X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fmain.c;h=161f384350a2992c7ff72e6958ab6f1ed7e22588;hp=93cff5b00530a5a083775101b668ff9e1889c067;hb=3ae3dff29ac1a6022b1e5af414ba2c99391148c8;hpb=7b31a77eec53ed2b96d5924a743b0706c9e4b11c diff --git a/src/main.c b/src/main.c index 93cff5b0..161f3843 100644 --- a/src/main.c +++ b/src/main.c @@ -1,13 +1,12 @@ /*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* ©1995 Artsoft Development * -* Holger Schemel * -* 33659 Bielefeld-Senne * -* Telefon: (0521) 493245 * -* eMail: aeglos@valinor.owl.de * -* aeglos@uni-paderborn.de * -* q99492@pbhrzx.uni-paderborn.de * +* (c) 1995-98 Artsoft Entertainment * +* Holger Schemel * +* Oststrasse 11a * +* 33604 Bielefeld * +* phone: ++49 +521 290471 * +* email: aeglos@valinor.owl.de * *----------------------------------------------------------* * main.c * ***********************************************************/ @@ -18,6 +17,7 @@ #include "events.h" #include "sound.h" #include "joystick.h" +#include "misc.h" #ifdef MSDOS #include @@ -31,7 +31,7 @@ GC gc, clip_gc[NUM_PIXMAPS], tile_clip_gc; Pixmap pix[NUM_PIXMAPS]; Pixmap clipmask[NUM_PIXMAPS], tile_clipmask[NUM_TILES]; -#ifdef XPM_INCLUDE_FILE +#ifdef USE_XPM_LIBRARY XpmAttributes xpm_att[NUM_PICTURES]; #endif @@ -42,49 +42,46 @@ int sound_pipe[2]; int sound_device; char *sound_device_name = SOUND_DEVICE; int joystick_device = 0; -char *joystick_device_name[2] = { DEV_JOYSTICK_0, DEV_JOYSTICK_1 }; -char *level_directory = LEVEL_PATH; -int width, height; +char *joystick_device_name[MAX_PLAYERS] = +{ + DEV_JOYSTICK_0, + DEV_JOYSTICK_1, + DEV_JOYSTICK_2, + DEV_JOYSTICK_3 +}; + +char *program_name = NULL; int game_status = MAINMENU; -int game_emulation = EMU_NONE; -int button_status = MB_NOT_PRESSED, motion_status = FALSE; +boolean level_editor_test_game = FALSE; +boolean network_playing = FALSE; +int button_status = MB_NOT_PRESSED; +boolean motion_status = FALSE; int key_joystick_mapping = 0; int global_joystick_status = JOYSTICK_STATUS; int joystick_status = JOYSTICK_STATUS; -int sound_status = SOUND_STATUS, sound_on = TRUE; -int sound_loops_allowed = FALSE, sound_loops_on = FALSE; -int sound_music_on = FALSE; -int sound_simple_on = FALSE; -int toons_on = TRUE; -int direct_draw_on = FALSE; -int scroll_delay_on = FALSE; -int soft_scrolling_on = TRUE; -int fading_on = FALSE; -int autorecord_on = FALSE; -int joystick_nr = 0; -int quick_doors = FALSE; -int networking = FALSE; - -BOOL redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE]; +int sound_status = SOUND_STATUS; +boolean sound_loops_allowed = FALSE; + +boolean redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE]; int redraw_x1 = 0, redraw_y1 = 0; int redraw_mask; int redraw_tiles; -int Feld[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int Ur[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int MovPos[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int MovDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int MovDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int Store[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int Store2[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int StorePlayer[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int Frame[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int JustHit[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int AmoebaNr[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int AmoebaCnt[MAX_NUM_AMOEBA], AmoebaCnt2[MAX_NUM_AMOEBA]; -long Elementeigenschaften[MAX_ELEMENTS]; +short Feld[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short Ur[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short MovPos[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short MovDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short MovDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short Store[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short Store2[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short StorePlayer[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short Frame[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +boolean Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short JustHit[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short AmoebaNr[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short AmoebaCnt[MAX_NUM_AMOEBA], AmoebaCnt2[MAX_NUM_AMOEBA]; +unsigned long Elementeigenschaften[MAX_ELEMENTS]; int level_nr, leveldir_nr, num_leveldirs; int lev_fieldx,lev_fieldy, scroll_x,scroll_y; @@ -92,30 +89,34 @@ int lev_fieldx,lev_fieldy, scroll_x,scroll_y; int FX = SX, FY = SY, ScrollStepSize = TILEX/8; int ScreenMovDir = MV_NO_MOVING, ScreenMovPos = 0; int ScreenGfxPos = 0; -int GameFrameDelay = GAME_FRAME_DELAY, MoveSpeed = 8; +int BorderElement = EL_BETON; +int GameFrameDelay = GAME_FRAME_DELAY; +int FfwdFrameDelay = FFWD_FRAME_DELAY; +int MoveSpeed = 8; int BX1 = 0, BY1 = 0, BX2 = SCR_FIELDX-1, BY2 = SCR_FIELDY-1; +int SBX_Left, SBX_Right; +int SBY_Upper, SBY_Lower; int ZX,ZY, ExitX,ExitY; int AllPlayersGone; -int FrameCounter, TimeFrames, TimeLeft; -int MampferNr, SiebAktiv; +int FrameCounter, TimeFrames, TimePlayed, TimeLeft; +int MampferMax, MampferNr; +boolean SiebAktiv; +int SiebCount; + +int game_emulation = EMU_NONE; -int TestPlayer = 0; +boolean network_player_action_received = FALSE; struct LevelDirInfo leveldir[MAX_LEVDIR_ENTRIES]; struct LevelInfo level; -struct PlayerInfo stored_player[MAX_PLAYERS+1]; -struct PlayerInfo *local_player; +struct PlayerInfo stored_player[MAX_PLAYERS], *local_player = NULL; struct HiScore highscore[MAX_SCORE_ENTRIES]; struct SoundInfo Sound[NUM_SOUNDS]; -struct RecordingInfo tape; - -struct JoystickInfo joystick[2] = -{ - { JOYSTICK_XLEFT, JOYSTICK_XRIGHT, JOYSTICK_XMIDDLE, - JOYSTICK_YUPPER, JOYSTICK_YLOWER, JOYSTICK_YMIDDLE }, - { JOYSTICK_XLEFT, JOYSTICK_XRIGHT, JOYSTICK_XMIDDLE, - JOYSTICK_YUPPER, JOYSTICK_YLOWER, JOYSTICK_YMIDDLE } -}; +struct TapeInfo tape; +struct OptionInfo options; +struct SetupInfo setup; +struct SetupFileList *setup_list = NULL; +struct SetupFileList *level_setup_list = NULL; /* data needed for playing sounds */ char *sound_name[NUM_SOUNDS] = @@ -171,7 +172,16 @@ char *sound_name[NUM_SOUNDS] = "voyager", "warnton", "whoosh", - "zisch" + "zisch", + "base", + "infotron", + "zonkdown", + "zonkpush", + "bug", + "boom", + "booom", + "exit", + "empty" }; /* background music */ @@ -187,22 +197,277 @@ int background_loop[] = }; int num_bg_loops = sizeof(background_loop)/sizeof(int); -char *progname; +char *element_info[] = +{ + "empty space", + "sand", + "normal wall", + "round wall", + "rock", + "key", + "emerald", + "closed exit", + "player", + "bug", + "spaceship", + "yam yam", + "robot", + "steel wall", + "diamond", + "dead amoeba", + "empty quicksand", + "quicksand with rock", + "amoeba drop", + "bomb", + "magic wall", + "speed ball", + "acid pool", + "dropping amoeba", + "normal amoeba", + "nut with emerald", + "life wall", + "biomaze", + "burning dynamite", + "unknown", + "magic wheel", + "running wire", + "red key", + "yellow key", + "green key", + "blue key", + "red door", + "yellow door", + "green door", + "blue door", + "grey door (opened by red key)", + "grey door (opened by yellow key)", + "grey door (opened by green key)", + "grey door (opened by blue key)", + "dynamite", + "pac man", + "invisible normal wall", + "light bulb (dark)", + "ligh bulb (glowing)", + "wall with emerald", + "wall with diamond", + "amoeba with content", + "amoeba (BD style)", + "time orb (full)", + "time orb (empty)", + "growing wall", + "diamond (BD style)", + "yellow emerald", + "wall with BD style diamond", + "wall with yellow emerald", + "dark yam yam", + "magic wall (BD style)", + "invisible steel wall", + "dynabomb", + "increases number of bombs", + "increases explosion size", + "increases power of explosion", + "sokoban object", + "sokoban empty field", + "sokoban field with object", + "butterfly (starts moving right)", + "butterfly (starts moving up)", + "butterfly (starts moving left)", + "butterfly (starts moving down)", + "firefly (starts moving right)", + "firefly (starts moving up)", + "firefly (starts moving left)", + "firefly (starts moving down)", + "butterfly", + "firefly", + "yellow player", + "red player", + "green player", + "blue player", + "bug (starts moving right)", + "bug (starts moving up)", + "bug (starts moving left)", + "bug (starts moving down)", + "spaceship (starts moving right)", + "spaceship (starts moving up)", + "spaceship (starts moving left)", + "spaceship (starts moving down)", + "pac man (starts moving right)", + "pac man (starts moving up)", + "pac man (starts moving left)", + "pac man (starts moving down)", + "red emerald", + "violet emerald", + "wall with red emerald", + "wall with violet emerald", + "unknown", + "unknown", + "unknown", + "unknown", + "unknown", + "unknown", + "unknown", + "open exit", + "unknown", + "amoeba", + "mole", + "penguin", + "satellite", + "arrow left", + "arrow right", + "arrow up", + "arrow down", + "pig", + "fire breathing dragon", + "unknown", + "letter ' '", + "letter '!'", + "letter '\"'", + "letter '#'", + "letter '$'", + "letter '%'", + "letter '&'", + "letter '''", + "letter '('", + "letter ')'", + "letter '*'", + "letter '+'", + "letter ','", + "letter '-'", + "letter '.'", + "letter '/'", + "letter '0'", + "letter '1'", + "letter '2'", + "letter '3'", + "letter '4'", + "letter '5'", + "letter '6'", + "letter '7'", + "letter '8'", + "letter '9'", + "letter ':'", + "letter ';'", + "letter '<'", + "letter '='", + "letter '>'", + "letter '?'", + "letter '@'", + "letter 'A'", + "letter 'B'", + "letter 'C'", + "letter 'D'", + "letter 'E'", + "letter 'F'", + "letter 'G'", + "letter 'H'", + "letter 'I'", + "letter 'J'", + "letter 'K'", + "letter 'L'", + "letter 'M'", + "letter 'N'", + "letter 'O'", + "letter 'P'", + "letter 'Q'", + "letter 'R'", + "letter 'S'", + "letter 'T'", + "letter 'U'", + "letter 'V'", + "letter 'W'", + "letter 'X'", + "letter 'Y'", + "letter 'Z'", + "letter 'Ä'", + "letter 'Ö'", + "letter 'Ü'", + "letter '^'", + "letter ''", + "letter ''", + "letter ''", + "letter ''", + "letter ''", + "letter ''", + "letter ''", + "letter ''", + "letter ''", + "letter ''", + "letter ''", + "letter ''", + "letter ''", + "letter ''", + "letter ''", + "letter ''", + "letter ''", + "growing wall (horizontally)", + "growing wall (vertically)", + "growing wall (all directions)", + "unused", + "unused", + "unused", + "unused", + "unused", + "unused", + "unused", + "empty space", + "zonk", + "base", + "murphy", + "infotron", + "chip (single)", + "hardware", + "exit", + "orange disk", + "port (leading right)", + "port (leading down)", + "port (leading left)", + "port (leading up)", + "port (leading right)", + "port (leading down)", + "port (leading left)", + "port (leading up)", + "snik snak", + "yellow disk", + "terminal", + "red disk", + "port (vertically)", + "port (horizontally)", + "port (all directions)", + "electron", + "buggy base", + "chip (left half)", + "chip (right half)", + "hardware", + "hardware", + "hardware", + "hardware", + "hardware", + "hardware", + "hardware", + "hardware", + "hardware", + "hardware", + "chip (upper half)", + "chip (lower half)", + "unknown", + "unknown", + "unknown", + "unknown", + "unknown", + "unknown" +}; int main(int argc, char *argv[]) { - progname = argv[0]; - - if (argc>1) - level_directory = argv[1]; + program_name = (strrchr(argv[0],'/') ? strrchr(argv[0],'/') + 1 : argv[0]); #ifdef MSDOS _fmode = O_BINARY; #endif + GetOptions(argv); OpenAll(argc,argv); EventLoop(); - CloseAll(); - - exit(0); + CloseAllAndExit(0); + exit(0); /* to keep compilers happy */ }