X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fmain.c;h=48b5d5772885e919dba7ddaa027714fc1ba351f6;hp=0e2667550a803a168f1d092c4f569b8125456265;hb=64e7c54dce6ea8c063f04198c64c5057d751c928;hpb=855700d73bbef8bb1248fe0ac735738478d6044b diff --git a/src/main.c b/src/main.c index 0e266755..48b5d577 100644 --- a/src/main.c +++ b/src/main.c @@ -186,20 +186,20 @@ SetupFileHash *font_token_hash = NULL; SetupFileHash *hide_setup_hash = NULL; -/* ------------------------------------------------------------------------- */ -/* element definitions */ -/* ------------------------------------------------------------------------- */ +// ---------------------------------------------------------------------------- +// element definitions +// ---------------------------------------------------------------------------- struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1]; -/* this contains predefined structure elements to initialize "element_info" */ +// this contains predefined structure elements to initialize "element_info" struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = { - /* keyword to start parser: "ELEMENT_INFO_START" <-- do not change! */ + // keyword to start parser: "ELEMENT_INFO_START" <-- do not change! - /* ----------------------------------------------------------------------- */ - /* "real" level file elements */ - /* ----------------------------------------------------------------------- */ + // -------------------------------------------------------------------------- + // "real" level file elements + // -------------------------------------------------------------------------- { "empty_space", @@ -6271,9 +6271,9 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "wooden wall (DF style)", }, - /* ----------------------------------------------------------------------- */ - /* "real" (and therefore drawable) runtime elements */ - /* ----------------------------------------------------------------------- */ + // -------------------------------------------------------------------------- + // "real" (and therefore drawable) runtime elements + // -------------------------------------------------------------------------- { "dynabomb_player_1.active", @@ -6682,9 +6682,9 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "pac man (eating down)" }, - /* ----------------------------------------------------------------------- */ - /* "unreal" (and therefore not drawable) runtime elements */ - /* ----------------------------------------------------------------------- */ + // -------------------------------------------------------------------------- + // "unreal" (and therefore not drawable) runtime elements + // -------------------------------------------------------------------------- { "blocked", @@ -6807,9 +6807,9 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "-" }, - /* ----------------------------------------------------------------------- */ - /* dummy elements (never used as game elements, only used as graphics) */ - /* ----------------------------------------------------------------------- */ + // -------------------------------------------------------------------------- + // dummy elements (never used as game elements, only used as graphics) + // -------------------------------------------------------------------------- { "steelwall_topleft", @@ -7237,7 +7237,7 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "hide elements used in this level" }, - /* keyword to stop parser: "ELEMENT_INFO_END" <-- do not change! */ + // keyword to stop parser: "ELEMENT_INFO_END" <-- do not change! { NULL, @@ -7247,9 +7247,9 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = }; -/* ------------------------------------------------------------------------- */ -/* element action and direction definitions */ -/* ------------------------------------------------------------------------- */ +// ---------------------------------------------------------------------------- +// element action and direction definitions +// ---------------------------------------------------------------------------- struct ElementActionInfo element_action_info[NUM_ACTIONS + 1 + 1] = { @@ -7372,7 +7372,7 @@ struct ElementActionInfo element_action_info[NUM_ACTIONS + 1 + 1] = { ".part_32", ACTION_PART_32, FALSE }, { ".other", ACTION_OTHER, FALSE }, - /* empty suffix always matches -- check as last entry in InitSoundInfo() */ + // empty suffix always matches -- check as last entry in InitSoundInfo() { "", ACTION_DEFAULT, TRUE }, { NULL, 0, 0 } @@ -7431,18 +7431,18 @@ struct SpecialSuffixInfo special_suffix_info[NUM_SPECIAL_GFX_ARGS + 1 + 1] = { ".FADING", GFX_SPECIAL_ARG_FADING, }, { ".QUIT", GFX_SPECIAL_ARG_QUIT, }, - /* empty suffix always matches -- check as last entry in InitMusicInfo() */ + // empty suffix always matches -- check as last entry in InitMusicInfo() { "", GFX_SPECIAL_ARG_DEFAULT, }, { NULL, 0, } }; -#include "conf_var.c" /* include auto-generated data structure definitions */ +#include "conf_var.c" // include auto-generated data structure definitions -/* ------------------------------------------------------------------------- */ -/* font definitions */ -/* ------------------------------------------------------------------------- */ +// ---------------------------------------------------------------------------- +// font definitions +// ---------------------------------------------------------------------------- /* Important: When one entry is a prefix of another entry, the longer entry must come first, because the dynamic configuration does prefix matching! @@ -7499,10 +7499,10 @@ struct FontInfo font_info[NUM_FONTS + 1] = struct GlobalAnimInfo global_anim_info[NUM_GLOBAL_ANIM_TOKENS + 1]; -/* this contains predefined structure elements to init "global_anim_info" */ +// this contains predefined structure elements to init "global_anim_info" struct GlobalAnimNameInfo global_anim_name_info[NUM_GLOBAL_ANIM_TOKENS + 1] = { - /* (real) graphic definitions used to define animation graphics */ + // (real) graphic definitions used to define animation graphics { "gfx.global.anim_1", }, { "gfx.global.anim_2", }, { "gfx.global.anim_3", }, @@ -7536,7 +7536,7 @@ struct GlobalAnimNameInfo global_anim_name_info[NUM_GLOBAL_ANIM_TOKENS + 1] = { "gfx.global.anim_31", }, { "gfx.global.anim_32", }, - /* (dummy) graphic definitions used to define animation controls */ + // (dummy) graphic definitions used to define animation controls { "global.anim_1", }, { "global.anim_2", }, { "global.anim_3", }, @@ -7574,9 +7574,9 @@ struct GlobalAnimNameInfo global_anim_name_info[NUM_GLOBAL_ANIM_TOKENS + 1] = }; -/* ------------------------------------------------------------------------- */ -/* music token prefix definitions */ -/* ------------------------------------------------------------------------- */ +// ---------------------------------------------------------------------------- +// music token prefix definitions +// ---------------------------------------------------------------------------- struct MusicPrefixInfo music_prefix_info[NUM_MUSIC_PREFIXES + 1] = { @@ -7586,9 +7586,9 @@ struct MusicPrefixInfo music_prefix_info[NUM_MUSIC_PREFIXES + 1] = }; -/* ========================================================================= */ -/* main() */ -/* ========================================================================= */ +// ============================================================================ +// main() +// ============================================================================ static void print_usage(void) { @@ -7762,5 +7762,5 @@ int main(int argc, char *argv[]) EventLoop(); CloseAllAndExit(0); - return 0; /* to keep compilers happy */ + return 0; // to keep compilers happy }