X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fmain.c;h=141a00a305d9d3626316bc8044cb5286d81a6925;hp=4d2707e982af72a67575e7f4636bd4c27fb99550;hb=d0893bbe2c52d482fd5dab425d46373ac969c479;hpb=61a2ef633881ce5e865c8747f6393700c870f675 diff --git a/src/main.c b/src/main.c index 4d2707e9..141a00a3 100644 --- a/src/main.c +++ b/src/main.c @@ -20,12 +20,12 @@ #include "events.h" #include "config.h" -Bitmap *bitmap_db_store; -Bitmap *bitmap_db_cross; Bitmap *bitmap_db_field; Bitmap *bitmap_db_panel; Bitmap *bitmap_db_door_1; Bitmap *bitmap_db_door_2; +Bitmap *bitmap_db_store_1; +Bitmap *bitmap_db_store_2; DrawBuffer *fieldbuffer; DrawBuffer *drawto_field; @@ -118,6 +118,7 @@ int ScrollStepSize; int ScreenMovDir = MV_NONE, ScreenMovPos = 0; int ScreenGfxPos = 0; int BorderElement = EL_STEELWALL; +int MenuFrameDelay = MENU_FRAME_DELAY; int GameFrameDelay = GAME_FRAME_DELAY; int FfwdFrameDelay = FFWD_FRAME_DELAY; int BX1, BY1; @@ -5629,6 +5630,7 @@ static void print_usage() " -g, --graphics DIRECTORY alternative graphics DIRECTORY\n" " -s, --sounds DIRECTORY alternative sounds DIRECTORY\n" " -m, --music DIRECTORY alternative music DIRECTORY\n" + " --mytapes use private tapes for tape tests\n" " -n, --network network multiplayer game\n" " --serveronly only start network server\n" " -v, --verbose verbose mode\n" @@ -5648,6 +5650,7 @@ static void print_usage() " \"autotest LEVELDIR [NR ...]\" test level tapes for LEVELDIR\n" " \"autoplay LEVELDIR [NR ...]\" play level tapes for LEVELDIR\n" " \"autoffwd LEVELDIR [NR ...]\" ffwd level tapes for LEVELDIR\n" + " \"autowarp LEVELDIR [NR ...]\" warp level tapes for LEVELDIR\n" " \"convert LEVELDIR [NR]\" convert levels in LEVELDIR\n" " \"create images DIRECTORY\" write BMP images to DIRECTORY\n" " \"create CE image DIRECTORY\" write BMP image to DIRECTORY\n"