GFX_SPECIAL_ARG_LEVELS] }, + { "menu.draw_xoffset.SCORES", &menu.draw_xoffset[GFX_SPECIAL_ARG_SCORES] }, + { "menu.draw_yoffset.SCORES", &menu.draw_yoffset[GFX_SPECIAL_ARG_SCORES] }, + { "menu.draw_xoffset.EDITOR", &menu.draw_xoffset[GFX_SPECIAL_ARG_EDITOR] }, + { "menu.draw_yoffset.EDITOR", &menu.draw_yoffset[GFX_SPECIAL_ARG_EDITOR] }, + { "menu.draw_xoffset.INFO", &menu.draw_xoffset[GFX_SPECIAL_ARG_INFO] }, + { "menu.draw_yoffset.INFO", &menu.draw_yoffset[GFX_SPECIAL_ARG_INFO] }, + { "menu.draw_xoffset.SETUP", &menu.draw_xoffset[GFX_SPECIAL_ARG_SETUP] }, + { "menu.draw_yoffset.SETUP", &menu.draw_yoffset[GFX_SPECIAL_ARG_SETUP] }, + + { "menu.scrollbar_xoffset", &menu.scrollbar_xoffset }, + + { "menu.list_size", &menu.list_size[GFX_SPECIAL_ARG_DEFAULT] }, + { "menu.list_size.LEVELS", &menu.list_size[GFX_SPECIAL_ARG_LEVELS] }, + { "menu.list_size.SCORES", &menu.list_size[GFX_SPECIAL_ARG_SCORES] }, + { "menu.list_size.INFO", &menu.list_size[GFX_SPECIAL_ARG_INFO] }, + + { "door_1.step_offset", &door_1.step_offset }, + { "door_1.step_delay", &door_1.step_delay }, + { "door_1.anim_mode", &door_1.anim_mode }, + { "door_2.step_offset", &door_2.step_offset }, + { "door_2.step_delay", &door_2.step_delay }, + { "door_2.anim_mode", &door_2.anim_mode }, + + { "[player].boring_delay_fixed", &game.player_boring_delay_fixed }, + { "[player].boring_delay_random", &game.player_boring_delay_random }, + { "[player].sleeping_delay_fixed", &game.player_sleeping_delay_fixed }, + { "[player].sleeping_delay_random", &game.player_sleeping_delay_random }, + + { NULL, NULL, } +}; + + +/* ------------------------------------------------------------------------- */ +/* font definitions */ +/* ------------------------------------------------------------------------- */ + +/* Important: When one entry is a prefix of another entry, the longer entry + must come first, because the dynamic configuration does prefix matching! */ + +struct FontInfo font_info[NUM_FONTS + 1] = +{ + { "font.initial_1" }, + { "font.initial_2" }, + { "font.initial_3" }, + { "font.initial_4" }, + { "font.title_1" }, + { "font.title_2" }, + { "font.menu_1" }, + { "font.menu_2" }, + { "font.text_1.active" }, + { "font.text_2.active" }, + { "font.text_3.active" }, + { "font.text_4.active" }, + { "font.text_1" }, + { "font.text_2" }, + { "font.text_3" }, + { "font.text_4" }, + { "font.envelope_1" }, + { "font.envelope_2" }, + { "font.envelope_3" }, + { "font.envelope_4" }, + { "font.input_1.active" }, + { "font.input_2.active" }, + { "font.input_1" }, + { "font.input_2" }, + { "font.option_off" }, + { "font.option_on" }, + { "font.value_1" }, + { "font.value_2" }, + { "font.value_old" }, + { "font.level_number" }, + { "font.tape_recorder" }, + { "font.game_info" }, +}; + + +/* ------------------------------------------------------------------------- */ +/* music token prefix definitions */ +/* ------------------------------------------------------------------------- */ + +struct MusicPrefixInfo music_prefix_info[NUM_MUSIC_PREFIXES + 1] = +{ + { "background", TRUE }, + + { NULL, 0 } +}; + /* ========================================================================= */ /* main() */ /* ========================================================================= */ +static void print_usage() +{ + printf("\n" + "Usage: %s [OPTION]... [HOSTNAME [PORT]]\n" + "\n" + "Options:\n" + " -d, --display HOSTNAME[:SCREEN] specify X server display\n" + " -b, --basepath DIRECTORY alternative base DIRECTORY\n" + " -l, --level DIRECTORY alternative level DIRECTORY\n" + " -g, --graphics DIRECTORY alternative graphics DIRECTORY\n" + " -s, --sounds DIRECTORY alternative sounds DIRECTORY\n" + " -m, --music DIRECTORY alternative music DIRECTORY\n" + " -n, --network network multiplayer game\n" + " --serveronly only start network server\n" + " -v, --verbose verbose mode\n" + " --debug display debugging information\n" + " -e, --execute COMMAND execute batch COMMAND\n" + "\n" + "Valid commands for '--execute' option:\n" + " \"print graphicsinfo.conf\" print default graphics config\n" + " \"print soundsinfo.conf\" print default sounds config\n" + " \"print musicinfo.conf\" print default music config\n" + " \"print editorsetup.conf\" print default editor config\n" + " \"print helpanim.conf\" print default helpanim config\n" + " \"print helptext.conf\" print default helptext config\n" + " \"dump level FILE\" dump level data from FILE\n" + " \"dump tape FILE\" dump tape data from FILE\n" + " \"autoplay LEVELDIR [NR]\" play level tapes for LEVELDIR\n" + " \"convert LEVELDIR [NR]\" convert levels in LEVELDIR\n" + "\n", + program.command_basename); +} + int main(int argc, char *argv[]) { - InitCommandName(argv[0]); + InitProgramInfo(argv[0], USERDATA_DIRECTORY, + PROGRAM_TITLE_STRING, getWindowTitleString(), + ICON_TITLE_STRING, X11_ICON_FILENAME, X11_ICONMASK_FILENAME, + MSDOS_POINTER_FILENAME, + COOKIE_PREFIX, FILENAME_PREFIX, GAME_VERSION_ACTUAL); + InitExitFunction(CloseAllAndExit); - InitPlatformDependantStuff(); + InitPlatformDependentStuff(); - GetOptions(argv); + GetOptions(argv, print_usage); OpenAll(); EventLoop();