X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fmain.c;h=3962a9bd7c8959c65cab4df294b13eb73d213e93;hp=573ea9cb98599e000066b7a99b0c5be3ccd7aad9;hb=d32496fdd3867910a188acba0ac132f66c99306c;hpb=046d80f9a1b3fad9d4d3d3aa92dcb3689849aebf diff --git a/src/main.c b/src/main.c index 573ea9cb..3962a9bd 100644 --- a/src/main.c +++ b/src/main.c @@ -1,31 +1,41 @@ /*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* ©1995 Artsoft Development * -* Holger Schemel * -* 33659 Bielefeld-Senne * -* Telefon: (0521) 493245 * -* eMail: aeglos@valinor.owl.de * -* aeglos@uni-paderborn.de * -* q99492@pbhrzx.uni-paderborn.de * +* (c) 1995-98 Artsoft Entertainment * +* Holger Schemel * +* Oststrasse 11a * +* 33604 Bielefeld * +* phone: ++49 +521 290471 * +* email: aeglos@valinor.owl.de * *----------------------------------------------------------* * main.c * ***********************************************************/ #include "main.h" #include "init.h" +#include "game.h" #include "events.h" #include "sound.h" +#include "joystick.h" +#include "misc.h" + +#ifdef MSDOS +#include +#endif Display *display; +Visual *visual; int screen; Window window; -GC gc, plane_gc; -GC clip_gc[NUM_PIXMAPS]; +GC gc, clip_gc[NUM_PIXMAPS], tile_clip_gc; Pixmap pix[NUM_PIXMAPS]; -Pixmap clipmask[NUM_PIXMAPS]; +Pixmap clipmask[NUM_PIXMAPS], tile_clipmask[NUM_TILES]; + +#ifdef XPM_INCLUDE_FILE XpmAttributes xpm_att[NUM_PICTURES]; -Drawable drawto, drawto_field, backbuffer; +#endif + +Drawable drawto, drawto_field, backbuffer, fieldbuffer; Colormap cmap; int sound_pipe[2]; @@ -33,25 +43,37 @@ int sound_device; char *sound_device_name = SOUND_DEVICE; int joystick_device = 0; char *joystick_device_name[2] = { DEV_JOYSTICK_0, DEV_JOYSTICK_1 }; +char *level_directory = LEVEL_PATH; int width, height; -unsigned long pen_fg, pen_bg; + +char *program_name = NULL; +char *display_name = NULL; +char *server_host = NULL; +int server_port = 0; +int standalone = TRUE; +int verbose = FALSE; int game_status = MAINMENU; +int game_emulation = EMU_NONE; int button_status = MB_NOT_PRESSED, motion_status = FALSE; -int key_status = KEY_NOT_PRESSED; +int key_joystick_mapping = 0; int global_joystick_status = JOYSTICK_STATUS; int joystick_status = JOYSTICK_STATUS; -int sound_status = SOUND_STATUS, sound_on=TRUE; +int sound_status = SOUND_STATUS, sound_on = TRUE; int sound_loops_allowed = FALSE, sound_loops_on = FALSE; int sound_music_on = FALSE; +int sound_simple_on = FALSE; int toons_on = TRUE; int direct_draw_on = FALSE; +int scroll_delay_on = FALSE; +int soft_scrolling_on = TRUE; int fading_on = FALSE; int autorecord_on = FALSE; int joystick_nr = 0; int quick_doors = FALSE; -BOOL redraw[SCR_FIELDX][SCR_FIELDY]; +BOOL redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE]; +int redraw_x1 = 0, redraw_y1 = 0; int redraw_mask; int redraw_tiles; @@ -62,35 +84,45 @@ int MovDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; int MovDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; int Store[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; int Store2[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +int StorePlayer[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; int Frame[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; int Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; int JustHit[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; int AmoebaNr[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int AmoebaCnt[MAX_NUM_AMOEBA]; +int AmoebaCnt[MAX_NUM_AMOEBA], AmoebaCnt2[MAX_NUM_AMOEBA]; long Elementeigenschaften[MAX_ELEMENTS]; int level_nr, leveldir_nr, num_leveldirs; int lev_fieldx,lev_fieldy, scroll_x,scroll_y; -int LevelSolved,GameOver, JX,JY, ZX,ZY; -int Gems,Dynamite,Key[4],TimeLeft,Score,MampferNr; -int DynaBombCount, DynaBombSize, DynaBombsLeft; -int CheckMoving,CheckExploding, SiebAktiv; +int FX = SX, FY = SY, ScrollStepSize = TILEX/8; +int ScreenMovDir = MV_NO_MOVING, ScreenMovPos = 0; +int ScreenGfxPos = 0; +int GameFrameDelay = GAME_FRAME_DELAY, MoveSpeed = 8; +int BX1 = 0, BY1 = 0, BX2 = SCR_FIELDX-1, BY2 = SCR_FIELDY-1; +int ZX,ZY, ExitX,ExitY; +int AllPlayersGone; +int FrameCounter, TimeFrames, TimeLeft; +int MampferNr, SiebAktiv; + +byte network_player_action[MAX_PLAYERS]; +BOOL network_player_action_received = FALSE; +int TestPlayer = 0; struct LevelDirInfo leveldir[MAX_LEVDIR_ENTRIES]; struct LevelInfo level; -struct PlayerInfo player; +struct PlayerInfo stored_player[MAX_PLAYERS+1]; +struct PlayerInfo *local_player; struct HiScore highscore[MAX_SCORE_ENTRIES]; struct SoundInfo Sound[NUM_SOUNDS]; -struct RecordingInfo tape,master_tape; +struct RecordingInfo tape; struct JoystickInfo joystick[2] = { - JOYSTICK_XLEFT, JOYSTICK_XRIGHT, JOYSTICK_XMIDDLE, - JOYSTICK_YUPPER, JOYSTICK_YLOWER, JOYSTICK_YMIDDLE, - - JOYSTICK_XLEFT, JOYSTICK_XRIGHT, JOYSTICK_XMIDDLE, - JOYSTICK_YUPPER, JOYSTICK_YLOWER, JOYSTICK_YMIDDLE + { JOYSTICK_XLEFT, JOYSTICK_XRIGHT, JOYSTICK_XMIDDLE, + JOYSTICK_YUPPER, JOYSTICK_YLOWER, JOYSTICK_YMIDDLE }, + { JOYSTICK_XLEFT, JOYSTICK_XRIGHT, JOYSTICK_XMIDDLE, + JOYSTICK_YUPPER, JOYSTICK_YLOWER, JOYSTICK_YMIDDLE } }; /* data needed for playing sounds */ @@ -163,15 +195,17 @@ int background_loop[] = }; int num_bg_loops = sizeof(background_loop)/sizeof(int); -char *progname; - int main(int argc, char *argv[]) { - progname = argv[0]; + program_name = (strrchr(argv[0],'/') ? strrchr(argv[0],'/') + 1 : argv[0]); +#ifdef MSDOS + _fmode = O_BINARY; +#endif + + GetOptions(argv); OpenAll(argc,argv); EventLoop(); - CloseAll(); - - exit(0); + CloseAllAndExit(0); + exit(0); /* to keep compilers happy */ }